diff options
author | Anubisss <none@none> | 2009-05-15 17:54:10 +0200 |
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committer | Anubisss <none@none> | 2009-05-15 17:54:10 +0200 |
commit | e6cd40a6191ba42bee1941359db48188809a0325 (patch) | |
tree | 86890b8e76e0dc2ef3f86cb43527dc6293d0eb0f /src | |
parent | 7549076a38cc720acf2605422e78cc6ef8bda868 (diff) |
*Implement GetSpellCooldowns() for get m_spellCooldowns(Player's map of spell CDs).
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Player.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index e9400c04430..0223364cce0 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1669,6 +1669,8 @@ class TRINITY_DLL_SPEC Player : public Unit //End of PvP System + inline SpellCooldowns GetSpellCooldowns() const { return m_spellCooldowns; } + void SetDrunkValue(uint16 newDrunkValue, uint32 itemid=0); uint16 GetDrunkValue() const { return m_drunk; } static DrunkenState GetDrunkenstateByValue(uint16 value); @@ -2152,7 +2154,6 @@ class TRINITY_DLL_SPEC Player : public Unit PlayerMails m_mail; PlayerSpellMap m_spells; - SpellCooldowns m_spellCooldowns; uint32 m_lastPotionId; // last used health/mana potion in combat, that block next potion use ActionButtonList m_actionButtons; @@ -2285,6 +2286,8 @@ class TRINITY_DLL_SPEC Player : public Unit AchievementMgr m_achievementMgr; ReputationMgr m_reputationMgr; + + SpellCooldowns m_spellCooldowns; }; void AddItemsSetItem(Player*player,Item *item); |