diff options
author | leak <leak@bitmx.net> | 2012-03-24 16:14:21 -0700 |
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committer | leak <leak@bitmx.net> | 2012-03-24 16:14:21 -0700 |
commit | e37a4e5fe2351b3324d529cb75a328dd3645664e (patch) | |
tree | cfe03b81eae0353bc2e51725d435efcd7b29b851 /src | |
parent | 192d7d735d18814e6a17f3493da34c5f188e9445 (diff) | |
parent | 7daf69f20c2c7516a382a06aba78315fe6ce4204 (diff) |
Merge pull request #5870 from Elron103/pull-requests5
Core: Fix warnings
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Pet/Pet.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 10 | ||||
-rwxr-xr-x | src/server/game/Instances/InstanceSaveMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/blades_edge_mountains.cpp | 2 |
4 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index cad38d5c23f..0a1479af41b 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -927,7 +927,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetCreateHealth(40*petlevel); SetCreateMana(28 + 10*petlevel); } - SetBonusDamage(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) * 0.5f); + SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) * 0.5f)); SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 4 - petlevel)); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 4 + petlevel)); break; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4cb759cc7f0..a7427704648 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18551,7 +18551,7 @@ void Player::SaveToDB(bool create /*=false*/) outDebugValues(); PreparedStatement* stmt = NULL; - uint16 index = 0; + uint8 index = 0; if (create) { @@ -18590,12 +18590,12 @@ void Player::SaveToDB(bool create /*=false*/) //save, far from tavern/city //save, but in tavern/city stmt->setUInt32(index++, m_resetTalentsCost); - stmt->setUInt32(index++, m_resetTalentsTime); + stmt->setUInt32(index++, uint32(m_resetTalentsTime)); stmt->setUInt16(index++, (uint16)m_ExtraFlags); stmt->setUInt8(index++, m_stableSlots); stmt->setUInt16(index++, (uint16)m_atLoginFlags); stmt->setUInt16(index++, GetZoneId()); - stmt->setUInt32(index++, m_deathExpireTime); + stmt->setUInt32(index++, uint32(m_deathExpireTime)); ss.str(""); ss << m_taxi.SaveTaxiDestinationsToString(); @@ -18701,12 +18701,12 @@ void Player::SaveToDB(bool create /*=false*/) //save, far from tavern/city //save, but in tavern/city stmt->setUInt32(index++, m_resetTalentsCost); - stmt->setUInt32(index++, m_resetTalentsTime); + stmt->setUInt32(index++, uint32(m_resetTalentsTime)); stmt->setUInt16(index++, (uint16)m_ExtraFlags); stmt->setUInt8(index++, m_stableSlots); stmt->setUInt16(index++, (uint16)m_atLoginFlags); stmt->setUInt16(index++, GetZoneId()); - stmt->setUInt32(index++, m_deathExpireTime); + stmt->setUInt32(index++, uint32(m_deathExpireTime)); ss.str(""); ss << m_taxi.SaveTaxiDestinationsToString(); diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 26bd053b891..752cfde63d3 100755 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -580,7 +580,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b if (period < DAY) period = DAY; - uint32 next_reset = ((resetTime + MINUTE) / DAY * DAY) + period + diff; + uint32 next_reset = uint32(((resetTime + MINUTE) / DAY * DAY) + period + diff); SetResetTimeFor(mapid, difficulty, next_reset); ScheduleReset(true, time_t(next_reset-3600), InstResetEvent(1, mapid, difficulty, 0)); diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index e9537546c92..7a371170d7d 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -774,7 +774,7 @@ class npc_simon_bunny : public CreatureScript colorSequence.clear(); playableSequence.clear(); playerSequence.clear(); - me->SetFloatValue(OBJECT_FIELD_SCALE_X, large ? 2 : 1); + me->SetFloatValue(OBJECT_FIELD_SCALE_X, large ? 2.0f : 1.0f); std::list<WorldObject*> ClusterList; Trinity::AllWorldObjectsInRange objects(me, searchDistance); |