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authortreeston <treeston.mmoc@gmail.com>2016-01-13 15:33:17 +0100
committerShauren <shauren.trinity@gmail.com>2016-03-22 22:56:43 +0100
commite2f2c70ba4ee0205dbe7f6ebb81e79dd0872d9e8 (patch)
tree462105f4bd862b5b2d0a761aa6c5912151bda68a /src
parent78885769cbc52940993064b34f347e50c018dd52 (diff)
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
(cherry picked from commit 5b8b8c653039ec2add0b3a66468abb85e6f35054)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.cpp2
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.h2
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.cpp6
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.h6
-rw-r--r--src/server/game/AI/CoreAI/PetAI.h2
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.cpp2
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.h2
-rw-r--r--src/server/game/AI/CreatureAI.cpp108
-rw-r--r--src/server/game/AI/CreatureAI.h25
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp60
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h15
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.h2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h2
-rw-r--r--src/server/game/Accounts/RBAC.h1
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp13
-rw-r--r--src/server/game/Entities/Creature/Creature.h1
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Instances/InstanceScript.cpp31
-rw-r--r--src/server/game/Instances/InstanceScript.h39
-rw-r--r--src/server/game/Maps/AreaBoundary.cpp124
-rw-r--r--src/server/game/Maps/AreaBoundary.h152
-rw-r--r--src/server/game/Miscellaneous/Language.h3
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp6
-rw-r--r--src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp4
-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp4
-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp26
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp13
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp6
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp10
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp7
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp11
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp28
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp11
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp17
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp10
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp6
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp11
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp8
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp7
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp8
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp73
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp102
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp68
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h3
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp12
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp6
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp24
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp14
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp6
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp4
-rw-r--r--src/server/scripts/Pet/pet_mage.cpp4
-rw-r--r--src/server/scripts/Pet/pet_priest.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp4
133 files changed, 989 insertions, 552 deletions
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp
index 176dd41fdae..c7d618a9918 100644
--- a/src/server/game/AI/CoreAI/GuardAI.cpp
+++ b/src/server/game/AI/CoreAI/GuardAI.cpp
@@ -43,7 +43,7 @@ bool GuardAI::CanSeeAlways(WorldObject const* obj)
return false;
}
-void GuardAI::EnterEvadeMode()
+void GuardAI::EnterEvadeMode(EvadeReason /*why*/)
{
if (!me->IsAlive())
{
diff --git a/src/server/game/AI/CoreAI/GuardAI.h b/src/server/game/AI/CoreAI/GuardAI.h
index 01d54e47b9a..63f2750a5d4 100644
--- a/src/server/game/AI/CoreAI/GuardAI.h
+++ b/src/server/game/AI/CoreAI/GuardAI.h
@@ -31,7 +31,7 @@ class GuardAI : public ScriptedAI
static int Permissible(Creature const* creature);
bool CanSeeAlways(WorldObject const* obj) override;
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason /*why*/) override;
void JustDied(Unit* killer) override;
};
#endif
diff --git a/src/server/game/AI/CoreAI/PassiveAI.cpp b/src/server/game/AI/CoreAI/PassiveAI.cpp
index 1a6af99b11d..f283afe77a8 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.cpp
+++ b/src/server/game/AI/CoreAI/PassiveAI.cpp
@@ -26,7 +26,7 @@ NullCreatureAI::NullCreatureAI(Creature* c) : CreatureAI(c) { me->SetReactState(
void PassiveAI::UpdateAI(uint32)
{
if (me->IsInCombat() && me->getAttackers().empty())
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
}
void PossessedAI::AttackStart(Unit* target)
@@ -64,11 +64,11 @@ void CritterAI::DamageTaken(Unit* /*done_by*/, uint32&)
me->SetControlled(true, UNIT_STATE_FLEEING);
}
-void CritterAI::EnterEvadeMode()
+void CritterAI::EnterEvadeMode(EvadeReason why)
{
if (me->HasUnitState(UNIT_STATE_FLEEING))
me->SetControlled(false, UNIT_STATE_FLEEING);
- CreatureAI::EnterEvadeMode();
+ CreatureAI::EnterEvadeMode(why);
}
void TriggerAI::IsSummonedBy(Unit* summoner)
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h
index 28a73cff5de..bd72cd7fbe7 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.h
+++ b/src/server/game/AI/CoreAI/PassiveAI.h
@@ -41,7 +41,7 @@ class PossessedAI : public CreatureAI
void MoveInLineOfSight(Unit*) override { }
void AttackStart(Unit* target) override;
void UpdateAI(uint32) override;
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
void JustDied(Unit*) override;
void KilledUnit(Unit* victim) override;
@@ -57,7 +57,7 @@ class NullCreatureAI : public CreatureAI
void MoveInLineOfSight(Unit*) override { }
void AttackStart(Unit*) override { }
void UpdateAI(uint32) override { }
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
void OnCharmed(bool /*apply*/) override { }
static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; }
@@ -69,7 +69,7 @@ class CritterAI : public PassiveAI
explicit CritterAI(Creature* c) : PassiveAI(c) { }
void DamageTaken(Unit* done_by, uint32& /*damage*/) override;
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason why) override;
};
class TriggerAI : public NullCreatureAI
diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h
index 9f220e64bfb..9c33baa9a9f 100644
--- a/src/server/game/AI/CoreAI/PetAI.h
+++ b/src/server/game/AI/CoreAI/PetAI.h
@@ -47,7 +47,7 @@ class PetAI : public CreatureAI
//
void MoveInLineOfSight(Unit* /*who*/) override { } // CreatureAI interferes with returning pets
void MoveInLineOfSight_Safe(Unit* /*who*/) { } // CreatureAI interferes with returning pets
- void EnterEvadeMode() override { } // For fleeing, pets don't use this type of Evade mechanic
+ void EnterEvadeMode(EvadeReason /*why*/) override { } // For fleeing, pets don't use this type of Evade mechanic
private:
bool _isVisible(Unit*) const;
diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp
index 3c34ea88e39..48459ce0cd1 100644
--- a/src/server/game/AI/CoreAI/TotemAI.cpp
+++ b/src/server/game/AI/CoreAI/TotemAI.cpp
@@ -40,7 +40,7 @@ TotemAI::TotemAI(Creature* c) : CreatureAI(c), i_victimGuid()
void TotemAI::MoveInLineOfSight(Unit* /*who*/) { }
-void TotemAI::EnterEvadeMode()
+void TotemAI::EnterEvadeMode(EvadeReason /*why*/)
{
me->CombatStop(true);
}
diff --git a/src/server/game/AI/CoreAI/TotemAI.h b/src/server/game/AI/CoreAI/TotemAI.h
index fdde303c7b2..e1d1618037f 100644
--- a/src/server/game/AI/CoreAI/TotemAI.h
+++ b/src/server/game/AI/CoreAI/TotemAI.h
@@ -33,7 +33,7 @@ class TotemAI : public CreatureAI
void MoveInLineOfSight(Unit* who) override;
void AttackStart(Unit* victim) override;
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason /*why*/) override;
void UpdateAI(uint32 diff) override;
static int Permissible(Creature const* creature);
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index e94f5a037a3..8ef8940e89f 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -26,6 +26,7 @@
#include "MapReference.h"
#include "Player.h"
#include "CreatureTextMgr.h"
+#include "Language.h"
//Disable CreatureAI when charmed
void CreatureAI::OnCharmed(bool /*apply*/)
@@ -164,9 +165,9 @@ void CreatureAI::TriggerAlert(Unit const* who) const
me->GetMotionMaster()->MoveDistract(5 * IN_MILLISECONDS);
}
-void CreatureAI::EnterEvadeMode()
+void CreatureAI::EnterEvadeMode(EvadeReason why)
{
- if (!_EnterEvadeMode())
+ if (!_EnterEvadeMode(why))
return;
TC_LOG_DEBUG("entities.unit", "Creature %u enters evade mode.", me->GetEntry());
@@ -241,14 +242,14 @@ bool CreatureAI::UpdateVictim()
}
else if (me->getThreatManager().isThreatListEmpty())
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
return false;
}
return true;
}
-bool CreatureAI::_EnterEvadeMode()
+bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
{
if (!me->IsAlive())
return false;
@@ -271,6 +272,105 @@ bool CreatureAI::_EnterEvadeMode()
return true;
}
+#define BOUNDARY_VISUALIZE_CREATURE 15425
+#define BOUNDARY_VISUALIZE_CREATURE_SCALE 0.25f
+#define BOUNDARY_VISUALIZE_STEP_SIZE 1
+#define BOUNDARY_VISUALIZE_FAILSAFE_LIMIT 750
+#define BOUNDARY_VISUALIZE_SPAWN_HEIGHT 5
+int32 CreatureAI::VisualizeBoundary(uint32 duration, Unit* owner, bool fill) const
+{
+ typedef std::pair<int32, int32> coordinate;
+
+ if (!owner)
+ return -1;
+
+ if (!_boundary || _boundary->empty())
+ return LANG_CREATURE_MOVEMENT_NOT_BOUNDED;
+
+ std::queue<coordinate> Q;
+ std::unordered_set<coordinate> alreadyChecked;
+ std::unordered_set<coordinate> outOfBounds;
+
+ Position startPosition = owner->GetPosition();
+ if (!CheckBoundary(&startPosition)) // fall back to creature position
+ {
+ startPosition = me->GetPosition();
+ if (!CheckBoundary(&startPosition))
+ {
+ startPosition = me->GetHomePosition();
+ if (!CheckBoundary(&startPosition)) // fall back to creature home position
+ return LANG_CREATURE_NO_INTERIOR_POINT_FOUND;
+ }
+ }
+ float spawnZ = startPosition.GetPositionZ() + BOUNDARY_VISUALIZE_SPAWN_HEIGHT;
+
+ bool boundsWarning = false;
+ Q.push({ 0,0 });
+ while (!Q.empty())
+ {
+ coordinate front = Q.front();
+ bool hasOutOfBoundsNeighbor = false;
+ for (coordinate off : std::initializer_list<coordinate>{{1,0}, {0,1}, {-1,0}, {0,-1}})
+ {
+ coordinate next(front.first + off.first, front.second + off.second);
+ if (next.first > BOUNDARY_VISUALIZE_FAILSAFE_LIMIT || next.first < -BOUNDARY_VISUALIZE_FAILSAFE_LIMIT || next.second > BOUNDARY_VISUALIZE_FAILSAFE_LIMIT || next.second < -BOUNDARY_VISUALIZE_FAILSAFE_LIMIT)
+ {
+ boundsWarning = true;
+ continue;
+ }
+ if (alreadyChecked.find(next) == alreadyChecked.end()) // never check a coordinate twice
+ {
+ Position nextPos(startPosition.GetPositionX() + next.first*BOUNDARY_VISUALIZE_STEP_SIZE, startPosition.GetPositionY() + next.second*BOUNDARY_VISUALIZE_STEP_SIZE, startPosition.GetPositionZ());
+ if (CheckBoundary(&nextPos))
+ Q.push(next);
+ else
+ {
+ outOfBounds.insert(next);
+ hasOutOfBoundsNeighbor = true;
+ }
+ alreadyChecked.insert(next);
+ }
+ else
+ if (outOfBounds.find(next) != outOfBounds.end())
+ hasOutOfBoundsNeighbor = true;
+ }
+ if (fill || hasOutOfBoundsNeighbor)
+ if (TempSummon* point = owner->SummonCreature(BOUNDARY_VISUALIZE_CREATURE, Position(startPosition.GetPositionX() + front.first*BOUNDARY_VISUALIZE_STEP_SIZE, startPosition.GetPositionY() + front.second*BOUNDARY_VISUALIZE_STEP_SIZE, spawnZ), TEMPSUMMON_TIMED_DESPAWN, duration * IN_MILLISECONDS))
+ {
+ point->SetObjectScale(BOUNDARY_VISUALIZE_CREATURE_SCALE);
+ point->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_STUNNED | UNIT_FLAG_IMMUNE_TO_NPC);
+ if (!hasOutOfBoundsNeighbor)
+ point->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ }
+ Q.pop();
+ }
+ return boundsWarning ? LANG_CREATURE_MOVEMENT_MAYBE_UNBOUNDED : 0;
+}
+
+bool CreatureAI::CheckBoundary(Position* who) const
+{
+ if (!who)
+ who = me;
+
+ if (_boundary)
+ for (CreatureBoundary::const_iterator it = _boundary->begin(); it != _boundary->end(); ++it)
+ if (!(*it)->IsWithinBoundary(who))
+ return false;
+
+ return true;
+}
+
+bool CreatureAI::CheckInRoom()
+{
+ if (CheckBoundary())
+ return true;
+ else
+ {
+ EnterEvadeMode(EVADE_REASON_BOUNDARY);
+ return false;
+ }
+}
+
Creature* CreatureAI::DoSummon(uint32 entry, const Position& pos, uint32 despawnTime, TempSummonType summonType)
{
return me->SummonCreature(entry, pos, summonType, despawnTime);
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 0a2cce723dc..3b7c489e018 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -21,6 +21,7 @@
#include "Creature.h"
#include "UnitAI.h"
+#include "AreaBoundary.h"
#include "Common.h"
class WorldObject;
@@ -63,6 +64,7 @@ enum SCEquip
EQUIP_UNEQUIP = 0
};
+typedef std::set<AreaBoundary const*> CreatureBoundary;
class CreatureAI : public UnitAI
{
protected:
@@ -77,10 +79,20 @@ class CreatureAI : public UnitAI
Creature* DoSummon(uint32 entry, WorldObject* obj, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
Creature* DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
+ bool CheckBoundary(Position* who = nullptr) const;
+ void SetBoundary(CreatureBoundary const* boundary) { _boundary = boundary; CheckInRoom(); }
public:
+ enum EvadeReason
+ {
+ EVADE_REASON_NO_HOSTILES, // the creature's threat list is empty
+ EVADE_REASON_BOUNDARY, // the creature has moved outside its evade boundary
+ EVADE_REASON_SEQUENCE_BREAK, // this is a boss and the pre-requisite encounters for engaging it are not defeated yet
+ EVADE_REASON_OTHER
+ };
+
void Talk(uint8 id, WorldObject const* whisperTarget = nullptr);
- explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) { }
+ explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), _boundary(nullptr), m_MoveInLineOfSight_locked(false) { }
virtual ~CreatureAI() { }
@@ -96,7 +108,7 @@ class CreatureAI : public UnitAI
virtual bool CanRespawn() { return true; }
// Called for reaction at stopping attack at no attackers or targets
- virtual void EnterEvadeMode();
+ virtual void EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER);
// Called for reaction at enter to combat if not in combat yet (enemy can be NULL)
virtual void EnterCombat(Unit* /*victim*/) { }
@@ -174,10 +186,17 @@ class CreatureAI : public UnitAI
virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; }
+ // intended for encounter design/debugging. do not use for other purposes. expensive.
+ int32 VisualizeBoundary(uint32 duration, Unit* owner=nullptr, bool fill=false) const;
+ virtual bool CheckInRoom();
+ CreatureBoundary const* GetBoundary() const { return _boundary; }
+
protected:
virtual void MoveInLineOfSight(Unit* /*who*/);
- bool _EnterEvadeMode();
+ bool _EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER);
+
+ CreatureBoundary const* _boundary;
private:
bool m_MoveInLineOfSight_locked;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index c2ddd1e9e8e..0e6836ca538 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -23,6 +23,7 @@
#include "Cell.h"
#include "CellImpl.h"
#include "ObjectMgr.h"
+#include "AreaBoundary.h"
// Spell summary for ScriptedAI::SelectSpell
struct TSpellSummary
@@ -98,7 +99,6 @@ bool SummonList::HasEntry(uint32 entry) const
ScriptedAI::ScriptedAI(Creature* creature) : CreatureAI(creature),
IsFleeing(false),
- _evadeCheckCooldown(2500),
_isCombatMovementAllowed(true)
{
_isHeroic = me->GetMap()->IsHeroic();
@@ -394,7 +394,7 @@ enum NPCs
// Hacklike storage used for misc creatures that are expected to evade of outside of a certain area.
// It is assumed the information is found elswehere and can be handled by the core. So far no luck finding such information/way to extract it.
-bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
+/*bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
{
if (_evadeCheckCooldown <= diff)
_evadeCheckCooldown = 2500;
@@ -438,15 +438,16 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
EnterEvadeMode();
return true;
-}
+}*/
// BossAI - for instanced bosses
BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature),
instance(creature->GetInstanceScript()),
summons(creature),
- _boundary(instance ? instance->GetBossBoundary(bossId) : NULL),
_bossId(bossId)
{
+ if (instance)
+ SetBoundary(instance->GetBossBoundary(bossId));
scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
@@ -483,7 +484,7 @@ void BossAI::_EnterCombat()
// bosses do not respawn, check only on enter combat
if (!instance->CheckRequiredBosses(_bossId))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_SEQUENCE_BREAK);
return;
}
instance->SetBossState(_bossId, IN_PROGRESS);
@@ -507,55 +508,6 @@ void BossAI::TeleportCheaters()
target->NearTeleportTo(x, y, z, 0);
}
-bool BossAI::CheckBoundary(Unit* who)
-{
- if (!GetBoundary() || !who)
- return true;
-
- for (BossBoundaryMap::const_iterator itr = GetBoundary()->begin(); itr != GetBoundary()->end(); ++itr)
- {
- switch (itr->first)
- {
- case BOUNDARY_N:
- if (who->GetPositionX() > itr->second)
- return false;
- break;
- case BOUNDARY_S:
- if (who->GetPositionX() < itr->second)
- return false;
- break;
- case BOUNDARY_E:
- if (who->GetPositionY() < itr->second)
- return false;
- break;
- case BOUNDARY_W:
- if (who->GetPositionY() > itr->second)
- return false;
- break;
- case BOUNDARY_NW:
- if (who->GetPositionX() + who->GetPositionY() > itr->second)
- return false;
- break;
- case BOUNDARY_SE:
- if (who->GetPositionX() + who->GetPositionY() < itr->second)
- return false;
- break;
- case BOUNDARY_NE:
- if (who->GetPositionX() - who->GetPositionY() > itr->second)
- return false;
- break;
- case BOUNDARY_SW:
- if (who->GetPositionX() - who->GetPositionY() < itr->second)
- return false;
- break;
- default:
- break;
- }
- }
-
- return true;
-}
-
void BossAI::JustSummoned(Creature* summon)
{
summons.Summon(summon);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 87c1a63d4e4..d3e20e8b886 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -260,8 +260,6 @@ struct ScriptedAI : public CreatureAI
void SetCombatMovement(bool allowMovement);
bool IsCombatMovementAllowed() const { return _isCombatMovementAllowed; }
- bool EnterEvadeIfOutOfCombatArea(uint32 const diff);
-
// return true for heroic mode. i.e.
// - for dungeon in mode 10-heroic,
// - for raid in mode 10-Heroic
@@ -329,7 +327,6 @@ struct ScriptedAI : public CreatureAI
private:
Difficulty _difficulty;
- uint32 _evadeCheckCooldown;
bool _isCombatMovementAllowed;
bool _isHeroic;
};
@@ -341,7 +338,6 @@ class BossAI : public ScriptedAI
virtual ~BossAI() { }
InstanceScript* const instance;
- BossBoundaryMap const* GetBoundary() const { return _boundary; }
void JustSummoned(Creature* summon) override;
void SummonedCreatureDespawn(Creature* summon) override;
@@ -368,16 +364,6 @@ class BossAI : public ScriptedAI
void _JustReachedHome() { me->setActive(false); }
void _DespawnAtEvade();
- virtual bool CheckInRoom()
- {
- if (CheckBoundary(me))
- return true;
-
- EnterEvadeMode();
- return false;
- }
-
- bool CheckBoundary(Unit* who);
void TeleportCheaters();
EventMap events;
@@ -385,7 +371,6 @@ class BossAI : public ScriptedAI
TaskScheduler scheduler;
private:
- BossBoundaryMap const* const _boundary;
uint32 const _bossId;
};
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index cd2288364c1..6e8a2def3e3 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -184,7 +184,7 @@ void npc_escortAI::ReturnToLastPoint()
me->GetMotionMaster()->MovePoint(POINT_LAST_POINT, x, y, z);
}
-void npc_escortAI::EnterEvadeMode()
+void npc_escortAI::EnterEvadeMode(EvadeReason /*why*/)
{
me->RemoveAllAuras();
me->DeleteThreatList();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
index 3b7428e2b9e..673f3e671a0 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
@@ -66,7 +66,7 @@ struct npc_escortAI : public ScriptedAI
void ReturnToLastPoint();
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override;
void UpdateAI(uint32 diff) override; // the "internal" update, calls UpdateEscortAI()
virtual void UpdateEscortAI(uint32 diff); // used when it's needed to add code in update (abilities, scripted events, etc)
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 3fbd6b9a834..583e99b9d10 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -176,7 +176,7 @@ void FollowerAI::JustRespawned()
Reset();
}
-void FollowerAI::EnterEvadeMode()
+void FollowerAI::EnterEvadeMode(EvadeReason /*why*/)
{
me->RemoveAllAuras();
me->DeleteThreatList();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
index f3919ea63bc..d1c976b45c8 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
@@ -46,7 +46,7 @@ class FollowerAI : public ScriptedAI
void MoveInLineOfSight(Unit*) override;
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override;
void JustDied(Unit*) override;
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 001fd259996..2dec1d0fc4c 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -408,7 +408,7 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data)
MovepointReached(Data);
}
-void SmartAI::EnterEvadeMode()
+void SmartAI::EnterEvadeMode(EvadeReason /*why*/)
{
if (!me->IsAlive() || me->IsInEvadeMode())
return;
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 8454ea3b484..3abe1e5774c 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -79,7 +79,7 @@ class SmartAI : public CreatureAI
void EnterCombat(Unit* enemy) override;
// Called for reaction at stopping attack at no attackers or targets
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER) override;
// Called when the creature is killed
void JustDied(Unit* killer) override;
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index d355d4fdfd3..5dc0c0867ea 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -727,6 +727,7 @@ enum RBACPermissions
RBAC_PERM_COMMAND_TICKET_RESET_SUGGESTION = 833,
RBAC_PERM_COMMAND_GO_QUEST = 834,
RBAC_PERM_COMMAND_DEBUG_LOADCELLS = 835,
+ RBAC_PERM_COMMAND_DEBUG_BOUNDARY = 836,
// custom permissions 1000+
RBAC_PERM_MAX
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 594d2e81afe..47ef22b2df0 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -182,7 +182,7 @@ bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
Creature::Creature(bool isWorldObject): Unit(isWorldObject), MapObject(),
m_groupLootTimer(0), m_PlayerDamageReq(0),
_pickpocketLootRestore(0), m_corpseRemoveTime(0), m_respawnTime(0),
-m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_combatPulseTime(0), m_combatPulseDelay(0), m_reactState(REACT_AGGRESSIVE),
+m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_boundaryCheckTime(2500), m_combatPulseTime(0), m_combatPulseDelay(0), m_reactState(REACT_AGGRESSIVE),
m_defaultMovementType(IDLE_MOTION_TYPE), m_spawnId(UI64LIT(0)), m_equipmentId(0), m_originalEquipmentId(0), m_AlreadyCallAssistance(false),
m_AlreadySearchedAssistance(false), m_regenHealth(true), m_AI_locked(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),
m_originalEntry(0), m_homePosition(), m_transportHomePosition(), m_creatureInfo(NULL), m_creatureData(NULL), m_waypointID(0), m_path_id(0), m_formation(NULL)
@@ -586,6 +586,17 @@ void Creature::Update(uint32 diff)
LastCharmerGUID.Clear();
}
+ // periodic check to see if the creature has passed an evade boundary
+ if (IsAIEnabled && !IsInEvadeMode() && IsInCombat())
+ {
+ if (diff >= m_boundaryCheckTime)
+ {
+ AI()->CheckInRoom();
+ m_boundaryCheckTime = 2500;
+ } else
+ m_boundaryCheckTime -= diff;
+ }
+
// if periodic combat pulse is enabled and we are both in combat and in a dungeon, do this now
if (m_combatPulseDelay > 0 && IsInCombat() && GetMap()->IsDungeon())
{
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 8ae94e51451..ec9bf4aec59 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -731,6 +731,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
uint32 m_respawnDelay; // (secs) delay between corpse disappearance and respawning
uint32 m_corpseDelay; // (secs) delay between death and corpse disappearance
float m_respawnradius;
+ uint32 m_boundaryCheckTime; // (msecs) remaining time for next evade boundary check
uint32 m_combatPulseTime; // (msecs) remaining time for next zone-in-combat pulse
uint32 m_combatPulseDelay; // (secs) how often the creature puts the entire zone in combat (only works in dungeons)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 4632a32741d..9a2a955d74d 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10746,7 +10746,7 @@ void Unit::TauntFadeOut(Unit* taunter)
if (m_ThreatManager.isThreatListEmpty())
{
if (creature->IsAIEnabled)
- creature->AI()->EnterEvadeMode();
+ creature->AI()->EnterEvadeMode(CreatureAI::EVADE_REASON_NO_HOSTILES);
return;
}
@@ -10887,7 +10887,7 @@ Unit* Creature::SelectVictim()
}
// enter in evade mode in other case
- AI()->EnterEvadeMode();
+ AI()->EnterEvadeMode(CreatureAI::EVADE_REASON_NO_HOSTILES);
return NULL;
}
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 6700ca07646..2e3ae5e4875 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -96,6 +96,13 @@ void InstanceScript::SetHeaders(std::string const& dataHeaders)
headers.push_back(header);
}
+void InstanceScript::LoadBossBoundaries(const BossBoundaryData& data)
+{
+ for (BossBoundaryEntry entry : data)
+ if (entry.bossId < bosses.size())
+ bosses[entry.bossId].boundary.insert(entry.boundary);
+}
+
void InstanceScript::LoadMinionData(const MinionData* data)
{
while (data->entry)
@@ -113,7 +120,7 @@ void InstanceScript::LoadDoorData(const DoorData* data)
while (data->entry)
{
if (data->bossId < bosses.size())
- doors.insert(std::make_pair(data->entry, DoorInfo(&bosses[data->bossId], data->type, BoundaryType(data->boundary))));
+ doors.insert(std::make_pair(data->entry, DoorInfo(&bosses[data->bossId], data->type)));
++data;
}
@@ -236,28 +243,6 @@ void InstanceScript::AddDoor(GameObject* door, bool add)
if (add)
{
data.bossInfo->door[data.type].insert(door->GetGUID());
- switch (data.boundary)
- {
- default:
- case BOUNDARY_NONE:
- break;
- case BOUNDARY_N:
- case BOUNDARY_S:
- data.bossInfo->boundary[data.boundary] = door->GetPositionX();
- break;
- case BOUNDARY_E:
- case BOUNDARY_W:
- data.bossInfo->boundary[data.boundary] = door->GetPositionY();
- break;
- case BOUNDARY_NW:
- case BOUNDARY_SE:
- data.bossInfo->boundary[data.boundary] = door->GetPositionX() + door->GetPositionY();
- break;
- case BOUNDARY_NE:
- case BOUNDARY_SW:
- data.bossInfo->boundary[data.boundary] = door->GetPositionX() - door->GetPositionY();
- break;
- }
}
else
data.bossInfo->door[data.type].erase(door->GetGUID());
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 02c9bfa408e..e77c6c00883 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -19,9 +19,11 @@
#ifndef TRINITY_INSTANCE_DATA_H
#define TRINITY_INSTANCE_DATA_H
+#include <set>
#include "ZoneScript.h"
#include "World.h"
#include "ObjectMgr.h"
+#include "CreatureAI.h"
#include "Packets/WorldStatePackets.h"
#define OUT_SAVE_INST_DATA TC_LOG_DEBUG("scripts", "Saving Instance Data for Instance %s (Map %d, Instance Id %d)", instance->GetMapName(), instance->GetId(), instance->GetInstanceId())
@@ -69,32 +71,19 @@ enum DoorType
MAX_DOOR_TYPES
};
-enum BoundaryType
-{
- BOUNDARY_NONE = 0,
- BOUNDARY_N,
- BOUNDARY_S,
- BOUNDARY_E,
- BOUNDARY_W,
- BOUNDARY_NE,
- BOUNDARY_NW,
- BOUNDARY_SE,
- BOUNDARY_SW,
- BOUNDARY_MAX_X = BOUNDARY_N,
- BOUNDARY_MIN_X = BOUNDARY_S,
- BOUNDARY_MAX_Y = BOUNDARY_W,
- BOUNDARY_MIN_Y = BOUNDARY_E
-};
-
-typedef std::map<BoundaryType, float> BossBoundaryMap;
-
struct DoorData
{
uint32 entry, bossId;
DoorType type;
- uint32 boundary;
};
+struct BossBoundaryEntry
+{
+ uint32 const bossId;
+ AreaBoundary const* const boundary;
+};
+typedef std::list<BossBoundaryEntry> BossBoundaryData;
+
struct MinionData
{
uint32 entry, bossId;
@@ -112,16 +101,15 @@ struct BossInfo
EncounterState state;
GuidSet door[MAX_DOOR_TYPES];
GuidSet minion;
- BossBoundaryMap boundary;
+ CreatureBoundary boundary;
};
struct DoorInfo
{
- explicit DoorInfo(BossInfo* _bossInfo, DoorType _type, BoundaryType _boundary)
- : bossInfo(_bossInfo), type(_type), boundary(_boundary) { }
+ explicit DoorInfo(BossInfo* _bossInfo, DoorType _type)
+ : bossInfo(_bossInfo), type(_type) { }
BossInfo* bossInfo;
DoorType type;
- BoundaryType boundary;
};
struct MinionInfo
@@ -225,7 +213,7 @@ class InstanceScript : public ZoneScript
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
static std::string GetBossStateName(uint8 state);
- BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }
+ CreatureBoundary const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }
// Achievement criteria additional requirements check
// NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType
@@ -255,6 +243,7 @@ class InstanceScript : public ZoneScript
protected:
void SetHeaders(std::string const& dataHeaders);
void SetBossNumber(uint32 number) { bosses.resize(number); }
+ void LoadBossBoundaries(BossBoundaryData const& data);
void LoadDoorData(DoorData const* data);
void LoadMinionData(MinionData const* data);
void LoadObjectData(ObjectData const* creatureData, ObjectData const* gameObjectData);
diff --git a/src/server/game/Maps/AreaBoundary.cpp b/src/server/game/Maps/AreaBoundary.cpp
new file mode 100644
index 00000000000..837a9959041
--- /dev/null
+++ b/src/server/game/Maps/AreaBoundary.cpp
@@ -0,0 +1,124 @@
+/*
+ * Copyright (C) 2015-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AreaBoundary.h"
+#include "Unit.h"
+#include "TemporarySummon.h"
+
+// ---== RECTANGLE ==---
+RectangleBoundary::RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_RECTANGLE, isInverted), _minX(southX), _maxX(northX), _minY(eastY), _maxY(westY) { }
+bool RectangleBoundary::IsWithinBoundaryArea(const Position* pos) const
+{
+ if (!pos)
+ return false;
+
+ return !(
+ pos->GetPositionX() < _minX ||
+ pos->GetPositionX() > _maxX ||
+ pos->GetPositionY() < _minY ||
+ pos->GetPositionY() > _maxY
+ );
+}
+
+
+// ---== CIRCLE ==---
+CircleBoundary::CircleBoundary(Position const& center, double radius, bool isInverted) :
+ CircleBoundary(DoublePosition(center), radius, isInverted) { }
+CircleBoundary::CircleBoundary(DoublePosition const& center, double radius, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_CIRCLE, isInverted), _center(center), _radiusSq(radius*radius) { }
+CircleBoundary::CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted) :
+ CircleBoundary(DoublePosition(center), DoublePosition(pointOnCircle), isInverted) { }
+CircleBoundary::CircleBoundary(DoublePosition const& center, DoublePosition const& pointOnCircle, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_CIRCLE, isInverted), _center(center), _radiusSq(center.GetDoubleExactDist2dSq(pointOnCircle)) { }
+bool CircleBoundary::IsWithinBoundaryArea(const Position* pos) const
+{
+ if (!pos)
+ return false;
+
+ double offX = _center.GetDoublePositionX() - pos->GetPositionX();
+ double offY = _center.GetDoublePositionY() - pos->GetPositionY();
+ return offX*offX+offY*offY <= _radiusSq;
+}
+
+
+// ---== ELLIPSE ==---
+EllipseBoundary::EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted) :
+ EllipseBoundary(DoublePosition(center), radiusX, radiusY, isInverted) { }
+EllipseBoundary::EllipseBoundary(DoublePosition const& center, double radiusX, double radiusY, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_ELLIPSE, isInverted), _center(center), _radiusYSq(radiusY*radiusY), _scaleXSq(_radiusYSq / (radiusX*radiusX)) { }
+bool EllipseBoundary::IsWithinBoundaryArea(const Position* pos) const
+{
+ if (!pos)
+ return false;
+
+ double offX = _center.GetDoublePositionX()-pos->GetPositionX(), offY = _center.GetDoublePositionY()-pos->GetPositionY();
+ return (offX*offX)*_scaleXSq + (offY*offY) <= _radiusYSq;
+}
+
+
+// ---== TRIANGLE ==---
+TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted) :
+ TriangleBoundary(DoublePosition(pointA), DoublePosition(pointB), DoublePosition(pointC), isInverted) { }
+TriangleBoundary::TriangleBoundary(DoublePosition const& pointA, DoublePosition const& pointB, DoublePosition const& pointC, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_TRIANGLE, isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetDoublePositionX()-_a.GetDoublePositionX()), _bcx(_c.GetDoublePositionX()-_b.GetDoublePositionX()), _cax(_a.GetDoublePositionX() - _c.GetDoublePositionX()), _aby(_b.GetDoublePositionY()-_a.GetDoublePositionY()), _bcy(_c.GetDoublePositionY()-_b.GetDoublePositionY()), _cay(_a.GetDoublePositionY() - _c.GetDoublePositionY()) { }
+bool TriangleBoundary::IsWithinBoundaryArea(const Position* pos) const
+{
+ if (!pos)
+ return false;
+
+ // half-plane signs
+ bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0;
+ bool sign2 = ((-_c.GetDoublePositionX() + pos->GetPositionX()) * _bcy - (-_c.GetDoublePositionY() + pos->GetPositionY()) * _bcx) < 0;
+ bool sign3 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _cay - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _cax) < 0;
+
+ // if all signs are the same, the point is inside the triangle
+ return ((sign1 == sign2) && (sign2 == sign3));
+}
+
+
+// ---== PARALLELOGRAM ==---
+ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted) :
+ ParallelogramBoundary(DoublePosition(cornerA), DoublePosition(cornerB), DoublePosition(cornerD), isInverted) { }
+ParallelogramBoundary::ParallelogramBoundary(DoublePosition const& cornerA, DoublePosition const& cornerB, DoublePosition const& cornerD, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_PARALLELOGRAM, isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(DoublePosition(_d.GetDoublePositionX() + (_b.GetDoublePositionX() - _a.GetDoublePositionX()), _d.GetDoublePositionY() + (_b.GetDoublePositionY() - _a.GetDoublePositionY()))), _abx(_b.GetDoublePositionX() - _a.GetDoublePositionX()), _dax(_a.GetDoublePositionX() - _d.GetDoublePositionX()), _aby(_b.GetDoublePositionY() - _a.GetDoublePositionY()), _day(_a.GetDoublePositionY() - _d.GetDoublePositionY()) { }
+bool ParallelogramBoundary::IsWithinBoundaryArea(const Position* pos) const
+{
+ if (!pos)
+ return false;
+
+ // half-plane signs
+ bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0;
+ bool sign2 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _day - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _dax) < 0;
+ bool sign3 = ((-_d.GetDoublePositionY() + pos->GetPositionY()) * _abx - (-_d.GetDoublePositionX() + pos->GetPositionX()) * _aby) < 0; // AB = -CD
+ bool sign4 = ((-_c.GetDoublePositionY() + pos->GetPositionY()) * _dax - (-_c.GetDoublePositionX() + pos->GetPositionX()) * _day) < 0; // DA = -BC
+
+ // if all signs are equal, the point is inside
+ return ((sign1 == sign2) && (sign2 == sign3) && (sign3 == sign4));
+}
+
+
+// ---== Z RANGE ==---
+ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) :
+ AreaBoundary(BoundaryType::BOUNDARY_Z_RANGE, isInverted), _minZ(minZ), _maxZ(maxZ) { }
+bool ZRangeBoundary::IsWithinBoundaryArea(const Position* pos) const
+{
+ if (!pos)
+ return false;
+
+ return !(pos->GetPositionZ() < _minZ || pos->GetPositionZ() > _maxZ);
+}
diff --git a/src/server/game/Maps/AreaBoundary.h b/src/server/game/Maps/AreaBoundary.h
new file mode 100644
index 00000000000..24a00962359
--- /dev/null
+++ b/src/server/game/Maps/AreaBoundary.h
@@ -0,0 +1,152 @@
+/*
+ * Copyright (C) 2015-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_AREA_BOUNDARY_H
+#define TRINITY_AREA_BOUNDARY_H
+
+#include "Position.h"
+
+class AreaBoundary
+{
+ public:
+ enum BoundaryType
+ {
+ BOUNDARY_RECTANGLE, // Rectangle aligned with the coordinate axis
+ BOUNDARY_CIRCLE,
+ BOUNDARY_ELLIPSE,
+ BOUNDARY_TRIANGLE,
+ BOUNDARY_PARALLELOGRAM,
+ BOUNDARY_Z_RANGE,
+ };
+ BoundaryType GetBoundaryType() const { return m_boundaryType; }
+ bool IsWithinBoundary(const Position* pos) const { return (IsWithinBoundaryArea(pos) != m_isInvertedBoundary); }
+
+ struct DoublePosition : Position
+ {
+ double d_positionX, d_positionY, d_positionZ;
+ DoublePosition(double x = 0, double y = 0, double z = 0, float o = 0)
+ : Position((float)x, (float)y, (float)z, o), d_positionX(x), d_positionY(y), d_positionZ(z) { }
+ DoublePosition(float x = 0, float y = 0, float z = 0, float o = 0)
+ : Position(x, y, z, o), d_positionX(x), d_positionY(y), d_positionZ(z) { }
+ DoublePosition(const Position& pos)
+ : DoublePosition(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()) { }
+
+ double GetDoublePositionX() const { return d_positionX; }
+ double GetDoublePositionY() const { return d_positionY; }
+ double GetDoublePositionZ() const { return d_positionZ; }
+
+ double GetDoubleExactDist2dSq(DoublePosition const& pos) const {
+ double offX = GetDoublePositionX() - pos.GetDoublePositionX();
+ double offY = GetDoublePositionY() - pos.GetDoublePositionY();
+ return (offX*offX) + (offY*offY);
+ }
+
+ Position* sync() { m_positionX = (float)d_positionX; m_positionY = (float)d_positionY; m_positionZ = (float)d_positionZ; return this; }
+ };
+
+ protected:
+ AreaBoundary(BoundaryType bType, bool isInverted) : m_boundaryType(bType), m_isInvertedBoundary(isInverted) { }
+ virtual bool IsWithinBoundaryArea(const Position* pos) const = 0;
+ const BoundaryType m_boundaryType;
+ bool m_isInvertedBoundary;
+};
+
+class RectangleBoundary : public AreaBoundary
+{
+ public:
+ // X axis is north/south, Y axis is east/west, larger values are northwest
+ RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted = false);
+
+ protected:
+ bool IsWithinBoundaryArea(const Position* pos) const override;
+
+ private:
+ const float _minX, _maxX, _minY, _maxY;
+};
+
+class CircleBoundary : public AreaBoundary
+{
+ public:
+ CircleBoundary(Position const& center, double radius, bool isInverted = false);
+ CircleBoundary(DoublePosition const& center, double radius, bool isInverted = false);
+ CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted = false);
+ CircleBoundary(DoublePosition const& center, DoublePosition const& pointOnCircle, bool isInverted = false);
+
+ protected:
+ bool IsWithinBoundaryArea(const Position* pos) const override;
+
+ private:
+ const DoublePosition _center;
+ const double _radiusSq;
+};
+
+class EllipseBoundary : public AreaBoundary
+{
+ public:
+ EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted = false);
+ EllipseBoundary(DoublePosition const& center, double radiusX, double radiusY, bool isInverted = false);
+
+ protected:
+ bool IsWithinBoundaryArea(const Position* pos) const override;
+
+ private:
+ const DoublePosition _center;
+ const double _radiusYSq, _scaleXSq;
+};
+
+class TriangleBoundary : public AreaBoundary
+{
+ public:
+ TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted = false);
+ TriangleBoundary(DoublePosition const& pointA, DoublePosition const& pointB, DoublePosition const& pointC, bool isInverted = false);
+
+ protected:
+ bool IsWithinBoundaryArea(const Position* pos) const override;
+
+ private:
+ const DoublePosition _a, _b, _c;
+ const double _abx, _bcx, _cax, _aby, _bcy, _cay;
+};
+
+class ParallelogramBoundary : public AreaBoundary
+{
+ public:
+ // Note: AB must be orthogonal to AD
+ ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted = false);
+ ParallelogramBoundary(DoublePosition const& cornerA, DoublePosition const& cornerB, DoublePosition const& cornerD, bool isInverted = false);
+
+ protected:
+ bool IsWithinBoundaryArea(const Position* pos) const override;
+
+ private:
+ const DoublePosition _a, _b, _d, _c;
+ const double _abx, _dax, _aby, _day;
+};
+
+class ZRangeBoundary : public AreaBoundary
+{
+ public:
+ ZRangeBoundary(float minZ, float maxZ, bool isInverted = false);
+
+ protected:
+ bool IsWithinBoundaryArea(const Position* pos) const override;
+
+ private:
+ const float _minZ, _maxZ;
+};
+
+#endif //TRINITY_AREA_BOUNDARY_H
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 4ca67fbadfc..4c3ce70fbef 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -1214,6 +1214,9 @@ enum TrinityStrings
LANG_NPCINFO_FLAGS_EXTRA = 11009,
LANG_INSTANCE_LOGIN_GAMEMASTER_EXCEPTION = 11010,
+ LANG_CREATURE_NO_INTERIOR_POINT_FOUND = 11011,
+ LANG_CREATURE_MOVEMENT_NOT_BOUNDED = 11012,
+ LANG_CREATURE_MOVEMENT_MAYBE_UNBOUNDED = 11013,
LANG_INSTANCE_BIND_MISMATCH = 11014
};
#endif
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index dc2baa57e5f..8be6e029cf0 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -98,6 +98,7 @@ public:
{ "transport", rbac::RBAC_PERM_COMMAND_DEBUG_TRANSPORT, false, &HandleDebugTransportCommand, "" },
{ "loadcells", rbac::RBAC_PERM_COMMAND_DEBUG_LOADCELLS, false, &HandleDebugLoadCellsCommand, "",},
{ "phase", rbac::RBAC_PERM_COMMAND_DEBUG_PHASE, false, &HandleDebugPhaseCommand, "" },
+ { "boundary", rbac::RBAC_PERM_COMMAND_DEBUG_BOUNDARY, false, &HandleDebugBoundaryCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
@@ -1419,6 +1420,33 @@ public:
return true;
}
+ static bool HandleDebugBoundaryCommand(ChatHandler* handler, char const* args)
+ {
+ Player* player = handler->GetSession()->GetPlayer();
+ if (!player)
+ return false;
+ Creature* target = handler->getSelectedCreature();
+ if (!target || !target->IsAIEnabled || !target->AI())
+ {
+ return false;
+ }
+
+ char* fill_str = args ? strtok((char*)args, " ") : nullptr;
+ char* duration_str = args ? strtok(nullptr, " ") : nullptr;
+
+ int duration = duration_str ? atoi(duration_str) : -1;
+ if (duration <= 0 || duration >= 30 * MINUTE) // arbitary upper limit
+ duration = 3 * MINUTE;
+
+ bool doFill = fill_str ? (stricmp(fill_str, "FILL") == 0) : false;
+
+ int32 errMsg = target->AI()->VisualizeBoundary(duration, player, doFill);
+ if (errMsg > 0)
+ handler->PSendSysMessage(errMsg);
+
+ return true;
+ }
+
static bool HandleDebugPhaseCommand(ChatHandler* handler, char const* /*args*/)
{
Unit* target = handler->getSelectedUnit();
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
index 043c78999f3..2108e393578 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
@@ -111,7 +111,7 @@ class boss_alizabal : public CreatureScript
Talk(SAY_SLAY);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
me->GetMotionMaster()->MoveTargetedHome();
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
index 2dbca9eee57..ae94b112533 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
@@ -73,9 +73,9 @@ class boss_occuthar : public CreatureScript
events.ScheduleEvent(EVENT_BERSERK, 5 * MINUTE * IN_MILLISECONDS);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
_DespawnAtEvade();
}
@@ -188,7 +188,7 @@ class npc_eyestalk : public CreatureScript
}
}
- void EnterEvadeMode() override { } // Never evade
+ void EnterEvadeMode(EvadeReason /*why*/) override { } // Never evade
private:
InstanceScript* _instance;
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
index 13b675e855c..f89d54ec7dd 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
@@ -58,7 +58,7 @@ class boss_pit_lord_argaloth : public CreatureScript
events.ScheduleEvent(EVENT_BERSERK, 5 * MINUTE * IN_MILLISECONDS);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
me->GetMotionMaster()->MoveTargetedHome();
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
index 3543fccf159..b454f5feaa9 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
@@ -21,10 +21,10 @@
DoorData const doorData[] =
{
- { GO_ARGALOTH_DOOR, DATA_ARGALOTH, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_OCCUTHAR_DOOR, DATA_OCCUTHAR, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ALIZABAL_DOOR, DATA_ALIZABAL, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_ARGALOTH_DOOR, DATA_ARGALOTH, DOOR_TYPE_ROOM },
+ { GO_OCCUTHAR_DOOR, DATA_OCCUTHAR, DOOR_TYPE_ROOM },
+ { GO_ALIZABAL_DOOR, DATA_ALIZABAL, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_baradin_hold: public InstanceMapScript
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
index bd489d279ae..5e1aad82fa5 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -198,9 +198,9 @@ class boss_doomrel : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
_instance->SetGuidData(DATA_EVENSTARTER, ObjectGuid::Empty);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
index 102d9e871cb..73704f4f42c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
@@ -22,14 +22,14 @@
DoorData const doorData[] =
{
- { GO_BOSSGATE01, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_DRAKE_RIDER_PORTCULLIS, DATA_VAELASTRAZ_THE_CORRUPT, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ALTERAC_VALLEY_GATE, DATA_BROODLORD_LASHLAYER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GATE, DATA_FIREMAW, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GATE, DATA_EBONROC, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GATE, DATA_FLAMEGOR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_VACCUUM_EXIT_GATE, DATA_CHROMAGGUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_BOSSGATE01, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_PASSAGE },
+ { GO_DRAKE_RIDER_PORTCULLIS, DATA_VAELASTRAZ_THE_CORRUPT, DOOR_TYPE_PASSAGE },
+ { GO_ALTERAC_VALLEY_GATE, DATA_BROODLORD_LASHLAYER, DOOR_TYPE_PASSAGE },
+ { GO_GATE, DATA_FIREMAW, DOOR_TYPE_PASSAGE },
+ { GO_GATE, DATA_EBONROC, DOOR_TYPE_PASSAGE },
+ { GO_GATE, DATA_FLAMEGOR, DOOR_TYPE_PASSAGE },
+ { GO_VACCUUM_EXIT_GATE, DATA_CHROMAGGUS, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
ObjectData const creatureData[] =
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 96e05541684..ced8dd8f37e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -91,9 +91,9 @@ public:
Initialize();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
ResetTimer = 2000;
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index 0a88ba17877..6386bb50e1a 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -30,12 +30,12 @@
DoorData const doorData[] =
{
- { GO_SELIN_DOOR, DATA_SELIN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_SELIN_ENCOUNTER_DOOR, DATA_SELIN, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_VEXALLUS_DOOR, DATA_VEXALLUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_DELRISSA_DOOR, DATA_DELRISSA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_KAEL_DOOR, DATA_KAELTHAS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_SELIN_DOOR, DATA_SELIN, DOOR_TYPE_PASSAGE },
+ { GO_SELIN_ENCOUNTER_DOOR, DATA_SELIN, DOOR_TYPE_ROOM },
+ { GO_VEXALLUS_DOOR, DATA_VEXALLUS, DOOR_TYPE_PASSAGE },
+ { GO_DELRISSA_DOOR, DATA_DELRISSA, DOOR_TYPE_PASSAGE },
+ { GO_KAEL_DOOR, DATA_KAELTHAS, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
Position const KalecgosSpawnPos = { 164.3747f, -397.1197f, 2.151798f, 1.66219f };
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index acfdf0523f4..dd43b46795b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -596,10 +596,10 @@ public:
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
if (!bIsBattle)//do not reset self if we are in battle
- npc_escortAI::EnterEvadeMode();
+ npc_escortAI::EnterEvadeMode(why);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index caab177d53f..7096e60fb15 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -21,8 +21,8 @@
DoorData const doorData[] =
{
- { GO_HIGH_INQUISITORS_DOOR, DATA_MOGRAINE_AND_WHITE_EVENT, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_HIGH_INQUISITORS_DOOR, DATA_MOGRAINE_AND_WHITE_EVENT, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_scarlet_monastery : public InstanceMapScript
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index b0b72f96956..0e3e1ff3950 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -108,7 +108,7 @@ class boss_kirtonos_the_herald : public CreatureScript
_JustDied();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetGuidData(GO_GATE_KIRTONOS)))
gate->SetGoState(GO_STATE_ACTIVE);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index 936ae51f163..2534c099169 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -136,10 +136,10 @@ public:
me->SummonCreature(NPC_FELMYST, x, y, z + 30, me->GetOrientation(), TEMPSUMMON_MANUAL_DESPAWN, 0);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
if (!Intro)
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void StartIntro()
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 8319d41a94a..8cdce77a1f5 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -169,12 +169,12 @@ public:
me->SetFullHealth(); //dunno why it does not resets health at evade..
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
bJustReset = true;
me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void DoAction(int32 param) override
@@ -237,7 +237,7 @@ public:
{
if (me->GetDistance(CENTER_X, CENTER_Y, DRAGON_REALM_Z) >= 75)
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_BOUNDARY);
return;
}
if (HealthBelowPct(10) && !isEnraged)
@@ -261,7 +261,7 @@ public:
else
{
TC_LOG_ERROR("scripts", "Didn't find Shathrowar. Kalecgos event reseted.");
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
}
@@ -423,7 +423,7 @@ public:
TalkTimer = 15000;
break;
case 3:
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
break;
default:
break;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index c792214ae49..d86b3707606 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -624,9 +624,9 @@ public:
Talk(SAY_KJ_SLAY);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
summons.DespawnAll();
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 1c5f4193cd6..23ce70ef8f6 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -151,7 +151,7 @@ public:
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (Creature* muru = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MURU)))
muru->AI()->Reset(); // Reset encounter.
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index 3f89e80906d..bb9d3065f64 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -31,13 +31,13 @@
DoorData const doorData[] =
{
- { GO_FIRE_BARRIER, DATA_FELMYST, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_MURUS_GATE_1, DATA_MURU, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_MURUS_GATE_2, DATA_MURU, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_BOSS_COLLISION_1, DATA_KALECGOS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_BOSS_COLLISION_2, DATA_KALECGOS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_FORCE_FIELD, DATA_KALECGOS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_FIRE_BARRIER, DATA_FELMYST, DOOR_TYPE_PASSAGE },
+ { GO_MURUS_GATE_1, DATA_MURU, DOOR_TYPE_ROOM },
+ { GO_MURUS_GATE_2, DATA_MURU, DOOR_TYPE_PASSAGE },
+ { GO_BOSS_COLLISION_1, DATA_KALECGOS, DOOR_TYPE_ROOM },
+ { GO_BOSS_COLLISION_2, DATA_KALECGOS, DOOR_TYPE_ROOM },
+ { GO_FORCE_FIELD, DATA_KALECGOS, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_sunwell_plateau : public InstanceMapScript
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
index f6ae3fc1b91..4c89aab57ba 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
@@ -22,12 +22,12 @@
DoorData const doorData[] =
{
- { GO_VENOXIS_COIL, DATA_VENOXIS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ARENA_DOOR_1, DATA_MANDOKIR, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_FORCEFIELD, DATA_KILNARA, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ZANZIL_DOOR, DATA_ZANZIL, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- //{ GO_THE_CACHE_OF_MADNESS_DOOR, DATA_xxxxxxx, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
+ { GO_VENOXIS_COIL, DATA_VENOXIS, DOOR_TYPE_ROOM },
+ { GO_ARENA_DOOR_1, DATA_MANDOKIR, DOOR_TYPE_ROOM },
+ { GO_FORCEFIELD, DATA_KILNARA, DOOR_TYPE_ROOM },
+ { GO_ZANZIL_DOOR, DATA_ZANZIL, DOOR_TYPE_ROOM },
+ //{ GO_THE_CACHE_OF_MADNESS_DOOR, DATA_xxxxxxx, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM }
};
class instance_zulgurub : public InstanceMapScript
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index d0e62565102..0196461b68e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -417,7 +417,7 @@ void hyjalAI::Reset()
}
}
-void hyjalAI::EnterEvadeMode()
+void hyjalAI::EnterEvadeMode(EvadeReason /*why*/)
{
if (me->GetEntry() != JAINA)
me->RemoveAllAuras();
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
index 0c5213ee080..54d3c53039e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
@@ -123,7 +123,7 @@ struct hyjalAI : public npc_escortAI
void Reset() override; // Generically used to reset our variables. Do *not* call in EnterEvadeMode as this may make problems if the raid is still in combat
- void EnterEvadeMode() override; // Send creature back to spawn location and evade.
+ void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override; // Send creature back to spawn location and evade.
void EnterCombat(Unit* /*who*/) override; // Used to reset cooldowns for our spells and to inform the raid that we're under attack
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
index 5e100b1c4b2..db62fb8b086 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
@@ -43,9 +43,9 @@ Position const GuardianOfTimePos = { 2321.489f, 1268.383f, 132.8507f, 0.418879f
DoorData const doorData[] =
{
- { GO_MALGANIS_GATE_2, DATA_MAL_GANIS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_EXIT_GATE, DATA_MAL_GANIS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_MALGANIS_GATE_2, DATA_MAL_GANIS, DOOR_TYPE_ROOM },
+ { GO_EXIT_GATE, DATA_MAL_GANIS, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_culling_of_stratholme : public InstanceMapScript
diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
index ae608a86413..aeb63dac2c0 100644
--- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
+++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
@@ -259,11 +259,11 @@ class npc_blazing_monstrosity : public CreatureScript
{
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
_summons.DespawnAll();
_events.Reset();
- PassiveAI::EnterEvadeMode();
+ PassiveAI::EnterEvadeMode(why);
}
void JustDied(Unit* /*killer*/) override
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
index 789b79e6d7f..925eb8308aa 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
@@ -284,7 +284,7 @@ class npc_omega_stance : public CreatureScript
DoCast(me, SPELL_OMEGA_STANCE_SPIDER_TRIGGER, true);
}
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
};
CreatureAI* GetAI(Creature* creature) const override
@@ -308,7 +308,7 @@ class npc_alpha_beam : public CreatureScript
anraphet->CastSpell(me, SPELL_ALPHA_BEAMS_BACK_CAST);
}
- void EnterEvadeMode() override { } // Never evade
+ void EnterEvadeMode(EvadeReason /*why*/) override { } // Never evade
private:
InstanceScript* _instance;
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
index 09f86896c02..6dabe1f0a72 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
@@ -29,19 +29,19 @@
DoorData const doorData[] =
{
- {GO_ANHUURS_DOOR, DATA_TEMPLE_GUARDIAN_ANHUUR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_ANHUURS_BRIDGE, DATA_TEMPLE_GUARDIAN_ANHUUR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_ELEVATOR_COL01, DATA_TEMPLE_GUARDIAN_ANHUUR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_VAULT_OF_LIGHTS_DOOR, DATA_VAULT_OF_LIGHTS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LIGHTMACHINE_02, DATA_EARTH_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LASERBEAMS01, DATA_EARTH_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LIGHTMACHINE_01, DATA_FIRE_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LASERBEAMS_01, DATA_FIRE_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LIGHTMACHINE_03, DATA_WATER_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LASERBEAMS_03, DATA_WATER_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LIGHTMACHINE_04, DATA_AIR_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {GO_DOODAD_ULDUM_LASERBEAMS_02, DATA_AIR_WARDEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
+ {GO_ANHUURS_DOOR, DATA_TEMPLE_GUARDIAN_ANHUUR, DOOR_TYPE_PASSAGE },
+ {GO_ANHUURS_BRIDGE, DATA_TEMPLE_GUARDIAN_ANHUUR, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_ELEVATOR_COL01, DATA_TEMPLE_GUARDIAN_ANHUUR, DOOR_TYPE_PASSAGE },
+ {GO_VAULT_OF_LIGHTS_DOOR, DATA_VAULT_OF_LIGHTS, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LIGHTMACHINE_02, DATA_EARTH_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LASERBEAMS01, DATA_EARTH_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LIGHTMACHINE_01, DATA_FIRE_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LASERBEAMS_01, DATA_FIRE_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LIGHTMACHINE_03, DATA_WATER_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LASERBEAMS_03, DATA_WATER_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LIGHTMACHINE_04, DATA_AIR_WARDEN, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ULDUM_LASERBEAMS_02, DATA_AIR_WARDEN, DOOR_TYPE_PASSAGE },
+ {0, 0, DOOR_TYPE_ROOM }
};
class instance_halls_of_origination : public InstanceMapScript
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 772c77bd01a..7da15b1fdce 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -316,20 +316,9 @@ public:
MovePoint = iTemp;
}
- bool CheckInRoom() override
- {
- if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 95.0f)
- {
- EnterEvadeMode();
- return false;
- }
-
- return true;
- }
-
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
//Common to PHASE_START && PHASE_END
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index da953c0eb97..e5fa2153ad4 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -31,6 +31,11 @@ EndScriptData */
#include "onyxias_lair.h"
#include "TemporarySummon.h"
+BossBoundaryData const boundaries =
+{
+ { DATA_ONYXIA, new CircleBoundary(Position(-34.3697f, -212.3296f), 100.0) }
+};
+
class instance_onyxias_lair : public InstanceMapScript
{
public:
@@ -47,6 +52,7 @@ public:
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
+ LoadBossBoundaries(boundaries);
onyxiaLiftoffTimer = 0;
manyWhelpsCounter = 0;
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
index 04d86a87f14..fa8eb2b706e 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
@@ -129,10 +129,10 @@ class boss_ayamiss : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
me->ClearUnitState(UNIT_STATE_ROOT);
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
}
void EnterCombat(Unit* attacker) override
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
index 4b6622e43c2..8a564c4974c 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
@@ -72,9 +72,9 @@ class boss_buru : public CreatureScript
_phase = 0;
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
for (ObjectGuid eggGuid : Eggs)
if (Creature* egg = me->GetMap()->GetCreature(eggGuid))
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
index a04f0dc376a..e71ac9c1ed4 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
@@ -163,11 +163,11 @@ class boss_ossirian : public CreatureScript
Talk(SAY_SLAY);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
Cleanup();
summons.DespawnAll();
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
}
void JustDied(Unit* /*killer*/) override
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
index abfbc8162df..de425fbfce1 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
@@ -77,9 +77,9 @@ class boss_skeram : public CreatureScript
Talk(SAY_SLAY);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
if (me->IsSummon())
((TempSummon*)me)->UnSummon();
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
index 595eadd6d2c..9f4c2da91e2 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
@@ -190,10 +190,10 @@ class boss_viscidus : public CreatureScript
events.ScheduleEvent(EVENT_POISON_SHOCK, urand(7000, 12000));
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
summons.DespawnAll();
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void JustDied(Unit* /*killer*/) override
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 01958f15298..36a094d2725 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -22,8 +22,8 @@
DoorData const doorData[] =
{
- { GO_PRINCE_TALDARAM_GATE, DATA_PRINCE_TALDARAM, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_PRINCE_TALDARAM_GATE, DATA_PRINCE_TALDARAM, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_ahnkahet : public InstanceMapScript
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 9c774a434ab..88003680ec7 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -21,11 +21,11 @@
DoorData const doorData[] =
{
- { GO_KRIKTHIR_DOOR, DATA_KRIKTHIR_THE_GATEWATCHER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ANUBARAK_DOOR_1, DATA_ANUBARAK, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ANUBARAK_DOOR_2, DATA_ANUBARAK, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ANUBARAK_DOOR_3, DATA_ANUBARAK, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_KRIKTHIR_DOOR, DATA_KRIKTHIR_THE_GATEWATCHER, DOOR_TYPE_PASSAGE },
+ { GO_ANUBARAK_DOOR_1, DATA_ANUBARAK, DOOR_TYPE_ROOM },
+ { GO_ANUBARAK_DOOR_2, DATA_ANUBARAK, DOOR_TYPE_ROOM },
+ { GO_ANUBARAK_DOOR_3, DATA_ANUBARAK, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
ObjectData const creatureData[] =
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index d2fdfee859a..f0b5a02e66e 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -501,8 +501,6 @@ public:
}
DoMeleeAttackIfReady();
-
- EnterEvadeIfOutOfCombatArea(diff);
}
private:
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
index 10e67704188..b54010b386c 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
@@ -23,6 +23,11 @@
0 - Sartharion
*/
+BossBoundaryData const boundaries =
+{
+ { DATA_SARTHARION, new RectangleBoundary(3218.86f, 3275.69f, 484.68f, 572.4f) }
+};
+
class instance_obsidian_sanctum : public InstanceMapScript
{
public:
@@ -33,6 +38,8 @@ public:
instance_obsidian_sanctum_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
+ SetBossNumber(EncounterCount);
+ LoadBossBoundaries(boundaries);
}
void OnCreatureCreate(Creature* creature) override
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index 590c1011d56..fb5642c6f3b 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -98,7 +98,7 @@ class boss_general_zarithrian : public CreatureScript
{
_Reset();
if (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
}
void EnterCombat(Unit* /*who*/) override
@@ -145,13 +145,6 @@ class boss_general_zarithrian : public CreatureScript
if (!UpdateVictim())
return;
- // Can't use room boundary here, the gameobject is spawned at the same position as the boss. This is just as good anyway.
- if (me->GetPositionX() > 3058.0f)
- {
- EnterEvadeMode();
- return;
- }
-
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
@@ -228,7 +221,7 @@ class npc_onyx_flamecaller : public CreatureScript
_events.ScheduleEvent(EVENT_LAVA_GOUT, 5000);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
// Prevent EvadeMode
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 4a1c7e3c7a7..8c68fe4cc18 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -256,21 +256,9 @@ struct generic_halionAI : public BossAI
}
}
- bool CheckInRoom() override
- {
- // Rough radius, it is not an exactly perfect circle
- if (me->GetDistance2d(HalionControllerSpawnPos.GetPositionX(), HalionControllerSpawnPos.GetPositionY()) > 48.5f)
- {
- if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HALION_CONTROLLER)))
- controller->AI()->EnterEvadeMode();
- return false;
- }
- return true;
- }
-
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom() || me->HasUnitState(UNIT_STATE_CASTING))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_CASTING))
return;
events.Update(diff);
@@ -323,11 +311,15 @@ class boss_halion : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
+ if (why == EVADE_REASON_BOUNDARY)
+ if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HALION_CONTROLLER)))
+ controller->AI()->EnterEvadeMode();
+
// Phase 1: We always can evade. Phase 2 & 3: We can evade if and only if the controller tells us to.
if (events.IsInPhase(PHASE_ONE) || _canEvade)
- generic_halionAI::EnterEvadeMode();
+ generic_halionAI::EnterEvadeMode(why);
}
void EnterCombat(Unit* who) override
@@ -497,7 +489,7 @@ class boss_twilight_halion : public CreatureScript
}
// Never evade
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
void KilledUnit(Unit* victim) override
{
@@ -1022,7 +1014,7 @@ class npc_meteor_strike_initial : public CreatureScript
}
void UpdateAI(uint32 /*diff*/) override { }
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
private:
InstanceScript* _instance;
std::list<Creature*> _meteorList;
@@ -1148,7 +1140,7 @@ class npc_meteor_strike_flame : public CreatureScript
flame->AI()->SetGUID(_rootOwnerGuid);
}
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
private:
InstanceScript* _instance;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
index 2a2f57b84e1..e660c3e2dde 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
@@ -23,10 +23,16 @@
#include "WorldPacket.h"
#include "ruby_sanctum.h"
+BossBoundaryData const boundaries =
+{
+ { DATA_GENERAL_ZARITHRIAN, new EllipseBoundary(Position(3013.409f, 529.492f), 45.0, 100.0) },
+ { DATA_HALION, new CircleBoundary(Position(3156.037f, 533.2656f), 48.5) }
+};
+
DoorData const doorData[] =
{
- {GO_FIRE_FIELD, DATA_BALTHARUS_THE_WARBORN, DOOR_TYPE_PASSAGE, BOUNDARY_E },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE},
+ {GO_FIRE_FIELD, DATA_BALTHARUS_THE_WARBORN, DOOR_TYPE_PASSAGE },
+ {0, 0, DOOR_TYPE_ROOM },
};
class instance_ruby_sanctum : public InstanceMapScript
@@ -40,6 +46,7 @@ class instance_ruby_sanctum : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
+ LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
BaltharusSharedHealth = 0;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 5836514dcf6..83daa6e35a2 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -167,10 +167,10 @@ class boss_gormok : public CreatureScript
summons.DespawnAll();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void MovementInform(uint32 type, uint32 pointId) override
@@ -309,11 +309,6 @@ class npc_snobold_vassal : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterEvadeMode() override
- {
- ScriptedAI::EnterEvadeMode();
- }
-
void EnterCombat(Unit* who) override
{
_targetGUID = who->GetGUID();
@@ -751,10 +746,10 @@ class boss_dreadscale : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- boss_jormungarAI::EnterEvadeMode();
+ boss_jormungarAI::EnterEvadeMode(why);
}
void JustReachedHome() override
@@ -924,10 +919,10 @@ class boss_icehowl : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void JustReachedHome() override
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 07b7637927d..83bd1c8fbcb 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -416,10 +416,10 @@ class boss_fjola : public CreatureScript
boss_twin_baseAI::EnterCombat(who);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- boss_twin_baseAI::EnterEvadeMode();
+ boss_twin_baseAI::EnterEvadeMode(why);
}
void JustReachedHome() override
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 805c9bc2f6b..7ce1b1c30fa 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -22,6 +22,15 @@
#include "Player.h"
#include "TemporarySummon.h"
+AreaBoundary const* const mainBoundary = new CircleBoundary(Position(563.26f, 139.6f), 75.0);
+BossBoundaryData const boundaries = {
+ { BOSS_BEASTS, mainBoundary },
+ { BOSS_JARAXXUS, mainBoundary },
+ { BOSS_CRUSADERS, mainBoundary },
+ { BOSS_VALKIRIES, mainBoundary },
+ { BOSS_ANUBARAK, new EllipseBoundary(Position(746.0f, 135.0f), 100.0, 75.0) }
+};
+
class instance_trial_of_the_crusader : public InstanceMapScript
{
public:
@@ -33,6 +42,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
+ LoadBossBoundaries(boundaries);
TrialCounter = 50;
EventStage = 0;
NorthrendBeasts = NOT_STARTED;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 8f9b6313c84..5de0dbd865c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -1269,7 +1269,7 @@ class npc_the_lich_king_escape_hor : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (_despawn)
return;
@@ -1335,7 +1335,7 @@ class npc_the_lich_king_escape_hor : public CreatureScript
}
else if (me->getThreatManager().getThreatList().size() < 2 && me->HasAura(SPELL_REMORSELESS_WINTER))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return false;
}
@@ -1438,7 +1438,7 @@ struct npc_gauntlet_trash : public ScriptedAI
_events.Reset();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (_instance->GetData(DATA_WAVE_COUNT) != NOT_STARTED)
_instance->SetData(DATA_WAVE_COUNT, NOT_STARTED);
@@ -1546,10 +1546,10 @@ class npc_phantom_mage : public CreatureScript
{
npc_phantom_mageAI(Creature* creature) : npc_gauntlet_trash(creature) { }
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
if (!me->HasAura(AURA_HALLUCINATION))
- npc_gauntlet_trash::EnterEvadeMode();
+ npc_gauntlet_trash::EnterEvadeMode(why);
}
void EnterCombat(Unit* /*who*/) override
@@ -1626,10 +1626,10 @@ class npc_phantom_hallucination : public CreatureScript
DoZoneInCombat(me, 150.0f);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
if (me->GetOwner() && !me->GetOwner()->HasAura(AURA_HALLUCINATION))
- npc_phantom_mage::npc_phantom_mageAI::EnterEvadeMode();
+ npc_phantom_mage::npc_phantom_mageAI::EnterEvadeMode(why);
}
void JustDied(Unit* /*killer*/) override
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index a5659299706..03f12e46bc3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -166,10 +166,10 @@ class boss_ick : public CreatureScript
events.ScheduleEvent(EVENT_SPECIAL, urand(30000, 35000));
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
me->GetMotionMaster()->Clear();
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void JustDied(Unit* /*killer*/) override
@@ -203,7 +203,7 @@ class boss_ick : public CreatureScript
if (!me->GetVictim() && me->getThreatManager().isThreatListEmpty())
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
return;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 805de607114..af85fc95a64 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -170,7 +170,7 @@ class boss_tyrannus : public CreatureScript
me->GetMotionMaster()->MoveChase(victim);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
instance->SetBossState(DATA_TYRANNUS, FAIL);
if (Creature* rimefang = GetRimefang())
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
index e547b84c381..12845d6e2b1 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
@@ -27,9 +27,9 @@ Position const EventLeaderPos2 = {1054.368f, 107.14620f, 628.4467f, 0.0f};
DoorData const Doors[] =
{
- {GO_ICE_WALL, DATA_GARFROST, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_ICE_WALL, DATA_ICK, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_HALLS_OF_REFLECTION_PORTCULLIS, DATA_TYRANNUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
+ {GO_ICE_WALL, DATA_GARFROST, DOOR_TYPE_PASSAGE },
+ {GO_ICE_WALL, DATA_ICK, DOOR_TYPE_PASSAGE },
+ {GO_HALLS_OF_REFLECTION_PORTCULLIS, DATA_TYRANNUS, DOOR_TYPE_PASSAGE },
};
class instance_pit_of_saron : public InstanceMapScript
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index 9e43228dc63..053e38ed93e 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -336,7 +336,7 @@ class boss_drakkari_elemental : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
me->DespawnOrUnsummon();
}
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index 6ec02bfbe33..9f90b228247 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -23,12 +23,12 @@
DoorData const doorData[] =
{
- { GO_GAL_DARAH_DOOR_1, DATA_GAL_DARAH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GAL_DARAH_DOOR_2, DATA_GAL_DARAH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GAL_DARAH_DOOR_3, DATA_GAL_DARAH, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ECK_THE_FEROCIOUS_DOOR, DATA_MOORABI, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ECK_THE_FEROCIOUS_DOOR_BEHIND, DATA_ECK_THE_FEROCIOUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_GAL_DARAH_DOOR_1, DATA_GAL_DARAH, DOOR_TYPE_PASSAGE },
+ { GO_GAL_DARAH_DOOR_2, DATA_GAL_DARAH, DOOR_TYPE_PASSAGE },
+ { GO_GAL_DARAH_DOOR_3, DATA_GAL_DARAH, DOOR_TYPE_ROOM },
+ { GO_ECK_THE_FEROCIOUS_DOOR, DATA_MOORABI, DOOR_TYPE_PASSAGE },
+ { GO_ECK_THE_FEROCIOUS_DOOR_BEHIND, DATA_ECK_THE_FEROCIOUS, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
ObjectData const creatureData[] =
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 9bc7c382a85..a0ce6700d8d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -173,7 +173,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
if (!instance->CheckRequiredBosses(DATA_BLOOD_QUEEN_LANA_THEL, who->ToPlayer()))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
instance->DoCastSpellOnPlayers(LIGHT_S_HAMMER_TELEPORT);
return;
}
@@ -244,9 +244,11 @@ class boss_blood_queen_lana_thel : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- _EnterEvadeMode();
+ if (!_EnterEvadeMode(why))
+ return;
+
CleanAuras();
if (_killMinchar)
{
@@ -257,6 +259,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
}
else
{
+ me->AddUnitState(UNIT_STATE_EVADE);
me->GetMotionMaster()->MoveTargetedHome();
Reset();
}
@@ -333,7 +336,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 98108d8fceb..7e9083115b8 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -287,7 +287,7 @@ class boss_deathbringer_saurfang : public CreatureScript
if (!instance->CheckRequiredBosses(DATA_DEATHBRINGER_SAURFANG, who->ToPlayer()))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
instance->DoCastSpellOnPlayers(LIGHT_S_HAMMER_TELEPORT);
return;
}
@@ -332,9 +332,9 @@ class boss_deathbringer_saurfang : public CreatureScript
ScriptedAI::AttackStart(victim);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
if (_introDone)
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
}
@@ -390,7 +390,7 @@ class boss_deathbringer_saurfang : public CreatureScript
if (target->GetTransport())
{
summon->DespawnOrUnsummon(1);
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
@@ -420,7 +420,7 @@ class boss_deathbringer_saurfang : public CreatureScript
{
if (target->GetTransport())
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
index a57d49f9cb9..60a26878a3d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
@@ -115,7 +115,7 @@ class boss_festergut : public CreatureScript
{
if (!instance->CheckRequiredBosses(DATA_FESTERGUT, who->ToPlayer()))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
instance->DoCastSpellOnPlayers(LIGHT_S_HAMMER_TELEPORT);
return;
}
@@ -145,9 +145,9 @@ class boss_festergut : public CreatureScript
instance->SetBossState(DATA_FESTERGUT, FAIL);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
if (Creature* professor = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_PROFESSOR_PUTRICIDE)))
professor->AI()->EnterEvadeMode();
}
@@ -166,7 +166,7 @@ class boss_festergut : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index eafb4f302eb..bf0d24c9e5e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -573,7 +573,7 @@ struct gunship_npc_AI : public ScriptedAI
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (!me->IsAlive() || !me->IsInCombat())
return;
@@ -622,7 +622,7 @@ protected:
{
if (Instance->GetBossState(DATA_ICECROWN_GUNSHIP_BATTLE) != IN_PROGRESS)
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return false;
}
@@ -635,7 +635,7 @@ protected:
}
else if (me->getThreatManager().isThreatListEmpty())
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return false;
}
@@ -870,7 +870,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
_events.ScheduleEvent(EVENT_CLEAVE, urand(2000, 10000));
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (!me->IsAlive())
return;
@@ -1138,7 +1138,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
_events.ScheduleEvent(EVENT_CLEAVE, urand(2000, 10000));
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (!me->IsAlive())
return;
@@ -1716,9 +1716,9 @@ class npc_gunship_mage : public CreatureScript
me->SetReactState(REACT_PASSIVE);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void MovementInform(uint32 type, uint32 pointId) override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 5a33117e629..a03042ee7ff 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -421,7 +421,7 @@ class boss_lady_deathwhisper : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if ((!UpdateVictim() && !events.IsInPhase(PHASE_INTRO)) || !CheckInRoom())
+ if ((!UpdateVictim() && !events.IsInPhase(PHASE_INTRO)))
return;
events.Update(diff);
@@ -1043,8 +1043,9 @@ class at_lady_deathwhisper_entrance : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
- if (Creature* ladyDeathwhisper = ObjectAccessor::GetCreature(*player, instance->GetGuidData(DATA_LADY_DEATHWHISPER)))
- ladyDeathwhisper->AI()->DoAction(ACTION_START_INTRO);
+ if (instance->GetBossState(DATA_LADY_DEATHWHISPER) != DONE)
+ if (Creature* ladyDeathwhisper = ObjectAccessor::GetCreature(*player, instance->GetGuidData(DATA_LADY_DEATHWHISPER)))
+ ladyDeathwhisper->AI()->DoAction(ACTION_START_INTRO);
return true;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 9dcadfacb0c..84211547416 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -186,7 +186,7 @@ class boss_lord_marrowgar : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index a702c4ffdf8..b9a7b6ce056 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -564,7 +564,7 @@ class boss_professor_putricide : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if ((!(events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT)) && !UpdateVictim()) || !CheckInRoom())
+ if ((!(events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT)) && !UpdateVictim()))
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 981d4624cd4..1e5609bbb83 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -119,7 +119,7 @@ class boss_rotface : public CreatureScript
{
if (!instance->CheckRequiredBosses(DATA_ROTFACE, who->ToPlayer()))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
instance->DoCastSpellOnPlayers(LIGHT_S_HAMMER_TELEPORT);
return;
}
@@ -155,9 +155,9 @@ class boss_rotface : public CreatureScript
Talk(SAY_KILL);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
if (Creature* professor = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_PROFESSOR_PUTRICIDE)))
professor->AI()->EnterEvadeMode();
}
@@ -179,7 +179,7 @@ class boss_rotface : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 2df85a2e176..0932ca953e6 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -416,7 +416,7 @@ class boss_sindragosa : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 709fab15307..49bd81c472e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -517,7 +517,7 @@ class boss_the_lich_king : public CreatureScript
{
if (!instance->CheckRequiredBosses(DATA_THE_LICH_KING, target->ToPlayer()))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
instance->DoCastSpellOnPlayers(LIGHT_S_HAMMER_TELEPORT);
return;
}
@@ -560,10 +560,10 @@ class boss_the_lich_king : public CreatureScript
return !target->HasAura(SPELL_IN_FROSTMOURNE_ROOM);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
instance->SetBossState(DATA_THE_LICH_KING, FAIL);
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
tirion->AI()->EnterEvadeMode();
DoCastAOE(SPELL_KILL_FROSTMOURNE_PLAYERS);
@@ -1703,7 +1703,7 @@ class npc_terenas_menethil : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
// no running back home
if (!me->IsAlive())
@@ -1946,7 +1946,7 @@ class npc_broken_frostmourne : public CreatureScript
_events.ScheduleEvent(EVENT_OUTRO_SUMMON_TERENAS, 6000, 0, PHASE_OUTRO);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index b5e19c54a24..50c09c6e3e0 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -557,6 +557,8 @@ class npc_green_dragon_combat_trigger : public CreatureScript
if (!me->IsInCombat())
return;
+ // @TODO check out of bounds on all encounter creatures, evade if matched
+
std::list<HostileReference*> const& threatList = me->getThreatManager().getThreatList();
if (threatList.empty())
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 0bb9ede6cc1..d6a4cf87f4c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1283,16 +1283,16 @@ struct npc_argent_captainAI : public ScriptedAI
return (me->GetPositionY() > 2660.0f) == (target->GetPositionY() > 2660.0f);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
// not yet following
if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != CHASE_MOTION_TYPE || IsUndead)
{
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
return;
}
- if (!_EnterEvadeMode())
+ if (!_EnterEvadeMode(why))
return;
if (!me->GetVehicle())
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index fafb378c31c..1d6b1ffb61e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -47,34 +47,54 @@ enum TimedEvents
EVENT_RESPAWN_GUNSHIP = 4
};
+BossBoundaryData const boundaries =
+{
+ { DATA_LORD_MARROWGAR, new CircleBoundary(Position(-428.0f,2211.0f), 95.0) },
+ { DATA_LORD_MARROWGAR, new RectangleBoundary(-430.0f, -330.0f, 2110.0f, 2310.0f) },
+ { DATA_LADY_DEATHWHISPER, new RectangleBoundary(-670.0f, -520.0f, 2145.0f, 2280.0f) },
+ { DATA_DEATHBRINGER_SAURFANG, new RectangleBoundary(-565.0f, -465.0f, 2160.0f, 2260.0f) },
+
+ { DATA_ROTFACE, new RectangleBoundary(4385.0f, 4505.0f, 3082.0f, 3195.0f) },
+ { DATA_FESTERGUT, new RectangleBoundary(4205.0f, 4325.0f, 3082.0f, 3195.0f) },
+ { DATA_PROFESSOR_PUTRICIDE, new ParallelogramBoundary(Position(4356.0f, 3290.0f), Position(4435.0f, 3194.0f), Position(4280.0f, 3194.0f)) },
+ { DATA_PROFESSOR_PUTRICIDE, new RectangleBoundary(4280.0f, 4435.0f, 3150.0f, 4360.0f) },
+
+ { DATA_BLOOD_PRINCE_COUNCIL, new EllipseBoundary(Position(4660.95f, 2769.194f), 85.0, 60.0) },
+ { DATA_BLOOD_QUEEN_LANA_THEL, new CircleBoundary(Position(4595.93f, 2769.365f), 64.0) },
+
+ { DATA_SISTER_SVALNA, new RectangleBoundary(4291.0f, 4423.0f, 2438.0f, 2653.0f) },
+ { DATA_VALITHRIA_DREAMWALKER, new RectangleBoundary(4112.5f, 4293.5f, 2385.0f, 2585.0f) },
+ { DATA_SINDRAGOSA, new EllipseBoundary(Position(4408.6f, 2484.0f), 100.0, 75.0) }
+};
+
DoorData const doorData[] =
{
- {GO_LORD_MARROWGAR_S_ENTRANCE, DATA_LORD_MARROWGAR, DOOR_TYPE_ROOM, BOUNDARY_N },
- {GO_ICEWALL, DATA_LORD_MARROWGAR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_DOODAD_ICECROWN_ICEWALL02, DATA_LORD_MARROWGAR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_ORATORY_OF_THE_DAMNED_ENTRANCE, DATA_LADY_DEATHWHISPER, DOOR_TYPE_ROOM, BOUNDARY_N },
- {GO_SAURFANG_S_DOOR, DATA_DEATHBRINGER_SAURFANG, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_ORANGE_PLAGUE_MONSTER_ENTRANCE, DATA_FESTERGUT, DOOR_TYPE_ROOM, BOUNDARY_E },
- {GO_GREEN_PLAGUE_MONSTER_ENTRANCE, DATA_ROTFACE, DOOR_TYPE_ROOM, BOUNDARY_E },
- {GO_SCIENTIST_ENTRANCE, DATA_PROFESSOR_PUTRICIDE, DOOR_TYPE_ROOM, BOUNDARY_E },
- {GO_CRIMSON_HALL_DOOR, DATA_BLOOD_PRINCE_COUNCIL, DOOR_TYPE_ROOM, BOUNDARY_S },
- {GO_BLOOD_ELF_COUNCIL_DOOR, DATA_BLOOD_PRINCE_COUNCIL, DOOR_TYPE_PASSAGE, BOUNDARY_W },
- {GO_BLOOD_ELF_COUNCIL_DOOR_RIGHT, DATA_BLOOD_PRINCE_COUNCIL, DOOR_TYPE_PASSAGE, BOUNDARY_E },
- {GO_DOODAD_ICECROWN_BLOODPRINCE_DOOR_01, DATA_BLOOD_QUEEN_LANA_THEL, DOOR_TYPE_ROOM, BOUNDARY_S },
- {GO_DOODAD_ICECROWN_GRATE_01, DATA_BLOOD_QUEEN_LANA_THEL, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_GREEN_DRAGON_BOSS_ENTRANCE, DATA_SISTER_SVALNA, DOOR_TYPE_PASSAGE, BOUNDARY_S },
- {GO_GREEN_DRAGON_BOSS_ENTRANCE, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_ROOM, BOUNDARY_N },
- {GO_GREEN_DRAGON_BOSS_EXIT, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_PASSAGE, BOUNDARY_S },
- {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_01, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_N },
- {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_02, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_S },
- {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_03, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_N },
- {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_04, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_S },
- {GO_SINDRAGOSA_ENTRANCE_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_S },
- {GO_SINDRAGOSA_SHORTCUT_ENTRANCE_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_PASSAGE, BOUNDARY_E },
- {GO_SINDRAGOSA_SHORTCUT_EXIT_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
- {GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_SE },
- {GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_SW },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE} // END
+ {GO_LORD_MARROWGAR_S_ENTRANCE, DATA_LORD_MARROWGAR, DOOR_TYPE_ROOM },
+ {GO_ICEWALL, DATA_LORD_MARROWGAR, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ICECROWN_ICEWALL02, DATA_LORD_MARROWGAR, DOOR_TYPE_PASSAGE },
+ {GO_ORATORY_OF_THE_DAMNED_ENTRANCE, DATA_LADY_DEATHWHISPER, DOOR_TYPE_ROOM },
+ {GO_SAURFANG_S_DOOR, DATA_DEATHBRINGER_SAURFANG, DOOR_TYPE_PASSAGE },
+ {GO_ORANGE_PLAGUE_MONSTER_ENTRANCE, DATA_FESTERGUT, DOOR_TYPE_ROOM },
+ {GO_GREEN_PLAGUE_MONSTER_ENTRANCE, DATA_ROTFACE, DOOR_TYPE_ROOM },
+ {GO_SCIENTIST_ENTRANCE, DATA_PROFESSOR_PUTRICIDE, DOOR_TYPE_ROOM },
+ {GO_CRIMSON_HALL_DOOR, DATA_BLOOD_PRINCE_COUNCIL, DOOR_TYPE_ROOM },
+ {GO_BLOOD_ELF_COUNCIL_DOOR, DATA_BLOOD_PRINCE_COUNCIL, DOOR_TYPE_PASSAGE },
+ {GO_BLOOD_ELF_COUNCIL_DOOR_RIGHT, DATA_BLOOD_PRINCE_COUNCIL, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ICECROWN_BLOODPRINCE_DOOR_01, DATA_BLOOD_QUEEN_LANA_THEL, DOOR_TYPE_ROOM },
+ {GO_DOODAD_ICECROWN_GRATE_01, DATA_BLOOD_QUEEN_LANA_THEL, DOOR_TYPE_PASSAGE },
+ {GO_GREEN_DRAGON_BOSS_ENTRANCE, DATA_SISTER_SVALNA, DOOR_TYPE_PASSAGE },
+ {GO_GREEN_DRAGON_BOSS_ENTRANCE, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_ROOM },
+ {GO_GREEN_DRAGON_BOSS_EXIT, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_PASSAGE },
+ {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_01, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE },
+ {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_02, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE },
+ {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_03, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE },
+ {GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_04, DATA_VALITHRIA_DREAMWALKER, DOOR_TYPE_SPAWN_HOLE },
+ {GO_SINDRAGOSA_ENTRANCE_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_ROOM },
+ {GO_SINDRAGOSA_SHORTCUT_ENTRANCE_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_PASSAGE },
+ {GO_SINDRAGOSA_SHORTCUT_EXIT_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_PASSAGE },
+ {GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM },
+ {GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM },
+ {0, 0, DOOR_TYPE_ROOM } // END
};
// this doesnt have to only store questgivers, also can be used for related quest spawns
@@ -115,6 +135,7 @@ class instance_icecrown_citadel : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
+ LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
TeamInInstance = 0;
HeroicAttempts = MaxHeroicAttempts;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index b060910e823..9deccccd040 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -173,7 +173,7 @@ public:
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 9b3d0b7555b..ec47b0db101 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -100,7 +100,7 @@ public:
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictimWithGaze() || !CheckInRoom())
+ if (!UpdateVictimWithGaze())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 63029141490..6556227fd81 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -391,7 +391,7 @@ class boss_gothik : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
@@ -537,11 +537,11 @@ class npc_gothik_minion : public CreatureScript
CombatAI::JustDied(owner);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
if (!gateClose)
{
- CombatAI::EnterEvadeMode();
+ CombatAI::EnterEvadeMode(why);
return;
}
@@ -566,7 +566,7 @@ class npc_gothik_minion : public CreatureScript
{
if (gateClose && (!isOnSameSide(me) || (me->GetVictim() && !isOnSameSide(me->GetVictim()))))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 64d5a7c5133..afa8e97d8e6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -115,7 +115,7 @@ public:
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 814718c68a0..3f0090cc507 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -117,7 +117,7 @@ public:
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
if (HealthBelowPct(30) && !me->HasAura(SPELL_FRENZY_HELPER))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index b820aa3266a..c0b12262a9a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -88,7 +88,7 @@ public:
events.SetPhase(PHASE_NONE);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
Reset(); // teleport back first
_EnterEvadeMode();
@@ -205,7 +205,7 @@ public:
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 667258ba676..68b9e252150 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -231,7 +231,7 @@ class boss_sapphiron : public CreatureScript
events.Update(diff);
- if ((_phase != PHASE_BIRTH && !UpdateVictim()) || !CheckInRoom())
+ if (_phase != PHASE_BIRTH && !UpdateVictim())
return;
if (_phase == PHASE_GROUND)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 4831cc7b41d..675d7d4e308 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -456,6 +456,7 @@ public:
{
Initialize();
instance = creature->GetInstanceScript();
+ SetBoundary(instance->GetBossBoundary(BOSS_THADDIUS));
}
void Initialize()
@@ -723,6 +724,7 @@ public:
{
Initialize();
instance = creature->GetInstanceScript();
+ SetBoundary(instance->GetBossBoundary(BOSS_THADDIUS));
}
void Initialize()
@@ -990,7 +992,7 @@ public:
{
npc_teslaAI(Creature* creature) : ScriptedAI(creature) { }
- void EnterEvadeMode() override { } // never stop casting due to evade
+ void EnterEvadeMode(EvadeReason /*why*/) override { } // never stop casting due to evade
void UpdateAI(uint32 /*diff*/) override { } // never do anything unless told
void EnterCombat(Unit* /*who*/) override { }
void DamageTaken(Unit* /*who*/, uint32& damage) override { damage = 0; } // no, you can't kill it
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 3b6a97dbe1d..2bf50a0b8f5 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -20,42 +20,75 @@
#include "InstanceScript.h"
#include "naxxramas.h"
+BossBoundaryData const boundaries =
+{
+ /* Arachnid Quarter */
+ { BOSS_ANUBREKHAN, new CircleBoundary(Position(3273.376709f, -3475.876709f), Position(3195.668213f, -3475.930176f)) },
+ { BOSS_FAERLINA, new RectangleBoundary(3315.0f, 3402.0f, -3727.0f, -3590.0f) },
+ { BOSS_FAERLINA, new CircleBoundary(Position(3372.68f, -3648.2f), Position(3316.0f, -3704.26f)) },
+ { BOSS_MAEXXNA, new CircleBoundary(Position(3502.2587f, -3892.1697f), Position(3418.7422f, -3840.271f)) },
+
+ /* Plague Quarter */
+ { BOSS_NOTH, new RectangleBoundary(2618.0f, 2754.0f, -3557.43f, -3450.0f) },
+ { BOSS_HEIGAN, new CircleBoundary(Position(2772.57f, -3685.28f), 56.0f) },
+ { BOSS_LOATHEB, new CircleBoundary(Position(2909.0f, -3997.41f), 57.0f) },
+
+ /* Military Quarter */
+ { BOSS_RAZUVIOUS, new ZRangeBoundary(260.0f, 287.0f) }, // will not chase onto the upper floor
+ { BOSS_GOTHIK, new RectangleBoundary(2627.0f, 2764.0f, -3440.0f, -3275.0f) },
+ { BOSS_HORSEMEN, new ParallelogramBoundary(AreaBoundary::DoublePosition(2646.0, -2959.0), AreaBoundary::DoublePosition(2529.0, -3075.0), AreaBoundary::DoublePosition(2506.0, -2854.0)) },
+
+ /* Construct Quarter */
+ { BOSS_PATCHWERK, new CircleBoundary(Position(3204.0f, -3241.4f), 240.0f) },
+ { BOSS_PATCHWERK, new CircleBoundary(Position(3130.8576f, -3210.36f), Position(3085.37f, -3219.85f), true) }, // entrance slime circle blocker
+ { BOSS_GROBBULUS, new CircleBoundary(Position(3204.0f, -3241.4f), 240.0f) },
+ { BOSS_GROBBULUS, new RectangleBoundary(3295.0f, 3340.0f, -3254.2f, -3230.18f, true) }, // entrance door blocker
+ { BOSS_GLUTH, new CircleBoundary(Position(3293.0f, -3142.0f), 80.0) },
+ { BOSS_GLUTH, new ParallelogramBoundary(AreaBoundary::DoublePosition(3401.0, -3149.0), AreaBoundary::DoublePosition(3261.0, -3028.0), AreaBoundary::DoublePosition(3320.0, -3267.0)) },
+ { BOSS_GLUTH, new ZRangeBoundary(285.0f, 310.0f) },
+ { BOSS_THADDIUS, new ParallelogramBoundary(AreaBoundary::DoublePosition(3478.3, -3070.0), AreaBoundary::DoublePosition(3370.0, -2961.5), AreaBoundary::DoublePosition(3580.0, -2961.5)) },
+
+ /* Frostwyrm Lair */
+ { BOSS_SAPPHIRON, new CircleBoundary(Position(3517.627f, -5255.5f), 110.0) },
+ { BOSS_KELTHUZAD, new CircleBoundary(Position(3716.0f, -5107.0f), 85.0) }
+};
+
DoorData const doorData[] =
{
- { GO_ROOM_ANUBREKHAN, BOSS_ANUBREKHAN, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_PASSAGE_ANUBREKHAN, BOSS_ANUBREKHAN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_PASSAGE_FAERLINA, BOSS_FAERLINA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_MAEXXNA, BOSS_FAERLINA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_MAEXXNA, BOSS_MAEXXNA, DOOR_TYPE_ROOM, BOUNDARY_SW },
- { GO_ROOM_NOTH, BOSS_NOTH, DOOR_TYPE_ROOM, BOUNDARY_N },
- { GO_PASSAGE_NOTH, BOSS_NOTH, DOOR_TYPE_PASSAGE, BOUNDARY_E },
- { GO_ROOM_HEIGAN, BOSS_NOTH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_HEIGAN, BOSS_HEIGAN, DOOR_TYPE_ROOM, BOUNDARY_N },
- { GO_PASSAGE_HEIGAN, BOSS_HEIGAN, DOOR_TYPE_PASSAGE, BOUNDARY_E },
- { GO_ROOM_LOATHEB, BOSS_HEIGAN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_LOATHEB, BOSS_LOATHEB, DOOR_TYPE_ROOM, BOUNDARY_W },
- { GO_ROOM_GROBBULUS, BOSS_PATCHWERK, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_GROBBULUS, BOSS_GROBBULUS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_PASSAGE_GLUTH, BOSS_GLUTH, DOOR_TYPE_PASSAGE, BOUNDARY_NW },
- { GO_ROOM_THADDIUS, BOSS_GLUTH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_THADDIUS, BOSS_THADDIUS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ROOM_GOTHIK, BOSS_RAZUVIOUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ROOM_GOTHIK, BOSS_GOTHIK, DOOR_TYPE_ROOM, BOUNDARY_N },
- { GO_PASSAGE_GOTHIK, BOSS_GOTHIK, DOOR_TYPE_PASSAGE, BOUNDARY_S },
- { GO_ROOM_HORSEMEN, BOSS_GOTHIK, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GOTHIK_GATE, BOSS_GOTHIK, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_ROOM_HORSEMEN, BOSS_HORSEMEN, DOOR_TYPE_ROOM, BOUNDARY_NE },
- { GO_PASSAGE_SAPPHIRON, BOSS_SAPPHIRON, DOOR_TYPE_PASSAGE, BOUNDARY_W },
- { GO_ROOM_KELTHUZAD, BOSS_KELTHUZAD, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_ARAC_EYE_RAMP, BOSS_MAEXXNA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_ARAC_EYE_RAMP_BOSS, BOSS_MAEXXNA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_PLAG_EYE_RAMP, BOSS_LOATHEB, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_PLAG_EYE_RAMP_BOSS, BOSS_LOATHEB, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_MILI_EYE_RAMP, BOSS_HORSEMEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_MILI_EYE_RAMP_BOSS, BOSS_HORSEMEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_CONS_EYE_RAMP, BOSS_THADDIUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_CONS_EYE_RAMP_BOSS, BOSS_THADDIUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
+ { GO_ROOM_ANUBREKHAN, BOSS_ANUBREKHAN, DOOR_TYPE_ROOM },
+ { GO_PASSAGE_ANUBREKHAN, BOSS_ANUBREKHAN, DOOR_TYPE_PASSAGE },
+ { GO_PASSAGE_FAERLINA, BOSS_FAERLINA, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_MAEXXNA, BOSS_FAERLINA, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_MAEXXNA, BOSS_MAEXXNA, DOOR_TYPE_ROOM },
+ { GO_ROOM_NOTH, BOSS_NOTH, DOOR_TYPE_ROOM },
+ { GO_PASSAGE_NOTH, BOSS_NOTH, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_HEIGAN, BOSS_NOTH, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_HEIGAN, BOSS_HEIGAN, DOOR_TYPE_ROOM },
+ { GO_PASSAGE_HEIGAN, BOSS_HEIGAN, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_LOATHEB, BOSS_HEIGAN, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_LOATHEB, BOSS_LOATHEB, DOOR_TYPE_ROOM },
+ { GO_ROOM_GROBBULUS, BOSS_PATCHWERK, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_GROBBULUS, BOSS_GROBBULUS, DOOR_TYPE_ROOM },
+ { GO_PASSAGE_GLUTH, BOSS_GLUTH, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_THADDIUS, BOSS_GLUTH, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_THADDIUS, BOSS_THADDIUS, DOOR_TYPE_ROOM },
+ { GO_ROOM_GOTHIK, BOSS_RAZUVIOUS, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_GOTHIK, BOSS_GOTHIK, DOOR_TYPE_ROOM },
+ { GO_PASSAGE_GOTHIK, BOSS_GOTHIK, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_HORSEMEN, BOSS_GOTHIK, DOOR_TYPE_PASSAGE },
+ { GO_GOTHIK_GATE, BOSS_GOTHIK, DOOR_TYPE_ROOM },
+ { GO_ROOM_HORSEMEN, BOSS_HORSEMEN, DOOR_TYPE_ROOM },
+ { GO_PASSAGE_SAPPHIRON, BOSS_SAPPHIRON, DOOR_TYPE_PASSAGE },
+ { GO_ROOM_KELTHUZAD, BOSS_KELTHUZAD, DOOR_TYPE_ROOM },
+ { GO_ARAC_EYE_RAMP, BOSS_MAEXXNA, DOOR_TYPE_PASSAGE },
+ { GO_ARAC_EYE_RAMP_BOSS, BOSS_MAEXXNA, DOOR_TYPE_PASSAGE },
+ { GO_PLAG_EYE_RAMP, BOSS_LOATHEB, DOOR_TYPE_PASSAGE },
+ { GO_PLAG_EYE_RAMP_BOSS, BOSS_LOATHEB, DOOR_TYPE_PASSAGE },
+ { GO_MILI_EYE_RAMP, BOSS_HORSEMEN, DOOR_TYPE_PASSAGE },
+ { GO_MILI_EYE_RAMP_BOSS, BOSS_HORSEMEN, DOOR_TYPE_PASSAGE },
+ { GO_CONS_EYE_RAMP, BOSS_THADDIUS, DOOR_TYPE_PASSAGE },
+ { GO_CONS_EYE_RAMP_BOSS, BOSS_THADDIUS, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM }
};
MinionData const minionData[] =
@@ -117,6 +150,7 @@ class instance_naxxramas : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
+ LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
LoadMinionData(minionData);
LoadObjectData(nullptr, objectData);
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 0d5584e9960..9525d3f14f9 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -574,7 +574,7 @@ public:
me->setActive(true);
if (!instance->CheckRequiredBosses(DATA_MALYGOS_EVENT))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
@@ -585,7 +585,7 @@ public:
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
instance->SetBossState(DATA_MALYGOS_EVENT, FAIL);
@@ -1282,7 +1282,7 @@ public:
VehicleAI::Reset();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
}
@@ -1341,7 +1341,7 @@ class npc_nexus_lord : public CreatureScript
_events.Reset();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
}
@@ -1430,7 +1430,7 @@ class npc_scion_of_eternity : public CreatureScript
{
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
}
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index 6b438e094d6..e5944841ad5 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -21,6 +21,11 @@
#include "eye_of_eternity.h"
#include "Player.h"
+BossBoundaryData const boundaries =
+{
+ { DATA_MALYGOS_EVENT, new CircleBoundary(Position(754.362f, 1301.609985f), 280.0) } // sanity check boundary
+};
+
class instance_eye_of_eternity : public InstanceMapScript
{
public:
@@ -37,6 +42,7 @@ public:
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
+ LoadBossBoundaries(boundaries);
}
void OnPlayerEnter(Player* player) override
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index d83e8386f2e..fa2d2712755 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -23,8 +23,8 @@
DoorData const doorData[] =
{
- { GO_DRAGON_CAGE_DOOR, DATA_DRAKOS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
+ { GO_DRAGON_CAGE_DOOR, DATA_DRAKOS, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM }
};
Position const VerdisaMove = { 949.188f, 1032.91f, 359.967f, 1.093027f };
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 1b93b611df6..bc2fbe00f27 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -187,14 +187,14 @@ public:
instance->SetBossState(DATA_BJARNGRIM, NOT_STARTED);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
if (me->HasAura(SPELL_TEMPORARY_ELECTRICAL_CHARGE))
canBuff = true;
else
canBuff = false;
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
index 33d4758f5a9..37df62ac166 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
@@ -21,10 +21,10 @@
DoorData const doorData[] =
{
- { GO_VOLKHAN_DOOR, DATA_VOLKHAN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_IONAR_DOOR, DATA_IONAR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_LOKEN_DOOR, DATA_LOKEN, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_VOLKHAN_DOOR, DATA_VOLKHAN, DOOR_TYPE_PASSAGE },
+ { GO_IONAR_DOOR, DATA_IONAR, DOOR_TYPE_PASSAGE },
+ { GO_LOKEN_DOOR, DATA_LOKEN, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_halls_of_lightning : public InstanceMapScript
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 63f4ed28952..c6822235ce6 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -22,8 +22,8 @@
DoorData const doorData[] =
{
- { GO_SJONNIR_DOOR, DATA_TRIBUNAL_OF_AGES, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_SJONNIR_DOOR, DATA_TRIBUNAL_OF_AGES, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_halls_of_stone : public InstanceMapScript
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 77657870320..e80da765a5f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -492,10 +492,10 @@ class boss_algalon_the_observer : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
instance->SetBossState(BOSS_ALGALON, FAIL);
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetSheath(SHEATH_STATE_UNARMED);
}
@@ -545,7 +545,7 @@ class boss_algalon_the_observer : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if ((!(events.IsInPhase(PHASE_ROLE_PLAY) || events.IsInPhase(PHASE_BIG_BANG)) && !UpdateVictim()) || !CheckInRoom())
+ if (!(events.IsInPhase(PHASE_ROLE_PLAY) || events.IsInPhase(PHASE_BIG_BANG)) && !UpdateVictim())
return;
events.Update(diff);
@@ -639,7 +639,7 @@ class boss_algalon_the_observer : public CreatureScript
events.ScheduleEvent(EVENT_EVADE, 2500);
break;
case EVENT_EVADE:
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
break;
case EVENT_COSMIC_SMASH:
Talk(EMOTE_ALGALON_COSMIC_SMASH);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index e1c02e7ad99..0ce12c9cd70 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -369,7 +369,7 @@ class boss_flame_leviathan : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index 3398d318d85..cd214a0114f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -277,8 +277,6 @@ class boss_ignis : public CreatureScript
}
DoMeleeAttackIfReady();
-
- EnterEvadeIfOutOfCombatArea(diff);
}
private:
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 3378185c2a8..3b7e25f72d9 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -478,7 +478,7 @@ class boss_mimiron : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if ((!UpdateVictim() || !CheckInRoom()) && instance->GetBossState(BOSS_MIMIRON) != DONE)
+ if (!UpdateVictim() && instance->GetBossState(BOSS_MIMIRON) != DONE)
return;
events.Update(diff);
@@ -846,7 +846,7 @@ class boss_leviathan_mk_ii : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
@@ -999,7 +999,7 @@ class boss_vx_001 : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
summons.DespawnAll();
}
@@ -1174,7 +1174,7 @@ class boss_aerial_command_unit : public CreatureScript
}
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
summons.DespawnAll();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
index f898461154a..3f783e8201c 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
@@ -54,10 +54,10 @@ class boss_thorim : public CreatureScript
_Reset();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
Talk(SAY_WIPE);
- _EnterEvadeMode();
+ _EnterEvadeMode(why);
}
void KilledUnit(Unit* who) override
@@ -78,7 +78,7 @@ class boss_thorim : public CreatureScript
_EnterCombat();
}
- void UpdateAI(uint32 diff) override
+ void UpdateAI(uint32 /*diff*/) override
{
if (!UpdateVictim())
return;
@@ -86,8 +86,6 @@ class boss_thorim : public CreatureScript
//
DoMeleeAttackIfReady();
-
- EnterEvadeIfOutOfCombatArea(diff);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 97864fd6173..a00e0d885cd 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -267,7 +267,7 @@ class boss_xt002 : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || !CheckInRoom())
+ if (!UpdateVictim())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index ecd79e7ba63..e96337d2d19 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -447,9 +447,9 @@ class boss_voice_of_yogg_saron : public CreatureScript
me->SetInCombatWithZone();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- BossAI::EnterEvadeMode();
+ BossAI::EnterEvadeMode(why);
for (uint8 i = DATA_SARA; i <= DATA_MIMIRON_YS; ++i)
if (Creature* creature = ObjectAccessor::GetCreature(*me, instance->GetGuidData(i)))
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 5eee284f351..7271bd5af52 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -24,26 +24,43 @@
#include "WorldPacket.h"
#include "ulduar.h"
+static BossBoundaryData const boundaries =
+{
+ { BOSS_LEVIATHAN, new RectangleBoundary(148.0f, 401.3f, -155.0f, 90.0f) },
+ { BOSS_IGNIS, new RectangleBoundary(495.0f, 680.0f, 90.0f, 400.0f) },
+ { BOSS_RAZORSCALE, new RectangleBoundary(370.0f, 810.0f, -542.0f, -55.0f) },
+ { BOSS_XT002, new RectangleBoundary(755.0f, 940.0f, -125.0f, 95.0f) },
+ { BOSS_ASSEMBLY_OF_IRON, new CircleBoundary(Position(1587.2f, 121.0f), 90.0) },
+ { BOSS_ALGALON, new CircleBoundary(Position(1632.668f, -307.7656f), 45.0) },
+ { BOSS_ALGALON, new ZRangeBoundary(410.0f, 440.0f) },
+ { BOSS_HODIR, new EllipseBoundary(Position(2001.5f, -240.0f), 50.0, 75.0) },
+ { BOSS_THORIM, new CircleBoundary(Position(2134.73f, -263.2f), 50.0) },
+ { BOSS_FREYA, new RectangleBoundary(2094.6f, 2520.0f, -250.0f, 200.0f) },
+ { BOSS_MIMIRON, new CircleBoundary(Position(2744.0f, 2569.0f), 70.0) },
+ { BOSS_VEZAX, new RectangleBoundary(1740.0f, 1930.0f, 31.0f, 228.0f) },
+ { BOSS_YOGG_SARON, new CircleBoundary(Position(1980.42f, -27.68f), 105.0) }
+};
+
static DoorData const doorData[] =
{
- { GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_IRON_COUNCIL_DOOR, BOSS_ASSEMBLY_OF_IRON, DOOR_TYPE_ROOM, BOUNDARY_N },
- { GO_ARCHIVUM_DOOR, BOSS_ASSEMBLY_OF_IRON, DOOR_TYPE_PASSAGE, BOUNDARY_S },
- { GO_HODIR_ENTRANCE, BOSS_HODIR, DOOR_TYPE_ROOM, BOUNDARY_E },
- { GO_HODIR_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_HODIR_ICE_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE, BOUNDARY_W },
- { GO_MIMIRON_DOOR_1, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_W },
- { GO_MIMIRON_DOOR_2, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_E },
- { GO_MIMIRON_DOOR_3, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_VEZAX_DOOR, BOSS_VEZAX, DOOR_TYPE_PASSAGE, BOUNDARY_E },
- { GO_YOGG_SARON_DOOR, BOSS_YOGG_SARON, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_W },
- { GO_DOODAD_UL_UNIVERSEFLOOR_01, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_DOODAD_UL_UNIVERSEFLOOR_02, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE },
- { GO_DOODAD_UL_UNIVERSEGLOBE01, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE },
- { GO_DOODAD_UL_ULDUAR_TRAPDOOR_03, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE },
+ { GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM },
+ { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM },
+ { GO_IRON_COUNCIL_DOOR, BOSS_ASSEMBLY_OF_IRON, DOOR_TYPE_ROOM },
+ { GO_ARCHIVUM_DOOR, BOSS_ASSEMBLY_OF_IRON, DOOR_TYPE_PASSAGE },
+ { GO_HODIR_ENTRANCE, BOSS_HODIR, DOOR_TYPE_ROOM },
+ { GO_HODIR_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE },
+ { GO_HODIR_ICE_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE },
+ { GO_MIMIRON_DOOR_1, BOSS_MIMIRON, DOOR_TYPE_ROOM },
+ { GO_MIMIRON_DOOR_2, BOSS_MIMIRON, DOOR_TYPE_ROOM },
+ { GO_MIMIRON_DOOR_3, BOSS_MIMIRON, DOOR_TYPE_ROOM },
+ { GO_VEZAX_DOOR, BOSS_VEZAX, DOOR_TYPE_PASSAGE },
+ { GO_YOGG_SARON_DOOR, BOSS_YOGG_SARON, DOOR_TYPE_ROOM },
+ { GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM },
+ { GO_DOODAD_UL_UNIVERSEFLOOR_01, BOSS_ALGALON, DOOR_TYPE_ROOM },
+ { GO_DOODAD_UL_UNIVERSEFLOOR_02, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE },
+ { GO_DOODAD_UL_UNIVERSEGLOBE01, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE },
+ { GO_DOODAD_UL_ULDUAR_TRAPDOOR_03, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE },
+ { 0, 0, DOOR_TYPE_ROOM },
};
MinionData const minionData[] =
@@ -74,7 +91,7 @@ class instance_ulduar : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
-
+ LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
LoadMinionData(minionData);
LoadObjectData(creatureData, nullptr);
@@ -818,12 +835,9 @@ class instance_ulduar : public InstanceMapScript
{
case DATA_COLOSSUS:
ColossusData = data;
- if (data == 2)
+ if (data == 2 && GetBossState(BOSS_LEVIATHAN) == NOT_STARTED)
{
- if (Creature* Leviathan = instance->GetCreature(LeviathanGUID))
- Leviathan->AI()->DoAction(ACTION_MOVE_TO_CENTER_POSITION);
- if (GameObject* gameObject = instance->GetGameObject(LeviathanGateGUID))
- gameObject->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
+ _events.ScheduleEvent(EVENT_LEVIATHAN_BREAK_DOOR, 5 * IN_MILLISECONDS);
SaveToDB();
}
break;
@@ -1179,6 +1193,12 @@ class instance_ulduar : public InstanceMapScript
}
}
break;
+ case EVENT_LEVIATHAN_BREAK_DOOR:
+ if (Creature* Leviathan = instance->GetCreature(LeviathanGUID))
+ Leviathan->AI()->DoAction(ACTION_MOVE_TO_CENTER_POSITION);
+ if (GameObject* gameObject = instance->GetGameObject(LeviathanGateGUID))
+ gameObject->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
+ break;
}
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index f9f2f94d587..58c963f9cb5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -427,7 +427,8 @@ enum UlduarEvents
EVENT_DESPAWN_ALGALON = 1,
EVENT_UPDATE_ALGALON_TIMER = 2,
ACTION_INIT_ALGALON = 6,
- EVENT_DESPAWN_LEVIATHAN_VEHICLES = 7
+ EVENT_DESPAWN_LEVIATHAN_VEHICLES = 7,
+ EVENT_LEVIATHAN_BREAK_DOOR = 8
};
enum YoggSaronIllusions
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 556756f41a7..fbcf464d8b1 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -21,9 +21,9 @@
DoorData const doorData[] =
{
- { GO_GIANT_PORTCULLIS_1, DATA_INGVAR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GIANT_PORTCULLIS_2, DATA_INGVAR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_GIANT_PORTCULLIS_1, DATA_INGVAR, DOOR_TYPE_PASSAGE },
+ { GO_GIANT_PORTCULLIS_2, DATA_INGVAR, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
MinionData const minionData[] =
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
index 910ddfbc572..8f2d5a61770 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
@@ -19,11 +19,16 @@
#include "InstanceScript.h"
#include "utgarde_pinnacle.h"
+BossBoundaryData const boundaries =
+{
+ { DATA_KING_YMIRON, new RectangleBoundary(340.0f, 450.0f, -412.0f, -275.0f) }
+};
+
DoorData const doorData[] =
{
- { GO_SKADI_THE_RUTHLESS_DOOR, DATA_SKADI_THE_RUTHLESS, DOOR_TYPE_PASSAGE, BOUNDARY_W },
- { GO_KING_YMIRON_DOOR, DATA_KING_YMIRON, DOOR_TYPE_PASSAGE, BOUNDARY_N },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_SKADI_THE_RUTHLESS_DOOR, DATA_SKADI_THE_RUTHLESS, DOOR_TYPE_PASSAGE },
+ { GO_KING_YMIRON_DOOR, DATA_KING_YMIRON, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_utgarde_pinnacle : public InstanceMapScript
@@ -37,6 +42,7 @@ class instance_utgarde_pinnacle : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
+ LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
}
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 70ab5516d03..63ca432996f 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -239,7 +239,7 @@ public:
}
}
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
void MoveInLineOfSight(Unit* /*who*/) override { }
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index ec7acf0d894..88217cb384e 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -231,9 +231,9 @@ class npc_tournament_training_dummy : public CreatureScript
events.ScheduleEvent(EVENT_DUMMY_RECAST_DEFEND, 5000);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- if (!_EnterEvadeMode())
+ if (!_EnterEvadeMode(why))
return;
Reset();
@@ -304,7 +304,7 @@ class npc_tournament_training_dummy : public CreatureScript
case EVENT_DUMMY_RESET:
if (UpdateVictim())
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
events.ScheduleEvent(EVENT_DUMMY_RESET, 10000);
}
break;
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 6fd19da5df9..cc0be0bd895 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -337,7 +337,7 @@ public:
void AttackStart(Unit* /*who*/) override { }
void EnterCombat(Unit* /*who*/) override { }
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) override
{
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index 94cc67a5177..cbf0d6b1ce5 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -21,8 +21,8 @@
DoorData const doorData[] =
{
- { GO_IKISS_DOOR, DATA_TALON_KING_IKISS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_IKISS_DOOR, DATA_TALON_KING_IKISS, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
ObjectData const gameObjectData[] =
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index 2d98fb43190..8acd6067c0b 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -143,7 +143,7 @@ class boss_ambassador_hellmaw : public CreatureScript
if (me->HasAura(SPELL_BANISH))
{
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index ac351538ee7..96978e92b19 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -22,9 +22,9 @@
DoorData const doorData[] =
{
- { GO_REFECTORY_DOOR, DATA_BLACKHEART_THE_INCITER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_SCREAMING_HALL_DOOR, DATA_GRANDMASTER_VORPIL, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_REFECTORY_DOOR, DATA_BLACKHEART_THE_INCITER, DOOR_TYPE_PASSAGE },
+ { GO_SCREAMING_HALL_DOOR, DATA_GRANDMASTER_VORPIL, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_shadow_labyrinth : public InstanceMapScript
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index d97c60f3455..6bc502fa5e9 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1181,7 +1181,7 @@ public:
void EnterCombat(Unit* /*who*/) override { }
void MoveInLineOfSight(Unit* /*who*/) override { }
- void EnterEvadeMode() override { }
+ void EnterEvadeMode(EvadeReason /*why*/) override { }
void GetIllidanGUID(ObjectGuid guid)
{
@@ -1439,7 +1439,7 @@ public:
}
// Do not call reset in Akama's evade mode, as this will stop him from summoning minions after he kills the first bit
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
me->RemoveAllAuras();
me->DeleteThreatList();
@@ -1474,7 +1474,7 @@ public:
}
for (std::vector<Unit*>::const_iterator itr = eliteList.begin(); itr != eliteList.end(); ++itr)
(*itr)->setDeathState(JUST_DIED);
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
}
void BeginTalk()
@@ -1544,7 +1544,7 @@ public:
{
if (Creature* illidan = ObjectAccessor::GetCreature(*me, IllidanGUID))
ENSURE_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->DeleteFromThreatList(me->GetGUID());
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
++WalkCount;
}
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 9da6bdaee18..708a095d70a 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -408,7 +408,7 @@ struct boss_illidari_councilAI : public ScriptedAI
LoadGUIDs();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
for (uint8 i = 0; i < 4; ++i)
{
@@ -419,7 +419,7 @@ struct boss_illidari_councilAI : public ScriptedAI
return;
}
}
- ScriptedAI::EnterEvadeMode();
+ ScriptedAI::EnterEvadeMode(why);
}
void DamageTaken(Unit* done_by, uint32 &damage) override
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 1521b04375b..86ad7958957 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -21,18 +21,18 @@
DoorData const doorData[] =
{
- { GO_NAJENTUS_GATE, DATA_HIGH_WARLORD_NAJENTUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_NAJENTUS_GATE, DATA_SUPREMUS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_SUPREMUS_GATE, DATA_SUPREMUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_SHADE_OF_AKAMA_DOOR, DATA_SHADE_OF_AKAMA, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_TERON_DOOR_1, DATA_TERON_GOREFIEND, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_TERON_DOOR_2, DATA_TERON_GOREFIEND, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_GURTOGG_DOOR, DATA_GURTOGG_BLOODBOIL, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_TEMPLE_DOOR, DATA_RELIQUARY_OF_SOULS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_MOTHER_SHAHRAZ_DOOR, DATA_MOTHER_SHAHRAZ, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_COUNCIL_DOOR_1, DATA_ILLIDARI_COUNCIL, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_COUNCIL_DOOR_2, DATA_ILLIDARI_COUNCIL, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_NAJENTUS_GATE, DATA_HIGH_WARLORD_NAJENTUS, DOOR_TYPE_PASSAGE },
+ { GO_NAJENTUS_GATE, DATA_SUPREMUS, DOOR_TYPE_ROOM },
+ { GO_SUPREMUS_GATE, DATA_SUPREMUS, DOOR_TYPE_PASSAGE },
+ { GO_SHADE_OF_AKAMA_DOOR, DATA_SHADE_OF_AKAMA, DOOR_TYPE_ROOM },
+ { GO_TERON_DOOR_1, DATA_TERON_GOREFIEND, DOOR_TYPE_ROOM },
+ { GO_TERON_DOOR_2, DATA_TERON_GOREFIEND, DOOR_TYPE_ROOM },
+ { GO_GURTOGG_DOOR, DATA_GURTOGG_BLOODBOIL, DOOR_TYPE_PASSAGE },
+ { GO_TEMPLE_DOOR, DATA_RELIQUARY_OF_SOULS, DOOR_TYPE_PASSAGE },
+ { GO_MOTHER_SHAHRAZ_DOOR, DATA_MOTHER_SHAHRAZ, DOOR_TYPE_PASSAGE },
+ { GO_COUNCIL_DOOR_1, DATA_ILLIDARI_COUNCIL, DOOR_TYPE_ROOM },
+ { GO_COUNCIL_DOOR_2, DATA_ILLIDARI_COUNCIL, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_black_temple : public InstanceMapScript
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index 9b23f458186..67f980cf192 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -21,9 +21,9 @@
DoorData const doorData[] =
{
- { GO_MAULGAR_DOOR, DATA_MAULGAR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GRUUL_DOOR, DATA_GRUUL, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_MAULGAR_DOOR, DATA_MAULGAR, DOOR_TYPE_PASSAGE },
+ { GO_GRUUL_DOOR, DATA_GRUUL, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
MinionData const minionData[] =
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index f021a876b81..92b74c029ba 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -22,13 +22,13 @@
DoorData const doorData[] =
{
- { GO_PRISON_DOOR_01, DATA_KELIDAN_THE_BREAKER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_PRISON_DOOR_02, DATA_THE_MAKER, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_PRISON_DOOR_03, DATA_THE_MAKER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_PRISON_DOOR_04, DATA_BROGGOK, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_PRISON_DOOR_05, DATA_BROGGOK, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { GO_SUMMON_DOOR, DATA_KELIDAN_THE_BREAKER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_PRISON_DOOR_01, DATA_KELIDAN_THE_BREAKER, DOOR_TYPE_PASSAGE },
+ { GO_PRISON_DOOR_02, DATA_THE_MAKER, DOOR_TYPE_ROOM },
+ { GO_PRISON_DOOR_03, DATA_THE_MAKER, DOOR_TYPE_PASSAGE },
+ { GO_PRISON_DOOR_04, DATA_BROGGOK, DOOR_TYPE_PASSAGE },
+ { GO_PRISON_DOOR_05, DATA_BROGGOK, DOOR_TYPE_ROOM },
+ { GO_SUMMON_DOOR, DATA_KELIDAN_THE_BREAKER, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_blood_furnace : public InstanceMapScript
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 21694d20208..30ffac54345 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -34,9 +34,9 @@ EndScriptData */
DoorData const doorData[] =
{
- { GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
+ { GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE },
+ { GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM }
};
class instance_shattered_halls : public InstanceMapScript
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 7f3a908b830..102d567e810 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -484,7 +484,7 @@ class npc_ember_of_alar : public CreatureScript
DoZoneInCombat();
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
me->setDeathState(JUST_DIED);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 16cdbdda3ad..4f3bb099fd4 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -154,8 +154,6 @@ class boss_void_reaver : public CreatureScript
}
DoMeleeAttackIfReady();
-
- EnterEvadeIfOutOfCombatArea(diff);
}
private:
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 0d54d8fc22e..a751ed546ff 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -36,9 +36,9 @@ EndScriptData */
DoorData const doorData[] =
{
- { GO_ARCANE_DOOR_LEFT, DATA_KAELTHAS, DOOR_TYPE_ROOM, BOUNDARY_SW },
- { GO_ARCANE_DOOR_RIGHT, DATA_KAELTHAS, DOOR_TYPE_ROOM, BOUNDARY_SE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_ARCANE_DOOR_LEFT, DATA_KAELTHAS, DOOR_TYPE_ROOM/*, BOUNDARY_SW */ },
+ { GO_ARCANE_DOOR_RIGHT, DATA_KAELTHAS, DOOR_TYPE_ROOM/*, BOUNDARY_SE */ },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
ObjectData const gameObjectData[] =
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index 77018c6f43c..c2f93fd3910 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -22,10 +22,10 @@
static DoorData const doorData[] =
{
- { GO_DOOR_MOARG_1, DATA_GATEWATCHER_IRON_HAND, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_DOOR_MOARG_2, DATA_GATEWATCHER_GYROKILL, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_DOOR_NETHERMANCER, DATA_NETHERMANCER_SEPRETHREA, DOOR_TYPE_ROOM, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
+ { GO_DOOR_MOARG_1, DATA_GATEWATCHER_IRON_HAND, DOOR_TYPE_PASSAGE },
+ { GO_DOOR_MOARG_2, DATA_GATEWATCHER_GYROKILL, DOOR_TYPE_PASSAGE },
+ { GO_DOOR_NETHERMANCER, DATA_NETHERMANCER_SEPRETHREA, DOOR_TYPE_ROOM },
+ { 0, 0, DOOR_TYPE_ROOM }
};
class instance_mechanar : public InstanceMapScript
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 2d8654a9b48..148420ad1a0 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -21,9 +21,9 @@
DoorData const doorData[] =
{
- { GO_CONTAINMENT_CORE_SECURITY_FIELD_ALPHA, DATA_SOCCOTHRATES, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { GO_CONTAINMENT_CORE_SECURITY_FIELD_BETA, DATA_DALLIAH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
+ { GO_CONTAINMENT_CORE_SECURITY_FIELD_ALPHA, DATA_SOCCOTHRATES, DOOR_TYPE_PASSAGE },
+ { GO_CONTAINMENT_CORE_SECURITY_FIELD_BETA, DATA_DALLIAH, DOOR_TYPE_PASSAGE },
+ { 0, 0, DOOR_TYPE_ROOM } // END
};
class instance_arcatraz : public InstanceMapScript
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 6ca8d6a247a..3ebdb846c4d 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -168,9 +168,9 @@ public:
}
// Override Evade Mode event, recast buff that was removed by standard handler
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- npc_escortAI::EnterEvadeMode();
+ npc_escortAI::EnterEvadeMode(why);
DoCast(me, SPELL_ANCESTRAL_WOLF_BUFF, true);
}
diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp
index 9b662200519..76a9f57c214 100644
--- a/src/server/scripts/Pet/pet_mage.cpp
+++ b/src/server/scripts/Pet/pet_mage.cpp
@@ -166,7 +166,7 @@ class npc_pet_mage_mirror_image : public CreatureScript
events.ScheduleEvent(SPELL_MAGE_FIRE_BLAST, TIMER_MIRROR_IMAGE_FIRE_BLAST);
}
else
- EnterEvadeMode();
+ EnterEvadeMode(EVADE_REASON_OTHER);
}
void Reset() override
@@ -232,7 +232,7 @@ class npc_pet_mage_mirror_image : public CreatureScript
}
// Do not reload Creature templates on evade mode enter - prevent visual lost
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (me->IsInEvadeMode() || !me->IsAlive())
return;
diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp
index 61ac54f8ac0..a3110ce8f8b 100644
--- a/src/server/scripts/Pet/pet_priest.cpp
+++ b/src/server/scripts/Pet/pet_priest.cpp
@@ -44,7 +44,7 @@ class npc_pet_pri_lightwell : public CreatureScript
DoCast(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
if (!me->IsAlive())
return;
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 90d15131bc4..87616548350 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1434,9 +1434,9 @@ public:
_events.ScheduleEvent(EVENT_TD_DESPAWN, 15000);
}
- void EnterEvadeMode() override
+ void EnterEvadeMode(EvadeReason why) override
{
- if (!_EnterEvadeMode())
+ if (!_EnterEvadeMode(why))
return;
Reset();