diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-08-20 13:07:50 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-12 16:26:34 +0100 |
| commit | e201647ef599514bf1743df750c542eae02d6217 (patch) | |
| tree | 669921d1a4da68edd803896807fb9ec4ed283555 /src | |
| parent | 346e4824beee7e23c5e93d94c72f38ec1cd06dbc (diff) | |
Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation when ground targeting.
(cherry picked from commit 78a44dd81edbfe87631b77c989c3e68f984ba22d)
# Conflicts:
# src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index a73155985f2..53c2960a229 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -884,7 +884,7 @@ void Spell::EffectJumpDest(SpellEffIndex /*effIndex*/) float speedXY, speedZ; CalculateJumpSpeeds(effectInfo, m_caster->GetExactDist2d(destTarget), speedXY, speedZ); - m_caster->GetMotionMaster()->MoveJump(*destTarget, speedXY, speedZ, EVENT_JUMP, true, effectInfo->TriggerSpell); + m_caster->GetMotionMaster()->MoveJump(*destTarget, speedXY, speedZ, EVENT_JUMP, !m_targets.GetObjectTargetGUID().IsEmpty(), effectInfo->TriggerSpell); } void Spell::CalculateJumpSpeeds(SpellEffectInfo const* effInfo, float dist, float& speedXY, float& speedZ) |
