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authorGosha <284210+Lordron@users.noreply.github.com>2022-09-14 17:08:02 +0300
committerGitHub <noreply@github.com>2022-09-14 16:08:02 +0200
commitd0a5d04c4c8f17ecd0ba6efaa114da051d303155 (patch)
tree7efab057593ff25ad9a6c425dee10203cfb68a76 /src
parent678f7a461504ec88074307f4dab0ddfd34ec0881 (diff)
Core/Battlegrounds: Corrected unit of PLAYER_POSITION_UPDATE_INTERVAL, should be milliseconds not seconds (#28247)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlegrounds/Battleground.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index a065d49462f..8096026b840 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -129,7 +129,7 @@ enum BattlegroundTimeIntervals
BUFF_RESPAWN_TIME = 180, // secs
BATTLEGROUND_COUNTDOWN_MAX = 120, // secs
ARENA_COUNTDOWN_MAX = 60, // secs
- PLAYER_POSITION_UPDATE_INTERVAL = 5 // secs
+ PLAYER_POSITION_UPDATE_INTERVAL = 5000, // ms
};
enum BattlegroundStartTimeIntervals