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authorGolrag <golrag.jeremy@gmail.com>2015-04-18 11:11:06 +0200
committerGolrag <golrag.jeremy@gmail.com>2015-04-18 11:22:30 +0200
commitd999caee67d106add61a07df648ec5109784d37a (patch)
tree8d7f0a9c5f917cfe5288cdcebd5502bb77c25d38 /src
parent99ef803f1d0976c03c0cd1c75126511b54d62513 (diff)
Core/AreaTrigger: Added 'bool entered' to OnTrigger
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp2
-rw-r--r--src/server/game/Battlegrounds/Battleground.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundBE.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundDS.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundNA.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundRL.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundRV.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundWS.h2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp10
-rw-r--r--src/server/game/Miscellaneous/Language.h5
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.h2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_duskwood.cpp2
-rw-r--r--src/server/scripts/Events/childrens_week.cpp4
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp2
-rw-r--r--src/server/scripts/Maelstrom/Stonecore/stonecore.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp10
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp8
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp2
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.h2
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp2
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp33
50 files changed, 91 insertions, 93 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 98f6a540889..74d9e5b4a9c 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -931,7 +931,7 @@ class SmartTrigger : public AreaTriggerScript
SmartTrigger() : AreaTriggerScript("SmartTrigger") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* trigger, bool /*entered*/) override
{
if (!player->IsAlive())
return false;
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 166eff5e495..8e983bc59c9 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -1922,7 +1922,7 @@ uint32 Battleground::GetTeamScore(uint32 teamId) const
return 0;
}
-void Battleground::HandleAreaTrigger(Player* player, uint32 trigger)
+void Battleground::HandleAreaTrigger(Player* player, uint32 trigger, bool /*entered*/)
{
TC_LOG_DEBUG("bg.battleground", "Unhandled AreaTrigger %u in Battleground %u. Player coords (x: %f, y: %f, z: %f)",
trigger, player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index b2f8aec7fae..43ef7d9511b 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -417,7 +417,7 @@ class Battleground
// Triggers handle
// must be implemented in BG subclass
- virtual void HandleAreaTrigger(Player* /*player*/, uint32 /*Trigger*/);
+ virtual void HandleAreaTrigger(Player* /*player*/, uint32 /*trigger*/, bool /*entered*/);
// must be implemented in BG subclass if need AND call base class generic code
virtual void HandleKillPlayer(Player* player, Player* killer);
virtual void HandleKillUnit(Creature* /*creature*/, Player* /*killer*/) { }
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
index bcb5cbea16c..3e9e7e5e5cb 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
@@ -231,7 +231,7 @@ void BattlegroundAB::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint3
{
}
-void BattlegroundAB::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundAB::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -260,7 +260,7 @@ void BattlegroundAB::HandleAreaTrigger(Player* player, uint32 trigger)
case 4674: // Unk3
//break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
index 48b2b94951c..c4006381520 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
@@ -283,7 +283,7 @@ class BattlegroundAB : public Battleground
void StartingEventCloseDoors() override;
void StartingEventOpenDoors() override;
void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
void Reset() override;
void EndBattleground(uint32 winner) override;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index 193a7009818..8ea632a1dba 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -493,7 +493,7 @@ void BattlegroundAV::RemovePlayer(Player* player, ObjectGuid /*guid*/, uint32 /*
player->RemoveAurasDueToSpell(AV_BUFF_H_CAPTAIN);
}
-void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -522,7 +522,7 @@ void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger)
//Source->Unmount();
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
index 93516279cb0..eaeadb51b19 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
@@ -1615,7 +1615,7 @@ class BattlegroundAV : public Battleground
void StartingEventOpenDoors() override;
void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override;
- void HandleAreaTrigger(Player* player, uint32 trigger) override;
+ void HandleAreaTrigger(Player* player, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
void ResetBGSubclass() override;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
index e9313290c6a..2d9c05a4bb9 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
@@ -43,7 +43,7 @@ void BattlegroundBE::StartingEventOpenDoors()
SpawnBGObject(i, 60);
}
-void BattlegroundBE::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundBE::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -54,7 +54,7 @@ void BattlegroundBE::HandleAreaTrigger(Player* player, uint32 trigger)
case 4539: // buff trigger?
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundBE.h b/src/server/game/Battlegrounds/Zones/BattlegroundBE.h
index 16324366f99..42d2ef3ca0f 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundBE.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundBE.h
@@ -51,7 +51,7 @@ class BattlegroundBE : public Arena
void StartingEventCloseDoors() override;
void StartingEventOpenDoors() override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override;
};
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
index bad534a0282..0acfd287372 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
@@ -122,7 +122,7 @@ void BattlegroundDS::StartingEventOpenDoors()
player->RemoveAurasDueToSpell(SPELL_WARL_DEMONIC_CIRCLE);
}
-void BattlegroundDS::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundDS::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -140,7 +140,7 @@ void BattlegroundDS::HandleAreaTrigger(Player* player, uint32 trigger)
_pipeKnockBackCount = 0;
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h
index 5e2badb3ed1..9289d10f662 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h
@@ -97,7 +97,7 @@ class BattlegroundDS : public Arena
void StartingEventCloseDoors() override;
void StartingEventOpenDoors() override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
index 52091991c67..e9e4bbb2a9c 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
@@ -406,7 +406,7 @@ void BattlegroundEY::RemovePlayer(Player* player, ObjectGuid guid, uint32 /*team
}
}
-void BattlegroundEY::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundEY::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -449,7 +449,7 @@ void BattlegroundEY::HandleAreaTrigger(Player* player, uint32 trigger)
case 5866:
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
index 9e9061177ae..c88a5a0ce45 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
@@ -373,7 +373,7 @@ class BattlegroundEY : public Battleground
void RespawnFlagAfterDrop();
void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
void HandleKillPlayer(Player* player, Player* killer) override;
WorldSafeLocsEntry const* GetClosestGraveYard(Player* player) override;
bool SetupBattleground() override;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 6f6e23a8a59..1d55b213293 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -264,7 +264,7 @@ void BattlegroundIC::RemovePlayer(Player* player, ObjectGuid /*guid*/, uint32 /*
}
}
-void BattlegroundIC::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundIC::HandleAreaTrigger(Player* player, uint32 trigger, bool /*entered*/)
{
// this is wrong way to implement these things. On official it done by gameobject spell cast.
if (GetStatus() != STATUS_IN_PROGRESS)
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
index 64025cb8a4c..fd47e72ed05 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
@@ -931,7 +931,7 @@ class BattlegroundIC : public Battleground
void PostUpdateImpl(uint32 diff) override;
void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override;
- void HandleAreaTrigger(Player* player, uint32 trigger) override;
+ void HandleAreaTrigger(Player* player, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
void SpawnLeader(uint32 teamid);
void HandleKillUnit(Creature* unit, Player* killer) override;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
index ad96c877759..483ce020466 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
@@ -40,7 +40,7 @@ void BattlegroundNA::StartingEventOpenDoors()
SpawnBGObject(i, 60);
}
-void BattlegroundNA::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundNA::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -51,7 +51,7 @@ void BattlegroundNA::HandleAreaTrigger(Player* player, uint32 trigger)
case 4537: // buff trigger?
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundNA.h b/src/server/game/Battlegrounds/Zones/BattlegroundNA.h
index 9ae5906034f..6b6507f8083 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundNA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundNA.h
@@ -50,7 +50,7 @@ class BattlegroundNA : public Arena
void StartingEventCloseDoors() override;
void StartingEventOpenDoors() override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override;
};
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
index b4ae8f6d5c4..a17a6278115 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
@@ -40,7 +40,7 @@ void BattlegroundRL::StartingEventOpenDoors()
SpawnBGObject(i, 60);
}
-void BattlegroundRL::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundRL::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -51,7 +51,7 @@ void BattlegroundRL::HandleAreaTrigger(Player* player, uint32 trigger)
case 4697: // buff trigger?
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRL.h b/src/server/game/Battlegrounds/Zones/BattlegroundRL.h
index c460bc7cea6..36c5def54b2 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRL.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRL.h
@@ -47,7 +47,7 @@ class BattlegroundRL : public Arena
void StartingEventCloseDoors() override;
void StartingEventOpenDoors() override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
};
#endif
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
index fb6efb28967..e7ba2cb76ca 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
@@ -81,7 +81,7 @@ void BattlegroundRV::StartingEventOpenDoors()
TogglePillarCollision();
}
-void BattlegroundRV::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundRV::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -95,7 +95,7 @@ void BattlegroundRV::HandleAreaTrigger(Player* player, uint32 trigger)
case 5474:
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.h b/src/server/game/Battlegrounds/Zones/BattlegroundRV.h
index 2d0bb11b24d..ba4ad8c04c0 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.h
@@ -99,7 +99,7 @@ class BattlegroundRV : public Arena
void StartingEventOpenDoors() override;
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
bool SetupBattleground() override;
private:
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 6b79c57835b..59452eab637 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -508,7 +508,7 @@ void BattlegroundSA::AddPlayer(Player* player)
void BattlegroundSA::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint32 /*team*/) { }
-void BattlegroundSA::HandleAreaTrigger(Player* /*Source*/, uint32 /*Trigger*/)
+void BattlegroundSA::HandleAreaTrigger(Player* /*source*/, uint32 /*trigger*/, bool /*entered*/)
{
// this is wrong way to implement these things. On official it done by gameobject spell cast.
if (GetStatus() != STATUS_IN_PROGRESS)
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 0877da8781a..183392ac40b 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -594,7 +594,7 @@ class BattlegroundSA : public Battleground
/// Called when a player leave battleground
void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override;
- void HandleAreaTrigger(Player* Source, uint32 Trigger) override;
+ void HandleAreaTrigger(Player* source, uint32 trigger, bool entered) override;
/* Scorekeeping */
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index b5b5c80d938..040905a32d4 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -651,7 +651,7 @@ void BattlegroundWS::UpdateTeamScore(uint32 team)
UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team));
}
-void BattlegroundWS::HandleAreaTrigger(Player* player, uint32 trigger)
+void BattlegroundWS::HandleAreaTrigger(Player* player, uint32 trigger, bool entered)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -694,7 +694,7 @@ void BattlegroundWS::HandleAreaTrigger(Player* player, uint32 trigger)
case 4629: // unk4
break;
default:
- Battleground::HandleAreaTrigger(player, trigger);
+ Battleground::HandleAreaTrigger(player, trigger, entered);
break;
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
index 1f473a2a138..febbf2a0bca 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
@@ -216,7 +216,7 @@ class BattlegroundWS : public Battleground
void EventPlayerCapturedFlag(Player* player);
void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override;
- void HandleAreaTrigger(Player* player, uint32 trigger) override;
+ void HandleAreaTrigger(Player* player, uint32 trigger, bool entered) override;
void HandleKillPlayer(Player* player, Player* killer) override;
bool SetupBattleground() override;
void Reset() override;
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 94b009219d6..8b1d91a89f3 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -585,8 +585,6 @@ void WorldSession::HandleResurrectResponse(WorldPackets::Misc::ResurrectResponse
void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& packet)
{
- TC_LOG_DEBUG("network", "CMSG_AREATRIGGER. Trigger ID: %u", packet.AreaTriggerID);
-
Player* player = GetPlayer();
if (player->IsInFlight())
{
@@ -657,9 +655,9 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& pack
}
if (player->isDebugAreaTriggers)
- ChatHandler(player->GetSession()).PSendSysMessage(LANG_DEBUG_AREATRIGGER_REACHED, packet.AreaTriggerID);
+ ChatHandler(player->GetSession()).PSendSysMessage(packet.Entered ? LANG_DEBUG_AREATRIGGER_ENTERED : LANG_DEBUG_AREATRIGGER_LEFT, packet.AreaTriggerID);
- if (sScriptMgr->OnAreaTrigger(player, atEntry))
+ if (sScriptMgr->OnAreaTrigger(player, atEntry, packet.Entered))
return;
if (player->IsAlive())
@@ -699,10 +697,10 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& pack
if (Battleground* bg = player->GetBattleground())
if (bg->GetStatus() == STATUS_IN_PROGRESS)
- bg->HandleAreaTrigger(player, packet.AreaTriggerID);
+ bg->HandleAreaTrigger(player, packet.AreaTriggerID, packet.Entered);
if (OutdoorPvP* pvp = player->GetOutdoorPvP())
- if (pvp->HandleAreaTrigger(_player, packet.AreaTriggerID))
+ if (pvp->HandleAreaTrigger(_player, packet.AreaTriggerID, packet.Entered))
return;
AreaTriggerStruct const* at = sObjectMgr->GetAreaTrigger(packet.AreaTriggerID);
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 0e89c3f7a0d..c5d425e4130 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -995,8 +995,9 @@ enum TrinityStrings
LANG_MOVIE_NOT_EXIST = 1201,
LANG_DEBUG_AREATRIGGER_ON = 1202,
LANG_DEBUG_AREATRIGGER_OFF = 1203,
- LANG_DEBUG_AREATRIGGER_REACHED = 1204,
- // Room for more debug 1205-1299 not used
+ LANG_DEBUG_AREATRIGGER_ENTERED = 1204,
+ LANG_DEBUG_AREATRIGGER_LEFT = 1205,
+ // Room for more debug 1206-1299 not used
// Isle of Conquest
LANG_BG_IC_START_TWO_MINUTES = 1205,
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h
index 3af6655d953..1b7b086fd29 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.h
@@ -205,7 +205,7 @@ class OutdoorPvP : public ZoneScript
virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates & /*packet*/) { }
// called when a player triggers an areatrigger
- virtual bool HandleAreaTrigger(Player* /*player*/, uint32 /*trigger*/) { return false; }
+ virtual bool HandleAreaTrigger(Player* /*player*/, uint32 /*trigger*/, bool /*entered*/) { return false; }
// called on custom spell
virtual bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go);
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 1496ca988e5..16a735908da 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -951,13 +951,13 @@ bool ScriptMgr::OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effInd
return tmpscript->OnDummyEffect(caster, spellId, effIndex, target);
}
-bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger)
+bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger, bool entered)
{
ASSERT(player);
ASSERT(trigger);
GET_SCRIPT_RET(AreaTriggerScript, sObjectMgr->GetAreaTriggerScriptId(trigger->ID), tmpscript, false);
- return tmpscript->OnTrigger(player, trigger);
+ return tmpscript->OnTrigger(player, trigger, entered);
}
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 2ac42dd1a63..588d909ae94 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -513,7 +513,7 @@ class AreaTriggerScript : public ScriptObject
bool IsDatabaseBound() const final override { return true; }
// Called when the area trigger is activated by a player.
- virtual bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) { return false; }
+ virtual bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/, bool /*entered*/) { return false; }
};
class BattlegroundScript : public ScriptObject
@@ -1001,7 +1001,7 @@ class ScriptMgr
public: /* AreaTriggerScript */
- bool OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger);
+ bool OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger, bool entered);
public: /* BattlegroundScript */
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
index 293d4cca10a..0ead3699a79 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
@@ -65,7 +65,7 @@ class at_alizabal_intro : public AreaTriggerScript
public:
at_alizabal_intro() : AreaTriggerScript("at_alizabal_intro") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/)
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/)
{
if (InstanceScript* instance = player->GetInstanceScript())
if (Creature* alizabal = ObjectAccessor::GetCreature(*player, instance->GetGuidData(DATA_ALIZABAL)))
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index 59255691f48..873d003bcd1 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -82,7 +82,7 @@ class at_ring_of_law : public AreaTriggerScript
public:
at_ring_of_law() : AreaTriggerScript("at_ring_of_law") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
index 635333a5886..c22e106a96a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
@@ -522,7 +522,7 @@ class at_dragonspire_hall : public AreaTriggerScript
public:
at_dragonspire_hall() : AreaTriggerScript("at_dragonspire_hall") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
if (player && player->IsAlive())
{
@@ -546,7 +546,7 @@ class at_blackrock_stadium : public AreaTriggerScript
public:
at_blackrock_stadium() : AreaTriggerScript("at_blackrock_stadium") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
if (player && player->IsAlive())
{
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
index 3ced85f09a2..7453925d551 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
@@ -41,7 +41,7 @@ class at_malfurion_stormrage : public AreaTriggerScript
public:
at_malfurion_stormrage() : AreaTriggerScript("at_malfurion_stormrage") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
if (player->GetInstanceScript() && !player->FindNearestCreature(15362, 15))
player->SummonCreature(15362, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
index 7cd7da771d1..3b5da13318a 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
@@ -143,7 +143,7 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript
{
}
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->GetQuestStatus(QUEST_HIDDEN_CHAMBER) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(QUEST_HIDDEN_CHAMBER);
diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
index 9bbaf616a6c..04a1625dae2 100644
--- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
@@ -146,7 +146,7 @@ class at_twilight_grove : public AreaTriggerScript
public:
at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
if (player->GetQuestStatus(QUEST_NIGHTMARES_CORRUPTION) == QUEST_STATUS_INCOMPLETE)
if (!player->FindNearestCreature(NPC_TWILIGHT_CORRUPTER, 500.0f, true))
diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp
index dd2f860c66c..dab0ad5b95a 100644
--- a/src/server/scripts/Events/childrens_week.cpp
+++ b/src/server/scripts/Events/childrens_week.cpp
@@ -920,7 +920,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript
public:
at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger, bool /*entered*/) override
{
if (player->isDead() || !player->HasAura(SPELL_ORPHAN_OUT))
return false;
@@ -928,7 +928,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript
uint32 questId = 0;
uint32 orphanId = 0;
- switch (trigger->ID)
+ switch (areaTrigger->ID)
{
case AT_DOWN_AT_THE_DOCKS:
questId = QUEST_DOWN_AT_THE_DOCKS;
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index 025ba8d6bb2..336413dc7cc 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -444,7 +444,7 @@ class at_zumrah : public AreaTriggerScript
public:
at_zumrah() : AreaTriggerScript("at_zumrah") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
Creature* pZumrah = player->FindNearestCreature(ZUMRAH_ID, 30.0f);
diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
index 54ffc4fcb47..94afd73dd44 100644
--- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
+++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
@@ -400,7 +400,7 @@ class at_sc_corborus_intro : public AreaTriggerScript
public:
at_sc_corborus_intro() : AreaTriggerScript("at_sc_corborus_intro") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
if (Creature* corborus = instance->GetCreature(DATA_CORBORUS))
@@ -414,7 +414,7 @@ class at_sc_slabhide_intro : public AreaTriggerScript
public:
at_sc_slabhide_intro() : AreaTriggerScript("at_sc_slabhide_intro") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
if (Creature* slabhide = instance->GetCreature(DATA_SLABHIDE))
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
index 07f295c6810..6587f01e643 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
@@ -149,7 +149,7 @@ class at_baltharus_plateau : public AreaTriggerScript
public:
at_baltharus_plateau() : AreaTriggerScript("at_baltharus_plateau") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
// Only trigger once
if (InstanceScript* instance = player->GetInstanceScript())
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 20add695394..e447b5d11e2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -2003,7 +2003,7 @@ class at_hor_intro_start : public AreaTriggerScript
public:
at_hor_intro_start() : AreaTriggerScript("at_hor_intro_start") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsGameMaster())
return true;
@@ -2029,7 +2029,7 @@ class at_hor_waves_restarter : public AreaTriggerScript
public:
at_hor_waves_restarter() : AreaTriggerScript("at_hor_waves_restarter") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsGameMaster())
return true;
@@ -2064,7 +2064,7 @@ class at_hor_impenetrable_door : public AreaTriggerScript
public:
at_hor_impenetrable_door() : AreaTriggerScript("at_hor_impenetrable_door") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*at*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsGameMaster())
return true;
@@ -2084,7 +2084,7 @@ class at_hor_shadow_throne : public AreaTriggerScript
public:
at_hor_shadow_throne() : AreaTriggerScript("at_hor_shadow_throne") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*at*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsGameMaster())
return true;
@@ -2705,7 +2705,7 @@ class at_hor_uther_quel_delar_start : public AreaTriggerScript
public:
at_hor_uther_quel_delar_start() : AreaTriggerScript("at_hor_uther_quel_delar_start") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsGameMaster())
return true;
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 3384b562860..51caf46365a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -546,7 +546,7 @@ class at_tyrannus_event_starter : public AreaTriggerScript
public:
at_tyrannus_event_starter() : AreaTriggerScript("at_tyrannus_event_starter") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
InstanceScript* instance = player->GetInstanceScript();
if (player->IsGameMaster() || !instance)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 937e5d5bed2..5a2376b8266 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -1572,7 +1572,7 @@ class at_sindragosa_lair : public AreaTriggerScript
public:
at_sindragosa_lair() : AreaTriggerScript("at_sindragosa_lair") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 27eedc25f24..91702f3a0da 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -2084,7 +2084,7 @@ class at_icc_saurfang_portal : public AreaTriggerScript
public:
at_icc_saurfang_portal() : AreaTriggerScript("at_icc_saurfang_portal") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
InstanceScript* instance = player->GetInstanceScript();
if (!instance || instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE)
@@ -2118,7 +2118,7 @@ class at_icc_shutdown_traps : public AreaTriggerScript
public:
at_icc_shutdown_traps() : AreaTriggerScript("at_icc_shutdown_traps") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
instance->SetData(DATA_UPPERSPIRE_TELE_ACT, DONE);
@@ -2132,7 +2132,7 @@ class at_icc_start_blood_quickening : public AreaTriggerScript
public:
at_icc_start_blood_quickening() : AreaTriggerScript("at_icc_start_blood_quickening") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
if (instance->GetData(DATA_BLOOD_QUICKENING_STATE) == NOT_STARTED)
@@ -2146,7 +2146,7 @@ class at_icc_start_frostwing_gauntlet : public AreaTriggerScript
public:
at_icc_start_frostwing_gauntlet() : AreaTriggerScript("at_icc_start_frostwing_gauntlet") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
if (Creature* crok = ObjectAccessor::GetCreature(*player, instance->GetGuidData(DATA_CROK_SCOURGEBANE)))
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp
index a12e2d05285..76c137ab990 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp
@@ -81,7 +81,7 @@ class at_frozen_throne_teleport : public AreaTriggerScript
public:
at_frozen_throne_teleport() : AreaTriggerScript("at_frozen_throne_teleport") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsInCombat())
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index fbdbd093513..91f7e2c477b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -630,7 +630,7 @@ class at_kelthuzad_center : public AreaTriggerScript
public:
at_kelthuzad_center() : AreaTriggerScript("at_kelthuzad_center") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsGameMaster())
return false;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index a8da4ff7438..6496b54dd82 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -82,7 +82,7 @@ void OutdoorPvPSI::HandlePlayerLeaveZone(Player* player, uint32 zone)
OutdoorPvP::HandlePlayerLeaveZone(player, zone);
}
-bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
+bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger, bool /*entered*/)
{
switch (trigger)
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
index eb2d5f6b84c..5f358b58218 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
@@ -67,7 +67,7 @@ class OutdoorPvPSI : public OutdoorPvP
void SendRemoveWorldStates(Player* player);
- bool HandleAreaTrigger(Player* player, uint32 trigger);
+ bool HandleAreaTrigger(Player* player, uint32 trigger, bool entered);
bool HandleDropFlag(Player* player, uint32 spellId);
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index 8266e80e7bb..ece9aa5133d 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -315,7 +315,7 @@ class at_commander_dawnforge : public AreaTriggerScript
public:
at_commander_dawnforge() : AreaTriggerScript("at_commander_dawnforge") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
{
//if player lost aura or not have at all, we should not try start event.
if (!player->HasAura(SPELL_SUNFURY_DISGUISE))
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 110a7bbbc91..c37fbdcc241 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -53,7 +53,7 @@ class AreaTrigger_at_coilfang_waterfall : public AreaTriggerScript
public:
AreaTrigger_at_coilfang_waterfall() : AreaTriggerScript("at_coilfang_waterfall") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (GameObject* go = GetClosestGameObjectWithEntry(player, GO_COILFANG_WATERFALL, 35.0f))
if (go->getLootState() == GO_READY)
@@ -81,7 +81,7 @@ class AreaTrigger_at_legion_teleporter : public AreaTriggerScript
public:
AreaTrigger_at_legion_teleporter() : AreaTriggerScript("at_legion_teleporter") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->IsAlive() && !player->IsInCombat())
{
@@ -119,7 +119,7 @@ class AreaTrigger_at_stormwright_shelf : public AreaTriggerScript
public:
AreaTrigger_at_stormwright_shelf() : AreaTriggerScript("at_stormwright_shelf") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (!player->isDead() && player->GetQuestStatus(QUEST_STRENGTH_OF_THE_TEMPEST) == QUEST_STATUS_INCOMPLETE)
player->CastSpell(player, SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST, false);
@@ -143,7 +143,7 @@ class AreaTrigger_at_scent_larkorwi : public AreaTriggerScript
public:
AreaTrigger_at_scent_larkorwi() : AreaTriggerScript("at_scent_larkorwi") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (!player->isDead() && player->GetQuestStatus(QUEST_SCENT_OF_LARKORWI) == QUEST_STATUS_INCOMPLETE)
{
@@ -170,7 +170,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
public:
AreaTrigger_at_last_rites() : AreaTriggerScript("at_last_rites") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger, bool /*entered*/) override
{
if (!(player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE ||
player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_COMPLETE ||
@@ -180,7 +180,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
WorldLocation pPosition;
- switch (trigger->ID)
+ switch (areaTrigger->ID)
{
case 5332:
case 5338:
@@ -228,12 +228,12 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
public:
AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger, bool /*entered*/) override
{
if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE ||
(player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)))
{
- switch (trigger->ID)
+ switch (areaTrigger->ID)
{
case AT_SHOLAZAR:
player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, true);
@@ -265,7 +265,7 @@ class AreaTrigger_at_nats_landing : public AreaTriggerScript
public:
AreaTrigger_at_nats_landing() : AreaTriggerScript("at_nats_landing") { }
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (!player->IsAlive() || !player->HasAura(SPELL_FISH_PASTE))
return false;
@@ -310,9 +310,9 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript
_triggerTimes[AT_BREWFEST_DUROTAR] = _triggerTimes[AT_BREWFEST_DUN_MOROGH] = 0;
}
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger, bool /*entered*/) override
{
- uint32 triggerId = trigger->ID;
+ uint32 triggerId = areaTrigger->ID;
// Second trigger happened too early after first, skip for now
if (sWorld->GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
return false;
@@ -363,18 +363,17 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
_triggerTimes[AT_AREA_52_SOUTH] = _triggerTimes[AT_AREA_52_NORTH] = _triggerTimes[AT_AREA_52_WEST] = _triggerTimes[AT_AREA_52_EAST] = 0;
}
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger, bool /*entered*/) override
{
float x = 0.0f, y = 0.0f, z = 0.0f;
if (!player->IsAlive())
return false;
- uint32 triggerId = trigger->ID;
- if (sWorld->GetGameTime() - _triggerTimes[trigger->ID] < SUMMON_COOLDOWN)
+ if (sWorld->GetGameTime() - _triggerTimes[areaTrigger->ID] < SUMMON_COOLDOWN)
return false;
- switch (triggerId)
+ switch (areaTrigger->ID)
{
case AT_AREA_52_EAST:
x = 3044.176f;
@@ -400,7 +399,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000);
player->AddAura(SPELL_A52_NEURALYZER, player);
- _triggerTimes[trigger->ID] = sWorld->GetGameTime();
+ _triggerTimes[areaTrigger->ID] = sWorld->GetGameTime();
return false;
}
@@ -435,7 +434,7 @@ public:
stormforgedEradictorGUID.Clear();
}
- bool OnTrigger(Player* player, AreaTriggerEntry const* /* trigger */) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->GetQuestStatus(QUEST_THE_LONESOME_WATCHER) != QUEST_STATUS_INCOMPLETE)
return false;