diff options
author | Spp <spp@jorge.gr> | 2013-03-26 19:34:49 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-03-26 19:34:49 +0100 |
commit | d7d62e4248d70866bce56b72b42302fdc6d6b7b5 (patch) | |
tree | fafc55108f0b6b8b5fe5aff27a3acf620dfbe20d /src | |
parent | 51287930cb147cace9308713d0affddbf38df4d8 (diff) |
Core: Fix compile with WITH_COREDEBUG option enabled
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Grids/GridStates.cpp | 45 | ||||
-rw-r--r-- | src/server/game/Grids/GridStates.h | 27 | ||||
-rw-r--r-- | src/server/game/Maps/MapManager.h | 9 | ||||
-rw-r--r-- | src/server/shared/Packets/ByteBuffer.cpp | 1 | ||||
-rw-r--r-- | src/server/shared/Packets/ByteBuffer.h | 6 |
5 files changed, 44 insertions, 44 deletions
diff --git a/src/server/game/Grids/GridStates.cpp b/src/server/game/Grids/GridStates.cpp index e4f995cd8d2..c4db919c51b 100644 --- a/src/server/game/Grids/GridStates.cpp +++ b/src/server/game/Grids/GridStates.cpp @@ -18,53 +18,58 @@ #include "GridStates.h" #include "GridNotifiers.h" -#include "Grid.h" #include "Log.h" -void InvalidState::Update(Map &, NGridType &, GridInfo &, const uint32) const +#ifdef TRINITY_DEBUG +bool GridState::checkMagic() { + if (i_Magic != MAGIC_TESTVAL) + { + sLog->outError(LOG_FILTER_GENERAL, "!!! GridState: Magic value gone !!!"); + return false; + } + return true; } +#endif + +void InvalidState::Update(Map&, NGridType&, GridInfo&, uint32) const +{ } -void ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 t_diff) const +void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const { // Only check grid activity every (grid_expiry/10) ms, because it's really useless to do it every cycle - info.UpdateTimeTracker(t_diff); + info.UpdateTimeTracker(diff); if (info.getTimeTracker().Passed()) { - if (!grid.GetWorldObjectCountInNGrid<Player>() && !m.ActiveObjectsNearGrid(grid)) + if (!grid.GetWorldObjectCountInNGrid<Player>() && !map.ActiveObjectsNearGrid(grid)) { ObjectGridStoper worker; TypeContainerVisitor<ObjectGridStoper, GridTypeMapContainer> visitor(worker); grid.VisitAllGrids(visitor); grid.SetGridState(GRID_STATE_IDLE); - sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), m.GetId()); + sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId()); } else - { - m.ResetGridExpiry(grid, 0.1f); - } + map.ResetGridExpiry(grid, 0.1f); } } -void IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32) const +void IdleState::Update(Map& map, NGridType& grid, GridInfo&, uint32) const { - m.ResetGridExpiry(grid); + map.ResetGridExpiry(grid); grid.SetGridState(GRID_STATE_REMOVAL); - sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), m.GetId()); + sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId()); } -void RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 t_diff) const +void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const { if (!info.getUnloadLock()) { - info.UpdateTimeTracker(t_diff); - if (info.getTimeTracker().Passed()) + info.UpdateTimeTracker(diff); + if (info.getTimeTracker().Passed() && !map.UnloadGrid(grid, false)) { - if (!m.UnloadGrid(grid, false)) - { - sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), m.GetId()); - m.ResetGridExpiry(grid); - } + sLog->outDebug(LOG_FILTER_MAPS, "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId()); + map.ResetGridExpiry(grid); } } } diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h index 54fe0d62378..09682c716a9 100644 --- a/src/server/game/Grids/GridStates.h +++ b/src/server/game/Grids/GridStates.h @@ -19,8 +19,10 @@ #ifndef TRINITY_GRIDSTATES_H #define TRINITY_GRIDSTATES_H -#include "Map.h" -#include "Object.h" +#include "GridDefines.h" +#include "NGrid.h" + +class Map; class GridState { @@ -28,44 +30,35 @@ class GridState #ifdef TRINITY_DEBUG #define MAGIC_TESTVAL 0xFBE823BA GridState() { i_Magic = MAGIC_TESTVAL; } - bool checkMagic() - { - if (i_Magic != MAGIC_TESTVAL) - { - sLog->outError(LOG_FILTER_GENERAL, "!!! GridState: Magic value gone !!!"); - return false; - } - return true; - } + bool checkMagic(); void setMagic() { i_Magic = MAGIC_TESTVAL; } unsigned int i_Magic; #endif virtual ~GridState() {}; - virtual void Update(Map &, NGridType&, GridInfo &, const uint32 t_diff) const = 0; + virtual void Update(Map &, NGridType&, GridInfo &, uint32 t_diff) const = 0; }; class InvalidState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 t_diff) const; + void Update(Map &, NGridType &, GridInfo &, uint32 t_diff) const; }; class ActiveState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 t_diff) const; + void Update(Map &, NGridType &, GridInfo &, uint32 t_diff) const; }; class IdleState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 t_diff) const; + void Update(Map &, NGridType &, GridInfo &, uint32 t_diff) const; }; class RemovalState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 t_diff) const; + void Update(Map &, NGridType &, GridInfo &, uint32 t_diff) const; }; #endif - diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 09e09a80148..8af609c61e2 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -19,14 +19,15 @@ #ifndef TRINITY_MAPMANAGER_H #define TRINITY_MAPMANAGER_H -#include "Define.h" -#include <ace/Singleton.h> -#include <ace/Thread_Mutex.h> -#include "Common.h" +#include "Object.h" #include "Map.h" #include "GridStates.h" #include "MapUpdater.h" +#include <ace/Singleton.h> +#include <ace/Thread_Mutex.h> + + class Transport; struct TransportCreatureProto; diff --git a/src/server/shared/Packets/ByteBuffer.cpp b/src/server/shared/Packets/ByteBuffer.cpp index a4828df9046..3b4be003858 100644 --- a/src/server/shared/Packets/ByteBuffer.cpp +++ b/src/server/shared/Packets/ByteBuffer.cpp @@ -17,6 +17,7 @@ */ #include "ByteBuffer.h" +#include "Common.h" #include "Log.h" #include <ace/Stack_Trace.h> diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h index 9b16c2e9c0b..302a03dee47 100644 --- a/src/server/shared/Packets/ByteBuffer.h +++ b/src/server/shared/Packets/ByteBuffer.h @@ -20,16 +20,16 @@ #define _BYTEBUFFER_H #include "Define.h" -#include "Debugging/Errors.h" -#include "Utilities/ByteConverter.h" +#include "Errors.h" +#include "ByteConverter.h" #include <exception> #include <list> #include <map> #include <string> #include <vector> - #include <cstring> +#include <time.h> // Root of ByteBuffer exception hierarchy class ByteBufferException : public std::exception |