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authorShauren <shauren.trinity@gmail.com>2016-02-20 13:13:29 +0100
committerShauren <shauren.trinity@gmail.com>2016-02-20 13:13:29 +0100
commite60f575ac8d0c148f8f7ad1d38ee7c62c2c2254d (patch)
tree5c145b55c350c910d8c5d6d4ba767b94ef92d176 /src
parentb2e03a744813a17bf0c01c9ef010e65cac078420 (diff)
Core/Misc: Fixed a crash happening when a db string array was NULL
Closes #15670
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp2
-rw-r--r--src/server/game/Entities/Item/Item.cpp3
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
3 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 8f700cc636f..22bb9bca712 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -147,7 +147,7 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields)
SetObjectScale(1.0f);
SetUInt32Value(CORPSE_FIELD_DISPLAY_ID, fields[5].GetUInt32());
- _LoadIntoDataField(fields[6].GetCString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END);
+ _LoadIntoDataField(fields[6].GetString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END);
SetUInt32Value(CORPSE_FIELD_BYTES_1, fields[7].GetUInt32());
SetUInt32Value(CORPSE_FIELD_BYTES_2, fields[8].GetUInt32());
SetUInt32Value(CORPSE_FIELD_GUILD, fields[9].GetUInt32());
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 70fa4714547..773d5a05772 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -447,8 +447,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
need_save = true;
}
- std::string enchants = fields[6].GetString();
- _LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
+ _LoadIntoDataField(fields[6].GetString(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16());
// recalculate suffix factor
if (GetItemRandomPropertyId() < 0)
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 464c3125ce4..450e9af3945 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -16852,8 +16852,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8());
SetUInt32Value(PLAYER_XP, fields[7].GetUInt32());
- _LoadIntoDataField(fields[61].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE);
- _LoadIntoDataField(fields[64].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE*2);
+ _LoadIntoDataField(fields[61].GetString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE);
+ _LoadIntoDataField(fields[64].GetString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2);
SetObjectScale(1.0f);
SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f);