diff options
author | 4m1g0 <casadelblanco@gmail.com> | 2012-04-03 02:21:27 +0200 |
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committer | 4m1g0 <casadelblanco@gmail.com> | 2012-04-03 02:21:27 +0200 |
commit | d4a28eefb08abc5b13d2f13bdde57d53d37e4d34 (patch) | |
tree | 89997ef9b73eb7b140132fb1eb18586f7d4119fb /src | |
parent | d9451cedd8e3cc9a09b12a96075b91ba8a6ad496 (diff) |
Core/Arenas/Dalaran Sewers: Fixed waterFallKnockbackTimer and set more blizzlike values
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp | 3 | ||||
-rwxr-xr-x | src/server/game/Battlegrounds/Zones/BattlegroundDS.h | 8 |
2 files changed, 4 insertions, 7 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp index 8a11edf85e6..dcb6e668de8 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp @@ -88,9 +88,6 @@ void BattlegroundDS::PostUpdateImpl(uint32 diff) } else if (getWaterFallStatus() == BG_DS_WATERFALL_STATUS_WARNING) // Active collision and perform knockback { - if (Creature* waterSpout = GetBgMap()->GetCreature(BgCreatures[BG_DS_NPC_WATERFALL_KNOCKBACK])) - waterSpout->CastSpell(waterSpout, BG_DS_SPELL_WATER_SPOUT, true); - if (GameObject* gob = GetBgMap()->GetGameObject(BgObjects[BG_DS_OBJECT_WATER_1])) gob->SetGoState(GO_STATE_READY); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h index 12ed91fc922..8df01e6415c 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h @@ -66,9 +66,9 @@ enum BattlegroundDSData { // These values are NOT blizzlike... need the correct data! BG_DS_WATERFALL_TIMER_MIN = 30000, BG_DS_WATERFALL_TIMER_MAX = 60000, - BG_DS_WATERFALL_WARNING_DURATION = 7000, - BG_DS_WATERFALL_DURATION = 10000, - BG_DS_WATERFALL_KNOCKBACK_TIMER = 500, + BG_DS_WATERFALL_WARNING_DURATION = 2000, + BG_DS_WATERFALL_DURATION = 30000, + BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500, BG_DS_PIPE_KNOCKBACK_FIRST_DELAY = 5000, BG_DS_PIPE_KNOCKBACK_DELAY = 3000, @@ -118,7 +118,7 @@ class BattlegroundDS : public Battleground void setWaterFallStatus(uint8 status) { _waterfallStatus = status; }; uint32 getWaterFallTimer() { return _waterfallTimer; }; void setWaterFallTimer(uint32 timer) { _waterfallTimer = timer; }; - uint32 getWaterFallKnockbackTimer() { return _waterfallTimer; }; + uint32 getWaterFallKnockbackTimer() { return _waterfallKnockbackTimer; }; void setWaterFallKnockbackTimer(uint32 timer) { _waterfallKnockbackTimer = timer; }; uint8 getPipeKnockBackCount() { return _pipeKnockBackCount; }; void setPipeKnockBackCount(uint8 count) { _pipeKnockBackCount = count; }; |