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authorNay <dnpd.dd@gmail.com>2012-08-06 17:48:05 -0700
committerNay <dnpd.dd@gmail.com>2012-08-06 17:48:05 -0700
commitd0e9b740afd1f5425d4e6859acac8798f42db3f8 (patch)
tree435e8d2d5d4055df0e27aec89bcb8b24a11382d4 /src
parent5aa54ca0e97b48194376e504ad5d2b91cc8abdd1 (diff)
parent2e3e62875b6b1bea5becd877c58349aae6006bfc (diff)
Merge pull request #7290 from Faq/Debuff_1
Core/Spells: Generic fix for auras with effect SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 0dad4fda760..7b3f9a1bef9 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -2210,7 +2210,6 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
case 54836: // Wrath of the Plaguebringer
case 61987: // Avenging Wrath Marker
case 61988: // Divine Shield exclude aura
- case 62532: // Conservator's Grip
return false;
case 30877: // Tag Murloc
case 61716: // Rabbit Costume
@@ -2300,6 +2299,8 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
case SPELL_EFFECT_HEAL_PCT:
case SPELL_EFFECT_ENERGIZE_PCT:
return true;
+ case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
+ return false;
// non-positive aura use
case SPELL_EFFECT_APPLY_AURA: