diff options
author | QAston <none@none> | 2009-07-27 17:18:05 +0200 |
---|---|---|
committer | QAston <none@none> | 2009-07-27 17:18:05 +0200 |
commit | e3ef5da919bc88e851cb7fc878f118f127270954 (patch) | |
tree | 10108b58814f97f651152aa4df5fe39355c786b9 /src | |
parent | 2e0a8ae6389378a8b92f067af2f18e3cec3e57ee (diff) |
*Update Devastate talent handler for 3.1.3 - by Farah.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 7ee0289e329..f36d7048efe 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4218,11 +4218,11 @@ void Spell::SpellDamageWeaponDmg(uint32 i) SpellEntry const *spellInfo = NULL; uint32 stack = 0; - if (AuraEffect * aur = unitTarget->GetAura(SPELL_AURA_MOD_RESISTANCE,SPELLFAMILY_WARRIOR,SPELLFAMILYFLAG_WARRIOR_SUNDERARMOR, 0, 0, m_caster->GetGUID())) + if (Aura * aur = unitTarget->GetAura(58567, m_caster->GetGUID())) { - aur->GetParentAura()->RefreshAura(); + aur->RefreshAura(); spellInfo = aur->GetSpellProto(); - stack = aur->GetParentAura()->GetStackAmount(); + stack = aur->GetStackAmount(); } for(uint8 j = 0; j < 3; j++) |