diff options
author | Subv <s.v.h21@hotmail.com> | 2012-11-16 12:30:48 -0500 |
---|---|---|
committer | Subv <s.v.h21@hotmail.com> | 2012-11-16 12:30:48 -0500 |
commit | d55771267acb0c4788dd51256930d5cad1acb149 (patch) | |
tree | d79f5ca8d3e4ce3727480fef8ece0eed41931df7 /src | |
parent | dd80b76cbb6020d84154b0369934c60ba8ef852d (diff) |
Core/EventAI: Removed table creature_ai_summons.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/AI/EventAI/CreatureEventAI.cpp | 42 | ||||
-rwxr-xr-x | src/server/game/AI/EventAI/CreatureEventAIMgr.cpp | 54 | ||||
-rwxr-xr-x | src/server/game/AI/EventAI/CreatureEventAIMgr.h | 3 | ||||
-rwxr-xr-x | src/server/game/World/World.cpp | 3 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 10 |
5 files changed, 0 insertions, 112 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index 78a84eb7ae4..84e44109e58 100755 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -497,23 +497,6 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 } break; } - case ACTION_T_SUMMON: - { - Unit* target = GetTargetByType(action.summon.target, actionInvoker); - - Creature* creature = NULL; - - if (action.summon.duration) - creature = me->SummonCreature(action.summon.creatureId, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, action.summon.duration); - else - creature = me->SummonCreature(action.summon.creatureId, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0); - - if (!creature) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: failed to spawn creature %u. Spawn event %d is on creature %d", action.summon.creatureId, eventId, me->GetEntry()); - else if (action.summon.target != TARGET_T_SELF && target) - creature->AI()->AttackStart(target); - break; - } case ACTION_T_THREAT_SINGLE_PCT: if (Unit* target = GetTargetByType(action.threat_single_pct.target, actionInvoker)) me->getThreatManager().modifyThreatPercent(target, action.threat_single_pct.percent); @@ -663,30 +646,6 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 else sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: ACTION_T_RANDOM_PHASE_RANGE cannot have Param2 < Param1. Event = %d. CreatureEntry = %d", eventId, me->GetEntry()); break; - case ACTION_T_SUMMON_ID: - { - Unit* target = GetTargetByType(action.summon_id.target, actionInvoker); - - CreatureEventAI_Summon_Map::const_iterator i = sEventAIMgr->GetCreatureEventAISummonMap().find(action.summon_id.spawnId); - if (i == sEventAIMgr->GetCreatureEventAISummonMap().end()) - { - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: failed to spawn creature %u. Summon map index %u does not exist. EventID %d. CreatureID %d", action.summon_id.creatureId, action.summon_id.spawnId, eventId, me->GetEntry()); - return; - } - - Creature* creature = NULL; - if ((*i).second.SpawnTimeSecs) - creature = me->SummonCreature(action.summon_id.creatureId, (*i).second.position_x, (*i).second.position_y, (*i).second.position_z, (*i).second.orientation, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, (*i).second.SpawnTimeSecs); - else - creature = me->SummonCreature(action.summon_id.creatureId, (*i).second.position_x, (*i).second.position_y, (*i).second.position_z, (*i).second.orientation, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0); - - if (!creature) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: failed to spawn creature %u. EventId %d.Creature %d", action.summon_id.creatureId, eventId, me->GetEntry()); - else if (action.summon_id.target != TARGET_T_SELF && target) - creature->AI()->AttackStart(target); - - break; - } case ACTION_T_KILLED_MONSTER: //first attempt player who tapped creature if (Player* player = me->GetLootRecipient()) @@ -798,7 +757,6 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 } break; } - case ACTION_T_SET_SHEATH: { me->SetSheath(SheathState(action.set_sheath.sheath)); diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp index 2d973d9eb8f..b8bb99f7b14 100755 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp @@ -100,52 +100,6 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Texts() sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u additional CreatureEventAI Texts data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } -void CreatureEventAIMgr::LoadCreatureEventAI_Summons() -{ - uint32 oldMSTime = getMSTime(); - - //Drop Existing EventSummon Map - m_CreatureEventAI_Summon_Map.clear(); - - // Gather additional data for EventAI - QueryResult result = WorldDatabase.Query("SELECT id, position_x, position_y, position_z, orientation, spawntimesecs FROM creature_ai_summons"); - - if (!result) - { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 CreatureEventAI Summon definitions. DB table `creature_ai_summons` is empty."); - return; - } - - uint32 count = 0; - - do - { - Field* fields = result->Fetch(); - - CreatureEventAI_Summon temp; - - uint32 i = fields[0].GetUInt32(); - temp.position_x = fields[1].GetFloat(); - temp.position_y = fields[2].GetFloat(); - temp.position_z = fields[3].GetFloat(); - temp.orientation = fields[4].GetFloat(); - temp.SpawnTimeSecs = fields[5].GetUInt32(); - - if (!Trinity::IsValidMapCoord(temp.position_x, temp.position_y, temp.position_z, temp.orientation)) - { - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Summon id %u have wrong coordinates (%f, %f, %f, %f), skipping.", i, temp.position_x, temp.position_y, temp.position_z, temp.orientation); - continue; - } - - //Add to map - m_CreatureEventAI_Summon_Map[i] = temp; - ++count; - } - while (result->NextRow()); - - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u CreatureEventAI summon definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); -} - void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() { uint32 oldMSTime = getMSTime(); @@ -622,14 +576,6 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() // equal case processed at call } break; - case ACTION_T_SUMMON_ID: - if (!sObjectMgr->GetCreatureTemplate(action.summon_id.creatureId)) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.summon_id.creatureId); - if (action.summon_id.target >= TARGET_T_END) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); - if (m_CreatureEventAI_Summon_Map.find(action.summon_id.spawnId) == m_CreatureEventAI_Summon_Map.end()) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u summons missing CreatureEventAI_Summon %u", i, j+1, action.summon_id.spawnId); - break; case ACTION_T_KILLED_MONSTER: if (!sObjectMgr->GetCreatureTemplate(action.killed_monster.creatureId)) sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.killed_monster.creatureId); diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.h b/src/server/game/AI/EventAI/CreatureEventAIMgr.h index 93e953681b6..75e24266fb5 100755 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.h +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.h @@ -32,16 +32,13 @@ class CreatureEventAIMgr public: void LoadCreatureEventAI_Texts(); - void LoadCreatureEventAI_Summons(); void LoadCreatureEventAI_Scripts(); CreatureEventAI_Event_Map const& GetCreatureEventAIMap() const { return m_CreatureEventAI_Event_Map; } - CreatureEventAI_Summon_Map const& GetCreatureEventAISummonMap() const { return m_CreatureEventAI_Summon_Map; } CreatureEventAI_TextMap const& GetCreatureEventAITextMap() const { return m_CreatureEventAI_TextMap; } private: CreatureEventAI_Event_Map m_CreatureEventAI_Event_Map; - CreatureEventAI_Summon_Map m_CreatureEventAI_Summon_Map; CreatureEventAI_TextMap m_CreatureEventAI_TextMap; }; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 2e5c7b19800..5a776126d33 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1660,9 +1660,6 @@ void World::SetInitialWorldSettings() sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading CreatureEventAI Texts..."); sEventAIMgr->LoadCreatureEventAI_Texts(); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading CreatureEventAI Summons..."); - sEventAIMgr->LoadCreatureEventAI_Summons(); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading CreatureEventAI Scripts..."); sEventAIMgr->LoadCreatureEventAI_Scripts(); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 25f4c176bfc..10b3fd1b997 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -78,7 +78,6 @@ public: { "config", SEC_ADMINISTRATOR, true, &HandleReloadConfigCommand, "", NULL }, { "creature_text", SEC_ADMINISTRATOR, true, &HandleReloadCreatureText, "", NULL }, { "creature_ai_scripts", SEC_ADMINISTRATOR, true, &HandleReloadEventAIScriptsCommand, "", NULL }, - { "creature_ai_summons", SEC_ADMINISTRATOR, true, &HandleReloadEventAISummonsCommand, "", NULL }, { "creature_ai_texts", SEC_ADMINISTRATOR, true, &HandleReloadEventAITextsCommand, "", NULL }, { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "", NULL }, { "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL }, @@ -276,7 +275,6 @@ public: static bool HandleReloadAllEventAICommand(ChatHandler* handler, const char* /*args*/) { HandleReloadEventAITextsCommand(handler, "a"); - HandleReloadEventAISummonsCommand(handler, "a"); HandleReloadEventAIScriptsCommand(handler, "a"); return true; } @@ -1037,14 +1035,6 @@ public: return true; } - static bool HandleReloadEventAISummonsCommand(ChatHandler* handler, const char* /*args*/) - { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Summons from `creature_ai_summons`..."); - sEventAIMgr->LoadCreatureEventAI_Summons(); - handler->SendGlobalGMSysMessage("DB table `creature_ai_summons` reloaded."); - return true; - } - static bool HandleReloadEventAIScriptsCommand(ChatHandler* handler, const char* /*args*/) { sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`..."); |