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authormegamage <none@none>2009-08-09 14:51:53 -0500
committermegamage <none@none>2009-08-09 14:51:53 -0500
commitdf5853c399f70191e83543fe677a09c975c42c04 (patch)
tree01e51231112dd3b2aa77eec9b9763e7f199723b4 /src
parent29cee3e9140a631e6e19a14c7084ec43d79a4884 (diff)
*Fix a typo of Icebound Fortitude which causes crash.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 82e12a86119..c303e5cdb11 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -957,7 +957,7 @@ void Aura::HandleAuraSpecificMods(bool apply)
if(AuraEffect *auraeff = GetPartAura(2))
{
int32 value = int32((auraeff->GetAmount()*-1)-10);
- uint32 defva = uint32(((Player*)caster)->GetSkillValue(SKILL_DEFENSE) + ((Player*)this)->GetRatingBonusValue(CR_DEFENSE_SKILL));
+ uint32 defva = uint32(((Player*)caster)->GetSkillValue(SKILL_DEFENSE) + ((Player*)caster)->GetRatingBonusValue(CR_DEFENSE_SKILL));
if(defva > 400)
value += int32((defva-400)*0.15);