diff options
author | Tuxity <kevin.darcel@gmail.com> | 2013-01-10 10:02:32 +0100 |
---|---|---|
committer | Tuxity <kevin.darcel@gmail.com> | 2013-01-10 10:02:32 +0100 |
commit | d754ca16fb32a84f27ab02190015a34c985d336f (patch) | |
tree | ee29fa420f0235df2d45fa6b06d4ce34df2d39a0 /src | |
parent | 71b0b307129c502ccaf2129fff30963fdf9ffdd5 (diff) |
Core/Battleground: Fix team logo at countdown timer expire by @Vincent-Michael
Fix typo when refunding currencies, thx @kennylive
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index b95d8e85a79..7fc344c759a 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -299,7 +299,7 @@ void BattlegroundMgr::BuildBattlegroundStatusPacket(WorldPacket *data, Battlegro data->WriteBit(bgGuid[7]); data->WriteBit(bgGuid[1]); data->WriteBit(playerGuid[5]); - data->WriteBit(player->GetBGTeam() == TEAM_HORDE); + data->WriteBit(player->GetBGTeam() == HORDE ? 0 : 1); data->WriteBit(bgGuid[0]); data->WriteBit(playerGuid[1]); data->WriteBit(bgGuid[3]); @@ -399,7 +399,7 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg) data->WriteBit(playerGUID[5]); data->WriteBit(playerGUID[1]); data->WriteBit(playerGUID[6]); - data->WriteBit(player->GetBGTeam() == TEAM_ALLIANCE); + data->WriteBit(player->GetBGTeam() == HORDE ? 0 : 1); data->WriteBit(playerGUID[7]); buff << uint32(itr->second->HealingDone); // healing done diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index cd576c8e89b..117b461e6b6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26152,7 +26152,7 @@ void Player::RefundItem(Item* item) uint32 count = iece->RequiredCurrencyCount[i]; uint32 currencyid = iece->RequiredCurrency[i]; if (count && currencyid) - ModifyCurrency(currencyid, count); + ModifyCurrency(currencyid, count / CURRENCY_PRECISION); } // Grant back money |