diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-03-06 17:44:10 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2020-03-06 17:44:10 +0100 |
commit | e10313b380c84dafde462bdb116827f2b8be1851 (patch) | |
tree | 8546839b373ad879606df4c84f48944d2ed9bf06 /src | |
parent | 94147f24bf24db6a1741208a734facedd7f9c1f8 (diff) |
Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any non-map-default light can now be overriden!
Closes #24250
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 6 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 6 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 1 | ||||
-rw-r--r-- | src/server/game/Maps/Map.cpp | 32 | ||||
-rw-r--r-- | src/server/game/Maps/Map.h | 12 | ||||
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 11 | ||||
-rw-r--r-- | src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp | 12 |
7 files changed, 52 insertions, 28 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index a337cc6397b..94cbd2b65f7 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2312,9 +2312,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (WorldObject* obj = GetBaseObject()) { - obj->GetMap()->SetZoneOverrideLight(e.action.overrideLight.zoneId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds); - TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_OVERRIDE_LIGHT: %s sets zone override light (zoneId: %u, overrideLightId: %u, transitionMilliseconds: %u)", - obj->GetGUID().ToString().c_str(), e.action.overrideLight.zoneId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds); + obj->GetMap()->SetZoneOverrideLight(e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds); + TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_OVERRIDE_LIGHT: %s sets zone override light (zoneId: %u, areaLightId: %u, overrideLightId: %u, transitionMilliseconds: %u)", + obj->GetGUID().ToString().c_str(), e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds); } break; } diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 7412252b7ad..443f77bf834 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1542,6 +1542,12 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) return false; } + if (!sLightStore.LookupEntry(e.action.overrideLight.areaLightId)) + { + TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent areaLightId %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.overrideLight.areaLightId); + return false; + } + if (e.action.overrideLight.overrideLightId && !sLightStore.LookupEntry(e.action.overrideLight.overrideLightId)) { TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent overrideLightId %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.overrideLight.overrideLightId); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index caa523bf335..a136956e44a 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1158,6 +1158,7 @@ struct SmartAction struct { uint32 zoneId; + uint32 areaLightId; uint32 overrideLightId; uint32 transitionMilliseconds; } overrideLight; diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 514e6bad159..2b2ba2e7f4a 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -66,7 +66,7 @@ GridState* si_GridStates[MAX_GRID_STATE]; ZoneDynamicInfo::ZoneDynamicInfo() : MusicId(0), DefaultWeather(nullptr), WeatherId(WEATHER_STATE_FINE), - Intensity(0.0f), OverrideLightId(0), TransitionMilliseconds(0) { } + Intensity(0.0f) { } Map::~Map() { @@ -270,7 +270,7 @@ m_unloadTimer(0), m_VisibleDistance(DEFAULT_VISIBILITY_DISTANCE), m_VisibilityNotifyPeriod(DEFAULT_VISIBILITY_NOTIFY_PERIOD), m_activeNonPlayersIter(m_activeNonPlayers.end()), _transportsUpdateIter(_transports.end()), i_gridExpiry(expiry), -i_scriptLock(false), _respawnCheckTimer(0), _defaultLight(GetDefaultMapLight(id)) +i_scriptLock(false), _respawnCheckTimer(0) { m_parentMap = (_parent ? _parent : this); for (unsigned int idx=0; idx < MAX_NUMBER_OF_GRIDS; ++idx) @@ -4565,12 +4565,12 @@ void Map::SendZoneDynamicInfo(uint32 zoneId, Player* player) const SendZoneWeather(itr->second, player); - if (uint32 overrideLightId = itr->second.OverrideLightId) + for (ZoneDynamicInfo::LightOverride const& lightOverride : itr->second.LightOverrides) { WorldPackets::Misc::OverrideLight overrideLight; - overrideLight.AreaLightID = _defaultLight; - overrideLight.OverrideLightID = overrideLightId; - overrideLight.TransitionMilliseconds = itr->second.TransitionMilliseconds; + overrideLight.AreaLightID = lightOverride.AreaLightId; + overrideLight.OverrideLightID = lightOverride.OverrideLightId; + overrideLight.TransitionMilliseconds = lightOverride.TransitionMilliseconds; player->SendDirectMessage(overrideLight.Write()); } } @@ -4652,17 +4652,29 @@ void Map::SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity) } } -void Map::SetZoneOverrideLight(uint32 zoneId, uint32 overrideLightId, uint32 transitionMilliseconds) +void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds) { ZoneDynamicInfo& info = _zoneDynamicInfo[zoneId]; - info.OverrideLightId = overrideLightId; - info.TransitionMilliseconds = transitionMilliseconds; + // client can support only one override for each light (zone independent) + info.LightOverrides.erase(std::remove_if(info.LightOverrides.begin(), info.LightOverrides.end(), [areaLightId](ZoneDynamicInfo::LightOverride const& lightOverride) + { + return lightOverride.AreaLightId == areaLightId; + }), info.LightOverrides.end()); + + // set new override (if any) + if (overrideLightId) + { + ZoneDynamicInfo::LightOverride& lightOverride = info.LightOverrides.emplace_back(); + lightOverride.AreaLightId = areaLightId; + lightOverride.OverrideLightId = overrideLightId; + lightOverride.TransitionMilliseconds = transitionMilliseconds; + } Map::PlayerList const& players = GetPlayers(); if (!players.isEmpty()) { WorldPackets::Misc::OverrideLight overrideLight; - overrideLight.AreaLightID = _defaultLight; + overrideLight.AreaLightID = areaLightId; overrideLight.OverrideLightID = overrideLightId; overrideLight.TransitionMilliseconds = transitionMilliseconds; overrideLight.Write(); diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 2bfee2d8ca0..74f89e96c2b 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -269,8 +269,13 @@ struct ZoneDynamicInfo WeatherState WeatherId; float Intensity; - uint32 OverrideLightId; - uint32 TransitionMilliseconds; + struct LightOverride + { + uint32 AreaLightId; + uint32 OverrideLightId; + uint32 TransitionMilliseconds; + }; + std::vector<LightOverride> LightOverrides; }; #pragma pack(pop) @@ -609,7 +614,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType> void SetZoneMusic(uint32 zoneId, uint32 musicId); Weather* GetOrGenerateZoneDefaultWeather(uint32 zoneId); void SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity); - void SetZoneOverrideLight(uint32 zoneId, uint32 overrideLightId, uint32 transitionMilliseconds); + void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds); void UpdateAreaDependentAuras(); @@ -869,7 +874,6 @@ class TC_GAME_API Map : public GridRefManager<NGridType> ZoneDynamicInfoMap _zoneDynamicInfo; IntervalTimer _weatherUpdateTimer; - uint32 _defaultLight; template<HighGuid high> inline ObjectGuidGeneratorBase& GetGuidSequenceGenerator() diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 5818ddd2621..2a245d08df3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -344,6 +344,7 @@ enum EncounterActions enum MiscData { + LIGHT_DEFAULT = 2488, LIGHT_SNOWSTORM = 2490, LIGHT_SOULSTORM = 2508, LIGHT_FOG = 2509, @@ -542,7 +543,7 @@ class boss_the_lich_king : public CreatureScript Cell::VisitGridObjects(me, worker, 333.0f); // Reset any light override - me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, 0, 5000); + me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5000); if (!ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING))) me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING_LK, TirionSpawn, TEMPSUMMON_MANUAL_DESPAWN); @@ -557,7 +558,7 @@ class boss_the_lich_king : public CreatureScript me->GetMotionMaster()->MoveFall(); if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f)) frostmourne->DespawnOrUnsummon(); - me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_FOG, 5000); + me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_FOG, 5000); me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_FOG, 0.0f); if (Is25ManRaid()) @@ -630,7 +631,7 @@ class boss_the_lich_king : public CreatureScript me->GetMap()->SetZoneMusic(AREA_ICECROWN_CITADEL, MUSIC_FINAL); break; case ACTION_RESTORE_LIGHT: - me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, 0, 5000); + me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5000); break; case ACTION_BREAK_FROSTMOURNE: me->CastSpell(nullptr, SPELL_SUMMON_BROKEN_FROSTMOURNE, TRIGGERED_IGNORE_CAST_IN_PROGRESS); @@ -768,7 +769,7 @@ class boss_the_lich_king : public CreatureScript { summon->CastSpell(nullptr, SPELL_BROKEN_FROSTMOURNE, true); - me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_SOULSTORM, 10000); + me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SOULSTORM, 10000); me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_BLACKSNOW, 0.5f); events.ScheduleEvent(EVENT_OUTRO_SOUL_BARRAGE, 5s, 0, PHASE_OUTRO); @@ -823,7 +824,7 @@ class boss_the_lich_king : public CreatureScript { if (spell->Id == REMORSELESS_WINTER_1 || spell->Id == REMORSELESS_WINTER_2) { - me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_SNOWSTORM, 5000); + me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SNOWSTORM, 5000); me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_LIGHT_SNOW, 0.5f); summons.DespawnEntry(NPC_SHADOW_TRAP); } diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 550cfa8eb3d..a30fd10916d 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -305,7 +305,7 @@ enum AreaIds enum MiscData { // Lights - LIGHT_GET_DEFAULT_FOR_MAP = 0, + LIGHT_DEFAULT = 1773, LIGHT_OBSCURE_SPACE = 1822, LIGHT_CHANGE_DIMENSIONS = 1823, LIGHT_ARCANE_RUNES = 1824, @@ -583,7 +583,7 @@ public: instance->SetBossState(DATA_MALYGOS_EVENT, FAIL); instance->SetBossState(DATA_MALYGOS_EVENT, NOT_STARTED); - me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_GET_DEFAULT_FOR_MAP, 1*IN_MILLISECONDS); + me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, 0, 1*IN_MILLISECONDS); if (!summons.empty()) { @@ -701,7 +701,7 @@ public: me->SetDisableGravity(true); if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ALEXSTRASZA_BUNNY_GUID))) me->SetFacingToObject(alexstraszaBunny); - me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_ARCANE_RUNES, 5 * IN_MILLISECONDS); + me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_ARCANE_RUNES, 5 * IN_MILLISECONDS); events.ScheduleEvent(EVENT_FLY_OUT_OF_PLATFORM, 18 * IN_MILLISECONDS, 0, PHASE_TWO); break; case POINT_SURGE_OF_POWER_P_TWO: @@ -713,7 +713,7 @@ public: } break; case POINT_DESTROY_PLATFORM_P_TWO: - me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_OBSCURE_SPACE, 1 * IN_MILLISECONDS); + me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_SPACE, 1 * IN_MILLISECONDS); DoCast(me, SPELL_DESTROY_PLATFORM_CHANNEL); events.ScheduleEvent(EVENT_MOVE_TO_P_THREE_POINT, 11*IN_MILLISECONDS, 0, PHASE_TWO); break; @@ -909,7 +909,7 @@ public: } break; case EVENT_LIGHT_DIMENSION_CHANGE: - me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_CHANGE_DIMENSIONS, 2 * IN_MILLISECONDS); + me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_CHANGE_DIMENSIONS, 2 * IN_MILLISECONDS); break; case EVENT_DELAY_MOVE_TO_DESTROY_P: me->GetMotionMaster()->MovePoint(POINT_DESTROY_PLATFORM_P_TWO, MalygosPositions[0]); @@ -919,7 +919,7 @@ public: me->GetMotionMaster()->MovePoint(POINT_IDLE_P_THREE, MalygosPositions[4]); break; case EVENT_START_P_THREE: - me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_OBSCURE_ARCANE_RUNES, 1 * IN_MILLISECONDS); + me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_ARCANE_RUNES, 1 * IN_MILLISECONDS); DoCast(me, SPELL_CLEAR_ALL_DEBUFFS); DoCast(me, SPELL_IMMUNE_CURSES); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); |