diff options
| author | megamage <none@none> | 2009-07-01 17:50:59 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-07-01 17:50:59 -0500 |
| commit | e379be034996a18d46832827df89b9e0361c4752 (patch) | |
| tree | 7fce097b12fa59cab25e11c36ff43447493888b3 /src | |
| parent | bc2b02708f377bae74241b2077f17bc554da07d2 (diff) | |
[8094] Overwrite max durability for item at item loading from prototype. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Item.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp index bc1c1eeeaab..2277637701a 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -380,6 +380,16 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result) if(!proto) return false; + // update max durability (and durability) if need + if(proto->MaxDurability!= GetUInt32Value(ITEM_FIELD_MAXDURABILITY)) + { + SetUInt32Value(ITEM_FIELD_MAXDURABILITY,proto->MaxDurability); + if(GetUInt32Value(ITEM_FIELD_DURABILITY) > proto->MaxDurability) + SetUInt32Value(ITEM_FIELD_DURABILITY,proto->MaxDurability); + + need_save = true; + } + // recalculate suffix factor if(GetItemRandomPropertyId() < 0) { |
