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authorleak <leak@bitmx.net>2012-03-24 16:14:21 -0700
committerleak <leak@bitmx.net>2012-03-24 16:14:21 -0700
commite37a4e5fe2351b3324d529cb75a328dd3645664e (patch)
treecfe03b81eae0353bc2e51725d435efcd7b29b851 /src
parent192d7d735d18814e6a17f3493da34c5f188e9445 (diff)
parent7daf69f20c2c7516a382a06aba78315fe6ce4204 (diff)
Merge pull request #5870 from Elron103/pull-requests5
Core: Fix warnings
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Pet/Pet.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp10
-rwxr-xr-xsrc/server/game/Instances/InstanceSaveMgr.cpp2
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp2
4 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index cad38d5c23f..0a1479af41b 100755
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -927,7 +927,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
SetCreateHealth(40*petlevel);
SetCreateMana(28 + 10*petlevel);
}
- SetBonusDamage(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) * 0.5f);
+ SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) * 0.5f));
SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 4 - petlevel));
SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 4 + petlevel));
break;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 4cb759cc7f0..a7427704648 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -18551,7 +18551,7 @@ void Player::SaveToDB(bool create /*=false*/)
outDebugValues();
PreparedStatement* stmt = NULL;
- uint16 index = 0;
+ uint8 index = 0;
if (create)
{
@@ -18590,12 +18590,12 @@ void Player::SaveToDB(bool create /*=false*/)
//save, far from tavern/city
//save, but in tavern/city
stmt->setUInt32(index++, m_resetTalentsCost);
- stmt->setUInt32(index++, m_resetTalentsTime);
+ stmt->setUInt32(index++, uint32(m_resetTalentsTime));
stmt->setUInt16(index++, (uint16)m_ExtraFlags);
stmt->setUInt8(index++, m_stableSlots);
stmt->setUInt16(index++, (uint16)m_atLoginFlags);
stmt->setUInt16(index++, GetZoneId());
- stmt->setUInt32(index++, m_deathExpireTime);
+ stmt->setUInt32(index++, uint32(m_deathExpireTime));
ss.str("");
ss << m_taxi.SaveTaxiDestinationsToString();
@@ -18701,12 +18701,12 @@ void Player::SaveToDB(bool create /*=false*/)
//save, far from tavern/city
//save, but in tavern/city
stmt->setUInt32(index++, m_resetTalentsCost);
- stmt->setUInt32(index++, m_resetTalentsTime);
+ stmt->setUInt32(index++, uint32(m_resetTalentsTime));
stmt->setUInt16(index++, (uint16)m_ExtraFlags);
stmt->setUInt8(index++, m_stableSlots);
stmt->setUInt16(index++, (uint16)m_atLoginFlags);
stmt->setUInt16(index++, GetZoneId());
- stmt->setUInt32(index++, m_deathExpireTime);
+ stmt->setUInt32(index++, uint32(m_deathExpireTime));
ss.str("");
ss << m_taxi.SaveTaxiDestinationsToString();
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 26bd053b891..752cfde63d3 100755
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -580,7 +580,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
if (period < DAY)
period = DAY;
- uint32 next_reset = ((resetTime + MINUTE) / DAY * DAY) + period + diff;
+ uint32 next_reset = uint32(((resetTime + MINUTE) / DAY * DAY) + period + diff);
SetResetTimeFor(mapid, difficulty, next_reset);
ScheduleReset(true, time_t(next_reset-3600), InstResetEvent(1, mapid, difficulty, 0));
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index e9537546c92..7a371170d7d 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -774,7 +774,7 @@ class npc_simon_bunny : public CreatureScript
colorSequence.clear();
playableSequence.clear();
playerSequence.clear();
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, large ? 2 : 1);
+ me->SetFloatValue(OBJECT_FIELD_SCALE_X, large ? 2.0f : 1.0f);
std::list<WorldObject*> ClusterList;
Trinity::AllWorldObjectsInRange objects(me, searchDistance);