diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-10-19 14:08:03 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-10-19 14:08:03 +0200 |
| commit | e2c2bce90f1713136c2a256e423e5d136dab2389 (patch) | |
| tree | fc7f785f0efe1cc6cdab661ec122ed3846641208 /src | |
| parent | 457c93bc4b6e5015852a6b7f5d05262b2efbd24a (diff) | |
Core/Misc: Remove dead code
Remove a double check on result of same function, with the 2nd being always true.
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9b74797e703..0935a2e8a72 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23051,11 +23051,7 @@ bool Player::IsVisibleGloballyFor(Player const* u) const return GetSession()->GetSecurity() <= u->GetSession()->GetSecurity(); // non faction visibility non-breakable for non-GMs - if (!IsVisible()) - return false; - - // non-gm stealth/invisibility not hide from global player lists - return true; + return false; } template<class T> |
