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authorTrond B. Krokli <38162891+illfated@users.noreply.github.com>2021-01-14 10:16:12 +0100
committerGitHub <noreply@github.com>2021-01-14 10:16:12 +0100
commitcf5f360299d9cf156a94aae7c3c05fd0d0941a4f (patch)
tree290220071a960ed174451f29a744f2b4826828ed /src
parentf6b22df9bd2231717b78393c65d92fbcafe92483 (diff)
Update LootMgr.cpp (#25849)
Typo correction for console & log output `>> Loaded reference loot templates in %u ms` `refence` --> `reference`
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Loot/LootMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 33110f47193..87730762cba 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -1143,7 +1143,7 @@ void LoadLootTemplates_Reference()
// output error for any still listed ids (not referenced from any loot table)
LootTemplates_Reference.ReportUnusedIds(lootIdSet);
- TC_LOG_INFO("server.loading", ">> Loaded refence loot templates in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded reference loot templates in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void LoadLootTables()