diff options
author | ccrs <ccrs@users.noreply.github.com> | 2017-05-02 13:47:51 +0200 |
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committer | ccrs <ccrs@users.noreply.github.com> | 2017-05-02 13:47:51 +0200 |
commit | dd2151cc7a6a92c4103560609517e32220e51950 (patch) | |
tree | 80875c2b4d8349aad4113ee342ed1bc9b79cdfd2 /src | |
parent | b74264aef418a3c44e98a3cf9da692fd662e008d (diff) |
Core/Transport: fix logic error
justStopped was always set true, but when transports spawn and remain stationary timer, _currentFrame->ArriveTime and _currentFrame->DepartureTime are set to 0, making justStopped always remain true and triggering incorrect calls.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Transport/Transport.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index b4b12084777..cb52b145d93 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -149,8 +149,8 @@ void Transport::Update(uint32 diff) if (timer < _currentFrame->DepartureTime) { + justStopped = IsMoving(); SetMoving(false); - justStopped = true; if (_pendingStop && GetGoState() != GO_STATE_READY) { SetGoState(GO_STATE_READY); |