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authoroffl <offl@users.noreply.github.com>2020-05-21 00:28:41 +0200
committerKillyana <morphone1@gmail.com>2020-05-21 00:28:41 +0200
commitcfe6b651bc38239de58d6a3f95e8897bfb7d1869 (patch)
tree638570b09d362009acd7dcc0ba66d1836f18165d /src
parente80b66fd528b3fe38db5392957adf1aa82f19f9b (diff)
DB/Quest: Convert Escape from Umbrafen to SAI
Closes #24648
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Outland/outland_script_loader.cpp4
-rw-r--r--src/server/scripts/Outland/zone_zangarmarsh.cpp117
2 files changed, 2 insertions, 119 deletions
diff --git a/src/server/scripts/Outland/outland_script_loader.cpp b/src/server/scripts/Outland/outland_script_loader.cpp
index bb8ca800119..6fbf36332e8 100644
--- a/src/server/scripts/Outland/outland_script_loader.cpp
+++ b/src/server/scripts/Outland/outland_script_loader.cpp
@@ -133,7 +133,7 @@ void AddSC_netherstorm();
void AddSC_shadowmoon_valley();
void AddSC_shattrath_city();
void AddSC_terokkar_forest();
-void AddSC_zangarmarsh();
+// void AddSC_zangarmarsh();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -256,5 +256,5 @@ void AddOutlandScripts()
AddSC_shadowmoon_valley();
AddSC_shattrath_city();
AddSC_terokkar_forest();
- AddSC_zangarmarsh();
+ // AddSC_zangarmarsh();
}
diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp
deleted file mode 100644
index 4ef442cf3d3..00000000000
--- a/src/server/scripts/Outland/zone_zangarmarsh.cpp
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-SDName: Zangarmarsh
-SD%Complete: 100
-SDCategory: Zangarmarsh
-EndScriptData */
-
-/* ContentData
-npc_kayra_longmane
-EndContentData */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "ScriptedEscortAI.h"
-#include "Player.h"
-#include "WorldSession.h"
-
-/*######
-## npc_kayra_longmane
-######*/
-
-enum Kayra
-{
- SAY_START = 0,
- SAY_AMBUSH1 = 1,
- SAY_PROGRESS = 2,
- SAY_AMBUSH2 = 3,
- SAY_END = 4,
-
- QUEST_ESCAPE_FROM = 9752,
- NPC_SLAVEBINDER = 18042
-};
-
-class npc_kayra_longmane : public CreatureScript
-{
-public:
- npc_kayra_longmane() : CreatureScript("npc_kayra_longmane") { }
-
- struct npc_kayra_longmaneAI : public EscortAI
- {
- npc_kayra_longmaneAI(Creature* creature) : EscortAI(creature) { }
-
- void Reset() override { }
-
- void WaypointReached(uint32 waypointId, uint32 /*pathId*/) override
- {
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
- {
- case 4:
- Talk(SAY_AMBUSH1, player);
- DoSpawnCreature(NPC_SLAVEBINDER, -10.0f, -5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- DoSpawnCreature(NPC_SLAVEBINDER, -8.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 5:
- Talk(SAY_PROGRESS, player);
- SetRun();
- break;
- case 16:
- Talk(SAY_AMBUSH2, player);
- DoSpawnCreature(NPC_SLAVEBINDER, -10.0f, -5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- DoSpawnCreature(NPC_SLAVEBINDER, -8.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 17:
- SetRun(false);
- break;
- case 25:
- Talk(SAY_END, player);
- player->GroupEventHappens(QUEST_ESCAPE_FROM, me);
- break;
- }
- }
-
- void QuestAccept(Player* player, Quest const* quest) override
- {
- if (quest->GetQuestId() == QUEST_ESCAPE_FROM)
- {
- Talk(SAY_START, player);
- Start(false, false, player->GetGUID());
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_kayra_longmaneAI(creature);
- }
-};
-
-/*######
-## AddSC
-######*/
-
-void AddSC_zangarmarsh()
-{
- new npc_kayra_longmane();
-}