diff options
author | Malcrom <malcromdev@gmail.com> | 2013-07-15 14:53:20 -0230 |
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committer | Malcrom <malcromdev@gmail.com> | 2013-07-15 14:53:20 -0230 |
commit | cff725982d2f80437b66e810996691609c331df8 (patch) | |
tree | 80638579729e1c4e707e5e1ec487fe572f7b8624 /src | |
parent | f8e56c18b2c23626c6c79d6891b565979e4ef892 (diff) |
DB/Gossip: Added gossip for Morridune.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp | 36 |
1 files changed, 10 insertions, 26 deletions
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index b64c7c199f2..dbdd8197f72 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -201,32 +201,6 @@ class npc_morridune : public CreatureScript public: npc_morridune() : CreatureScript("npc_morridune") { } - bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF + 1: - player->TeleportTo(1, 9952.239f, 2284.277f, 1341.394f, 1.595f); - player->CLOSE_GOSSIP_MENU(); - break; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_morriduneAI(creature); - } - struct npc_morriduneAI : public npc_escortAI { npc_morriduneAI(Creature* creature) : npc_escortAI(creature) @@ -248,7 +222,17 @@ public: break; } } + + void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE + { + player->TeleportTo(1, 9952.239f, 2284.277f, 1341.394f, 1.595f); + } }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_morriduneAI(creature); + } }; void AddSC_blackfathom_deeps() |