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authorHelloKitty <andrew.blakely@ymail.com>2021-05-11 05:33:05 -0500
committerGitHub <noreply@github.com>2021-05-11 12:33:05 +0200
commite33c4b8f7f18c89fec3d95531fdccad526c12c10 (patch)
treea24f2a219c2264799532fd709628995c0f672a6b /src
parentfb88a1409ff60343edb0c539d406a961724fcc4e (diff)
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
* Core/Map: Added Map::SetZoneOverrideLight std::chrono overload * Scripts: Replace Map::SetZoneOverrideLight usages with new std::chrono overload * Core/Map: Remove non-chrono Map::SetZoneOverrideLight overload
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp6
-rw-r--r--src/server/game/Maps/Map.h2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp10
5 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index e721750e9e3..823fd463b93 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2371,7 +2371,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (WorldObject* obj = GetBaseObject())
{
- obj->GetMap()->SetZoneOverrideLight(e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds);
+ obj->GetMap()->SetZoneOverrideLight(e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, Milliseconds(e.action.overrideLight.transitionMilliseconds));
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_OVERRIDE_LIGHT: %s sets zone override light (zoneId: %u, areaLightId: %u, overrideLightId: %u, transitionMilliseconds: %u)",
obj->GetGUID().ToString().c_str(), e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds);
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 493d5bcf6c9..d4e3f1cd53c 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -4741,7 +4741,7 @@ void Map::SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity)
}
}
-void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds)
+void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, Milliseconds transitionTime)
{
ZoneDynamicInfo& info = _zoneDynamicInfo[zoneId];
// client can support only one override for each light (zone independent)
@@ -4756,7 +4756,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid
ZoneDynamicInfo::LightOverride& lightOverride = info.LightOverrides.emplace_back();
lightOverride.AreaLightId = areaLightId;
lightOverride.OverrideLightId = overrideLightId;
- lightOverride.TransitionMilliseconds = transitionMilliseconds;
+ lightOverride.TransitionMilliseconds = static_cast<uint32>(transitionTime.count());
}
Map::PlayerList const& players = GetPlayers();
@@ -4765,7 +4765,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid
WorldPackets::Misc::OverrideLight overrideLight;
overrideLight.AreaLightID = areaLightId;
overrideLight.OverrideLightID = overrideLightId;
- overrideLight.TransitionMilliseconds = transitionMilliseconds;
+ overrideLight.TransitionMilliseconds = static_cast<uint32>(transitionTime.count());
overrideLight.Write();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index f563c6205bb..c926a00f27f 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -615,7 +615,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
void SetZoneMusic(uint32 zoneId, uint32 musicId);
Weather* GetOrGenerateZoneDefaultWeather(uint32 zoneId);
void SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity);
- void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds);
+ void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, Milliseconds transitionTime);
void UpdateAreaDependentAuras();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 69b749b1f11..ebf0f260523 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -540,7 +540,7 @@ struct boss_the_lich_king : public BossAI
Cell::VisitGridObjects(me, worker, 333.0f);
// Reset any light override
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5s);
if (!ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING_LK, TirionSpawn, TEMPSUMMON_MANUAL_DESPAWN);
@@ -554,7 +554,7 @@ struct boss_the_lich_king : public BossAI
me->GetMotionMaster()->MoveFall();
if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f))
frostmourne->DespawnOrUnsummon();
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_FOG, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_FOG, 5s);
me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_FOG, 0.0f);
if (Is25ManRaid())
@@ -627,7 +627,7 @@ struct boss_the_lich_king : public BossAI
me->GetMap()->SetZoneMusic(AREA_ICECROWN_CITADEL, MUSIC_FINAL);
break;
case ACTION_RESTORE_LIGHT:
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5s);
break;
case ACTION_BREAK_FROSTMOURNE:
me->CastSpell(nullptr, SPELL_SUMMON_BROKEN_FROSTMOURNE, TRIGGERED_IGNORE_CAST_IN_PROGRESS);
@@ -765,7 +765,7 @@ struct boss_the_lich_king : public BossAI
{
summon->CastSpell(nullptr, SPELL_BROKEN_FROSTMOURNE, true);
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SOULSTORM, 10000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SOULSTORM, 10s);
me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_BLACKSNOW, 0.5f);
events.ScheduleEvent(EVENT_OUTRO_SOUL_BARRAGE, 5s, 0, PHASE_OUTRO);
@@ -817,7 +817,7 @@ struct boss_the_lich_king : public BossAI
if (spellInfo->Id == REMORSELESS_WINTER_1 || spellInfo->Id == REMORSELESS_WINTER_2)
{
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SNOWSTORM, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SNOWSTORM, 5s);
me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_LIGHT_SNOW, 0.5f);
summons.DespawnEntry(NPC_SHADOW_TRAP);
}
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 464a75aa936..ef3640f166d 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -582,7 +582,7 @@ public:
{
instance->SetBossState(DATA_MALYGOS_EVENT, FAIL);
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, 0, 1*IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, 0, 1s);
if (!summons.empty())
{
@@ -700,7 +700,7 @@ public:
me->SetDisableGravity(true);
if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ALEXSTRASZA_BUNNY_GUID)))
me->SetFacingToObject(alexstraszaBunny);
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_ARCANE_RUNES, 5 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_ARCANE_RUNES, 5s);
events.ScheduleEvent(EVENT_FLY_OUT_OF_PLATFORM, 18s, 0, PHASE_TWO);
break;
case POINT_SURGE_OF_POWER_P_TWO:
@@ -712,7 +712,7 @@ public:
}
break;
case POINT_DESTROY_PLATFORM_P_TWO:
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_SPACE, 1 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_SPACE, 1s);
DoCast(me, SPELL_DESTROY_PLATFORM_CHANNEL);
events.ScheduleEvent(EVENT_MOVE_TO_P_THREE_POINT, 11s, 0, PHASE_TWO);
break;
@@ -908,7 +908,7 @@ public:
}
break;
case EVENT_LIGHT_DIMENSION_CHANGE:
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_CHANGE_DIMENSIONS, 2 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_CHANGE_DIMENSIONS, 2s);
break;
case EVENT_DELAY_MOVE_TO_DESTROY_P:
me->GetMotionMaster()->MovePoint(POINT_DESTROY_PLATFORM_P_TWO, MalygosPositions[0]);
@@ -918,7 +918,7 @@ public:
me->GetMotionMaster()->MovePoint(POINT_IDLE_P_THREE, MalygosPositions[4]);
break;
case EVENT_START_P_THREE:
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_ARCANE_RUNES, 1 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_ARCANE_RUNES, 1s);
DoCast(me, SPELL_CLEAR_ALL_DEBUFFS);
DoCast(me, SPELL_IMMUNE_CURSES);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);