diff options
author | jackpoz <giacomopoz@gmail.com> | 2019-07-13 18:15:39 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-16 00:53:58 +0100 |
commit | e7b94603f256386eae8a9724c830d37593c0f0e1 (patch) | |
tree | c9c2cc2f85dfdab782e1c5349186e8744ccca9c0 /src | |
parent | 1e84edde3946ce001168e03468668789c735ed37 (diff) |
Core/Commands: Add .debug guidlimits <optional map id> chat command
Add .debug guidlimits <optional map id> chat command to show the highest low guid counter for Creature and GameObject, useful when reaching Respawn.GuidWarnLevel
(cherry picked from commit 7421ccaf7eb134f549ad3734a815397216d020ed)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Maps/Map.h | 7 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 34 |
2 files changed, 41 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index b678a82ff71..8e579b9c1c4 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -568,6 +568,13 @@ class TC_GAME_API Map : public GridRefManager<NGridType> return GetGuidSequenceGenerator<high>().Generate(); } + template<HighGuid high> + inline ObjectGuid::LowType GetMaxLowGuid() + { + static_assert(ObjectGuidTraits<high>::SequenceSource.HasFlag(ObjectGuidSequenceSource::Map), "Only map specific guid can be retrieved in Map context"); + return GetGuidSequenceGenerator<high>().GetNextAfterMaxUsed(); + } + void AddUpdateObject(Object* obj) { _updateObjects.insert(obj); diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index dd0d69e6f03..16819886ff0 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -122,6 +122,7 @@ public: { "wsexpression" , rbac::RBAC_PERM_COMMAND_DEBUG, false, &HandleDebugWSExpressionCommand, "" }, { "dummy", rbac::RBAC_PERM_COMMAND_DEBUG_DUMMY, false, &HandleDebugDummyCommand, "" }, { "asan", rbac::RBAC_PERM_COMMAND_DEBUG_ASAN, true, nullptr, "", debugAsanCommandTable }, + { "guidlimits", rbac::RBAC_PERM_COMMAND_DEBUG, true, &HandleDebugGuidLimitsCommand, "" }, }; static std::vector<ChatCommand> commandTable = { @@ -1723,6 +1724,39 @@ public: return true; } + static bool HandleDebugGuidLimitsCommand(ChatHandler* handler, CommandArgs* args) + { + auto mapId = args->TryConsume<uint32>(); + if (mapId) + { + sMapMgr->DoForAllMapsWithMapId(mapId.get(), + [handler](Map* map) -> void + { + HandleDebugGuidLimitsMap(handler, map); + } + ); + } + else + { + sMapMgr->DoForAllMaps( + [handler](Map* map) -> void + { + HandleDebugGuidLimitsMap(handler, map); + } + ); + } + + handler->PSendSysMessage("Guid Warn Level: %u", sWorld->getIntConfig(CONFIG_RESPAWN_GUIDWARNLEVEL)); + handler->PSendSysMessage("Guid Alert Level: %u", sWorld->getIntConfig(CONFIG_RESPAWN_GUIDALERTLEVEL)); + return true; + } + + static void HandleDebugGuidLimitsMap(ChatHandler* handler, Map* map) + { + handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Highest Guid Creature: " UI64FMTD " GameObject: " UI64FMTD, + map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GenerateLowGuid<HighGuid::Creature>()), uint64(map->GetMaxLowGuid<HighGuid::GameObject>())); + } + static bool HandleDebugDummyCommand(ChatHandler* handler, CommandArgs* /*args*/) { handler->SendSysMessage("This command does nothing right now. Edit your local core (cs_debug.cpp) to make it do whatever you need for testing."); |