diff options
author | Kittnz <frederik156@hotmail.com> | 2016-02-18 21:30:49 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-04-08 18:33:47 +0200 |
commit | d9d2778eb869fc43b012e0d43d58fd67ebbee982 (patch) | |
tree | 819e5a7c4b2fb22d195fa8a83be048a9b63171d1 /src | |
parent | 749ff7491cb8a555369145c562f772bc8731336c (diff) |
Core/Pets: Move Egbert & Pandaren Monk into pet_generic.cpp
(cherry picked from commit 542f5264d379fba9293902ae0c10288d3d660f6d)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Pet/pet_generic.cpp | 173 | ||||
-rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 168 |
2 files changed, 173 insertions, 168 deletions
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp index 0504f0611a7..2236049f283 100644 --- a/src/server/scripts/Pet/pet_generic.cpp +++ b/src/server/scripts/Pet/pet_generic.cpp @@ -20,10 +20,181 @@ * Scriptnames of files in this file should be prefixed with "npc_pet_gen_". */ + /* ContentData + npc_pet_gen_egbert 100% Egbert run's around + npc_pet_gen_pandaren_monk 100% Pandaren Monk drinks and bows with you + npc_pet_gen_mojo 100% Mojo follows you when you kiss it + EndContentData */ + #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "PassiveAI.h" #include "Player.h" +enum EgbertMisc +{ + SPELL_EGBERT = 40669, + EVENT_RETURN = 3 +}; + +class npc_pet_gen_egbert : public CreatureScript +{ +public: + npc_pet_gen_egbert() : CreatureScript("npc_pet_gen_egbert") {} + + struct npc_pet_gen_egbertAI : public NullCreatureAI + { + npc_pet_gen_egbertAI(Creature* creature) : NullCreatureAI(creature) + { + if (Unit* owner = me->GetCharmerOrOwner()) + if (owner->GetMap()->GetEntry()->addon > 1) + me->SetCanFly(true); + } + + void Reset() override + { + _events.Reset(); + if (Unit* owner = me->GetCharmerOrOwner()) + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); + } + + void EnterEvadeMode(EvadeReason why) override + { + if (!_EnterEvadeMode(why)) + return; + + Reset(); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (Unit* owner = me->GetCharmerOrOwner()) + { + if (!me->IsWithinDist(owner, 40.f)) + { + me->RemoveAura(SPELL_EGBERT); + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); + } + } + + if (me->HasAura(SPELL_EGBERT)) + _events.ScheduleEvent(EVENT_RETURN, urandms(5, 20)); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_RETURN: + me->RemoveAura(SPELL_EGBERT); + break; + default: + break; + } + } + } + private: + EventMap _events; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_pet_gen_egbertAI(creature); + } +}; + +enum PandarenMonkMisc +{ + SPELL_PANDAREN_MONK = 69800, + EVENT_FOCUS = 1, + EVENT_EMOTE = 2, + EVENT_FOLLOW = 3, + EVENT_DRINK = 4 +}; + +class npc_pet_gen_pandaren_monk : public CreatureScript +{ +public: + npc_pet_gen_pandaren_monk() : CreatureScript("npc_pet_gen_pandaren_monk") {} + + struct npc_pet_gen_pandaren_monkAI : public NullCreatureAI + { + npc_pet_gen_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { } + + void Reset() override + { + _events.Reset(); + _events.ScheduleEvent(EVENT_FOCUS, 1000); + } + + void EnterEvadeMode(EvadeReason why) override + { + if (!_EnterEvadeMode(why)) + return; + + Reset(); + } + + void ReceiveEmote(Player* /*player*/, uint32 emote) override + { + me->InterruptSpell(CURRENT_CHANNELED_SPELL); + me->StopMoving(); + + switch (emote) + { + case TEXT_EMOTE_BOW: + _events.ScheduleEvent(EVENT_FOCUS, 1000); + break; + case TEXT_EMOTE_DRINK: + _events.ScheduleEvent(EVENT_DRINK, 1000); + break; + } + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (Unit* owner = me->GetCharmerOrOwner()) + if (!me->IsWithinDist(owner, 30.f)) + me->InterruptSpell(CURRENT_CHANNELED_SPELL); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_FOCUS: + if (Unit* owner = me->GetCharmerOrOwner()) + me->SetFacingToObject(owner); + _events.ScheduleEvent(EVENT_EMOTE, 1000); + break; + case EVENT_EMOTE: + me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); + _events.ScheduleEvent(EVENT_FOLLOW, 1000); + break; + case EVENT_FOLLOW: + if (Unit* owner = me->GetCharmerOrOwner()) + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); + break; + case EVENT_DRINK: + me->CastSpell(me, SPELL_PANDAREN_MONK, false); + break; + default: + break; + } + } + } + private: + EventMap _events; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_pet_gen_pandaren_monkAI(creature); + } +}; + enum Mojo { SAY_MOJO = 0, @@ -89,5 +260,7 @@ class npc_pet_gen_mojo : public CreatureScript void AddSC_generic_pet_scripts() { + new npc_pet_gen_egbert(); + new npc_pet_gen_pandaren_monk(); new npc_pet_gen_mojo(); } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 3e5a7b9ac74..ae4cb521f6c 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -39,7 +39,6 @@ npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die f npc_locksmith 75% list of keys needs to be confirmed npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual npc_train_wrecker 100% Wind-Up Train Wrecker that kills train set -npc_egbert 100% Egbert run's around EndContentData */ #include "ScriptMgr.h" @@ -58,7 +57,6 @@ EndContentData */ #include "CellImpl.h" #include "SpellAuras.h" #include "Pet.h" -#include "PetAI.h" #include "CreatureTextMgr.h" #include "SpellHistory.h" @@ -2514,170 +2512,6 @@ class npc_train_wrecker : public CreatureScript } }; -enum EgbertMisc -{ - SPELL_EGBERT = 40669, - EVENT_RETURN = 3 -}; - -class npc_egbert : public CreatureScript -{ -public: - npc_egbert() : CreatureScript("npc_egbert") {} - - struct npc_egbertAI : public NullCreatureAI - { - npc_egbertAI(Creature* creature) : NullCreatureAI(creature) - { - if (Unit* owner = me->GetCharmerOrOwner()) - if (owner->GetMap()->GetEntry()->ExpansionID > 1) - me->SetCanFly(true); - } - - void Reset() override - { - _events.Reset(); - if (Unit* owner = me->GetCharmerOrOwner()) - me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); - } - - void EnterEvadeMode(EvadeReason why) override - { - if (!_EnterEvadeMode(why)) - return; - - Reset(); - } - - void UpdateAI(uint32 diff) override - { - _events.Update(diff); - - if (Unit* owner = me->GetCharmerOrOwner()) - { - if (!me->IsWithinDist(owner, 40.f)) - { - me->RemoveAura(SPELL_EGBERT); - me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); - } - } - - if (me->HasAura(SPELL_EGBERT)) - _events.ScheduleEvent(EVENT_RETURN, urandms(5, 20)); - - while (uint32 eventId = _events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_RETURN: - me->RemoveAura(SPELL_EGBERT); - break; - default: - break; - } - } - } - private: - EventMap _events; - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_egbertAI(creature); - } -}; - -enum PandarenMonkMisc -{ - SPELL_PANDAREN_MONK = 69800, - EVENT_FOCUS = 1, - EVENT_EMOTE = 2, - EVENT_FOLLOW = 3, - EVENT_DRINK = 4 -}; - -class npc_pandaren_monk : public CreatureScript -{ -public: - npc_pandaren_monk() : CreatureScript("npc_pandaren_monk") {} - - struct npc_pandaren_monkAI : public NullCreatureAI - { - npc_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { } - - void Reset() override - { - _events.Reset(); - _events.ScheduleEvent(EVENT_FOCUS, 1000); - } - - void EnterEvadeMode(EvadeReason why) override - { - if (!_EnterEvadeMode(why)) - return; - - Reset(); - } - - void ReceiveEmote(Player* /*player*/, uint32 emote) override - { - me->InterruptSpell(CURRENT_CHANNELED_SPELL); - me->StopMoving(); - - switch (emote) - { - case TEXT_EMOTE_BOW: - _events.ScheduleEvent(EVENT_FOCUS, 1000); - break; - case TEXT_EMOTE_DRINK: - _events.ScheduleEvent(EVENT_DRINK, 1000); - break; - } - } - - void UpdateAI(uint32 diff) override - { - _events.Update(diff); - - if (Unit* owner = me->GetCharmerOrOwner()) - if (!me->IsWithinDist(owner, 30.f)) - me->InterruptSpell(CURRENT_CHANNELED_SPELL); - - while (uint32 eventId = _events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_FOCUS: - if (Unit* owner = me->GetCharmerOrOwner()) - me->SetFacingToObject(owner); - _events.ScheduleEvent(EVENT_EMOTE, 1000); - break; - case EVENT_EMOTE: - me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); - _events.ScheduleEvent(EVENT_FOLLOW, 1000); - break; - case EVENT_FOLLOW: - if (Unit* owner = me->GetCharmerOrOwner()) - me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); - break; - case EVENT_DRINK: - me->CastSpell(me, SPELL_PANDAREN_MONK, false); - break; - default: - break; - } - } - } - private: - EventMap _events; - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_pandaren_monkAI(creature); - } -}; - void AddSC_npcs_special() { new npc_air_force_bots(); @@ -2702,6 +2536,4 @@ void AddSC_npcs_special() new npc_spring_rabbit(); new npc_imp_in_a_ball(); new npc_train_wrecker(); - new npc_egbert(); - new npc_pandaren_monk(); } |