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authorDarkRabbit <none@none>2009-02-23 19:49:01 +0100
committerDarkRabbit <none@none>2009-02-23 19:49:01 +0100
commite9d06d4d7767bd283e23385e94882b5d57095c52 (patch)
tree9da762f9189cacd110e083e895d38d4b1bc8ad09 /src
parentf963629e552fc56cae1afbbaee5df1161b53af5d (diff)
*Small fix in High Warlord Naj'entus - by Elron
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
index 55d2b5c8459..1c2952e6791 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
@@ -155,7 +155,7 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI
SelectUnitList(target, 3, SELECT_TARGET_RANDOM, 80, true);
for(std::list<Unit*>::iterator i = target.begin(); i != target.end(); ++i)
m_creature->CastSpell(*i, 39835, true);
- NeedleSpineTimer = 20000+rand()%5000;
+ NeedleSpineTimer = 2000+rand()%1000;
}else NeedleSpineTimer -= diff;
if(SpecialYellTimer < diff)
@@ -200,7 +200,7 @@ bool GOHello_go_najentus_spine(Player *player, GameObject* _GO)
{
player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true);
_GO->SetLootState(GO_NOT_READY);
- _GO->SetRespawnTime(0);
+ _GO->Delete();
}
return true;
}