diff options
author | Nay <dnpd.dd@gmail.com> | 2011-12-22 22:21:48 +0000 |
---|---|---|
committer | Nay <dnpd.dd@gmail.com> | 2011-12-22 22:21:48 +0000 |
commit | e2704d6abdb1e4fb4657a6ffca980e45727b4e89 (patch) | |
tree | 5dddaa1a5c07e88c7c472644b4396e49985d4080 /src | |
parent | bdf64e8f96885026be5ba08332f1b3b0236c2902 (diff) |
Core/Loot: Enable and fix SMSG_LOOT_START_ROLL
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Groups/Group.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Server/Protocol/Opcodes.h | 2 |
3 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 11175b13114..459cbc73623 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -627,18 +627,19 @@ void Group::Disband(bool hideDestroy /* = false */) /*** LOOT SYSTEM ***/ /*********************************************************/ -void Group::SendLootStartRoll(uint32 CountDown, uint32 mapid, const Roll &r) +void Group::SendLootStartRoll(uint32 countDown, uint32 mapid, const Roll &r) { WorldPacket data(SMSG_LOOT_START_ROLL, (8+4+4+4+4+4+4+1)); data << uint64(r.itemGUID); // guid of rolled item data << uint32(mapid); // 3.3.3 mapid - data << uint32(r.totalPlayersRolling); // maybe the number of players rolling for it??? + data << uint32(r.itemSlot); // slot data << uint32(r.itemid); // the itemEntryId for the item that shall be rolled for data << uint32(r.itemRandomSuffix); // randomSuffix data << uint32(r.itemRandomPropId); // item random property ID data << uint32(r.itemCount); // items in stack - data << uint32(CountDown); // the countdown time to choose "need" or "greed" + data << uint32(countDown); // the countdown time to choose "need" or "greed" data << uint8(r.rollVoteMask); // roll type mask + data << uint8(r.totalPlayersRolling); // maybe the number of players rolling for it??? for (Roll::PlayerVote::const_iterator itr=r.playerVote.begin(); itr != r.playerVote.end(); ++itr) { diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index d5f267bf293..5b9eac05220 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -735,7 +735,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_LOOT_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll ); - //DEFINE_OPCODE_HANDLER(SMSG_LOOT_START_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_LOOT_START_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_LOOT_MASTER_GIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode ); //DEFINE_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index d986eae76d6..16983ee89fe 100755 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -808,7 +808,7 @@ enum Opcodes SMSG_LOOT_ROLL = 0x00, SMSG_LOOT_ROLL_WON = 0x00, SMSG_LOOT_SLOT_CHANGED = 0x00, - SMSG_LOOT_START_ROLL = 0x00, + SMSG_LOOT_START_ROLL = 0xC8C2, SMSG_MAIL_LIST_RESULT = 0x00, SMSG_MEETINGSTONE_COMPLETE = 0x00, SMSG_MEETINGSTONE_IN_PROGRESS = 0x00, |