diff options
author | MitchesD <majklprofik@seznam.cz> | 2014-09-12 15:25:07 +0200 |
---|---|---|
committer | MitchesD <majklprofik@seznam.cz> | 2014-09-12 15:25:07 +0200 |
commit | d7b0ee7c0366bf78e09f4eca5f93e65361c5a2b6 (patch) | |
tree | 36c4a548ba81305459a6544b3dbcfa50fbb24ce4 /src | |
parent | 4e25304a6688cfc153a2c8238fd571e9bb3ad49f (diff) | |
parent | cc00d2f181e74b6e9e0faa6241a9017435cbca8a (diff) |
Merge pull request #12927 from MitchesD/misc_3
Scripts/CoS: implemented Infinite Corruptor, improvements in instance sc...
Diffstat (limited to 'src')
8 files changed, 408 insertions, 343 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp index 0a666488e84..fa87247f19f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp @@ -87,14 +87,14 @@ public: { Initialize(); - instance->SetData(DATA_EPOCH_EVENT, NOT_STARTED); + instance->SetBossState(DATA_EPOCH, NOT_STARTED); } void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); - instance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_EPOCH, IN_PROGRESS); } void UpdateAI(uint32 diff) override @@ -136,7 +136,7 @@ public: { Talk(SAY_DEATH); - instance->SetData(DATA_EPOCH_EVENT, DONE); + instance->SetBossState(DATA_EPOCH, DONE); } void KilledUnit(Unit* victim) override diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp index f3333c0b0b6..d693ec38e44 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp @@ -22,7 +22,9 @@ enum Spells { SPELL_CORRUPTING_BLIGHT = 60588, - SPELL_VOID_STRIKE = 60590 + SPELL_VOID_STRIKE = 60590, + SPELL_CORRUPTION_OF_TIME_CHANNEL = 60422, + SPELL_CORRUPTION_OF_TIME_TARGET = 60451 }; enum Yells @@ -32,52 +34,78 @@ enum Yells SAY_FAIL = 2 }; -class boss_infinite_corruptor : public CreatureScript +enum Events { -public: - boss_infinite_corruptor() : CreatureScript("boss_infinite_corruptor") { } + EVENT_CORRUPTING_BLIGHT = 1, + EVENT_VOID_STRIKE +}; - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_infinite_corruptorAI>(creature); - } +class boss_infinite_corruptor : public CreatureScript +{ + public: + boss_infinite_corruptor() : CreatureScript("boss_infinite_corruptor") { } - struct boss_infinite_corruptorAI : public ScriptedAI - { - boss_infinite_corruptorAI(Creature* creature) : ScriptedAI(creature) + struct boss_infinite_corruptorAI : public BossAI { - instance = creature->GetInstanceScript(); - } + boss_infinite_corruptorAI(Creature* creature) : BossAI(creature, DATA_INFINITE) { } - InstanceScript* instance; + void Reset() override + { + _Reset(); - void Reset() override - { - instance->SetData(DATA_INFINITE_EVENT, NOT_STARTED); - } + if (Creature* guardian = me->FindNearestCreature(NPC_GUARDIAN_OF_TIME, 100.0f)) + { + DoCast((Unit*)NULL, SPELL_CORRUPTION_OF_TIME_CHANNEL, false); + guardian->CastSpell(guardian, SPELL_CORRUPTION_OF_TIME_TARGET, false); + } + } - void EnterCombat(Unit* /*who*/) override - { - Talk(SAY_AGGRO); - instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS); - } + void EnterCombat(Unit* /*who*/) override + { + Talk(SAY_AGGRO); + _EnterCombat(); + events.ScheduleEvent(EVENT_CORRUPTING_BLIGHT, 7000); + events.ScheduleEvent(EVENT_VOID_STRIKE, 5000); + } - void UpdateAI(uint32 /*diff*/) override - { - //Return since we have no target - if (!UpdateVictim()) - return; + void JustDied(Unit* /*killer*/) override + { + Talk(SAY_DEATH); + _JustDied(); - DoMeleeAttackIfReady(); - } + if (Creature* guardian = me->FindNearestCreature(NPC_GUARDIAN_OF_TIME, 100.0f)) + { + guardian->RemoveAurasDueToSpell(SPELL_CORRUPTION_OF_TIME_TARGET); + guardian->DespawnOrUnsummon(5000); + } - void JustDied(Unit* /*killer*/) override + if (Creature* rift = me->FindNearestCreature(NPC_TIME_RIFT, 100.0f)) + rift->DespawnOrUnsummon(); + } + + void ExecuteEvent(uint32 eventId) override + { + switch (eventId) + { + case EVENT_CORRUPTING_BLIGHT: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, true)) + DoCast(target, SPELL_CORRUPTING_BLIGHT); + events.ScheduleEvent(EVENT_CORRUPTING_BLIGHT, 17000); + break; + case EVENT_VOID_STRIKE: + DoCastVictim(SPELL_VOID_STRIKE); + events.ScheduleEvent(EVENT_VOID_STRIKE, 5000); + break; + default: + break; + } + } + }; + + CreatureAI* GetAI(Creature* creature) const override { - Talk(SAY_DEATH); - instance->SetData(DATA_INFINITE_EVENT, DONE); + return GetInstanceAI<boss_infinite_corruptorAI>(creature); } - }; - }; void AddSC_boss_infinite_corruptor() diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index d9356b724c0..3d1e9363cd8 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -26,15 +26,13 @@ Script Data End */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "culling_of_stratholme.h" +#include "Player.h" enum Spells { SPELL_CARRION_SWARM = 52720, //A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 3230 to 3570 Shadow damage and 380 to 420 Shadow damage every 3 sec. for 15 sec. - H_SPELL_CARRION_SWARM = 58852, SPELL_MIND_BLAST = 52722, //Inflicts 4163 to 4837 Shadow damage to an enemy. - H_SPELL_MIND_BLAST = 58850, SPELL_SLEEP = 52721, //Puts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. - H_SPELL_SLEEP = 58849, SPELL_VAMPIRIC_TOUCH = 52723, //Heals the caster for half the damage dealt by a melee attack. SPELL_MAL_GANIS_KILL_CREDIT = 58124, // Quest credit SPELL_KILL_CREDIT = 58630 // Non-existing spell as encounter credit, created in spell_dbc @@ -75,7 +73,6 @@ public: { Initialize(); instance = creature->GetInstanceScript(); - uiOutroStep = 0; } void Initialize() @@ -108,14 +105,13 @@ public: void Reset() override { Initialize(); - - instance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_MAL_GANIS, NOT_STARTED); } void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); - instance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_MAL_GANIS, IN_PROGRESS); } void DamageTaken(Unit* done_by, uint32 &damage) override @@ -159,7 +155,7 @@ public: { EnterEvadeMode(); me->DisappearAndDie(); - instance->SetData(DATA_MAL_GANIS_EVENT, FAIL); + instance->SetBossState(DATA_MAL_GANIS, FAIL); } if (uiCarrionSwarmTimer < diff) @@ -197,7 +193,7 @@ public: switch (uiOutroStep) { case 1: - Talk(SAY_ESCAPE_SPEECH_1); + Talk(SAY_OUTRO); me->GetMotionMaster()->MoveTargetedHome(); ++uiOutroStep; uiOutroTimer = 8000; @@ -212,7 +208,7 @@ public: case 3: Talk(SAY_OUTRO); ++uiOutroStep; - uiOutroTimer = 16000; + //uiOutroTimer = 16000; break; case 4: me->HandleEmoteCommand(33); @@ -232,7 +228,7 @@ public: void JustDied(Unit* /*killer*/) override { - instance->SetData(DATA_MAL_GANIS_EVENT, DONE); + instance->SetBossState(DATA_MAL_GANIS, DONE); DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT); // give achievement credit and LFG rewards to players. criteria use spell 58630 which doesn't exist, but it was created in spell_dbc DoCastAOE(SPELL_KILL_CREDIT); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index c961bf9b2c6..143f901ec0b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -15,14 +15,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* Script Data Start -SDName: Boss meathook -SDAuthor: Tartalo -SD%Complete: 100 -SDComment: It may need timer adjustment -SDCategory: -Script Data End */ - #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "culling_of_stratholme.h" @@ -30,9 +22,7 @@ Script Data End */ enum Spells { SPELL_CONSTRICTING_CHAINS = 52696, //Encases the targets in chains, dealing 1800 Physical damage every 1 sec. and stunning the target for 5 sec. - H_SPELL_CONSTRICTING_CHAINS = 58823, SPELL_DISEASE_EXPULSION = 52666, //Meathook belches out a cloud of disease, dealing 1710 to 1890 Nature damage and interrupting the spell casting of nearby enemy targets for 4 sec. - H_SPELL_DISEASE_EXPULSION = 58824, SPELL_FRENZY = 58841 //Increases the caster's Physical damage by 10% for 30 sec. }; @@ -44,96 +34,72 @@ enum Yells SAY_DEATH = 3 }; -class boss_meathook : public CreatureScript +enum Events { -public: - boss_meathook() : CreatureScript("boss_meathook") { } - - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_meathookAI>(creature); - } - - struct boss_meathookAI : public ScriptedAI - { - boss_meathookAI(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - instance = creature->GetInstanceScript(); - Talk(SAY_SPAWN); - } - - void Initialize() - { - uiChainTimer = urand(12000, 17000); //seen on video 13, 17, 15, 12, 16 - uiDiseaseTimer = urand(2000, 4000); //approx 3s - uiFrenzyTimer = urand(21000, 26000); //made it up - } - - uint32 uiChainTimer; - uint32 uiDiseaseTimer; - uint32 uiFrenzyTimer; - - InstanceScript* instance; - - void Reset() override - { - Initialize(); - - instance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED); - } - - void EnterCombat(Unit* /*who*/) override - { - Talk(SAY_AGGRO); + EVENT_CHAIN = 1, + EVENT_DISEASE, + EVENT_FRENZY +}; - instance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS); - } +class boss_meathook : public CreatureScript +{ + public: + boss_meathook() : CreatureScript("boss_meathook") { } - void UpdateAI(uint32 diff) override + struct boss_meathookAI : public BossAI { - //Return since we have no target - if (!UpdateVictim()) - return; - - if (uiDiseaseTimer <= diff) + boss_meathookAI(Creature* creature) : BossAI(creature, DATA_MEATHOOK) { - DoCastAOE(SPELL_DISEASE_EXPULSION); - uiDiseaseTimer = urand(1500, 4000); - } else uiDiseaseTimer -= diff; + Talk(SAY_SPAWN); + } - if (uiFrenzyTimer <= diff) + void EnterCombat(Unit* /*who*/) override { - DoCast(me, SPELL_FRENZY); - uiFrenzyTimer = urand(21000, 26000); - } else uiFrenzyTimer -= diff; - - if (uiChainTimer <= diff) + Talk(SAY_AGGRO); + _EnterCombat(); + events.ScheduleEvent(EVENT_CHAIN, urand(12000, 17000)); + events.ScheduleEvent(EVENT_DISEASE, urand(2000, 4000)); + events.ScheduleEvent(EVENT_FRENZY, urand(21000, 26000)); + } + + void ExecuteEvent(uint32 eventId) override { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - DoCast(target, SPELL_CONSTRICTING_CHAINS); //anyone but the tank - uiChainTimer = urand(2000, 4000); - } else uiChainTimer -= diff; - - DoMeleeAttackIfReady(); - } - - void JustDied(Unit* /*killer*/) override - { - Talk(SAY_DEATH); + switch (eventId) + { + case EVENT_CHAIN: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) + DoCast(target, SPELL_CONSTRICTING_CHAINS); + events.ScheduleEvent(EVENT_CHAIN, urand(2000, 4000)); + case EVENT_DISEASE: + DoCastAOE(SPELL_DISEASE_EXPULSION); + events.ScheduleEvent(EVENT_DISEASE, urand(1500, 4000)); + break; + case EVENT_FRENZY: + DoCast(me, SPELL_FRENZY); + events.ScheduleEvent(EVENT_FRENZY, urand(21000, 26000)); + break; + default: + break; + } + } + + void JustDied(Unit* /*killer*/) override + { + Talk(SAY_DEATH); + _JustDied(); + } - instance->SetData(DATA_MEATHOOK_EVENT, DONE); - } + void KilledUnit(Unit* victim) override + { + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); + } + }; - void KilledUnit(Unit* victim) override + CreatureAI* GetAI(Creature* creature) const override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + return GetInstanceAI<boss_meathookAI>(creature); } - }; - }; void AddSC_boss_meathook() diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp index 1c35a38a5e3..6925badf272 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp @@ -89,14 +89,14 @@ public: { Initialize(); - instance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED); + instance->SetBossState(DATA_SALRAMM, NOT_STARTED); } void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); - instance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_SALRAMM, IN_PROGRESS); } void UpdateAI(uint32 diff) override @@ -145,7 +145,7 @@ public: { Talk(SAY_DEATH); - instance->SetData(DATA_SALRAMM_EVENT, DONE); + instance->SetBossState(DATA_SALRAMM, DONE); } void KilledUnit(Unit* victim) override diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index b8a9b295161..3c80be2734a 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -103,7 +103,7 @@ enum Says //Drakonian SAY_PHASE302 = 0, - SAY_PHASE305 = 1, + SAY_PHASE305 = 1 }; enum NPCs @@ -111,7 +111,6 @@ enum NPCs NPC_INFINITE_ADVERSARY = 27742, NPC_INFINITE_HUNTER = 27743, NPC_INFINITE_AGENT = 27744, - NPC_TIME_RIFT = 28409, NPC_ZOMBIE = 27737, NPC_GHOUL = 28249, NPC_NECROMANCER = 28200, @@ -128,7 +127,7 @@ enum NPCs NPC_CITY_MAN = 28167, NPC_CITY_MAN2 = 28169, NPC_CITY_MAN3 = 31126, - NPC_CITY_MAN4 = 31127, + NPC_CITY_MAN4 = 31127 }; enum Spells @@ -138,7 +137,7 @@ enum Spells SPELL_EXORCISM_N = 52445, SPELL_EXORCISM_H = 58822, SPELL_HOLY_LIGHT = 52444, - SPELL_ARCANE_DISRUPTION = 49590, + SPELL_ARCANE_DISRUPTION = 49590 }; enum GossipMenuArthas @@ -392,6 +391,7 @@ public: uint32 gossipStep; uint32 bossEvent; uint32 wave; + uint32 WavesCounter; uint64 utherGUID; uint64 jainaGUID; @@ -411,17 +411,19 @@ public: { Initialize(); - instance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED); - switch (instance->GetData(DATA_ARTHAS_EVENT)) - { - case NOT_STARTED: - bStepping = true; - step = 0; - me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - bossEvent = DATA_MEATHOOK_EVENT; - gossipStep = 0; - break; - } + instance->SetBossState(DATA_ARTHAS, NOT_STARTED); + + bStepping = true; + step = 0; + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + bossEvent = DATA_MEATHOOK; + gossipStep = 0; + } + + void AttackStart(Unit* who) + { + if (who && !who->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) + npc_escortAI::AttackStart(who); } void EnterCombat(Unit* /*who*/) override @@ -431,7 +433,7 @@ public: void JustDied(Unit* /*killer*/) override { - instance->SetData(DATA_ARTHAS_EVENT, FAIL); + instance->SetBossState(DATA_ARTHAS, FAIL); } void SpawnTimeRift(uint32 timeRiftID, uint64* guidVector) @@ -488,16 +490,15 @@ public: case 11: case 22: case 23: - case 26: case 55: case 56: SetHoldState(true); bStepping = true; break; case 7: - if (Unit* cityman0 = me->SummonCreature(NPC_CITY_MAN, 2091.977f, 1275.021f, 140.757f, 0.558f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000)) + if (Unit* cityman0 = me->FindNearestCreature(NPC_CITY_MAN, 160.0f)) citymenGUID[0] = cityman0->GetGUID(); - if (Unit* cityman1 = me->SummonCreature(NPC_CITY_MAN2, 2093.514f, 1275.842f, 140.408f, 3.801f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000)) + if (Unit* cityman1 = me->FindNearestCreature(NPC_CITY_MAN2, 160.0f)) citymenGUID[1] = cityman1->GetGUID(); break; case 8: @@ -534,10 +535,12 @@ public: case 21: Talk(SAY_PHASE301); break; - case 25: + case 26: SetRun(false); SpawnTimeRift(0, &infiniteDraconianGUID[0]); Talk(SAY_PHASE307); + SetHoldState(true); + bStepping = true; break; case 29: SetRun(false); @@ -565,8 +568,8 @@ public: Talk(SAY_PHASE403); break; case 36: - if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_SHKAF_GATE))) - pGate->SetGoState(GO_STATE_ACTIVE); + if (GameObject* gate = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_SHKAF_GATE))) + gate->SetGoState(GO_STATE_ACTIVE); break; case 45: SetRun(true); @@ -575,18 +578,18 @@ public: me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); SetHoldState(true); break; - case 47: + case 48: SetRun(false); Talk(SAY_PHASE405); break; - case 48: + case 49: SetRun(true); Talk(SAY_PHASE406); break; - case 53: + case 50: Talk(SAY_PHASE407); break; - case 54: + case 51: gossipStep = 5; me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); SetHoldState(true); @@ -598,8 +601,6 @@ public: { npc_escortAI::UpdateAI(diff); - DoMeleeAttackIfReady(); - if (bStepping) { if (phaseTimer <= diff) @@ -765,6 +766,9 @@ public: stalkerGUID = pStalker->GetGUID(); me->SetTarget(stalkerGUID); } + + instance->DoUpdateWorldState(WORLDSTATE_WAVE_COUNT, 0); + JumpToNextStep(1000); break; case 25: @@ -892,14 +896,15 @@ public: } Talk(SAY_PHASE209); - bossEvent = DATA_MEATHOOK_EVENT; - instance->SetData(DATA_ARTHAS_EVENT, IN_PROGRESS); + bossEvent = DATA_MEATHOOK; + instance->SetBossState(DATA_ARTHAS, IN_PROGRESS); me->SetReactState(REACT_DEFENSIVE); SetDespawnAtFar(false); JumpToNextStep(5000); break; - case 41: //Summon wave group + // Summon wave groups - start the Infinite Corruptor timer + case 41: case 43: case 45: case 47: @@ -907,10 +912,15 @@ public: case 53: case 55: case 57: - if (instance->GetData(bossEvent) != DONE) + if (!wave && IsHeroic() && instance->GetData(DATA_INFINITE_COUNTER) == NOT_STARTED) + instance->SetData(DATA_INFINITE_COUNTER, IN_PROGRESS); + + if (instance->GetBossState(bossEvent) != DONE) { SpawnWaveGroup(wave, waveGUID); wave++; + WavesCounter++; + instance->DoUpdateWorldState(WORLDSTATE_WAVE_COUNT, WavesCounter); } JumpToNextStep(500); break; @@ -922,7 +932,7 @@ public: case 54: case 56: case 58: - if (instance->GetData(bossEvent) != DONE) + if (instance->GetBossState(bossEvent) != DONE) { uint32 mobCounter = 0; uint32 deadCounter = 0; @@ -946,12 +956,14 @@ public: break; case 49: //Summon Boss case 59: - if (instance->GetData(bossEvent) != DONE) + if (instance->GetBossState(bossEvent) != DONE) { + WavesCounter++; + instance->DoUpdateWorldState(WORLDSTATE_WAVE_COUNT, WavesCounter); uint32 uiBossID = 0; - if (bossEvent == DATA_MEATHOOK_EVENT) + if (bossEvent == DATA_MEATHOOK) uiBossID = NPC_MEATHOOK; - else if (bossEvent == DATA_SALRAMM_EVENT) + else if (bossEvent == DATA_SALRAMM) uiBossID = NPC_SALRAMM; if (Unit* pBoss = me->SummonCreature(uiBossID, 2232.19f, 1331.933f, 126.662f, 3.15f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000)) @@ -965,19 +977,19 @@ public: break; case 50: //Wait Boss death case 60: - if (instance->GetData(bossEvent) == DONE) + if (instance->GetBossState(bossEvent) == DONE) { JumpToNextStep(1000); - if (bossEvent == DATA_MEATHOOK_EVENT) - bossEvent = DATA_SALRAMM_EVENT; - else if (bossEvent == DATA_SALRAMM_EVENT) + if (bossEvent == DATA_MEATHOOK) + bossEvent = DATA_SALRAMM; + else if (bossEvent == DATA_SALRAMM) { SetHoldState(false); bStepping = false; - bossEvent = DATA_EPOCH_EVENT; + bossEvent = DATA_EPOCH; } } - else if (instance->GetData(bossEvent) == FAIL) + else if (instance->GetBossState(bossEvent) == FAIL) npc_escortAI::EnterEvadeMode(); else phaseTimer = 10000; @@ -1074,9 +1086,12 @@ public: phaseTimer = 1000; else { - if (step == 72) Talk(SAY_PHASE308); - if (step == 74) Talk(SAY_PHASE308); - if (step == 76) Talk(SAY_PHASE310); + if (step == 72) + Talk(SAY_PHASE308); + if (step == 74) + Talk(SAY_PHASE308); + if (step == 76) + Talk(SAY_PHASE310); SetHoldState(false); bStepping = false; SetRun(true); @@ -1097,7 +1112,7 @@ public: JumpToNextStep(1000); break; case 80: - if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + if (instance->GetBossState(DATA_EPOCH) != DONE) { SpawnTimeRift(17, &epochGUID); if (Creature* epoch = ObjectAccessor::GetCreature(*me, epochGUID)) @@ -1107,12 +1122,12 @@ public: JumpToNextStep(18000); break; case 81: - if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + if (instance->GetBossState(DATA_EPOCH) != DONE) Talk(SAY_PHASE315); JumpToNextStep(6000); break; case 82: - if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + if (instance->GetBossState(DATA_EPOCH) != DONE) { if (Creature* epoch = ObjectAccessor::GetCreature(*me, epochGUID)) { @@ -1126,15 +1141,15 @@ public: JumpToNextStep(1000); break; case 83: - if (instance->GetData(DATA_EPOCH_EVENT) == DONE) + if (instance->GetBossState(DATA_EPOCH) == DONE) { gossipStep = 3; me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); bStepping = false; - bossEvent = DATA_MAL_GANIS_EVENT; + bossEvent = DATA_MAL_GANIS; JumpToNextStep(15000); } - else if (instance->GetData(DATA_EPOCH_EVENT) == FAIL) + else if (instance->GetBossState(DATA_EPOCH) == FAIL) npc_escortAI::EnterEvadeMode(); else phaseTimer = 10000; @@ -1153,8 +1168,8 @@ public: malganisGUID = malganis->GetGUID(); malganis->SetReactState(REACT_PASSIVE); } - if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_MAL_GANIS_GATE_1))) - pGate->SetGoState(GO_STATE_ACTIVE); + if (GameObject* gate = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MAL_GANIS_GATE_1))) + gate->SetGoState(GO_STATE_ACTIVE); SetHoldState(false); bStepping = false; JumpToNextStep(0); @@ -1174,12 +1189,12 @@ public: JumpToNextStep(1000); break; case 88: - if (instance->GetData(DATA_MAL_GANIS_EVENT) == DONE) + if (instance->GetBossState(DATA_MAL_GANIS) == DONE) { SetHoldState(false); JumpToNextStep(1000); } - else if (instance->GetData(DATA_MAL_GANIS_EVENT) == FAIL) + else if (instance->GetBossState(DATA_MAL_GANIS) == FAIL) npc_escortAI::EnterEvadeMode(); else phaseTimer = 10000; @@ -1192,7 +1207,7 @@ public: JumpToNextStep(7000); break; case 90: - instance->SetData(DATA_ARTHAS_EVENT, DONE); //Rewards: Achiev & Chest ;D + instance->SetBossState(DATA_ARTHAS, DONE); //Rewards: Achiev & Chest ;D me->SetTarget(instance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind Talk(SAY_PHASE504); bStepping = false; @@ -1214,6 +1229,8 @@ public: if (HealthBelowPct(40)) DoCast(me, SPELL_HOLY_LIGHT); + + DoMeleeAttackIfReady(); } }; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h index e7d1033e55f..192654c87f1 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h @@ -19,19 +19,10 @@ #define DEF_CULLING_OF_STRATHOLME_H #define DataHeader "CS" +#define CoSScriptName "instance_culling_of_stratholme" +uint32 const EncounterCount = 5; -enum Data -{ - DATA_MEATHOOK_EVENT, - DATA_SALRAMM_EVENT, - DATA_EPOCH_EVENT, - DATA_MAL_GANIS_EVENT, - DATA_INFINITE_EVENT, - DATA_ARTHAS_EVENT, - DATA_CRATE_COUNT, -}; - -enum Data64 +enum DataTypes { DATA_ARTHAS, DATA_MEATHOOK, @@ -39,28 +30,35 @@ enum Data64 DATA_EPOCH, DATA_MAL_GANIS, DATA_INFINITE, + DATA_CRATE_COUNT, DATA_SHKAF_GATE, DATA_MAL_GANIS_GATE_1, DATA_MAL_GANIS_GATE_2, DATA_EXIT_GATE, - DATA_MAL_GANIS_CHEST + DATA_MAL_GANIS_CHEST, + DATA_INFINITE_COUNTER }; -enum Creatures +enum CreatureIds { - NPC_MEATHOOK = 26529, - NPC_SALRAMM = 26530, - NPC_EPOCH = 26532, - NPC_MAL_GANIS = 26533, - NPC_INFINITE = 32273, - NPC_ARTHAS = 26499, - NPC_JAINA = 26497, - NPC_UTHER = 26528, - NPC_CHROMIE_2 = 27915, - NPC_GENERIC_BUNNY = 28960, + NPC_MEATHOOK = 26529, + NPC_SALRAMM = 26530, + NPC_EPOCH = 26532, + NPC_MAL_GANIS = 26533, + NPC_INFINITE = 32273, + NPC_ARTHAS = 26499, + NPC_JAINA = 26497, + NPC_UTHER = 26528, + NPC_CHROMIE = 26527, + NPC_CHROMIE_2 = 27915, + NPC_CHROMIE_3 = 30997, + NPC_GENERIC_BUNNY = 28960, + + NPC_TIME_RIFT = 28409, + NPC_GUARDIAN_OF_TIME = 32281 }; -enum GameObjects +enum GameObjectIds { GO_SHKAF_GATE = 188686, GO_MALGANIS_GATE_1 = 187711, @@ -69,7 +67,7 @@ enum GameObjects GO_MALGANIS_CHEST_N = 190663, GO_MALGANIS_CHEST_H = 193597, GO_SUSPICIOUS_CRATE = 190094, - GO_PLAGUED_CRATE = 190095, + GO_PLAGUED_CRATE = 190095 }; enum WorldStatesCoT @@ -78,12 +76,28 @@ enum WorldStatesCoT WORLDSTATE_CRATES_REVEALED = 3480, WORLDSTATE_WAVE_COUNT = 3504, WORLDSTATE_TIME_GUARDIAN = 3931, - WORLDSTATE_TIME_GUARDIAN_SHOW = 3932, + WORLDSTATE_TIME_GUARDIAN_SHOW = 3932 }; enum CrateSpells { - SPELL_CRATES_CREDIT = 58109, + SPELL_CRATES_CREDIT = 58109 +}; + +enum Texts +{ + SAY_CRATES_COMPLETED = 0, + // Chromie + SAY_INFINITE_START = 0, // On Infinite Corruptor event start + SAY_INFINITE = 1, // On Infinite Corruptor event at 5 minutes + SAY_INFINITE_FAIL = 2, // On Infinite Corruptor event fail + // Infinite Corruptor + SAY_FAIL_EVENT = 2 // On Infinite Corruptor event fail +}; + +enum InstanceEvents +{ + EVENT_INFINITE_TIMER = 1 }; #endif diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp index 7af2b3f63aa..b3e8d88bc2a 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp @@ -23,8 +23,6 @@ #include "TemporarySummon.h" #include "SpellInfo.h" -#define MAX_ENCOUNTER 5 - /* Culling of Stratholme encounters: 0 - Meathook 1 - Salramm the Fleshcrafter @@ -33,51 +31,51 @@ 4 - Infinite Corruptor (Heroic only) */ -enum Texts +Position const ChromieSummonPos[] = { - SAY_CRATES_COMPLETED = 0, + { 1813.298f, 1283.578f, 142.3258f, 3.878161f }, + { 2273.725f, 1483.684f, 128.7205f, 6.057528f } }; -Position const ChromieSummonPos = {1813.298f, 1283.578f, 142.3258f, 3.878161f}; +Position const InfiniteCorruptorPos = { 2335.47f, 1262.04f, 132.921f, 1.42079f }; +Position const TimeRiftPos = { 2334.626f, 1280.45f, 133.0066f, 1.727876f }; +Position const GuardianOfTimePos = { 2321.489f, 1268.383f, 132.8507f, 0.418879f }; + +DoorData const doorData[] = +{ + { GO_MALGANIS_GATE_2, DATA_MAL_GANIS, DOOR_TYPE_ROOM, BOUNDARY_NONE }, + { GO_EXIT_GATE, DATA_MAL_GANIS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE }, + { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END +}; class instance_culling_of_stratholme : public InstanceMapScript { public: - instance_culling_of_stratholme() : InstanceMapScript("instance_culling_of_stratholme", 595) { } - - InstanceScript* GetInstanceScript(InstanceMap* map) const override - { - return new instance_culling_of_stratholme_InstanceMapScript(map); - } + instance_culling_of_stratholme() : InstanceMapScript(CoSScriptName, 595) { } struct instance_culling_of_stratholme_InstanceMapScript : public InstanceScript { instance_culling_of_stratholme_InstanceMapScript(Map* map) : InstanceScript(map) { SetHeaders(DataHeader); - _arthasGUID = 0; - _meathookGUID = 0; - _salrammGUID = 0; - _epochGUID = 0; - _malGanisGUID = 0; - _infiniteGUID = 0; - _shkafGateGUID = 0; + SetBossNumber(EncounterCount); + LoadDoorData(doorData); + + _chromieGUID = 0; + _arthasGUID = 0; + _meathookGUID = 0; + _salrammGUID = 0; + _epochGUID = 0; + _malGanisGUID = 0; + _infiniteGUID = 0; + _shkafGateGUID = 0; _malGanisGate1GUID = 0; _malGanisGate2GUID = 0; - _exitGateGUID = 0; + _exitGateGUID = 0; _malGanisChestGUID = 0; - _genericBunnyGUID = 0; - memset(&_encounterState[0], 0, sizeof(uint32) * MAX_ENCOUNTER); - _crateCount = 0; - } - - bool IsEncounterInProgress() const override - { - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (_encounterState[i] == IN_PROGRESS) - return true; - - return false; + _genericBunnyGUID = 0; + _crateCount = 0; + _eventTimer = 0; } void FillInitialWorldStates(WorldPacket& data) override @@ -93,6 +91,9 @@ class instance_culling_of_stratholme : public InstanceMapScript { switch (creature->GetEntry()) { + case NPC_CHROMIE: + _chromieGUID = creature->GetGUID(); + break; case NPC_ARTHAS: _arthasGUID = creature->GetGUID(); break; @@ -110,10 +111,13 @@ class instance_culling_of_stratholme : public InstanceMapScript break; case NPC_INFINITE: _infiniteGUID = creature->GetGUID(); + DoUpdateWorldState(WORLDSTATE_TIME_GUARDIAN_SHOW, 1); break; case NPC_GENERIC_BUNNY: _genericBunnyGUID = creature->GetGUID(); break; + default: + break; } } @@ -129,55 +133,38 @@ class instance_culling_of_stratholme : public InstanceMapScript break; case GO_MALGANIS_GATE_2: _malGanisGate2GUID = go->GetGUID(); + AddDoor(go, true); break; case GO_EXIT_GATE: _exitGateGUID = go->GetGUID(); - if (_encounterState[3] == DONE) - HandleGameObject(_exitGateGUID, true); + AddDoor(go, true); break; case GO_MALGANIS_CHEST_N: case GO_MALGANIS_CHEST_H: _malGanisChestGUID = go->GetGUID(); - if (_encounterState[3] == DONE) - go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND); + break; + default: break; } } - void SetData(uint32 type, uint32 data) override + void OnGameObjectRemove(GameObject* go) override { - switch (type) + switch (go->GetEntry()) { - case DATA_MEATHOOK_EVENT: - _encounterState[0] = data; - break; - case DATA_SALRAMM_EVENT: - _encounterState[1] = data; + case GO_MALGANIS_GATE_2: + case GO_EXIT_GATE: + AddDoor(go, false); break; - case DATA_EPOCH_EVENT: - _encounterState[2] = data; + default: break; - case DATA_MAL_GANIS_EVENT: - _encounterState[3] = data; + } + } - switch (_encounterState[3]) - { - case NOT_STARTED: - HandleGameObject(_malGanisGate2GUID, true); - break; - case IN_PROGRESS: - HandleGameObject(_malGanisGate2GUID, false); - break; - case DONE: - HandleGameObject(_exitGateGUID, true); - if (GameObject* go = instance->GetGameObject(_malGanisChestGUID)) - go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND); - break; - } - break; - case DATA_INFINITE_EVENT: - _encounterState[4] = data; - break; + void SetData(uint32 type, uint32 data) override + { + switch (type) + { case DATA_CRATE_COUNT: _crateCount = data; if (_crateCount == 5) @@ -186,34 +173,70 @@ class instance_culling_of_stratholme : public InstanceMapScript bunny->CastSpell(bunny, SPELL_CRATES_CREDIT, true); // Summon Chromie and global whisper - if (Creature* chromie = instance->SummonCreature(NPC_CHROMIE_2, ChromieSummonPos)) + if (Creature* chromie = instance->SummonCreature(NPC_CHROMIE_2, ChromieSummonPos[0])) if (!instance->GetPlayers().isEmpty()) chromie->AI()->TalkToMap(SAY_CRATES_COMPLETED); } DoUpdateWorldState(WORLDSTATE_CRATES_REVEALED, _crateCount); break; + case DATA_INFINITE_COUNTER: + _infiniteCouterState = data; + if (data == IN_PROGRESS) + { + if (!_infiniteGUID) + { + _eventTimer = 25; + instance->SummonCreature(NPC_INFINITE, InfiniteCorruptorPos); + instance->SummonCreature(NPC_TIME_RIFT, TimeRiftPos); + instance->SummonCreature(NPC_GUARDIAN_OF_TIME, GuardianOfTimePos); + events.ScheduleEvent(EVENT_INFINITE_TIMER, 1); + } + } + break; + default: + break; + } + } + + bool SetBossState(uint32 type, EncounterState state) override + { + if (!InstanceScript::SetBossState(type, state)) + return false; + + switch (type) + { + case DATA_INFINITE: + if (state == DONE) + { + DoUpdateWorldState(WORLDSTATE_TIME_GUARDIAN_SHOW, 0); + DoUpdateWorldState(WORLDSTATE_TIME_GUARDIAN, 0); + } + break; + case DATA_MAL_GANIS: + if (state == DONE) + { + if (GameObject* go = instance->GetGameObject(_malGanisChestGUID)) + go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND); + instance->SummonCreature(NPC_CHROMIE_3, ChromieSummonPos[1]); + } + break; + default: + break; } - if (data == DONE) - SaveToDB(); + return true; } uint32 GetData(uint32 type) const override { switch (type) { - case DATA_MEATHOOK_EVENT: - return _encounterState[0]; - case DATA_SALRAMM_EVENT: - return _encounterState[1]; - case DATA_EPOCH_EVENT: - return _encounterState[2]; - case DATA_MAL_GANIS_EVENT: - return _encounterState[3]; - case DATA_INFINITE_EVENT: - return _encounterState[4]; case DATA_CRATE_COUNT: return _crateCount; + case DATA_INFINITE_COUNTER: + return _infiniteCouterState; + default: + break; } return 0; } @@ -244,58 +267,70 @@ class instance_culling_of_stratholme : public InstanceMapScript return _exitGateGUID; case DATA_MAL_GANIS_CHEST: return _malGanisChestGUID; + default: + break; } return 0; } - std::string GetSaveData() override + void Update(uint32 diff) override { - OUT_SAVE_INST_DATA; + events.Update(diff); - std::ostringstream saveStream; - saveStream << "C S " << _encounterState[0] << ' ' << _encounterState[1] << ' ' - << _encounterState[2] << ' ' << _encounterState[3] << ' ' << _encounterState[4]; - - OUT_SAVE_INST_DATA_COMPLETE; - return saveStream.str(); - } - - void Load(const char* in) override - { - if (!in) + while (uint32 eventId = events.ExecuteEvent()) { - OUT_LOAD_INST_DATA_FAIL; - return; - } - - OUT_LOAD_INST_DATA(in); - - char dataHead1, dataHead2; - uint16 data0, data1, data2, data3, data4; - - std::istringstream loadStream(in); - loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4; - - if (dataHead1 == 'C' && dataHead2 == 'S') - { - _encounterState[0] = data0; - _encounterState[1] = data1; - _encounterState[2] = data2; - _encounterState[3] = data3; - _encounterState[4] = data4; - - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (_encounterState[i] == IN_PROGRESS) - _encounterState[i] = NOT_STARTED; - + switch (eventId) + { + case EVENT_INFINITE_TIMER: + DoUpdateWorldState(WORLDSTATE_TIME_GUARDIAN, _eventTimer); + + switch (_eventTimer) + { + case 25: + if (instance->HavePlayers()) + if (Creature* chromie = instance->GetCreature(_chromieGUID)) + chromie->AI()->TalkToMap(SAY_INFINITE_START); + break; + case 5: + if (instance->HavePlayers()) + if (Creature* chromie = instance->GetCreature(_chromieGUID)) + chromie->AI()->TalkToMap(SAY_INFINITE); + break; + case 0: + if (instance->HavePlayers()) + if (Creature* chromie = instance->GetCreature(_chromieGUID)) + chromie->AI()->TalkToMap(SAY_INFINITE_FAIL); + + if (Creature* infinite = instance->GetCreature(_infiniteGUID)) + { + if (Creature* guardian = infinite->FindNearestCreature(NPC_GUARDIAN_OF_TIME, 100.0f)) + infinite->Kill(guardian); + + if (Creature* rift = infinite->FindNearestCreature(NPC_TIME_RIFT, 100.0f)) + { + infinite->GetMotionMaster()->MovePoint(0, rift->GetPositionX(), rift->GetPositionY(), rift->GetPositionZ()); + rift->DespawnOrUnsummon(3000); + } + + infinite->DespawnOrUnsummon(3000); + infinite->AI()->Talk(SAY_FAIL_EVENT); + } + DoUpdateWorldState(WORLDSTATE_TIME_GUARDIAN_SHOW, 0); + return; + default: + break; + } + events.ScheduleEvent(EVENT_INFINITE_TIMER, 60000); + --_eventTimer; + break; + default: + break; + } } - else - OUT_LOAD_INST_DATA_FAIL; - - OUT_LOAD_INST_DATA_COMPLETE; } private: + uint64 _chromieGUID; uint64 _arthasGUID; uint64 _meathookGUID; uint64 _salrammGUID; @@ -308,9 +343,18 @@ class instance_culling_of_stratholme : public InstanceMapScript uint64 _exitGateGUID; uint64 _malGanisChestGUID; uint64 _genericBunnyGUID; - uint32 _encounterState[MAX_ENCOUNTER]; + uint32 _crateCount; + uint32 _eventTimer; + uint32 _infiniteCouterState; + + EventMap events; }; + + InstanceScript* GetInstanceScript(InstanceMap* map) const override + { + return new instance_culling_of_stratholme_InstanceMapScript(map); + } }; void AddSC_instance_culling_of_stratholme() |