aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorCraftedRO <24683355+CraftedRO@users.noreply.github.com>2025-04-28 19:41:24 +0300
committerGitHub <noreply@github.com>2025-04-28 18:41:24 +0200
commite5b8798a4b506534b5fedd74a99806836b8b3855 (patch)
treef1d7e21cedd4d848fc2520c059486738b55139db /src
parenta1814cf13d24e7bb5142417a6f8f0dfd08db72e1 (diff)
Scripts/Shadowfang Keep: Check boss state and door state before opening Arugal door (#30891)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index e3a7dcad6c6..7e18585817f 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -174,7 +174,11 @@ public:
break;
case TYPE_NANDOS:
if (data == DONE)
- DoUseDoorOrButton(DoorArugalGUID);
+ {
+ if (GameObject* go = instance->GetGameObject(DoorArugalGUID))
+ if (go->GetGoState() == GO_STATE_READY)
+ DoUseDoorOrButton(DoorArugalGUID);
+ }
m_auiEncounter[3] = data;
break;
case DATA_SPAWN_VALENTINE_ADDS: