aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorsilinoron <none@none>2010-08-19 10:37:20 -0700
committersilinoron <none@none>2010-08-19 10:37:20 -0700
commitd58e19385fef22123fe856861c21a78d12dc61f9 (patch)
tree1a3925c8c98244fc0a8ae0906d9fba56c2fc2c91 /src
parent5a237a8ea9eca74674a95f0a3da2f0e3a8a41b4a (diff)
Fix combustion crits with area of effect spells - patch by moriquendu.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 311ea7bacd0..2cc6ec30244 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -7980,7 +7980,11 @@ bool Unit::HandleAuraProc(Unit * pVictim, uint32 damage, Aura * triggeredByAura,
return true; // charge counting (will removed)
}
- this->CastSpell(this, 28682, true);
+ // This function can be called twice during one spell hit (Area of Effect spells)
+ // Make sure 28682 wasn't already removed by previous call
+ if (HasAura(28682))
+ this->CastSpell(this, 28682, true);
+
return false; // ordinary chrages will be removed during crit chance computations.
}
// Empowered Fire