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authorCarbenium <carbenium@outlook.com>2020-07-25 20:46:24 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-23 23:28:47 +0100
commitda438c73e222b76e44885e1e53937bca8710f6fe (patch)
tree96407985d4d73f5182642c32934703e2acb83cab /src
parent5f296fb7c78b6173a18c0811630dfb62f7a61e32 (diff)
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Use _DespawnAtEvade(Seconds, Creature*) instead (cherry picked from commit 27229c10cd6813e69ea6db69384312b1854b2b57)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h3
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp4
3 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index c67b1ba81d4..8c5a51eed00 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -599,10 +599,10 @@ bool BossAI::CanAIAttack(Unit const* target) const
void BossAI::_DespawnAtEvade(Seconds delayToRespawn /*= 30s*/, Creature* who /*= nullptr*/)
{
- if (delayToRespawn < Seconds(2))
+ if (delayToRespawn < 2s)
{
TC_LOG_ERROR("scripts.ai", "BossAI::_DespawnAtEvade: called with delay of " SI64FMTD " seconds, defaulting to 2 (me: %s)", delayToRespawn.count(), me->GetGUID().ToString().c_str());
- delayToRespawn = Seconds(2);
+ delayToRespawn = 2s;
}
if (!who)
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 36849b37025..eeeba10a21d 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -340,8 +340,7 @@ class TC_GAME_API BossAI : public ScriptedAI
void _JustEngagedWith(Unit* who);
void _JustDied();
void _JustReachedHome();
- void _DespawnAtEvade(Seconds delayToRespawn, Creature* who = nullptr);
- void _DespawnAtEvade(uint32 delayToRespawn = 30, Creature* who = nullptr) { _DespawnAtEvade(Seconds(delayToRespawn), who); }
+ void _DespawnAtEvade(Seconds delayToRespawn = 30s, Creature* who = nullptr);
void TeleportCheaters();
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index bc66e9eedd6..6636e1ab6aa 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -261,8 +261,8 @@ public:
me->GetCreatureListWithEntryInGrid(triggers, NPC_WORLDTRIGGER_LARGE);
for (Creature* trigger : triggers)
if (trigger->HasAura(SPELL_SUMMON_CHAMPION_PERIODIC) || trigger->HasAura(SPELL_WEB_FRONT_DOORS) || trigger->HasAura(SPELL_WEB_SIDE_DOORS))
- _DespawnAtEvade(25, trigger);
- _DespawnAtEvade(25);
+ _DespawnAtEvade(25s, trigger);
+ _DespawnAtEvade(25s);
summons.DespawnAll();
for (ObjectGuid gNerubian : _anubar)
if (Creature* nerubian = ObjectAccessor::GetCreature(*me, gNerubian))