diff options
author | Northstrider <Dreadkiller@gmx.de> | 2013-01-22 00:07:36 +0100 |
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committer | Northstrider <Dreadkiller@gmx.de> | 2013-01-22 00:07:36 +0100 |
commit | da060b194895655370a44be6ce80406d19339eac (patch) | |
tree | 6789dc3b05430211e1446382b483e3d63d82ea32 /src | |
parent | 3bf7fcef55f1ce5d89798197c2e30b9a0ef929f2 (diff) |
Scripts: apply more TC codestyle
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp index ae1c5c03bd6..d7441d6311b 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp @@ -64,8 +64,8 @@ class at_alizabal_intro : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) { if (InstanceScript* instance = player->GetInstanceScript()) - if (Creature* Alizabal = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_ALIZABAL))) - Alizabal->AI()->DoAction(ACTION_INTRO); + if (Creature* alizabal = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_ALIZABAL))) + alizabal->AI()->DoAction(ACTION_INTRO); return true; } }; @@ -79,13 +79,11 @@ class boss_alizabal : public CreatureScript { boss_alizabalAI(Creature* creature) : BossAI(creature, DATA_ALIZABAL) { - instance = creature->GetInstanceScript(); Intro = false; Hate = false; Skewer = false; } - InstanceScript* instance; bool Intro; bool Hate; bool Skewer; @@ -97,7 +95,7 @@ class boss_alizabal : public CreatureScript Skewer = false; } - void EnterCombat(Unit* who) + void EnterCombat(Unit* /*who*/) { _EnterCombat(); Talk(SAY_AGGRO); @@ -105,14 +103,14 @@ class boss_alizabal : public CreatureScript events.ScheduleEvent(EVENT_RANDOM_CAST, 10000); } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { _JustDied(); Talk(SAY_DEATH); instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); } - void KilledUnit(Unit * who) + void KilledUnit(Unit* who) { if (who->GetTypeId() == TYPEID_PLAYER) Talk(SAY_SLAY); |