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authorIntel <chemicstry@gmail.com>2014-11-17 20:41:16 +0200
committerIntel <chemicstry@gmail.com>2014-11-17 20:49:15 +0200
commitdbb102e6470dd51dbd277f4be9a3d20b977d7afe (patch)
tree48974dfcb012d64477bc0f97a1b41c2b95d2dfd1 /src
parentda37723b5f6739eb536b3c32676177b3b821c39d (diff)
Core/Packets: Added most of the chat packets
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Chat/Chat.cpp3
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp8
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp10
-rw-r--r--src/server/game/Globals/ObjectMgr.h9
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp704
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Server/Packets/ChatPackets.cpp81
-rw-r--r--src/server/game/Server/Packets/ChatPackets.h129
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp39
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h2
-rw-r--r--src/server/game/Server/WorldSession.h29
11 files changed, 426 insertions, 590 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index fa89dca294c..0cee5868bb1 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -634,6 +634,7 @@ void ChatHandler::BuildChatPacket(WorldPackets::Chat::Chat* packet, ChatMsg chat
uint32 achievementId /*= 0*/, std::string const& channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/, std::string const& addonPrefix /*= ""*/)
{
// Clear everything because same packet can be used multiple times
+ packet->Reset();
packet->SenderGUID.Clear();
packet->SenderAccountGUID.Clear();
packet->SenderGuildGUID.Clear();
@@ -655,7 +656,7 @@ void ChatHandler::BuildChatPacket(WorldPackets::Chat::Chat* packet, ChatMsg chat
if (Player const* playerSender = sender->ToPlayer())
{
- packet->SenderAccountGUID = ObjectGuid::Create<HighGuid::WowAccount>(playerSender->GetSession()->GetAccountId());
+ packet->SenderAccountGUID = playerSender->GetSession()->GetAccountGUID();
packet->ChatFlags = playerSender->GetChatFlags();
if (Guild const* guild = playerSender->GetGuild())
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index e5a719b5021..25179c7b62c 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1410,10 +1410,10 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
void Unit::HandleEmoteCommand(uint32 anim_id)
{
- WorldPacket data(SMSG_EMOTE, 4 + 8);
- data << uint32(anim_id);
- data << GetGUID();
- SendMessageToSet(&data, true);
+ WorldPackets::Chat::Emote packet;
+ packet.Guid = GetGUID();
+ packet.EmoteID = anim_id;
+ SendMessageToSet(packet.Write(), true);
}
bool Unit::IsDamageReducedByArmor(SpellSchoolMask schoolMask, SpellInfo const* spellInfo, uint8 effIndex)
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 5898ba32de7..52cfad8e46c 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -155,6 +155,16 @@ bool normalizePlayerName(std::string& name)
return true;
}
+// Extracts player and realm names delimited by -
+ExtendedPlayerName ExtractExtendedPlayerName(std::string& name)
+{
+ size_t pos = name.find('-');
+ if (pos != std::string::npos)
+ return ExtendedPlayerName(name.substr(0, pos), name.substr(pos+1));
+ else
+ return ExtendedPlayerName(name, "");
+}
+
LanguageDesc lang_description[LANGUAGES_COUNT] =
{
{ LANG_ADDON, 0, 0 },
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index bb392caeffb..228b2e69566 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -677,6 +677,15 @@ SkillRangeType GetSkillRangeType(SkillRaceClassInfoEntry const* rcEntry);
bool normalizePlayerName(std::string& name);
+struct ExtendedPlayerName
+{
+ ExtendedPlayerName(std::string name, std::string realm) : Name(name), Realm(realm) {}
+ std::string Name;
+ std::string Realm;
+};
+
+ExtendedPlayerName ExtractExtendedPlayerName(std::string& name);
+
struct LanguageDesc
{
Language lang_id;
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index ce1f0f8ea2d..c877a2a19b5 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -41,11 +41,9 @@
#include "AccountMgr.h"
#include "ChatPackets.h"
-void WorldSession::HandleMessagechatOpcode(WorldPackets::Chat::ChatMessage& packet)
+void WorldSession::HandleChatMessageOpcode(WorldPackets::Chat::ChatMessage& packet)
{
- uint32 type = 0;
- uint32 lang = packet.Language;
- std::string msg = packet.Text;
+ ChatMsg type;
switch (packet.GetOpcode())
{
@@ -75,9 +73,29 @@ void WorldSession::HandleMessagechatOpcode(WorldPackets::Chat::ChatMessage& pack
return;
}
+ HandleChatMessage(type, packet.Language, packet.Text);
+}
+
+void WorldSession::HandleChatMessageWhisperOpcode(WorldPackets::Chat::ChatMessageWhisper& packet)
+{
+ HandleChatMessage(CHAT_MSG_WHISPER, packet.Language, packet.Text, packet.Target);
+}
+
+void WorldSession::HandleChatMessageChannelOpcode(WorldPackets::Chat::ChatMessageChannel& packet)
+{
+ HandleChatMessage(CHAT_MSG_CHANNEL, packet.Language, packet.Text, packet.Target);
+}
+
+void WorldSession::HandleChatMessageEmoteOpcode(WorldPackets::Chat::ChatMessageEmote& packet)
+{
+ HandleChatMessage(CHAT_MSG_EMOTE, LANG_UNIVERSAL, packet.Text);
+}
+
+void WorldSession::HandleChatMessage(ChatMsg type, uint32 lang, std::string msg, std::string target /*= ""*/)
+{
Player* sender = GetPlayer();
- if (packet.Language == LANG_UNIVERSAL)
+ if (lang == LANG_UNIVERSAL && type != CHAT_MSG_EMOTE)
{
TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
SendNotification(LANG_UNKNOWN_LANGUAGE);
@@ -153,7 +171,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPackets::Chat::ChatMessage& pack
return;
}
- if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
+ if (sender->HasAura(GM_SILENCE_AURA) && type != CHAT_MSG_WHISPER)
{
SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
return;
@@ -183,373 +201,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPackets::Chat::ChatMessage& pack
switch (type)
{
case CHAT_MSG_SAY:
- case CHAT_MSG_YELL:
- {
- // Prevent cheating
- if (!sender->IsAlive())
- return;
-
- if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
- {
- SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
- return;
- }
-
- if (type == CHAT_MSG_SAY)
- sender->Say(msg, Language(lang));
- else if (type == CHAT_MSG_EMOTE)
- sender->TextEmote(msg);
- else if (type == CHAT_MSG_YELL)
- sender->Yell(msg, Language(lang));
- break;
- }
- case CHAT_MSG_PARTY:
- {
- // if player is in battleground, he cannot say to battleground members by /p
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = sender->GetGroup();
- if (!group || group->isBGGroup())
- return;
- }
-
- if (group->IsLeader(GetPlayer()->GetGUID()))
- type = CHAT_MSG_PARTY_LEADER;
-
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
-
- WorldPackets::Chat::Chat packet;
- ChatHandler::BuildChatPacket(&packet, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(packet.Write(), false, group->GetMemberGroup(GetPlayer()->GetGUID()));
- break;
- }
- case CHAT_MSG_GUILD:
- {
- if (GetPlayer()->GetGuildId())
- {
- if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
- {
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
-
- guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
- }
- }
- break;
- }
- case CHAT_MSG_OFFICER:
- {
- if (GetPlayer()->GetGuildId())
- {
- if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
- {
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
-
- guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
- }
- }
- break;
- }
- case CHAT_MSG_RAID:
- {
- // if player is in battleground, he cannot say to battleground members by /ra
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup())
- return;
- }
-
- if (group->IsLeader(GetPlayer()->GetGUID()))
- type = CHAT_MSG_RAID_LEADER;
-
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
-
- WorldPackets::Chat::Chat packet;
- ChatHandler::BuildChatPacket(&packet, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(packet.Write(), false);
- break;
- }
- case CHAT_MSG_RAID_WARNING:
- {
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
- return;
-
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
-
- WorldPackets::Chat::Chat packet;
- //in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::BuildChatPacket(&packet, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(packet.Write(), false);
- break;
- }
- default:
- TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
- break;
- }
-}
-
-
-/** Left in here until all chat messages are moved to new packets
-void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
-{
- uint32 type = 0;
- uint32 lang;
-
- switch (recvData.GetOpcode())
- {
- case CMSG_MESSAGECHAT_SAY:
- type = CHAT_MSG_SAY;
- break;
- case CMSG_MESSAGECHAT_YELL:
- type = CHAT_MSG_YELL;
- break;
- case CMSG_MESSAGECHAT_CHANNEL:
- type = CHAT_MSG_CHANNEL;
- break;
- case CMSG_MESSAGECHAT_WHISPER:
- type = CHAT_MSG_WHISPER;
- break;
- case CMSG_MESSAGECHAT_GUILD:
- type = CHAT_MSG_GUILD;
- break;
- case CMSG_MESSAGECHAT_OFFICER:
- type = CHAT_MSG_OFFICER;
- break;
- case CMSG_MESSAGECHAT_AFK:
- type = CHAT_MSG_AFK;
- break;
- case CMSG_MESSAGECHAT_DND:
- type = CHAT_MSG_DND;
- break;
- case CMSG_MESSAGECHAT_EMOTE:
- type = CHAT_MSG_EMOTE;
- break;
- case CMSG_MESSAGECHAT_PARTY:
- type = CHAT_MSG_PARTY;
- break;
- case CMSG_MESSAGECHAT_RAID:
- type = CHAT_MSG_RAID;
- break;
- case CMSG_MESSAGECHAT_BATTLEGROUND:
- type = CHAT_MSG_BATTLEGROUND;
- break;
- case CMSG_MESSAGECHAT_RAID_WARNING:
- type = CHAT_MSG_RAID_WARNING;
- break;
- default:
- TC_LOG_ERROR("network", "HandleMessagechatOpcode : Unknown chat opcode (%u)", recvData.GetOpcode());
- recvData.hexlike();
- return;
- }
-
- if (type >= MAX_CHAT_MSG_TYPE)
- {
- TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type);
- recvData.rfinish();
- return;
- }
-
- Player* sender = GetPlayer();
-
- //TC_LOG_DEBUG("misc", "CHAT: packet received. type %u, lang %u", type, lang);
-
- // no language sent with emote packet.
- if (type != CHAT_MSG_EMOTE && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
- {
- recvData >> lang;
-
- if (lang == LANG_UNIVERSAL)
- {
- TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- recvData.rfinish();
- return;
- }
-
- // prevent talking at unknown language (cheating)
- LanguageDesc const* langDesc = GetLanguageDescByID(lang);
- if (!langDesc)
- {
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- recvData.rfinish();
- return;
- }
-
- if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
- {
- // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
- Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
- bool foundAura = false;
- for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
- {
- if ((*i)->GetMiscValue() == int32(lang))
- {
- foundAura = true;
- break;
- }
- }
- if (!foundAura)
- {
- SendNotification(LANG_NOT_LEARNED_LANGUAGE);
- recvData.rfinish();
- return;
- }
- }
-
- if (lang == LANG_ADDON)
- {
- // LANG_ADDON is only valid for the following message types
- switch (type)
- {
- case CHAT_MSG_PARTY:
- case CHAT_MSG_RAID:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_WHISPER:
- // check if addon messages are disabled
- if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
- return;
- }
- break;
- default:
- TC_LOG_ERROR("network", "Player %s (%s) sent a chatmessage with an invalid language/message type combination",
- GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
-
- recvData.rfinish();
- return;
- }
- }
- // LANG_ADDON should not be changed nor be affected by flood control
- else
- {
- // send in universal language if player in .gm on mode (ignore spell effects)
- if (sender->IsGameMaster())
- lang = LANG_UNIVERSAL;
- else
- {
- // send in universal language in two side iteration allowed mode
- if (HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT))
- lang = LANG_UNIVERSAL;
- else
- {
- switch (type)
- {
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- // allow two side chat at group channel if two side group allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
- lang = LANG_UNIVERSAL;
- break;
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- // allow two side chat at guild channel if two side guild allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
- lang = LANG_UNIVERSAL;
- break;
- }
- }
-
- // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
- Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
- if (!ModLangAuras.empty())
- lang = ModLangAuras.front()->GetMiscValue();
- }
-
- if (!sender->CanSpeak())
- {
- std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
- recvData.rfinish(); // Prevent warnings
- return;
- }
- }
- }
- else
- lang = LANG_UNIVERSAL;
-
- if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
- {
- SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
- recvData.rfinish();
- return;
- }
-
- uint32 textLength = 0;
- uint32 receiverLength = 0;
- std::string to, channel, msg;
- bool ignoreChecks = false;
- switch (type)
- {
- case CHAT_MSG_SAY:
- case CHAT_MSG_EMOTE:
- case CHAT_MSG_YELL:
- case CHAT_MSG_PARTY:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_WARNING:
- case CHAT_MSG_BATTLEGROUND:
- textLength = recvData.ReadBits(9);
- msg = recvData.ReadString(textLength);
- break;
- case CHAT_MSG_WHISPER:
- receiverLength = recvData.ReadBits(10);
- textLength = recvData.ReadBits(9);
- to = recvData.ReadString(receiverLength);
- msg = recvData.ReadString(textLength);
- break;
- case CHAT_MSG_CHANNEL:
- receiverLength = recvData.ReadBits(10);
- textLength = recvData.ReadBits(9);
- msg = recvData.ReadString(textLength);
- channel = recvData.ReadString(receiverLength);
- break;
- case CHAT_MSG_AFK:
- case CHAT_MSG_DND:
- textLength = recvData.ReadBits(9);
- msg = recvData.ReadString(textLength);
- ignoreChecks = true;
- break;
- }
-
- if (!ignoreChecks)
- {
- if (msg.empty())
- return;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()))
- return;
-
- if (lang != LANG_ADDON)
- {
- // Strip invisible characters for non-addon messages
- if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
- stripLineInvisibleChars(msg);
-
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
- {
- TC_LOG_ERROR("network", "Player %s (%s) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
- GetPlayer()->GetGUID().ToString().c_str(), msg.c_str());
-
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
- KickPlayer();
-
- return;
- }
- }
- }
-
- switch (type)
- {
- case CHAT_MSG_SAY:
case CHAT_MSG_EMOTE:
case CHAT_MSG_YELL:
{
@@ -573,16 +224,19 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
case CHAT_MSG_WHISPER:
{
- if (!normalizePlayerName(to))
+ /// @todo implement cross realm whispers (someday)
+ ExtendedPlayerName extName = ExtractExtendedPlayerName(target);
+
+ if (!normalizePlayerName(extName.Name))
{
- SendPlayerNotFoundNotice(to);
+ SendPlayerNotFoundNotice(target);
break;
}
- Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to);
+ Player* receiver = ObjectAccessor::FindConnectedPlayerByName(extName.Name);
if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
{
- SendPlayerNotFoundNotice(to);
+ SendPlayerNotFoundNotice(target);
return;
}
if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
@@ -613,7 +267,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
{
// if player is in battleground, he cannot say to battleground members by /p
Group* group = GetPlayer()->GetOriginalGroup();
@@ -629,9 +282,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
+ WorldPackets::Chat::Chat packet;
+ ChatHandler::BuildChatPacket(&packet, ChatMsg(type), Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(packet.Write(), false, group->GetMemberGroup(GetPlayer()->GetGUID()));
break;
}
case CHAT_MSG_GUILD:
@@ -661,25 +314,19 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
{
- // if player is in battleground, he cannot say to battleground members by /ra
Group* group = GetPlayer()->GetOriginalGroup();
if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup())
- return;
- }
+ return;
if (group->IsLeader(GetPlayer()->GetGUID()))
type = CHAT_MSG_RAID_LEADER;
sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
+ WorldPackets::Chat::Chat packet;
+ ChatHandler::BuildChatPacket(&packet, ChatMsg(type), Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(packet.Write(), false);
break;
}
case CHAT_MSG_RAID_WARNING:
@@ -690,28 +337,10 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- WorldPacket data;
+ WorldPackets::Chat::Chat packet;
//in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- break;
- }
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_BATTLEGROUND_LEADER:
- {
- // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup())
- return;
-
- if (group->IsLeader(GetPlayer()->GetGUID()))
- type = CHAT_MSG_BATTLEGROUND_LEADER;
-
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
-
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
+ ChatHandler::BuildChatPacket(&packet, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(packet.Write(), false);
break;
}
case CHAT_MSG_CHANNEL:
@@ -727,7 +356,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeam()))
{
- if (Channel* chn = cMgr->GetChannel(channel, sender))
+ if (Channel* chn = cMgr->GetChannel(target, sender))
{
sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
chn->Say(sender->GetGUID(), msg.c_str(), lang);
@@ -735,70 +364,18 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
break;
}
- case CHAT_MSG_AFK:
- {
- if (!sender->IsInCombat())
- {
- if (sender ->isAFK()) // Already AFK
- {
- if (msg.empty())
- sender->ToggleAFK(); // Remove AFK
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New AFK mode
- {
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;
-
- if (sender->isDND())
- sender->ToggleDND();
-
- sender->ToggleAFK();
- }
-
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
- }
- break;
- }
- case CHAT_MSG_DND:
- {
- if (sender->isDND()) // Already DND
- {
- if (msg.empty())
- sender->ToggleDND(); // Remove DND
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New DND mode
- {
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;
-
- if (sender->isAFK())
- sender->ToggleAFK();
-
- sender->ToggleDND();
- }
-
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
- break;
- }
default:
TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
break;
}
-}*/
+}
-void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
+void WorldSession::HandleChatAddonMessageOpcode(WorldPackets::Chat::ChatAddonMessage& packet)
{
- Player* sender = GetPlayer();
ChatMsg type;
- switch (recvData.GetOpcode())
+ switch (packet.GetOpcode())
{
- /*
- case CMSG_MESSAGECHAT_ADDON_BATTLEGROUND:
- type = CHAT_MSG_BATTLEGROUND;
- break;
case CMSG_MESSAGECHAT_ADDON_GUILD:
type = CHAT_MSG_GUILD;
break;
@@ -811,95 +388,50 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
case CMSG_MESSAGECHAT_ADDON_RAID:
type = CHAT_MSG_RAID;
break;
- case CMSG_MESSAGECHAT_ADDON_WHISPER:
- type = CHAT_MSG_WHISPER;
- break;
- */
default:
- TC_LOG_ERROR("network", "HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode());
- recvData.hexlike();
+ TC_LOG_ERROR("network", "HandleChatAddonMessageOpcode: Unknown addon chat opcode (%u)", packet.GetOpcode());
return;
}
- std::string message;
- std::string prefix;
- std::string targetName;
+ HandleChatAddonMessage(type, packet.Prefix, packet.Text);
+}
- switch (type)
- {
- case CHAT_MSG_WHISPER:
- {
- uint32 msgLen = recvData.ReadBits(9);
- uint32 prefixLen = recvData.ReadBits(5);
- uint32 targetLen = recvData.ReadBits(10);
- message = recvData.ReadString(msgLen);
- prefix = recvData.ReadString(prefixLen);
- targetName = recvData.ReadString(targetLen);
- break;
- }
- case CHAT_MSG_PARTY:
- case CHAT_MSG_RAID:
- case CHAT_MSG_OFFICER:
- {
- uint32 prefixLen = recvData.ReadBits(5);
- uint32 msgLen = recvData.ReadBits(9);
- prefix = recvData.ReadString(prefixLen);
- message = recvData.ReadString(msgLen);
- break;
- }
- case CHAT_MSG_GUILD:
- case CHAT_MSG_BATTLEGROUND:
- {
- uint32 msgLen = recvData.ReadBits(9);
- uint32 prefixLen = recvData.ReadBits(5);
- message = recvData.ReadString(msgLen);
- prefix = recvData.ReadString(prefixLen);
- break;
- }
- default:
- break;
- }
+void WorldSession::HandleChatAddonMessageWhisperOpcode(WorldPackets::Chat::ChatAddonMessageWhisper& packet)
+{
+ HandleChatAddonMessage(CHAT_MSG_WHISPER, packet.Prefix, packet.Text, packet.Target);
+}
+
+void WorldSession::HandleChatAddonMessage(ChatMsg type, std::string prefix, std::string text, std::string target /*= ""*/)
+{
+ Player* sender = GetPlayer();
if (prefix.empty() || prefix.length() > 16)
return;
// Disabled addon channel?
if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
return;
- }
switch (type)
{
- case CHAT_MSG_BATTLEGROUND:
- {
- Group* group = sender->GetGroup();
- if (!group || !group->isBGGroup())
- return;
-
- WorldPackets::Chat::Chat packet;
- ChatHandler::BuildChatPacket(&packet, type, LANG_ADDON, sender, NULL, message, 0U, "", DEFAULT_LOCALE, prefix);
- group->BroadcastAddonMessagePacket(packet.Write(), prefix, false);
- break;
- }
case CHAT_MSG_GUILD:
case CHAT_MSG_OFFICER:
{
if (sender->GetGuildId())
if (Guild* guild = sGuildMgr->GetGuildById(sender->GetGuildId()))
- guild->BroadcastAddonToGuild(this, type == CHAT_MSG_OFFICER, message, prefix);
+ guild->BroadcastAddonToGuild(this, type == CHAT_MSG_OFFICER, text, prefix);
break;
}
case CHAT_MSG_WHISPER:
{
- if (!normalizePlayerName(targetName))
+ if (!normalizePlayerName(target))
break;
- Player* receiver = sObjectAccessor->FindPlayerByName(targetName);
+
+ Player* receiver = sObjectAccessor->FindPlayerByName(target);
if (!receiver)
break;
- sender->WhisperAddon(message, prefix, receiver);
+ sender->WhisperAddon(text, prefix, receiver);
break;
}
// Messages sent to "RAID" while in a party will get delivered to "PARTY"
@@ -908,11 +440,11 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
{
Group* group = sender->GetGroup();
- if (!group || group->isBGGroup())
+ if (!group)
break;
WorldPackets::Chat::Chat packet;
- ChatHandler::BuildChatPacket(&packet, type, LANG_ADDON, sender, NULL, message, 0U, "", DEFAULT_LOCALE, prefix);
+ ChatHandler::BuildChatPacket(&packet, type, LANG_ADDON, sender, NULL, text, 0U, "", DEFAULT_LOCALE, prefix);
group->BroadcastAddonMessagePacket(packet.Write(), prefix, true, -1, sender->GetGUID());
break;
}
@@ -924,6 +456,72 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
}
}
+void WorldSession::HandleChatMessageAFKOpcode(WorldPackets::Chat::ChatMessageAFK& packet)
+{
+ Player* sender = GetPlayer();
+
+ if (sender->IsInCombat())
+ return;
+
+ if (sender->HasAura(GM_SILENCE_AURA))
+ {
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
+ return;
+ }
+
+ if (sender->isAFK()) // Already AFK
+ {
+ if (packet.Text.empty())
+ sender->ToggleAFK(); // Remove AFK
+ else
+ sender->autoReplyMsg = packet.Text; // Update message
+ }
+ else // New AFK mode
+ {
+ sender->autoReplyMsg = packet.Text.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : packet.Text;
+
+ if (sender->isDND())
+ sender->ToggleDND();
+
+ sender->ToggleAFK();
+ }
+
+ sScriptMgr->OnPlayerChat(sender, CHAT_MSG_AFK, LANG_UNIVERSAL, packet.Text);
+}
+
+void WorldSession::HandleChatMessageDNDOpcode(WorldPackets::Chat::ChatMessageDND& packet)
+{
+ Player* sender = GetPlayer();
+
+ if (sender->IsInCombat())
+ return;
+
+ if (sender->HasAura(GM_SILENCE_AURA))
+ {
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
+ return;
+ }
+
+ if (sender->isDND()) // Already DND
+ {
+ if (packet.Text.empty())
+ sender->ToggleDND(); // Remove DND
+ else
+ sender->autoReplyMsg = packet.Text; // Update message
+ }
+ else // New DND mode
+ {
+ sender->autoReplyMsg = packet.Text.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : packet.Text;
+
+ if (sender->isAFK())
+ sender->ToggleAFK();
+
+ sender->ToggleDND();
+ }
+
+ sScriptMgr->OnPlayerChat(sender, CHAT_MSG_DND, LANG_UNIVERSAL, packet.Text);
+}
+
void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
{
if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
@@ -945,18 +543,13 @@ namespace Trinity
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
- std::string const name(i_target ? i_target->GetNameForLocaleIdx(loc_idx) : "");
- uint32 namlen = name.size();
-
- data.Initialize(SMSG_TEXT_EMOTE, 20 + namlen);
- data << i_player.GetGUID();
- data << uint32(i_text_emote);
- data << uint32(i_emote_num);
- data << uint32(namlen);
- if (namlen > 1)
- data << name;
- else
- data << uint8(0x00);
+ WorldPackets::Chat::STextEmote packet;
+ packet.SourceGUID = i_player.GetGUID();
+ packet.SourceAccountGUID = i_player.GetSession()->GetAccountGUID();
+ packet.TargetGUID = i_target->GetGUID();
+ packet.EmoteID = i_emote_num;
+ packet.SoundIndex = i_text_emote;
+ data = *packet.Write();
}
private:
@@ -965,11 +558,10 @@ namespace Trinity
uint32 i_emote_num;
Unit const* i_target;
};
-} // namespace Trinity
+}
-void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
+void WorldSession::HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet)
{
- /*
if (!GetPlayer()->IsAlive())
return;
@@ -980,16 +572,9 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
return;
}
- uint32 text_emote, emoteNum;
- ObjectGuid guid;
-
- recvData >> text_emote;
- recvData >> emoteNum;
- recvData >> guid;
-
- sScriptMgr->OnPlayerTextEmote(GetPlayer(), text_emote, emoteNum, guid);
+ sScriptMgr->OnPlayerTextEmote(GetPlayer(), packet.SoundIndex, packet.EmoteID, packet.Target);
- EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
+ EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(packet.SoundIndex);
if (!em)
return;
@@ -1014,25 +599,24 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
break;
}
- Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
+ Unit* unit = ObjectAccessor::GetUnit(*_player, packet.Target);
CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
+ Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), packet.SoundIndex, packet.EmoteID, unit);
Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
- GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, 0, unit);
+ GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, packet.SoundIndex, 0, 0, unit);
//Send scripted event call
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
- ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
- */
+ ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), packet.SoundIndex);
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 09197206fdc..7b6ca00416c 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -4129,6 +4129,8 @@ enum ChatMsg
CHAT_MSG_CURRENCY = 0x40
};
+#define GM_SILENCE_AURA 1852
+
#define MAX_CHAT_MSG_TYPE 0x41
enum ChatFlags
diff --git a/src/server/game/Server/Packets/ChatPackets.cpp b/src/server/game/Server/Packets/ChatPackets.cpp
index 6b544480a71..7b6cf236f11 100644
--- a/src/server/game/Server/Packets/ChatPackets.cpp
+++ b/src/server/game/Server/Packets/ChatPackets.cpp
@@ -24,6 +24,61 @@ void WorldPackets::Chat::ChatMessage::Read()
Text = _worldPacket.ReadString(len);
}
+void WorldPackets::Chat::ChatMessageWhisper::Read()
+{
+ _worldPacket >> Language;
+ uint32 targetLen = _worldPacket.ReadBits(9);
+ uint32 textLen = _worldPacket.ReadBits(8);
+ Target = _worldPacket.ReadString(targetLen);
+ Text = _worldPacket.ReadString(textLen);
+}
+
+void WorldPackets::Chat::ChatMessageChannel::Read()
+{
+ _worldPacket >> Language;
+ uint32 targetLen = _worldPacket.ReadBits(9);
+ uint32 textLen = _worldPacket.ReadBits(8);
+ _worldPacket.ResetBitPos();
+ Target = _worldPacket.ReadString(targetLen);
+ Text = _worldPacket.ReadString(textLen);
+}
+
+void WorldPackets::Chat::ChatAddonMessage::Read()
+{
+ uint32 prefixLen = _worldPacket.ReadBits(5);
+ uint32 textLen = _worldPacket.ReadBits(8);
+ Prefix = _worldPacket.ReadString(prefixLen);
+ Text = _worldPacket.ReadString(textLen);
+}
+
+void WorldPackets::Chat::ChatAddonMessageWhisper::Read()
+{
+ uint32 targetLen = _worldPacket.ReadBits(9);
+ uint32 prefixLen = _worldPacket.ReadBits(5);
+ uint32 textLen = _worldPacket.ReadBits(8);
+ Target = _worldPacket.ReadString(targetLen);
+ Prefix = _worldPacket.ReadString(prefixLen);
+ Text = _worldPacket.ReadString(textLen);
+}
+
+void WorldPackets::Chat::ChatMessageDND::Read()
+{
+ uint32 len = _worldPacket.ReadBits(8);
+ Text = _worldPacket.ReadString(len);
+}
+
+void WorldPackets::Chat::ChatMessageAFK::Read()
+{
+ uint32 len = _worldPacket.ReadBits(8);
+ Text = _worldPacket.ReadString(len);
+}
+
+void WorldPackets::Chat::ChatMessageEmote::Read()
+{
+ uint32 len = _worldPacket.ReadBits(8);
+ Text = _worldPacket.ReadString(len);
+}
+
WorldPacket const* WorldPackets::Chat::Chat::Write()
{
_worldPacket << SlashCmd;
@@ -53,3 +108,29 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
return &_worldPacket;
}
+
+WorldPacket const* WorldPackets::Chat::Emote::Write()
+{
+ _worldPacket << Guid;
+ _worldPacket << EmoteID;
+
+ return &_worldPacket;
+}
+
+void WorldPackets::Chat::CTextEmote::Read()
+{
+ _worldPacket >> Target;
+ _worldPacket >> EmoteID;
+ _worldPacket >> SoundIndex;
+}
+
+WorldPacket const* WorldPackets::Chat::STextEmote::Write()
+{
+ _worldPacket << SourceGUID;
+ _worldPacket << SourceAccountGUID;
+ _worldPacket << SoundIndex;
+ _worldPacket << EmoteID;
+ _worldPacket << TargetGUID;
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h
index 4aa49312daf..47735177dd9 100644
--- a/src/server/game/Server/Packets/ChatPackets.h
+++ b/src/server/game/Server/Packets/ChatPackets.h
@@ -24,6 +24,13 @@ namespace WorldPackets
{
namespace Chat
{
+ // CMSG_MESSAGECHAT_GUILD
+ // CMSG_MESSAGECHAT_OFFICER
+ // CMSG_MESSAGECHAT_YELL
+ // CMSG_MESSAGECHAT_SAY
+ // CMSG_MESSAGECHAT_PARTY
+ // CMSG_MESSAGECHAT_RAID
+ // CMSG_MESSAGECHAT_RAID_WARNING
class ChatMessage final : public ClientPacket
{
public:
@@ -35,6 +42,91 @@ namespace WorldPackets
int32 Language = LANG_UNIVERSAL;
};
+ // CMSG_MESSAGECHAT_WHISPER
+ class ChatMessageWhisper final : public ClientPacket
+ {
+ public:
+ ChatMessageWhisper(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+
+ void Read() override;
+
+ int32 Language = LANG_UNIVERSAL;
+ std::string Text;
+ std::string Target;
+ };
+
+ // CMSG_MESSAGECHAT_CHANNEL
+ class ChatMessageChannel final : public ClientPacket
+ {
+ public:
+ ChatMessageChannel(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+
+ void Read() override;
+
+ int32 Language = LANG_UNIVERSAL;
+ std::string Text;
+ std::string Target;
+ };
+
+ // CMSG_MESSAGECHAT_ADDON_GUILD
+ // CMSG_MESSAGECHAT_ADDON_OFFICER
+ // CMSG_MESSAGECHAT_ADDON_PARTY
+ // CMSG_MESSAGECHAT_ADDON_RAID
+ class ChatAddonMessage final : public ClientPacket
+ {
+ public:
+ ChatAddonMessage(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+
+ void Read() override;
+
+ std::string Prefix;
+ std::string Text;
+ };
+
+ // CMSG_MESSAGECHAT_ADDON_WHISPER
+ class ChatAddonMessageWhisper final : public ClientPacket
+ {
+ public:
+ ChatAddonMessageWhisper(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+
+ void Read() override;
+
+ std::string Prefix;
+ std::string Target;
+ std::string Text;
+ };
+
+ class ChatMessageDND final : public ClientPacket
+ {
+ public:
+ ChatMessageDND(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_DND, std::move(packet)) { }
+
+ void Read() override;
+
+ std::string Text;
+ };
+
+ class ChatMessageAFK final : public ClientPacket
+ {
+ public:
+ ChatMessageAFK(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_AFK, std::move(packet)) { }
+
+ void Read() override;
+
+ std::string Text;
+ };
+
+ class ChatMessageEmote final : public ClientPacket
+ {
+ public:
+ ChatMessageEmote(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_EMOTE, std::move(packet)) { }
+
+ void Read() override;
+
+ std::string Text;
+ };
+
+ // SMSG_MESSAGECHAT
class Chat final : public ServerPacket
{
public:
@@ -62,6 +154,43 @@ namespace WorldPackets
bool HideChatLog = false;
bool FakeSenderName = false;
};
+
+ class Emote final : public ServerPacket
+ {
+ public:
+ Emote() : ServerPacket(SMSG_EMOTE, 8+4) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid Guid;
+ int32 EmoteID;
+ };
+
+ class CTextEmote final : public ClientPacket
+ {
+ public:
+ CTextEmote(WorldPacket&& packet) : ClientPacket(CMSG_TEXT_EMOTE, std::move(packet)) { }
+
+ void Read() override;
+
+ ObjectGuid Target;
+ int32 EmoteID;
+ int32 SoundIndex;
+ };
+
+ class STextEmote final : public ServerPacket
+ {
+ public:
+ STextEmote() : ServerPacket(SMSG_TEXT_EMOTE, 8+8+4+4) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid SourceGUID;
+ ObjectGuid SourceAccountGUID; // Not in JAM
+ ObjectGuid TargetGUID;
+ int32 SoundIndex;
+ int32 EmoteID;
+ };
}
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 99e46f6f591..6e506e2544e 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -19,6 +19,7 @@
#include "Opcodes.h"
#include "WorldSession.h"
#include "Packets/CharacterPackets.h"
+#include "Packets/ChannelPackets.h"
#include "Packets/ChatPackets.h"
#include "Packets/ClientConfigPackets.h"
#include "Packets/CombatPackets.h"
@@ -404,25 +405,23 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_MAIL_RETURN_TO_SENDER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MAIL_TAKE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MAIL_TAKE_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_AFK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_DND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_EMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleMessagechatOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_WHISPER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessageWhisper, &WorldSession::HandleChatAddonMessageWhisperOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageAFK, &WorldSession::HandleChatMessageAFKOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageChannel, &WorldSession::HandleChatMessageChannelOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageDND, &WorldSession::HandleChatMessageDNDOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageEmote, &WorldSession::HandleChatMessageEmoteOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageWhisper, &WorldSession::HandleChatMessageWhisperOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MINIGAME_MOVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MINIMAP_PING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOUNTSPECIAL_ANIM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
@@ -623,7 +622,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXINODE_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXIQUERYAVAILABLENODES, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TELEPORT_TO_UNIT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TEXT_EMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode );
+ DEFINE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::CTextEmote, &WorldSession::HandleTextEmoteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_ADJUSTMENT_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::TimeSyncResponse, &WorldSession::HandleTimeSyncResp);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESP_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 413a99bb9c4..3e061cb0192 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -354,14 +354,12 @@ enum OpcodeClient : uint32
CMSG_MAIL_TAKE_ITEM = 0xBADD,
CMSG_MAIL_TAKE_MONEY = 0xBADD,
CMSG_MEETINGSTONE_INFO = 0xBADD,
- CMSG_MESSAGECHAT_ADDON_BATTLEGROUND = 0xBADD,
CMSG_MESSAGECHAT_ADDON_GUILD = 0x137C,
CMSG_MESSAGECHAT_ADDON_OFFICER = 0x188A,
CMSG_MESSAGECHAT_ADDON_PARTY = 0x015C,
CMSG_MESSAGECHAT_ADDON_RAID = 0x082C,
CMSG_MESSAGECHAT_ADDON_WHISPER = 0x18A2,
CMSG_MESSAGECHAT_AFK = 0x1BDC,
- CMSG_MESSAGECHAT_BATTLEGROUND = 0xBADD,
CMSG_MESSAGECHAT_CHANNEL = 0x0913,
CMSG_MESSAGECHAT_DND = 0x0AAB,
CMSG_MESSAGECHAT_EMOTE = 0x113C,
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 011cfbaf6c4..14513730e84 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -102,9 +102,22 @@ namespace WorldPackets
class UserClientUpdateAccountData;
}
+ namespace Channel
+ {
+ class JoinChannel;
+ }
+
namespace Chat
{
class ChatMessage;
+ class ChatMessageWhisper;
+ class ChatMessageChannel;
+ class ChatAddonMessage;
+ class ChatAddonMessageWhisper;
+ class ChatMessageAFK;
+ class ChatMessageDND;
+ class ChatMessageEmote;
+ class CTextEmote;
}
namespace Combat
@@ -308,7 +321,9 @@ class WorldSession
AccountTypes GetSecurity() const { return _security; }
uint32 GetAccountId() const { return _accountId; }
+ ObjectGuid GetAccountGUID() const { return ObjectGuid::Create<HighGuid::WowAccount>(GetAccountId()); }
uint32 GetBattlenetAccountId() const { return _battlenetAccountId; }
+ ObjectGuid GetBattlenetAccountGUID() const { return ObjectGuid::Create<HighGuid::BNetAccount>(GetBattlenetAccountId()); }
Player* GetPlayer() const { return _player; }
std::string const& GetPlayerName() const;
std::string GetPlayerInfo() const;
@@ -821,13 +836,21 @@ class WorldSession
void HandlePushQuestToParty(WorldPacket& recvPacket);
void HandleQuestPushResult(WorldPacket& recvPacket);
- void HandleMessagechatOpcode(WorldPackets::Chat::ChatMessage& packet);
- void HandleAddonMessagechatOpcode(WorldPacket& recvPacket);
+ void HandleChatMessageOpcode(WorldPackets::Chat::ChatMessage& packet);
+ void HandleChatMessageWhisperOpcode(WorldPackets::Chat::ChatMessageWhisper& packet);
+ void HandleChatMessageChannelOpcode(WorldPackets::Chat::ChatMessageChannel& packet);
+ void HandleChatMessage(ChatMsg type, uint32 lang, std::string msg, std::string target = "");
+ void HandleChatAddonMessageOpcode(WorldPackets::Chat::ChatAddonMessage& packet);
+ void HandleChatAddonMessageWhisperOpcode(WorldPackets::Chat::ChatAddonMessageWhisper& packet);
+ void HandleChatAddonMessage(ChatMsg type, std::string prefix, std::string text, std::string target = "");
+ void HandleChatMessageAFKOpcode(WorldPackets::Chat::ChatMessageAFK& packet);
+ void HandleChatMessageDNDOpcode(WorldPackets::Chat::ChatMessageDND& packet);
+ void HandleChatMessageEmoteOpcode(WorldPackets::Chat::ChatMessageEmote& packet);
void SendPlayerNotFoundNotice(std::string const& name);
void SendPlayerAmbiguousNotice(std::string const& name);
void SendWrongFactionNotice();
void SendChatRestrictedNotice(ChatRestrictionType restriction);
- void HandleTextEmoteOpcode(WorldPacket& recvPacket);
+ void HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet);
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
void HandleUnregisterAddonPrefixesOpcode(WorldPacket& recvPacket);