diff options
author | megamage <none@none> | 2009-06-01 21:50:12 -0500 |
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committer | megamage <none@none> | 2009-06-01 21:50:12 -0500 |
commit | e1058deaedfdf85bab5b3c347f59696a460d8d4e (patch) | |
tree | d5a17ade26961cf97b78d1edfd63d14b4f6c8bbb /src | |
parent | 4e31ec051d9d55327a617aba6d8841d2f1e4b8d1 (diff) |
[7933] Call goober GO event script not only at open spell cast, also really call camera GO event scripts. Author: NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/GameObject.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 01383ade0b3..7c328e81145 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1024,6 +1024,9 @@ void GameObject::Use(Unit* user) // possible quest objective for active quests player->CastedCreatureOrGO(info->id, GetGUID(), 0); + + if (info->goober.eventId) + sWorld.ScriptsStart(sEventScripts, info->goober.eventId, player, this); } // cast this spell later if provided @@ -1045,6 +1048,9 @@ void GameObject::Use(Unit* user) if (info->camera.cinematicId) player->SendCinematicStart(info->camera.cinematicId); + if (info->camera.eventID) + sWorld.ScriptsStart(sEventScripts, info->camera.eventID, player, this); + return; } //fishing bobber |