diff options
author | Duarte Duarte <dnpd.dd@gmail.com> | 2015-01-27 21:03:04 +0000 |
---|---|---|
committer | Duarte Duarte <dnpd.dd@gmail.com> | 2015-01-27 21:03:04 +0000 |
commit | e5fd47c3efad299dcd739ceeeb280ca6263ec29a (patch) | |
tree | 2cea0c97bf7c69a65e8c382620c30c1a40057390 /src | |
parent | 34bbf031c04916b104432dc6e5d12b5ab05c4833 (diff) | |
parent | 3edd93d1e54081d1b3c01916cc2082dc6f4157b7 (diff) |
Merge pull request #13968 from Gooyeth/6.x.stuck
Core/Spells: Stuck effect correction (6.0.3)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 3eeb50a2d39..64e74424f70 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3942,7 +3942,13 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/) return; } - // the player is teleported to home + // the player dies if hearthstone is in cooldown, else the player is teleported to home + if (player->HasSpellCooldown(8690)) + { + player->Kill(player); + return; + } + player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation(), TELE_TO_SPELL); // Stuck spell trigger Hearthstone cooldown |