diff options
author | Ovahlord <dreadkiller@gmx.de> | 2025-01-11 20:26:03 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-01-11 21:43:31 +0100 |
commit | d9c2720393e95c9e0bac5c5d1d95bbdcf94d5c5b (patch) | |
tree | 1c7094b413b96fe2e3d530c47f49e9991065281e /src | |
parent | 575e37859b2a7b76f3af92893b1a1f35a8a2057d (diff) |
Core/Spells: fixed power check for runes when casting spells - these have their own check and don't require the default one
(cherry picked from commit 7f29956937b807c371ee3f3057d96f7601b4bc19)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 906697fd565..eb2c17b51ab 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7507,6 +7507,8 @@ SpellCastResult Spell::CheckPower() const SpellCastResult failReason = CheckRuneCost(); if (failReason != SPELL_CAST_OK) return failReason; + + continue; } // Check power amount |