diff options
| author | DuelistRag3 <christian.dullin@web.de> | 2020-05-07 00:06:33 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-07 00:06:33 +0200 |
| commit | dfdabdb97bdd776da4add3cd4f19cf5793160abf (patch) | |
| tree | 21cc0e62409c2e4f2595bb44d7758fbe6e28f60c /src | |
| parent | d1572327d21fe5f512e2bf21d2db79eb2b706697 (diff) | |
Core/Spells: Fixed initializing spell power costs (#24579)
Closes #24315
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 85388dc5821..59e32b0789e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2903,7 +2903,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered LoadScripts(); // Fill cost data (do not use power for item casts) - if (m_CastItem) + if (!m_CastItem) m_powerCost = m_spellInfo->CalcPowerCost(m_caster, m_spellSchoolMask, this); // Set combo point requirement |
