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authormegamage <none@none>2009-07-24 09:15:52 +0800
committermegamage <none@none>2009-07-24 09:15:52 +0800
commitd80754a48004b0d20ada012a1638e8263a4f18ed (patch)
treec37821f8c1752da137ec06cd264dff6358cf106c /src
parent62a6d1dfbe47e44ded70b41066c9539ae25111c3 (diff)
[8204] Avoid call assistance from non-combatants. Author: GriffonHeart
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Creature.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 80fb7e43fec..a1f37c65f1e 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -2102,6 +2102,10 @@ bool Creature::CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction /
if (!isAlive())
return false;
+ // we don't need help from non-combatant ;)
+ if (isCivilian())
+ return false;
+
// skip fighting creature
if (isInCombat())
return false;