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authorQAston <none@none>2009-02-06 22:08:03 +0100
committerQAston <none@none>2009-02-06 22:08:03 +0100
commite920c9d1abb165f533dc9563a27e342cc93e100d (patch)
treef329ef0fece4b11ce21809052d75b0149f6b4e3e /src
parentecfe941941039dd0aa16cda64b55dcf3a7170af5 (diff)
*Handle aura SPELL_AURA_MOD_HOT_PCT.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellAuraDefines.h2
-rw-r--r--src/game/SpellAuras.cpp2
-rw-r--r--src/game/StatSystem.cpp3
-rw-r--r--src/game/Unit.cpp12
4 files changed, 16 insertions, 3 deletions
diff --git a/src/game/SpellAuraDefines.h b/src/game/SpellAuraDefines.h
index 80cf5dcbcdf..604a634953d 100644
--- a/src/game/SpellAuraDefines.h
+++ b/src/game/SpellAuraDefines.h
@@ -303,7 +303,7 @@ enum AuraType
SPELL_AURA_NO_REAGENT_USE = 256,
SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS = 257,
SPELL_AURA_258 = 258,
- SPELL_AURA_259 = 259,
+ SPELL_AURA_MOD_HOT_PCT = 259,
SPELL_AURA_SCREEN_EFFECT = 260,
SPELL_AURA_PHASE = 261,
SPELL_AURA_ABILITY_IGNORE_AURASTATE = 262,
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index d44101cf68e..41a1e9f5cfb 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -313,7 +313,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoReagentUseAura, //256 SPELL_AURA_NO_REAGENT_USE Use SpellClassMask for spell select
&Aura::HandleNULL, //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
&Aura::HandleNULL, //258 SPELL_AURA_MOD_SPELL_VISUAL
- &Aura::HandleNULL, //259 corrupt healing over time spell
+ &Aura::HandleNoImmediateEffect, //259 SPELL_AURA_MOD_HOT_PCT implemented in Unit::SpellHealingBonus
&Aura::HandleNoImmediateEffect, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
&Aura::HandlePhase, //261 SPELL_AURA_PHASE undetactable invisibility? implemented in Unit::isVisibleForOrDetect
&Aura::HandleNoImmediateEffect, //262 SPELL_AURA_ABILITY_IGNORE_AURASTATE implemented in spell::cancast
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 798bf3299d0..df0e677f0c2 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -72,8 +72,9 @@ bool Player::UpdateStats(Stats stat)
break;
}
+
// Need update (exist AP from stat auras)
- if (HasAuraTypeWithMiscvalue(SPELL_AURA_MOD_MEELE_ATTACK_POWER_OF_STAT_PERCENT, stat))
+ if (HasAuraTypeWithMiscvalue(SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT, stat))
UpdateAttackPowerAndDamage(false);
if (HasAuraTypeWithMiscvalue(SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT, stat))
UpdateAttackPowerAndDamage(true);
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 4cc5c532fc0..dad619bab86 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8656,6 +8656,18 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
if(maxval)
TakenTotalMod *= (100.0f + maxval) / 100.0f;
+ if(damagetype==DOT)
+ {
+ // Healing over time taken percent
+ float minval_hot = GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HOT_PCT);
+ if(minval_hot)
+ TakenTotalMod *= (100.0f + minval_hot) / 100.0f;
+
+ float maxval_hot = GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HOT_PCT);
+ if(maxval_hot)
+ TakenTotalMod *= (100.0f + maxval_hot) / 100.0f;
+ }
+
AuraList const& mHealingGet= pVictim->GetAurasByType(SPELL_AURA_MOD_HEALING_RECEIVED);
for(AuraList::const_iterator i = mHealingGet.begin(); i != mHealingGet.end(); ++i)
if (GetGUID()==(*i)->GetCasterGUID() && (*i)->isAffectedOnSpell(spellProto) )