diff options
author | kandera <kanderadev@gmail.com> | 2013-04-03 18:08:25 -0400 |
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committer | kandera <kanderadev@gmail.com> | 2013-04-03 18:08:25 -0400 |
commit | e2444c04e2561a9bca6a1b2e71c011d0719dba75 (patch) | |
tree | 53eb7b74c606abffc39494f5051c9c6ebec26c6c /src | |
parent | e277f0401b1eb43e08d7bd07f06d1252478ecfc8 (diff) |
Core/Spells/Auras: fix the way we handle spells that use SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE and SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE Closes #7622
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 5 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 71c74db7ba2..80751fe9c86 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5796,7 +5796,7 @@ void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick(Unit* target, Unit* { if (Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster() ? caster : target) { - int32 basepoints0 = GetAmount(); + int32 basepoints0 = triggeredSpellInfo->Effects[EFFECT_0].CalcValue(triggerCaster) <= 1 ? triggeredSpellInfo->Effects[EFFECT_0].CalcValue(triggerCaster) : GetAmount(); triggerCaster->CastCustomSpell(target, triggerSpellId, &basepoints0, 0, 0, true, 0, this); sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id); } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 2b48afcd20d..38a87f173f6 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -939,9 +939,8 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex) if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE) { // maybe need to set value only when basepoints == 0? - values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); - values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); - values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); + if (m_spellInfo->Effects[effIndex].BasePoints == 0) + values.AddSpellMod((SpellValueMod)effIndex, damage); } // Remove spell cooldown (not category) if spell triggering spell with cooldown and same category |