aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGolrag <golrag.jeremy@gmail.com>2015-10-31 15:46:35 +0100
committerGolrag <golrag.jeremy@gmail.com>2015-10-31 15:46:35 +0100
commitdf4c856360a56c3abe1c231ed37cd3673515c090 (patch)
tree0031cc3072e85e095d9be1db68171009337a25f6 /src
parent0ae0ea8b779a2da0b34192f00a431310bbef10b6 (diff)
Core/CreatureGroups: Don't set positionZ to ground for flying creatures.
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 5f8c3a36692..c26da27051e 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -240,7 +240,8 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z)
Trinity::NormalizeMapCoord(dx);
Trinity::NormalizeMapCoord(dy);
- member->UpdateGroundPositionZ(dx, dy, dz);
+ if (!member->IsFlying())
+ member->UpdateGroundPositionZ(dx, dy, dz);
if (member->IsWithinDist(m_leader, dist + MAX_DESYNC))
member->SetUnitMovementFlags(m_leader->GetUnitMovementFlags());