diff options
author | Kudlaty <none@none> | 2009-08-14 02:50:40 +0200 |
---|---|---|
committer | Kudlaty <none@none> | 2009-08-14 02:50:40 +0200 |
commit | ea5293da05107c9c39434c360dc2c2088869941a (patch) | |
tree | e024a92b6fa0c2b699c87071111c7fd27c0ac101 /src | |
parent | 5d4ffbb90a47c7b562150197d7f9d43303f9325d (diff) |
More SD2 code style. (Merge [SD2] 1237,1238,1239)
--HG--
branch : trunk
Diffstat (limited to 'src')
38 files changed, 592 insertions, 623 deletions
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp index 3429786e85f..b925464ff7e 100644 --- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp +++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_shadow_labyrinth.h" -#define ENCOUNTERS 5 +#define MAX_ENCOUNTER 5 #define REFECTORY_DOOR 183296 //door opened when blackheart the inciter dies #define SCREAMING_HALL_DOOR 183295 //door opened when grandmaster vorpil dies @@ -40,31 +40,30 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance { instance_shadow_labyrinth(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; - uint64 RefectoryDoorGUID; - uint64 ScreamingHallDoorGUID; + uint64 m_uiRefectoryDoorGUID; + uint64 m_uiScreamingHallDoorGUID; - uint64 GrandmasterVorpil; - uint32 FelOverseerCount; + uint64 m_uiGrandmasterVorpil; + uint32 m_uiFelOverseerCount; void Initialize() { - RefectoryDoorGUID = 0; - ScreamingHallDoorGUID = 0; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); - GrandmasterVorpil = 0; - FelOverseerCount = 0; + m_uiRefectoryDoorGUID = 0; + m_uiScreamingHallDoorGUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; + m_uiGrandmasterVorpil = 0; + m_uiFelOverseerCount = 0; } - bool IsEncounterInProgress() const + bool Ism_auiEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -74,14 +73,14 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance switch(go->GetEntry()) { case REFECTORY_DOOR: - RefectoryDoorGUID = go->GetGUID(); - if (Encounter[2] == DONE) - DoUseDoorOrButton(RefectoryDoorGUID); + m_uiRefectoryDoorGUID = go->GetGUID(); + if (m_auiEncounter[2] == DONE) + DoUseDoorOrButton(m_uiRefectoryDoorGUID); break; case SCREAMING_HALL_DOOR: - ScreamingHallDoorGUID = go->GetGUID(); - if (Encounter[3] == DONE) - DoUseDoorOrButton(ScreamingHallDoorGUID); + m_uiScreamingHallDoorGUID = go->GetGUID(); + if (m_auiEncounter[3] == DONE) + DoUseDoorOrButton(m_uiScreamingHallDoorGUID); break; } } @@ -91,11 +90,11 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance switch(creature->GetEntry()) { case 18732: - GrandmasterVorpil = creature->GetGUID(); + m_uiGrandmasterVorpil = creature->GetGUID(); break; case 18796: - ++FelOverseerCount; - debug_log("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",FelOverseerCount); + ++m_uiFelOverseerCount; + debug_log("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount); break; } } @@ -105,51 +104,51 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance switch(type) { case TYPE_HELLMAW: - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_OVERSEER: if (data != DONE) error_log("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); - if (FelOverseerCount) + if (m_uiFelOverseerCount) { - --FelOverseerCount; - debug_log("TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",FelOverseerCount); + --m_uiFelOverseerCount; + debug_log("TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount); } - if (FelOverseerCount == 0) + if (m_uiFelOverseerCount == 0) { - Encounter[1] = DONE; + m_auiEncounter[1] = DONE; debug_log("TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); } break; case DATA_BLACKHEARTTHEINCITEREVENT: if (data == DONE) - DoUseDoorOrButton(RefectoryDoorGUID); - Encounter[2] = data; + DoUseDoorOrButton(m_uiRefectoryDoorGUID); + m_auiEncounter[2] = data; break; case DATA_GRANDMASTERVORPILEVENT: if (data == DONE) - DoUseDoorOrButton(ScreamingHallDoorGUID); - Encounter[3] = data; + DoUseDoorOrButton(m_uiScreamingHallDoorGUID); + m_auiEncounter[3] = data; break; case DATA_MURMUREVENT: - Encounter[4] = data; + m_auiEncounter[4] = data; break; } if (data == DONE) { - if (type == TYPE_OVERSEER && FelOverseerCount != 0) + if (type == TYPE_OVERSEER && m_uiFelOverseerCount != 0) return; OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounter[0] << " " << Encounter[1] << " " - << Encounter[2] << " " << Encounter[3] << " " << Encounter[4]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " + << m_auiEncounter[2] << " " << m_auiEncounter[3] << " " << m_auiEncounter[4]; str_data = saveStream.str(); @@ -162,10 +161,10 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance { switch(type) { - case TYPE_HELLMAW: return Encounter[0]; - case TYPE_OVERSEER: return Encounter[1]; - case DATA_GRANDMASTERVORPILEVENT: return Encounter[3]; - case DATA_MURMUREVENT: return Encounter[4]; + case TYPE_HELLMAW: return m_auiEncounter[0]; + case TYPE_OVERSEER: return m_auiEncounter[1]; + case DATA_GRANDMASTERVORPILEVENT: return m_auiEncounter[3]; + case DATA_MURMUREVENT: return m_auiEncounter[4]; } return false; } @@ -173,7 +172,7 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance uint64 GetData64(uint32 identifier) { if (identifier == DATA_GRANDMASTERVORPIL) - return GrandmasterVorpil; + return m_uiGrandmasterVorpil; return 0; } @@ -194,11 +193,11 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3] >> Encounter[4]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> m_auiEncounter[4]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS) - Encounter[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/instance_ahnkahet.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/instance_ahnkahet.cpp index f35de4d8115..ecc6a1c3c25 100644 --- a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/instance_ahnkahet.cpp +++ b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/instance_ahnkahet.cpp @@ -26,7 +26,7 @@ EndScriptData */ #include "precompiled.h" #include "def_ahnkahet.h" -#define ENCOUNTERS 5 +#define MAX_ENCOUNTER 5 /* Ahn'kahet encounters: 0 - Elder Nadox @@ -46,7 +46,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance uint64 Herald_Volazj; uint64 Amanitar; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { @@ -56,14 +56,14 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance Herald_Volazj =0; Amanitar =0; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + m_auiEncounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -99,15 +99,15 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance switch(type) { case DATA_ELDER_NADOX_EVENT: - Encounters[0] = data;break; + m_auiEncounter[0] = data;break; case DATA_PRINCE_TALDARAM_EVENT: - Encounters[1] = data; break; + m_auiEncounter[1] = data; break; case DATA_JEDOGA_SHADOWSEEKER_EVENT: - Encounters[2] = data; break; + m_auiEncounter[2] = data; break; case DATA_HERALD_VOLAZJ: - Encounters[3] = data; break; + m_auiEncounter[3] = data; break; case DATA_AMANITAR: - Encounters[4] = data; break; + m_auiEncounter[4] = data; break; } if (data == DONE) @@ -120,11 +120,11 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance { switch(type) { - case DATA_ELDER_NADOX_EVENT: return Encounters[0]; - case DATA_PRINCE_TALDARAM_EVENT: return Encounters[1]; - case DATA_JEDOGA_SHADOWSEEKER_EVENT: return Encounters[2]; - case DATA_HERALD_VOLAZJ: return Encounters[3]; - case DATA_AMANITAR: return Encounters[4]; + case DATA_ELDER_NADOX_EVENT: return m_auiEncounter[0]; + case DATA_PRINCE_TALDARAM_EVENT: return m_auiEncounter[1]; + case DATA_JEDOGA_SHADOWSEEKER_EVENT: return m_auiEncounter[2]; + case DATA_HERALD_VOLAZJ: return m_auiEncounter[3]; + case DATA_AMANITAR: return m_auiEncounter[4]; } return 0; } @@ -136,8 +136,8 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance std::string str_data; std::ostringstream saveStream; - saveStream << "A K " << Encounters[0] << " " << Encounters[1] << " " - << Encounters[2] << Encounters[3] << Encounters[4]; + saveStream << "A K " << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " + << m_auiEncounter[2] << m_auiEncounter[3] << m_auiEncounter[4]; str_data = saveStream.str(); @@ -163,15 +163,15 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance if (dataHead1 == 'A' && dataHead2 == 'K') { - Encounters[0] = data0; - Encounters[1] = data1; - Encounters[2] = data2; - Encounters[3] = data3; - Encounters[4] = data4; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) - Encounters[i] = NOT_STARTED; + m_auiEncounter[0] = data0; + m_auiEncounter[1] = data1; + m_auiEncounter[2] = data2; + m_auiEncounter[3] = data3; + m_auiEncounter[4] = data4; + + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; }else OUT_LOAD_INST_DATA_FAIL; diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp index c303da45471..1378b79106d 100644 --- a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp +++ b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp @@ -26,7 +26,7 @@ EndScriptData */ #include "precompiled.h" #include "def_azjol_nerub.h" -#define ENCOUNTERS 3 +#define MAX_ENCOUNTER 3 /* Azjol Nerub encounters: 0 - Krik'thir the Gatewatcher @@ -38,27 +38,25 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance { instance_azjol_nerub(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint64 Krikthir; - uint64 Hadronox; - uint64 Anubarak; + uint64 m_uiKrikthir; + uint64 m_uiHadronox; + uint64 m_uiAnubarak; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { - Krikthir = 0; - Hadronox = 0; - Anubarak =0; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; + m_uiKrikthir = 0; + m_uiHadronox = 0; + m_uiAnubarak =0; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -68,9 +66,9 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance { switch(creature->GetEntry()) { - case 28684: Krikthir = creature->GetGUID(); break; - case 28921: Hadronox = creature->GetGUID(); break; - case 29120: Anubarak = creature->GetGUID(); break; + case 28684: m_uiKrikthir = creature->GetGUID(); break; + case 28921: m_uiHadronox = creature->GetGUID(); break; + case 29120: m_uiAnubarak = creature->GetGUID(); break; } } @@ -79,9 +77,9 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance { switch(identifier) { - case DATA_KRIKTHIR_THE_GATEWATCHER: return Krikthir; - case DATA_HADRONOX: return Hadronox; - case DATA_ANUBARAK: return Anubarak; + case DATA_KRIKTHIR_THE_GATEWATCHER: return m_uiKrikthir; + case DATA_HADRONOX: return m_uiHadronox; + case DATA_ANUBARAK: return m_uiAnubarak; } return 0; @@ -92,11 +90,11 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance switch(type) { case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT: - Encounters[0] = data;break; + m_auiEncounter[0] = data;break; case DATA_HADRONOX_EVENT: - Encounters[1] = data; break; + m_auiEncounter[1] = data; break; case DATA_ANUBARAK_EVENT: - Encounters[2] = data; break; + m_auiEncounter[2] = data; break; } if (data == DONE) @@ -109,9 +107,9 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance { switch(type) { - case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT: return Encounters[0]; - case DATA_HADRONOX_EVENT: return Encounters[1]; - case DATA_ANUBARAK_EVENT: return Encounters[2]; + case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT: return m_auiEncounter[0]; + case DATA_HADRONOX_EVENT: return m_auiEncounter[1]; + case DATA_ANUBARAK_EVENT: return m_auiEncounter[2]; } return 0; @@ -124,8 +122,8 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance std::string str_data; std::ostringstream saveStream; - saveStream << "A N " << Encounters[0] << " " << Encounters[1] << " " - << Encounters[2]; + saveStream << "A N " << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " + << m_auiEncounter[2]; str_data = saveStream.str(); @@ -151,13 +149,13 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance if (dataHead1 == 'A' && dataHead2 == 'N') { - Encounters[0] = data0; - Encounters[1] = data1; - Encounters[2] = data2; + m_auiEncounter[0] = data0; + m_auiEncounter[1] = data1; + m_auiEncounter[2] = data2; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) - Encounters[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; }else OUT_LOAD_INST_DATA_FAIL; diff --git a/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp b/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp index 7914e701ecb..62a32c79e1d 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_black_temple.h" -#define ENCOUNTERS 9 +#define MAX_ENCOUNTER 9 /* Black Temple encounters: 0 - High Warlord Naj'entus event @@ -42,7 +42,7 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance { instance_black_temple(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; uint64 Najentus; @@ -73,6 +73,8 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + Najentus = 0; Akama = 0; Akama_Shade = 0; @@ -99,15 +101,12 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance IllidanGate = 0; IllidanDoor[0] = 0; IllidanDoor[1] = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -153,24 +152,24 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance switch(go->GetEntry()) { case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards) - if (Encounters[0] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[0] == DONE)HandleGameObject(NULL,true,go);break; case 185882: MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus) - if (Encounters[1] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,go);break; case 185478: ShadeOfAkamaDoor = go->GetGUID();break; case 185480: CommonDoor = go->GetGUID(); - if (Encounters[3] == DONE)HandleGameObject(NULL,true,go);;break; + if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,go);;break; case 186153: TeronDoor = go->GetGUID(); - if (Encounters[3] == DONE)HandleGameObject(NULL,true,go);;break; + if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,go);;break; case 185892: GuurtogDoor = go->GetGUID(); - if (Encounters[4] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[4] == DONE)HandleGameObject(NULL,true,go);break; case 185479: TempleDoor = go->GetGUID(); - if (Encounters[5] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[5] == DONE)HandleGameObject(NULL,true,go);break; case 185482: MotherDoor = go->GetGUID(); - if (Encounters[6] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[6] == DONE)HandleGameObject(NULL,true,go);break; case 185481: CouncilDoor = go->GetGUID(); - if (Encounters[7] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[7] == DONE)HandleGameObject(NULL,true,go);break; case 186152: SimpleDoor = go->GetGUID(); - if (Encounters[7] == DONE)HandleGameObject(NULL,true,go);break; + if (m_auiEncounter[7] == DONE)HandleGameObject(NULL,true,go);break; case 185905: IllidanGate = go->GetGUID(); break; // Gate leading to Temple Summit case 186261: IllidanDoor[0] = go->GetGUID(); break; // Right door at Temple Summit case 186262: IllidanDoor[1] = go->GetGUID(); break; // Left door at Temple Summit @@ -212,19 +211,19 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance { HandleGameObject(NajentusGate, true); } - Encounters[0] = data;break; + m_auiEncounter[0] = data;break; case DATA_SUPREMUSEVENT: if (data == DONE) { HandleGameObject(NajentusGate, true); } - Encounters[1] = data; break; + m_auiEncounter[1] = data; break; case DATA_SHADEOFAKAMAEVENT: if (data == IN_PROGRESS) { HandleGameObject(ShadeOfAkamaDoor, false); }else HandleGameObject(ShadeOfAkamaDoor, true); - Encounters[2] = data; break; + m_auiEncounter[2] = data; break; case DATA_TERONGOREFIENDEVENT: if (data == IN_PROGRESS) { @@ -235,25 +234,25 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance HandleGameObject(TeronDoor, true); HandleGameObject(CommonDoor, true); } - Encounters[3] = data; break; + m_auiEncounter[3] = data; break; case DATA_GURTOGGBLOODBOILEVENT: if (data == DONE) { HandleGameObject(GuurtogDoor, true); } - Encounters[4] = data; break; + m_auiEncounter[4] = data; break; case DATA_RELIQUARYOFSOULSEVENT: if (data == DONE) { HandleGameObject(TempleDoor, true); } - Encounters[5] = data; break; + m_auiEncounter[5] = data; break; case DATA_MOTHERSHAHRAZEVENT: if (data == DONE) { HandleGameObject(MotherDoor, true); } - Encounters[6] = data; break; + m_auiEncounter[6] = data; break; case DATA_ILLIDARICOUNCILEVENT: if (data == IN_PROGRESS) { @@ -264,8 +263,8 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance HandleGameObject(CouncilDoor, true); HandleGameObject(SimpleDoor, true); } - Encounters[7] = data; break; - case DATA_ILLIDANSTORMRAGEEVENT: Encounters[8] = data; break; + m_auiEncounter[7] = data; break; + case DATA_ILLIDANSTORMRAGEEVENT: m_auiEncounter[8] = data; break; } if (data == DONE) @@ -273,10 +272,10 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounters[0] << " " << Encounters[1] << " " - << Encounters[2] << " " << Encounters[3] << " " << Encounters[4] - << " " << Encounters[5] << " " << Encounters[6] << " " << Encounters[7] - << " " << Encounters[8]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " + << m_auiEncounter[2] << " " << m_auiEncounter[3] << " " << m_auiEncounter[4] + << " " << m_auiEncounter[5] << " " << m_auiEncounter[6] << " " << m_auiEncounter[7] + << " " << m_auiEncounter[8]; str_data = saveStream.str(); @@ -289,15 +288,15 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance { switch(type) { - case DATA_HIGHWARLORDNAJENTUSEVENT: return Encounters[0]; - case DATA_SUPREMUSEVENT: return Encounters[1]; - case DATA_SHADEOFAKAMAEVENT: return Encounters[2]; - case DATA_TERONGOREFIENDEVENT: return Encounters[3]; - case DATA_GURTOGGBLOODBOILEVENT: return Encounters[4]; - case DATA_RELIQUARYOFSOULSEVENT: return Encounters[5]; - case DATA_MOTHERSHAHRAZEVENT: return Encounters[6]; - case DATA_ILLIDARICOUNCILEVENT: return Encounters[7]; - case DATA_ILLIDANSTORMRAGEEVENT: return Encounters[8]; + case DATA_HIGHWARLORDNAJENTUSEVENT: return m_auiEncounter[0]; + case DATA_SUPREMUSEVENT: return m_auiEncounter[1]; + case DATA_SHADEOFAKAMAEVENT: return m_auiEncounter[2]; + case DATA_TERONGOREFIENDEVENT: return m_auiEncounter[3]; + case DATA_GURTOGGBLOODBOILEVENT: return m_auiEncounter[4]; + case DATA_RELIQUARYOFSOULSEVENT: return m_auiEncounter[5]; + case DATA_MOTHERSHAHRAZEVENT: return m_auiEncounter[6]; + case DATA_ILLIDARICOUNCILEVENT: return m_auiEncounter[7]; + case DATA_ILLIDANSTORMRAGEEVENT: return m_auiEncounter[8]; } return 0; @@ -319,13 +318,13 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounters[0] >> Encounters[1] >> Encounters[2] - >> Encounters[3] >> Encounters[4] >> Encounters[5] >> Encounters[6] - >> Encounters[7] >> Encounters[8]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] + >> m_auiEncounter[3] >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] + >> m_auiEncounter[7] >> m_auiEncounter[8]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) - Encounters[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } diff --git a/src/bindings/scripts/scripts/zone/blackfathom_depths/instance_blackfathom_deeps.cpp b/src/bindings/scripts/scripts/zone/blackfathom_depths/instance_blackfathom_deeps.cpp index 185ff85783b..19203ce2d73 100644 --- a/src/bindings/scripts/scripts/zone/blackfathom_depths/instance_blackfathom_deeps.cpp +++ b/src/bindings/scripts/scripts/zone/blackfathom_depths/instance_blackfathom_deeps.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_blackfathom_deeps.h" -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 /* Encounter 0 = Twilight Lord Kelris Encounter 1 = Shrine event @@ -44,10 +44,12 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance uint64 m_uiAltarOfTheDeepsGUID; uint64 m_uiMainDoorGUID; - uint32 m_uiEncounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + m_uiTwilightLordKelrisGUID = 0; m_uiShrine1GUID = 0; m_uiShrine2GUID = 0; @@ -56,9 +58,6 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance m_uiShrineOfGelihastGUID = 0; m_uiAltarOfTheDeepsGUID = 0; m_uiMainDoorGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - m_uiEncounter[i] = NOT_STARTED; } void OnCreatureCreate(Creature* pCreature, bool add) @@ -86,10 +85,10 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance switch(uiType) { case TYPE_KELRIS: - m_uiEncounter[0] = uiData; + m_auiEncounter[0] = uiData; break; case TYPE_SHRINE: - m_uiEncounter[1] = uiData; + m_auiEncounter[1] = uiData; break; } } @@ -99,9 +98,9 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance switch(uiType) { case TYPE_KELRIS: - return m_uiEncounter[0]; + return m_auiEncounter[0]; case TYPE_SHRINE: - return m_uiEncounter[1]; + return m_auiEncounter[1]; } return 0; diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp index 5bef7336cea..070767be1ab 100644 --- a/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp +++ b/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp @@ -36,7 +36,7 @@ update `instance_template` set `script`='instance_blackrock_depths' where `map`= enum { - ENCOUNTERS = 6, + MAX_ENCOUNTER = 6, NPC_EMPEROR = 9019, NPC_PHALANX = 9502, @@ -74,7 +74,7 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance { instance_blackrock_depths(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; uint64 EmperorGUID; @@ -108,6 +108,8 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + EmperorGUID = 0; PhalanxGUID = 0; @@ -136,8 +138,6 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance TombTimer = TIMER_TOMBOFTHESEVEN; TombEventCounter = 0; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; for(uint8 i = 0; i < 7; ++i) TombBossGUIDs[i] = 0; } @@ -212,25 +212,25 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance switch(type) { case TYPE_RING_OF_LAW: - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_VAULT: - Encounter[1] = data; + m_auiEncounter[1] = data; break; case TYPE_BAR: if (data == SPECIAL) ++BarAleCount; else - Encounter[2] = data; + m_auiEncounter[2] = data; break; case TYPE_TOMB_OF_SEVEN: - Encounter[3] = data; + m_auiEncounter[3] = data; break; case TYPE_LYCEUM: - Encounter[4] = data; + m_auiEncounter[4] = data; break; case TYPE_IRON_HALL: - Encounter[5] = data; + m_auiEncounter[5] = data; break; case DATA_GHOSTKILL: GhostKillCount += data; @@ -242,8 +242,8 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2] << " " - << Encounter[3] << " " << Encounter[4] << " " << Encounter[5] << " " << GhostKillCount; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " + << m_auiEncounter[3] << " " << m_auiEncounter[4] << " " << m_auiEncounter[5] << " " << GhostKillCount; str_data = saveStream.str(); @@ -257,20 +257,20 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance switch(type) { case TYPE_RING_OF_LAW: - return Encounter[0]; + return m_auiEncounter[0]; case TYPE_VAULT: - return Encounter[1]; + return m_auiEncounter[1]; case TYPE_BAR: - if (Encounter[2] == IN_PROGRESS && BarAleCount == 3) + if (m_auiEncounter[2] == IN_PROGRESS && BarAleCount == 3) return SPECIAL; else - return Encounter[2]; + return m_auiEncounter[2]; case TYPE_TOMB_OF_SEVEN: - return Encounter[3]; + return m_auiEncounter[3]; case TYPE_LYCEUM: - return Encounter[4]; + return m_auiEncounter[4]; case TYPE_IRON_HALL: - return Encounter[5]; + return m_auiEncounter[5]; case DATA_GHOSTKILL: return GhostKillCount; } @@ -321,12 +321,12 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3] - >> Encounter[4] >> Encounter[5] >> GhostKillCount; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] + >> m_auiEncounter[4] >> m_auiEncounter[5] >> GhostKillCount; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS) - Encounter[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; if (GhostKillCount > 0 && GhostKillCount < 7) GhostKillCount = 0;//reset tomb of seven event if (GhostKillCount > 7) diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp index 0b6a0049ee3..bde31d5c8af 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_dark_portal.h" -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 #define C_MEDIVH 15608 #define C_TIME_RIFT 17838 @@ -63,7 +63,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance { instance_dark_portal(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint32 mRiftPortalCount; uint32 mShieldPercent; @@ -83,8 +83,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance void Clear() { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); mRiftPortalCount = 0; mShieldPercent = 100; @@ -170,7 +169,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance switch(type) { case TYPE_MEDIVH: - if (data == SPECIAL && Encounter[0] == IN_PROGRESS) + if (data == SPECIAL && m_auiEncounter[0] == IN_PROGRESS) { --mShieldPercent; UpdateBMWorldState(WORLD_STATE_BM_SHIELD,mShieldPercent); @@ -182,8 +181,8 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance if (pMedivh->isAlive()) { pMedivh->DealDamage(pMedivh, pMedivh->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - Encounter[0] = FAIL; - Encounter[1] = NOT_STARTED; + m_auiEncounter[0] = FAIL; + m_auiEncounter[1] = NOT_STARTED; } } } @@ -194,7 +193,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance { debug_log("TSCR: Instance Dark Portal: Starting event."); InitWorldState(); - Encounter[1] = IN_PROGRESS; + m_auiEncounter[1] = IN_PROGRESS; NextPortal_Timer = 15000; } @@ -220,7 +219,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance } } - Encounter[0] = data; + m_auiEncounter[0] = data; } break; case TYPE_RIFT: @@ -230,7 +229,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance NextPortal_Timer = 5000; } else - Encounter[1] = data; + m_auiEncounter[1] = data; break; } } @@ -240,9 +239,9 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance switch(type) { case TYPE_MEDIVH: - return Encounter[0]; + return m_auiEncounter[0]; case TYPE_RIFT: - return Encounter[1]; + return m_auiEncounter[1]; case DATA_PORTAL_COUNT: return mRiftPortalCount; case DATA_SHIELD: @@ -323,7 +322,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance void Update(uint32 diff) { - if (Encounter[1] != IN_PROGRESS) + if (m_auiEncounter[1] != IN_PROGRESS) return; //add delay timer? diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp index e8aeb1f1dfb..f4acc668f21 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp @@ -27,7 +27,7 @@ EndScriptData */ enum { - ENCOUNTERS = 5, + MAX_ENCOUNTER = 5, GO_ANCIENT_GEM = 185557 }; @@ -43,7 +43,7 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance { instance_mount_hyjal(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; std::list<uint64> m_uiAncientGemGUID; @@ -70,6 +70,8 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + m_uiAncientGemGUID.clear(); RageWinterchill = 0; @@ -86,8 +88,6 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance RaidDamage = 0; Trash = 0; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; hordeRetreat = 0; allianceRetreat = 0; @@ -95,8 +95,8 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -161,14 +161,14 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance { switch(type) { - case DATA_RAGEWINTERCHILLEVENT: Encounters[0] = data; break; + case DATA_RAGEWINTERCHILLEVENT: m_auiEncounter[0] = data; break; case DATA_ANETHERONEVENT: - Encounters[1] = data; + m_auiEncounter[1] = data; break; - case DATA_KAZROGALEVENT: Encounters[2] = data; break; + case DATA_KAZROGALEVENT: m_auiEncounter[2] = data; break; case DATA_AZGALOREVENT: { - Encounters[3] = data; + m_auiEncounter[3] = data; if (data==DONE) { if (ArchiYell)break; @@ -205,7 +205,7 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance } } break; - case DATA_ARCHIMONDEEVENT: Encounters[4] = data; break; + case DATA_ARCHIMONDEEVENT: m_auiEncounter[4] = data; break; case DATA_RESET_TRASH_COUNT: Trash = 0; break; case DATA_TRASH: @@ -253,8 +253,8 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " " - << Encounters[3] << " " << Encounters[4] + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " + << m_auiEncounter[3] << " " << m_auiEncounter[4] << " " << allianceRetreat << " " << hordeRetreat << " " << RaidDamage; @@ -270,11 +270,11 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance { switch(type) { - case DATA_RAGEWINTERCHILLEVENT: return Encounters[0]; - case DATA_ANETHERONEVENT: return Encounters[1]; - case DATA_KAZROGALEVENT: return Encounters[2]; - case DATA_AZGALOREVENT: return Encounters[3]; - case DATA_ARCHIMONDEEVENT: return Encounters[4]; + case DATA_RAGEWINTERCHILLEVENT: return m_auiEncounter[0]; + case DATA_ANETHERONEVENT: return m_auiEncounter[1]; + case DATA_KAZROGALEVENT: return m_auiEncounter[2]; + case DATA_AZGALOREVENT: return m_auiEncounter[3]; + case DATA_ARCHIMONDEEVENT: return m_auiEncounter[4]; case DATA_TRASH: return Trash; case DATA_ALLIANCE_RETREAT: return allianceRetreat; case DATA_HORDE_RETREAT: return hordeRetreat; @@ -312,10 +312,10 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounters[0] >> Encounters[1] >> Encounters[2] >> Encounters[3] >> Encounters[4] >> allianceRetreat >> hordeRetreat >> RaidDamage; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) // Do not load an encounter as IN_PROGRESS - reset it instead. - Encounters[i] = NOT_STARTED; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> m_auiEncounter[4] >> allianceRetreat >> hordeRetreat >> RaidDamage; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as IN_PROGRESS - reset it instead. + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } }; diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp index a83deb93aaa..1471733c67f 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_old_hillsbrad.h" -#define ENCOUNTERS 6 +#define MAX_ENCOUNTER 6 #define THRALL_ENTRY 17876 #define TARETHA_ENTRY 18887 @@ -39,7 +39,7 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance { instance_old_hillsbrad(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint32 mBarrelCount; uint32 mThrallEventCount; @@ -49,14 +49,13 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + mBarrelCount = 0; mThrallEventCount = 0; ThrallGUID = 0; TarethaGUID = 0; - EpochGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; + EpochGUID = 0; } Player* GetPlayerInMap() @@ -136,12 +135,12 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance debug_log("TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u",mBarrelCount); - Encounter[0] = IN_PROGRESS; + m_auiEncounter[0] = IN_PROGRESS; if (mBarrelCount == 5) { pPlayer->SummonCreature(DRAKE_ENTRY,2128.43,71.01,64.42,1.74,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000); - Encounter[0] = DONE; + m_auiEncounter[0] = DONE; } } break; @@ -153,42 +152,42 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance if (mThrallEventCount <= 20) { mThrallEventCount++; - Encounter[1] = NOT_STARTED; + m_auiEncounter[1] = NOT_STARTED; debug_log("TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount); - Encounter[2] = NOT_STARTED; - Encounter[3] = NOT_STARTED; - Encounter[4] = NOT_STARTED; - Encounter[5] = NOT_STARTED; + m_auiEncounter[2] = NOT_STARTED; + m_auiEncounter[3] = NOT_STARTED; + m_auiEncounter[4] = NOT_STARTED; + m_auiEncounter[5] = NOT_STARTED; } else if (mThrallEventCount > 20) { - Encounter[1] = data; - Encounter[2] = data; - Encounter[3] = data; - Encounter[4] = data; - Encounter[5] = data; + m_auiEncounter[1] = data; + m_auiEncounter[2] = data; + m_auiEncounter[3] = data; + m_auiEncounter[4] = data; + m_auiEncounter[5] = data; debug_log("TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount); } } else - Encounter[1] = data; + m_auiEncounter[1] = data; debug_log("TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.",data); break; } case TYPE_THRALL_PART1: - Encounter[2] = data; + m_auiEncounter[2] = data; debug_log("TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.",data); break; case TYPE_THRALL_PART2: - Encounter[3] = data; + m_auiEncounter[3] = data; debug_log("TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.",data); break; case TYPE_THRALL_PART3: - Encounter[4] = data; + m_auiEncounter[4] = data; debug_log("TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.",data); break; case TYPE_THRALL_PART4: - Encounter[5] = data; + m_auiEncounter[5] = data; debug_log("TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.",data); break; } @@ -199,17 +198,17 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance switch(data) { case TYPE_BARREL_DIVERSION: - return Encounter[0]; + return m_auiEncounter[0]; case TYPE_THRALL_EVENT: - return Encounter[1]; + return m_auiEncounter[1]; case TYPE_THRALL_PART1: - return Encounter[2]; + return m_auiEncounter[2]; case TYPE_THRALL_PART2: - return Encounter[3]; + return m_auiEncounter[3]; case TYPE_THRALL_PART3: - return Encounter[4]; + return m_auiEncounter[4]; case TYPE_THRALL_PART4: - return Encounter[5]; + return m_auiEncounter[5]; } return 0; } diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp index 59d681919ce..229dadaa25f 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_serpent_shrine.h" -#define ENCOUNTERS 6 +#define MAX_ENCOUNTER 6 /* Serpentshrine cavern encounters: 0 - Hydross The Unstable event @@ -67,10 +67,12 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance uint64 StrangePool; bool ShieldGeneratorDeactivated[4]; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + LurkerBelow = 0; Sharkkis = 0; Tidalvess = 0; @@ -91,15 +93,12 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance ShieldGeneratorDeactivated[1] = false; ShieldGeneratorDeactivated[2] = false; ShieldGeneratorDeactivated[3] = false; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -185,11 +184,11 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance HandleGameObject(BridgePart[0], true); } ControlConsole = data; - case DATA_HYDROSSTHEUNSTABLEEVENT: Encounters[0] = data; break; - case DATA_LEOTHERASTHEBLINDEVENT: Encounters[1] = data; break; - case DATA_THELURKERBELOWEVENT: Encounters[2] = data; break; - case DATA_KARATHRESSEVENT: Encounters[3] = data; break; - case DATA_MOROGRIMTIDEWALKEREVENT: Encounters[4] = data; break; + case DATA_HYDROSSTHEUNSTABLEEVENT: m_auiEncounter[0] = data; break; + case DATA_LEOTHERASTHEBLINDEVENT: m_auiEncounter[1] = data; break; + case DATA_THELURKERBELOWEVENT: m_auiEncounter[2] = data; break; + case DATA_KARATHRESSEVENT: m_auiEncounter[3] = data; break; + case DATA_MOROGRIMTIDEWALKEREVENT: m_auiEncounter[4] = data; break; //Lady Vashj case DATA_LADYVASHJEVENT: if (data == NOT_STARTED) @@ -199,7 +198,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance ShieldGeneratorDeactivated[2] = false; ShieldGeneratorDeactivated[3] = false; } - Encounters[5] = data; break; + m_auiEncounter[5] = data; break; case DATA_SHIELDGENERATOR1:ShieldGeneratorDeactivated[0] = (data) ? true : false; break; case DATA_SHIELDGENERATOR2:ShieldGeneratorDeactivated[1] = (data) ? true : false; break; case DATA_SHIELDGENERATOR3:ShieldGeneratorDeactivated[2] = (data) ? true : false; break; @@ -214,13 +213,13 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance { switch(type) { - case DATA_HYDROSSTHEUNSTABLEEVENT: return Encounters[0]; - case DATA_LEOTHERASTHEBLINDEVENT: return Encounters[1]; - case DATA_THELURKERBELOWEVENT: return Encounters[2]; - case DATA_KARATHRESSEVENT: return Encounters[3]; - case DATA_MOROGRIMTIDEWALKEREVENT: return Encounters[4]; + case DATA_HYDROSSTHEUNSTABLEEVENT: return m_auiEncounter[0]; + case DATA_LEOTHERASTHEBLINDEVENT: return m_auiEncounter[1]; + case DATA_THELURKERBELOWEVENT: return m_auiEncounter[2]; + case DATA_KARATHRESSEVENT: return m_auiEncounter[3]; + case DATA_MOROGRIMTIDEWALKEREVENT: return m_auiEncounter[4]; //Lady Vashj - case DATA_LADYVASHJEVENT: return Encounters[5]; + case DATA_LADYVASHJEVENT: return m_auiEncounter[5]; case DATA_SHIELDGENERATOR1: return ShieldGeneratorDeactivated[0]; case DATA_SHIELDGENERATOR2: return ShieldGeneratorDeactivated[1]; case DATA_SHIELDGENERATOR3: return ShieldGeneratorDeactivated[2]; @@ -234,8 +233,8 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance { OUT_SAVE_INST_DATA; std::ostringstream stream; - stream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " " - << Encounters[3] << " " << Encounters[4] << " " << Encounters[5]; + stream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " + << m_auiEncounter[3] << " " << m_auiEncounter[4] << " " << m_auiEncounter[5]; char* out = new char[stream.str().length() + 1]; strcpy(out, stream.str().c_str()); if (out) @@ -255,11 +254,11 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance } OUT_LOAD_INST_DATA(in); std::istringstream stream(in); - stream >> Encounters[0] >> Encounters[1] >> Encounters[2] >> Encounters[3] - >> Encounters[4] >> Encounters[5]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. - Encounters[i] = NOT_STARTED; + stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] + >> m_auiEncounter[4] >> m_auiEncounter[5]; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } }; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp index 45c7c47988b..63c5314c23f 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_steam_vault.h" -#define ENCOUNTERS 4 +#define MAX_ENCOUNTER 4 #define MAIN_CHAMBERS_DOOR 183049 #define ACCESS_PANEL_HYDRO 184125 @@ -56,7 +56,7 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance { instance_steam_vault(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 ThespiaGUID; uint64 MekgineerGUID; @@ -68,21 +68,20 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + ThespiaGUID = 0; MekgineerGUID = 0; KalithreshGUID = 0; MainChambersDoor = 0; AccessPanelHydro = 0; AccessPanelMek = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; @@ -122,7 +121,7 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance debug_log("TSCR: Instance Steamvault: Access panel used."); } - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_MEKGINEER_STEAMRIGGER: if (data == SPECIAL) @@ -134,13 +133,13 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance debug_log("TSCR: Instance Steamvault: Access panel used."); } - Encounter[1] = data; + m_auiEncounter[1] = data; break; case TYPE_WARLORD_KALITHRESH: - Encounter[2] = data; + m_auiEncounter[2] = data; break; case TYPE_DISTILLER: - Encounter[3] = data; + m_auiEncounter[3] = data; break; } @@ -153,13 +152,13 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance switch(type) { case TYPE_HYDROMANCER_THESPIA: - return Encounter[0]; + return m_auiEncounter[0]; case TYPE_MEKGINEER_STEAMRIGGER: - return Encounter[1]; + return m_auiEncounter[1]; case TYPE_WARLORD_KALITHRESH: - return Encounter[2]; + return m_auiEncounter[2]; case TYPE_DISTILLER: - return Encounter[3]; + return m_auiEncounter[3]; } return 0; } @@ -182,7 +181,7 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance { OUT_SAVE_INST_DATA; std::ostringstream stream; - stream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2] << " " << Encounter[3]; + stream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " << m_auiEncounter[3]; char* out = new char[stream.str().length() + 1]; strcpy(out, stream.str().c_str()); if (out) @@ -202,10 +201,10 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance } OUT_LOAD_INST_DATA(in); std::istringstream stream(in); - stream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS) - Encounter[i] = NOT_STARTED; + stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } }; diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp index c72a0af1276..cf0c0372c66 100644 --- a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp +++ b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_gruuls_lair.h" -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 /* Gruuls Lair encounters: 1 - High King Maulgar event @@ -35,7 +35,7 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance { instance_gruuls_lair(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 MaulgarEvent_Tank; uint64 KigglerTheCrazed; @@ -49,6 +49,8 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + MaulgarEvent_Tank = 0; KigglerTheCrazed = 0; BlindeyeTheSeer = 0; @@ -58,15 +60,12 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance MaulgarDoor = 0; GruulDoor = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -89,7 +88,7 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance { case 184468: MaulgarDoor = go->GetGUID(); - if (Encounters[0] == DONE) HandleGameObject(NULL, true, go); + if (m_auiEncounter[0] == DONE) HandleGameObject(NULL, true, go); break; case 184662: GruulDoor = go->GetGUID(); break; } @@ -123,11 +122,11 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance { case DATA_MAULGAREVENT: if (data == DONE) HandleGameObject(MaulgarDoor, true); - Encounters[0] = data; break; + m_auiEncounter[0] = data; break; case DATA_GRUULEVENT: if (data == IN_PROGRESS) HandleGameObject(GruulDoor, false); else HandleGameObject(GruulDoor, true); - Encounters[1] = data; break; + m_auiEncounter[1] = data; break; } if (data == DONE) @@ -138,8 +137,8 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance { switch(type) { - case DATA_MAULGAREVENT: return Encounters[0]; - case DATA_GRUULEVENT: return Encounters[1]; + case DATA_MAULGAREVENT: return m_auiEncounter[0]; + case DATA_GRUULEVENT: return m_auiEncounter[1]; } return 0; } @@ -148,7 +147,7 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance { OUT_SAVE_INST_DATA; std::ostringstream stream; - stream << Encounters[0] << " " << Encounters[1]; + stream << m_auiEncounter[0] << " " << m_auiEncounter[1]; char* out = new char[stream.str().length() + 1]; strcpy(out, stream.str().c_str()); if (out) @@ -170,10 +169,10 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream stream(in); - stream >> Encounters[0] >> Encounters[1]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. - Encounters[i] = NOT_STARTED; + stream >> m_auiEncounter[0] >> m_auiEncounter[1]; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } }; diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp index d9d7bbb3758..d6068809c05 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp @@ -26,7 +26,7 @@ EndScriptData */ #define ENTRY_SEWER1 181823 #define ENTRY_SEWER2 181766 -#define ENCOUNTERS 3 +#define MAX_ENCOUNTER 3 struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance { @@ -52,11 +52,13 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance uint64 PrisonCell7GUID; uint64 PrisonCell8GUID; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + The_MakerGUID = 0; BroggokGUID = 0; Kelidan_The_BreakerGUID = 0; @@ -76,9 +78,6 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance PrisonCell6GUID = 0; PrisonCell7GUID = 0; PrisonCell8GUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } @@ -161,9 +160,9 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance { switch(data) { - case TYPE_THE_MAKER_EVENT: Encounter[0] = data; break; - case TYPE_BROGGOK_EVENT: Encounter[1] = data; break; - case TYPE_KELIDAN_THE_BREAKER_EVENT: Encounter[2] = data; break; + case TYPE_THE_MAKER_EVENT: m_auiEncounter[0] = data; break; + case TYPE_BROGGOK_EVENT: m_auiEncounter[1] = data; break; + case TYPE_KELIDAN_THE_BREAKER_EVENT: m_auiEncounter[2] = data; break; } if (data == DONE) @@ -171,7 +170,7 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2]; str_data = saveStream.str(); @@ -184,9 +183,9 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance { switch(data) { - case TYPE_THE_MAKER_EVENT: return Encounter[0]; - case TYPE_BROGGOK_EVENT: return Encounter[1]; - case TYPE_KELIDAN_THE_BREAKER_EVENT: return Encounter[2]; + case TYPE_THE_MAKER_EVENT: return m_auiEncounter[0]; + case TYPE_BROGGOK_EVENT: return m_auiEncounter[1]; + case TYPE_KELIDAN_THE_BREAKER_EVENT: return m_auiEncounter[2]; } return 0; @@ -208,11 +207,11 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS || Encounter[i] == FAIL) - Encounter[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS || m_auiEncounter[i] == FAIL) + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/def_hellfire_ramparts.h b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/def_hellfire_ramparts.h index 4ced55bfb09..4adf140b0ca 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/def_hellfire_ramparts.h +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/def_hellfire_ramparts.h @@ -5,7 +5,7 @@ #ifndef DEF_RAMPARTS_H #define DEF_RAMPARTS_H -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 enum { diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp index 442dfa78c56..99b2af0c08a 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp @@ -28,18 +28,16 @@ struct TRINITY_DLL_DECL instance_ramparts : public ScriptedInstance { instance_ramparts(Map* pMap) : ScriptedInstance(pMap) {Initialize();} - uint32 m_uiEncounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 m_uiChestNGUID; uint64 m_uiChestHGUID; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + m_uiChestNGUID = 0; m_uiChestHGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - m_uiEncounter[i] = NOT_STARTED; - } void OnGameObjectCreate(GameObject *go, bool add) @@ -58,14 +56,14 @@ struct TRINITY_DLL_DECL instance_ramparts : public ScriptedInstance switch(uiType) { case TYPE_VAZRUDEN: - if (uiData == DONE && m_uiEncounter[1] == DONE) + if (uiData == DONE && m_auiEncounter[1] == DONE) DoRespawnGameObject(instance->IsHeroic() ? m_uiChestHGUID : m_uiChestNGUID, HOUR*IN_MILISECONDS); - m_uiEncounter[0] = uiData; + m_auiEncounter[0] = uiData; break; case TYPE_NAZAN: - if (uiData == DONE && m_uiEncounter[0] == DONE) + if (uiData == DONE && m_auiEncounter[0] == DONE) DoRespawnGameObject(instance->IsHeroic() ? m_uiChestHGUID : m_uiChestNGUID, HOUR*IN_MILISECONDS); - m_uiEncounter[1] = uiData; + m_auiEncounter[1] = uiData; break; } } diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp index cd022c81e2d..2228e5c2bfb 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp @@ -31,7 +31,7 @@ EndScriptData */ #define CHAMBER_CENTER_Y 1.8 #define CHAMBER_CENTER_Z -0.4 -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance { @@ -40,7 +40,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance Initialize(); } - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 MagtheridonGUID; std::set<uint64> ChannelerGUID; @@ -52,8 +52,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance void Initialize() { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); MagtheridonGUID = 0; ChannelerGUID.clear(); @@ -66,8 +65,8 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -121,7 +120,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance switch(type) { case DATA_MAGTHERIDON_EVENT: - Encounters[0] = data; + m_auiEncounter[0] = data; if (data == NOT_STARTED) RespawnTimer = 10000; if (data != IN_PROGRESS) @@ -131,9 +130,9 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance switch(data) { case NOT_STARTED: // Reset all channelers once one is reset. - if (Encounters[1] != NOT_STARTED) + if (m_auiEncounter[1] != NOT_STARTED) { - Encounters[1] = NOT_STARTED; + m_auiEncounter[1] = NOT_STARTED; for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i) { if (Creature *Channeler = instance->GetCreature(*i)) @@ -148,9 +147,9 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance HandleGameObject(DoorGUID, true); }break; case IN_PROGRESS: // Event start. - if (Encounters[1] != IN_PROGRESS) + if (m_auiEncounter[1] != IN_PROGRESS) { - Encounters[1] = IN_PROGRESS; + m_auiEncounter[1] = IN_PROGRESS; // Let all five channelers aggro. for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i) { @@ -179,7 +178,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance } }break; } - Encounters[1] = data; + m_auiEncounter[1] = data; break; case DATA_COLLAPSE: // true - collapse / false - reset @@ -194,7 +193,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance uint32 GetData(uint32 type) { if (type == DATA_MAGTHERIDON_EVENT) - return Encounters[0]; + return m_auiEncounter[0]; return 0; } diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp index b9fb2dec062..2dc337f0d97 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_shattered_halls.h" -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 #define DOOR_NETHEKURSE 1 @@ -32,17 +32,16 @@ struct TRINITY_DLL_DECL instance_shattered_halls : public ScriptedInstance { instance_shattered_halls(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 nethekurseGUID; uint64 nethekurseDoorGUID; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + nethekurseGUID = 0; nethekurseDoorGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } void OnGameObjectCreate(GameObject *go, bool add) @@ -66,10 +65,10 @@ struct TRINITY_DLL_DECL instance_shattered_halls : public ScriptedInstance switch(type) { case TYPE_NETHEKURSE: - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_OMROGG: - Encounter[1] = data; + m_auiEncounter[1] = data; break; } } @@ -79,9 +78,9 @@ struct TRINITY_DLL_DECL instance_shattered_halls : public ScriptedInstance switch(type) { case TYPE_NETHEKURSE: - return Encounter[0]; + return m_auiEncounter[0]; case TYPE_OMROGG: - return Encounter[1]; + return m_auiEncounter[1]; } return 0; } diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp index b76156b5fad..2e3e943d3e6 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp @@ -211,7 +211,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI FWTargPosX[i] = (*itr)->GetPositionX(); FWTargPosY[i] = (*itr)->GetPositionY(); m_creature->CastSpell((*itr), SPELL_FLAME_WREATH, true); - i++; + ++i; } } } diff --git a/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp b/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp index 4fdf2c24069..eacff4958e2 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_karazhan.h" -#define ENCOUNTERS 12 +#define MAX_ENCOUNTER 12 /* 0 - Attumen + Midnight (optional) @@ -45,7 +45,7 @@ struct TRINITY_DLL_DECL instance_karazhan : public ScriptedInstance { instance_karazhan(Map* pMap) : ScriptedInstance(pMap) {Initialize();} - uint32 m_auiEncounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string strSaveData; uint32 m_uiOperaEvent; @@ -69,8 +69,7 @@ struct TRINITY_DLL_DECL instance_karazhan : public ScriptedInstance void Initialize() { - for (uint8 i = 0; i < ENCOUNTERS; ++i) - m_auiEncounter[i] = NOT_STARTED; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); // 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered. m_uiOperaEvent = urand(1,3); @@ -98,7 +97,7 @@ struct TRINITY_DLL_DECL instance_karazhan : public ScriptedInstance bool IsEncounterInProgress() const { - for (uint8 i = 0; i < ENCOUNTERS; ++i) + for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) if (m_auiEncounter[i] == IN_PROGRESS) return true; @@ -287,7 +286,7 @@ struct TRINITY_DLL_DECL instance_karazhan : public ScriptedInstance loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] >> m_auiEncounter[7] >> m_auiEncounter[8] >> m_auiEncounter[9] >> m_auiEncounter[10] >> m_auiEncounter[11]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp index 7fe549c1425..9cf9eebeb48 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_magisters_terrace.h" -#define NUMBER_OF_ENCOUNTERS 4 +#define MAX_ENCOUNTER 4 /* 0 - Selin Fireheart @@ -37,7 +37,7 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance { instance_magisters_terrace(Map* pMap) : ScriptedInstance(pMap) {Initialize();} - uint32 Encounters[NUMBER_OF_ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint32 DelrissaDeathCount; std::list<uint64> FelCrystals; @@ -56,8 +56,7 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance void Initialize() { - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); FelCrystals.clear(); @@ -78,8 +77,8 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance bool IsEncounterInProgress() const { - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -88,10 +87,10 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance { switch(identifier) { - case DATA_SELIN_EVENT: return Encounters[0]; - case DATA_VEXALLUS_EVENT: return Encounters[1]; - case DATA_DELRISSA_EVENT: return Encounters[2]; - case DATA_KAELTHAS_EVENT: return Encounters[3]; + case DATA_SELIN_EVENT: return m_auiEncounter[0]; + case DATA_VEXALLUS_EVENT: return m_auiEncounter[1]; + case DATA_DELRISSA_EVENT: return m_auiEncounter[2]; + case DATA_KAELTHAS_EVENT: return m_auiEncounter[3]; case DATA_DELRISSA_DEATH_COUNT: return DelrissaDeathCount; case DATA_FEL_CRYSTAL_SIZE: return FelCrystals.size(); } @@ -102,20 +101,20 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance { switch(identifier) { - case DATA_SELIN_EVENT: Encounters[0] = data; break; + case DATA_SELIN_EVENT: m_auiEncounter[0] = data; break; case DATA_VEXALLUS_EVENT: if (data == DONE) DoUseDoorOrButton(VexallusDoorGUID); - Encounters[1] = data; + m_auiEncounter[1] = data; break; case DATA_DELRISSA_EVENT: if (data == DONE) DoUseDoorOrButton(DelrissaDoorGUID); if (data == IN_PROGRESS) DelrissaDeathCount = 0; - Encounters[2] = data; + m_auiEncounter[2] = data; break; - case DATA_KAELTHAS_EVENT: Encounters[3] = data; break; + case DATA_KAELTHAS_EVENT: m_auiEncounter[3] = data; break; case DATA_DELRISSA_DEATH_COUNT: if (data == SPECIAL) diff --git a/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp b/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp index 18717652bdc..3d8913b298b 100644 --- a/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp +++ b/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_molten_core.h" -#define ENCOUNTERS 9 +#define MAX_ENCOUNTER 9 #define ID_LUCIFRON 12118 #define ID_MAGMADAR 11982 @@ -48,10 +48,12 @@ struct TRINITY_DLL_DECL instance_molten_core : public ScriptedInstance //If all Bosses are dead. bool IsBossDied[9]; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + Lucifron = 0; Magmadar = 0; Gehennas = 0; @@ -84,12 +86,9 @@ struct TRINITY_DLL_DECL instance_molten_core : public ScriptedInstance IsBossDied[7] = false; IsBossDied[8] = false; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } - bool IsEncounterInProgress() const + bool Ism_auiEncounterInProgress() const { return false; }; diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp index 87e04fe307b..3919abf8c40 100644 --- a/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp +++ b/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp @@ -30,7 +30,7 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance { instance_nexus(Map* pMap) : ScriptedInstance(pMap) { Initialize(); } - uint32 Encounters[NUMBER_OF_ENCOUNTERS]; + uint32 m_auiEncounter[NUMBER_OF_ENCOUNTERS]; uint64 Anomalus; uint64 Keristrasza; @@ -43,9 +43,9 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + Anomalus = 0; - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } void OnCreatureCreate(Creature* pCreature, bool add) @@ -114,21 +114,21 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance case 188527: { AnomalusContainmentSphere = go->GetGUID(); - if (Encounters[1] == DONE) + if (m_auiEncounter[1] == DONE) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); break; } case 188528: { OrmoroksContainmentSphere = go->GetGUID(); - if (Encounters[2] == DONE) + if (m_auiEncounter[2] == DONE) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); break; } case 188526: { TelestrasContainmentSphere = go->GetGUID(); - if (Encounters[0] == DONE) + if (m_auiEncounter[0] == DONE) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); break; } @@ -139,10 +139,10 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance { switch(identifier) { - case DATA_MAGUS_TELESTRA_EVENT: return Encounters[0]; - case DATA_ANOMALUS_EVENT: return Encounters[1]; - case DATA_ORMOROK_EVENT: return Encounters[2]; - case DATA_KERISTRASZA_EVENT: return Encounters[3]; + case DATA_MAGUS_TELESTRA_EVENT: return m_auiEncounter[0]; + case DATA_ANOMALUS_EVENT: return m_auiEncounter[1]; + case DATA_ORMOROK_EVENT: return m_auiEncounter[2]; + case DATA_KERISTRASZA_EVENT: return m_auiEncounter[3]; } return 0; } @@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance if (Sphere) Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); } - Encounters[0] = data; + m_auiEncounter[0] = data; break; } case DATA_ANOMALUS_EVENT: @@ -170,7 +170,7 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance if (Sphere) Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); } - Encounters[1] = data; + m_auiEncounter[1] = data; break; } case DATA_ORMOROK_EVENT: @@ -181,10 +181,10 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance if (Sphere) Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); } - Encounters[2] = data; + m_auiEncounter[2] = data; break; } - case DATA_KERISTRASZA_EVENT: Encounters[3] = data; break; + case DATA_KERISTRASZA_EVENT: m_auiEncounter[3] = data; break; } if (data == DONE) @@ -192,8 +192,8 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " " - << Encounters[3]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " + << m_auiEncounter[3]; strInstData = saveStream.str(); @@ -231,12 +231,12 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance OUT_LOAD_INST_DATA(chrIn); std::istringstream loadStream(chrIn); - loadStream >> Encounters[0] >> Encounters[1] >> Encounters[2] >> Encounters[3]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]; for(uint8 i = 1; i < NUMBER_OF_ENCOUNTERS; ++i) { - if (Encounters[i] == IN_PROGRESS) - Encounters[i] = NOT_STARTED; + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; } OUT_LOAD_INST_DATA_COMPLETE; diff --git a/src/bindings/scripts/scripts/zone/obsidian_sanctum/instance_obsidian_sanctum.cpp b/src/bindings/scripts/scripts/zone/obsidian_sanctum/instance_obsidian_sanctum.cpp index 871d0b5ff61..5dd3e06e585 100644 --- a/src/bindings/scripts/scripts/zone/obsidian_sanctum/instance_obsidian_sanctum.cpp +++ b/src/bindings/scripts/scripts/zone/obsidian_sanctum/instance_obsidian_sanctum.cpp @@ -1,7 +1,7 @@ #include "precompiled.h" #include "def_obsidian_sanctum.h" -#define ENCOUNTERS 1 +#define MAX_ENCOUNTER 1 /* Obsidian Sanctum encounters: 0 - Sartharion @@ -11,7 +11,7 @@ struct TRINITY_DLL_DECL instance_obsidian_sanctum : public ScriptedInstance { instance_obsidian_sanctum(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 m_uiEncounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 m_uiSartharionGUID; uint64 m_uiTenebronGUID; uint64 m_uiShadronGUID; @@ -19,13 +19,12 @@ struct TRINITY_DLL_DECL instance_obsidian_sanctum : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + m_uiSartharionGUID = 0; m_uiTenebronGUID = 0; m_uiShadronGUID = 0; m_uiVesperonGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - m_uiEncounter[i] = NOT_STARTED; } void OnCreatureCreate(Creature* pCreature, bool add) @@ -55,13 +54,13 @@ struct TRINITY_DLL_DECL instance_obsidian_sanctum : public ScriptedInstance void SetData(uint32 uiType, uint32 uiData) { if (uiType == TYPE_SARTHARION_EVENT) - m_uiEncounter[0] = uiData; + m_auiEncounter[0] = uiData; } uint32 GetData(uint32 uiType) { if (uiType == TYPE_SARTHARION_EVENT) - return m_uiEncounter[0]; + return m_auiEncounter[0]; return 0; } diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp index e36370dfea9..b926335e79b 100644 --- a/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp +++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp @@ -30,7 +30,7 @@ EndScriptData */ #define ENTRY_HEAD 23775 #define ENTRY_PUMPKIN 23694 -#define ENCOUNTERS 1 +#define MAX_ENCOUNTER 1 struct TRINITY_DLL_DECL instance_scarlet_monastery : public ScriptedInstance { @@ -46,10 +46,12 @@ struct TRINITY_DLL_DECL instance_scarlet_monastery : public ScriptedInstance uint64 VorrelGUID; uint64 DoorHighInquisitorGUID; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + PumpkinShrineGUID = 0; HorsemanGUID = 0; HeadGUID = 0; @@ -59,9 +61,6 @@ struct TRINITY_DLL_DECL instance_scarlet_monastery : public ScriptedInstance WhitemaneGUID = 0; VorrelGUID = 0; DoorHighInquisitorGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } void OnGameObjectCreate(GameObject *go, bool add) @@ -96,7 +95,7 @@ struct TRINITY_DLL_DECL instance_scarlet_monastery : public ScriptedInstance if (data == FAIL) DoUseDoorOrButton(DoorHighInquisitorGUID); - Encounter[0] = data; + m_auiEncounter[0] = data; break; case GAMEOBJECT_PUMPKIN_SHRINE: HandleGameObject(PumpkinShrineGUID, false); @@ -135,7 +134,7 @@ struct TRINITY_DLL_DECL instance_scarlet_monastery : public ScriptedInstance uint32 GetData(uint32 type) { if (type == TYPE_MOGRAINE_AND_WHITE_EVENT) - return Encounter[0]; + return m_auiEncounter[0]; return 0; } diff --git a/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp b/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp index a31b172a76c..c244700dc49 100644 --- a/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp +++ b/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp @@ -33,7 +33,7 @@ EndScriptData */ #define GO_GATE_BAROV 177373 #define GO_GATE_ILLUCIA 177371 -#define ENCOUNTERS 2 +#define MAX_ENCOUNTER 2 struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance { @@ -41,7 +41,7 @@ struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance //Lord Alexei Barov, Doctor Theolen Krastinov, The Ravenian, Lorekeeper Polkelt, Instructor Malicia and the Lady Illucia Barov. bool IsBossDied[6]; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 GateKirtonosGUID; uint64 GateGandlingGUID; @@ -54,6 +54,8 @@ struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + GateKirtonosGUID = 0; GateGandlingGUID = 0; GateMiliciaGUID = 0; @@ -65,9 +67,6 @@ struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance for(uint8 i = 0; i < 6; ++i) IsBossDied[i] = false; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } void OnGameObjectCreate(GameObject *go, bool add) @@ -108,10 +107,10 @@ struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance IsBossDied[5] = true; break; case TYPE_GANDLING: - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_KIRTONOS: - Encounter[1] = data; + m_auiEncounter[1] = data; break; } } @@ -122,7 +121,7 @@ struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance { if (IsBossDied[0] && IsBossDied[1] && IsBossDied[2] && IsBossDied[3] && IsBossDied[4] && IsBossDied[5]) { - Encounter[0] = IN_PROGRESS; + m_auiEncounter[0] = IN_PROGRESS; return IN_PROGRESS; } } diff --git a/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp b/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp index a89e842f555..2391af6f15c 100644 --- a/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp +++ b/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_shadowfang_keep.h" -#define ENCOUNTERS 4 +#define MAX_ENCOUNTER 4 enum { @@ -43,7 +43,7 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance { instance_shadowfang_keep(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; uint64 uiAshGUID; @@ -55,15 +55,14 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + uiAshGUID = 0; uiAdaGUID = 0; DoorCourtyardGUID = 0; DoorSorcererGUID = 0; DoorArugalGUID = 0; - - for(uint8 i=0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } void OnCreatureCreate(Creature* pCreature, bool add) @@ -81,17 +80,17 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance { case GO_COURTYARD_DOOR: DoorCourtyardGUID = go->GetGUID(); - if (Encounter[0] == DONE) + if (m_auiEncounter[0] == DONE) DoUseDoorOrButton(DoorCourtyardGUID); break; case GO_SORCERER_DOOR: DoorSorcererGUID = go->GetGUID(); - if (Encounter[2] == DONE) + if (m_auiEncounter[2] == DONE) DoUseDoorOrButton(DoorSorcererGUID); break; case GO_ARUGAL_DOOR: DoorArugalGUID = go->GetGUID(); - if (Encounter[3] == DONE) + if (m_auiEncounter[3] == DONE) DoUseDoorOrButton(DoorArugalGUID); break; } @@ -116,22 +115,22 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance case TYPE_FREE_NPC: if (data == DONE) DoUseDoorOrButton(DoorCourtyardGUID); - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_RETHILGORE: if (data == DONE) DoSpeech(); - Encounter[1] = data; + m_auiEncounter[1] = data; break; case TYPE_FENRUS: if (data == DONE) DoUseDoorOrButton(DoorSorcererGUID); - Encounter[2] = data; + m_auiEncounter[2] = data; break; case TYPE_NANDOS: if (data == DONE) DoUseDoorOrButton(DoorArugalGUID); - Encounter[3] = data; + m_auiEncounter[3] = data; break; } @@ -140,7 +139,7 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2] << " " << Encounter[3]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " << m_auiEncounter[3]; str_data = saveStream.str(); @@ -154,13 +153,13 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance switch(type) { case TYPE_FREE_NPC: - return Encounter[0]; + return m_auiEncounter[0]; case TYPE_RETHILGORE: - return Encounter[1]; + return m_auiEncounter[1]; case TYPE_FENRUS: - return Encounter[2]; + return m_auiEncounter[2]; case TYPE_NANDOS: - return Encounter[3]; + return m_auiEncounter[3]; } return 0; } @@ -181,12 +180,12 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) { - if (Encounter[i] == IN_PROGRESS) - Encounter[i] = NOT_STARTED; + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; } OUT_LOAD_INST_DATA_COMPLETE; diff --git a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp index 1ca805e1abf..fe92138d794 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp @@ -45,13 +45,13 @@ EndScriptData */ #define C_BLACK_GUARD 10394 #define C_YSIDA 16031 -#define ENCOUNTERS 6 +#define MAX_ENCOUNTER 6 struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance { instance_stratholme(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 Encounter[MAX_ENCOUNTER]; bool IsSilverHandDead[5]; @@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance void Initialize() { - for(uint8 i = 0; i < ENCOUNTERS; ++i) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) Encounter[i] = NOT_STARTED; for(uint8 i = 0; i < 5; ++i) @@ -332,7 +332,7 @@ struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3] >> Encounter[4] >> Encounter[5]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) if (Encounter[i] == IN_PROGRESS) Encounter[i] = NOT_STARTED; diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp index f4dc1215763..8ec43d504f1 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp @@ -12,7 +12,7 @@ EndScriptData */ #include "precompiled.h" #include "def_sunwell_plateau.h" -#define ENCOUNTERS 6 +#define MAX_ENCOUNTER 6 /* Sunwell Plateau: 0 - Kalecgos and Sathrovarr @@ -27,7 +27,7 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance { instance_sunwell_plateau(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; /** Creatures **/ uint64 Kalecgos_Dragon; @@ -55,6 +55,8 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + /*** Creatures ***/ Kalecgos_Dragon = 0; Kalecgos_Human = 0; @@ -76,18 +78,14 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance MurusGate[0] = 0; MurusGate[1] = 0; - /*** Encounters ***/ - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; - /*** Misc ***/ SpectralRealmTimer = 5000; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; @@ -137,13 +135,13 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance { case 188421: ForceField = go->GetGUID(); break; case 188075: - if (Encounters[2] == DONE) + if (m_auiEncounter[2] == DONE) HandleGameObject(NULL, true, go); FireBarrier = go->GetGUID(); break; case 187990: MurusGate[0] = go->GetGUID(); break; case 188118: - if (Encounters[4] == DONE) + if (m_auiEncounter[4] == DONE) HandleGameObject(NULL, true, go); MurusGate[1]= go->GetGUID(); break; @@ -154,12 +152,12 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance { switch(id) { - case DATA_KALECGOS_EVENT: return Encounters[0]; - case DATA_BRUTALLUS_EVENT: return Encounters[1]; - case DATA_FELMYST_EVENT: return Encounters[2]; - case DATA_EREDAR_TWINS_EVENT: return Encounters[3]; - case DATA_MURU_EVENT: return Encounters[4]; - case DATA_KILJAEDEN_EVENT: return Encounters[5]; + case DATA_KALECGOS_EVENT: return m_auiEncounter[0]; + case DATA_BRUTALLUS_EVENT: return m_auiEncounter[1]; + case DATA_FELMYST_EVENT: return m_auiEncounter[2]; + case DATA_EREDAR_TWINS_EVENT: return m_auiEncounter[3]; + case DATA_MURU_EVENT: return m_auiEncounter[4]; + case DATA_KILJAEDEN_EVENT: return m_auiEncounter[5]; } return 0; } @@ -193,13 +191,13 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance { switch(id) { - case DATA_KALECGOS_EVENT: Encounters[0] = data; break; - case DATA_BRUTALLUS_EVENT: Encounters[1] = data; break; + case DATA_KALECGOS_EVENT: m_auiEncounter[0] = data; break; + case DATA_BRUTALLUS_EVENT: m_auiEncounter[1] = data; break; case DATA_FELMYST_EVENT: if (data == DONE) HandleGameObject(FireBarrier, true); - Encounters[2] = data; break; - case DATA_EREDAR_TWINS_EVENT: Encounters[3] = data; break; + m_auiEncounter[2] = data; break; + case DATA_EREDAR_TWINS_EVENT: m_auiEncounter[3] = data; break; case DATA_MURU_EVENT: switch(data) { @@ -216,8 +214,8 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance HandleGameObject(MurusGate[1], false); break; } - Encounters[4] = data; break; - case DATA_KILJAEDEN_EVENT: Encounters[5] = data; break; + m_auiEncounter[4] = data; break; + case DATA_KILJAEDEN_EVENT: m_auiEncounter[5] = data; break; } if (data == DONE) @@ -228,8 +226,8 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance { OUT_SAVE_INST_DATA; std::ostringstream stream; - stream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " " << Encounters[3] << " " - << Encounters[4] << " " << Encounters[5]; + stream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " << m_auiEncounter[3] << " " + << m_auiEncounter[4] << " " << m_auiEncounter[5]; char* out = new char[stream.str().length() + 1]; strcpy(out, stream.str().c_str()); if (out) @@ -250,11 +248,11 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream stream(in); - stream >> Encounters[0] >> Encounters[1] >> Encounters[2] >> Encounters[3] - >> Encounters[4] >> Encounters[5]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. - Encounters[i] = NOT_STARTED; + stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] + >> m_auiEncounter[4] >> m_auiEncounter[5]; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } }; diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp index 430f16d0915..93033e52433 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_arcatraz.h" -#define ENCOUNTERS 9 +#define MAX_ENCOUNTER 9 #define CONTAINMENT_CORE_SECURITY_FIELD_ALPHA 184318 //door opened when Wrath-Scryer Soccothrates dies #define CONTAINMENT_CORE_SECURITY_FIELD_BETA 184319 //door opened when Dalliah the Doomsayer dies @@ -50,7 +50,7 @@ struct TRINITY_DLL_DECL instance_arcatraz : public ScriptedInstance { instance_arcatraz(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; GameObject *Containment_Core_Security_Field_Alpha; GameObject *Containment_Core_Security_Field_Beta; @@ -66,6 +66,8 @@ struct TRINITY_DLL_DECL instance_arcatraz : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + Containment_Core_Security_Field_Alpha = NULL; Containment_Core_Security_Field_Beta = NULL; Pod_Alpha = NULL; @@ -77,15 +79,12 @@ struct TRINITY_DLL_DECL instance_arcatraz : public ScriptedInstance GoSphereGUID = 0; MellicharGUID = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] == IN_PROGRESS) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; @@ -118,68 +117,68 @@ struct TRINITY_DLL_DECL instance_arcatraz : public ScriptedInstance switch(type) { case TYPE_ZEREKETH: - Encounter[0] = data; + m_auiEncounter[0] = data; break; case TYPE_DALLIAH: if (data == DONE) if (Containment_Core_Security_Field_Beta) Containment_Core_Security_Field_Beta->UseDoorOrButton(); - Encounter[1] = data; + m_auiEncounter[1] = data; break; case TYPE_SOCCOTHRATES: if (data == DONE) if (Containment_Core_Security_Field_Alpha) Containment_Core_Security_Field_Alpha->UseDoorOrButton(); - Encounter[2] = data; + m_auiEncounter[2] = data; break; case TYPE_HARBINGERSKYRISS: if (data == NOT_STARTED || data == FAIL) { - Encounter[4] = NOT_STARTED; - Encounter[5] = NOT_STARTED; - Encounter[6] = NOT_STARTED; - Encounter[7] = NOT_STARTED; - Encounter[8] = NOT_STARTED; + m_auiEncounter[4] = NOT_STARTED; + m_auiEncounter[5] = NOT_STARTED; + m_auiEncounter[6] = NOT_STARTED; + m_auiEncounter[7] = NOT_STARTED; + m_auiEncounter[8] = NOT_STARTED; } - Encounter[3] = data; + m_auiEncounter[3] = data; break; case TYPE_WARDEN_1: if (data == IN_PROGRESS) if (Pod_Alpha) Pod_Alpha->UseDoorOrButton(); - Encounter[4] = data; + m_auiEncounter[4] = data; break; case TYPE_WARDEN_2: if (data == IN_PROGRESS) if (Pod_Beta) Pod_Beta->UseDoorOrButton(); - Encounter[5] = data; + m_auiEncounter[5] = data; break; case TYPE_WARDEN_3: if (data == IN_PROGRESS) if (Pod_Delta) Pod_Delta->UseDoorOrButton(); - Encounter[6] = data; + m_auiEncounter[6] = data; break; case TYPE_WARDEN_4: if (data == IN_PROGRESS) if (Pod_Gamma) Pod_Gamma->UseDoorOrButton(); - Encounter[7] = data; + m_auiEncounter[7] = data; break; case TYPE_WARDEN_5: if (data == IN_PROGRESS) if (Pod_Omega) Pod_Omega->UseDoorOrButton(); - Encounter[8] = data; + m_auiEncounter[8] = data; break; case TYPE_SHIELD_OPEN: @@ -195,17 +194,17 @@ struct TRINITY_DLL_DECL instance_arcatraz : public ScriptedInstance switch(type) { case TYPE_HARBINGERSKYRISS: - return Encounter[3]; + return m_auiEncounter[3]; case TYPE_WARDEN_1: - return Encounter[4]; + return m_auiEncounter[4]; case TYPE_WARDEN_2: - return Encounter[5]; + return m_auiEncounter[5]; case TYPE_WARDEN_3: - return Encounter[6]; + return m_auiEncounter[6]; case TYPE_WARDEN_4: - return Encounter[7]; + return m_auiEncounter[7]; case TYPE_WARDEN_5: - return Encounter[8]; + return m_auiEncounter[8]; } return 0; } diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp index a930abc111f..844338db77f 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_the_eye.h" -#define ENCOUNTERS 5 +#define MAX_ENCOUNTER 5 /* The Eye encounters: 0 - Kael'thas event @@ -48,10 +48,12 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance uint8 KaelthasEventPhase; uint8 AlarEventPhase; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + ThaladredTheDarkener = 0; LordSanguinar = 0; GrandAstromancerCapernian = 0; @@ -62,15 +64,12 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance KaelthasEventPhase = 0; AlarEventPhase = 0; - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -108,10 +107,10 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance { switch(type) { - case DATA_ALAREVENT: AlarEventPhase = data; Encounters[0] = data; break; - case DATA_HIGHASTROMANCERSOLARIANEVENT: Encounters[1] = data; break; - case DATA_VOIDREAVEREVENT: Encounters[2] = data; break; - case DATA_KAELTHASEVENT: KaelthasEventPhase = data; Encounters[3] = data; break; + case DATA_ALAREVENT: AlarEventPhase = data; m_auiEncounter[0] = data; break; + case DATA_HIGHASTROMANCERSOLARIANEVENT: m_auiEncounter[1] = data; break; + case DATA_VOIDREAVEREVENT: m_auiEncounter[2] = data; break; + case DATA_KAELTHASEVENT: KaelthasEventPhase = data; m_auiEncounter[3] = data; break; } if (data == DONE) SaveToDB(); @@ -122,8 +121,8 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance switch(type) { case DATA_ALAREVENT: return AlarEventPhase; - case DATA_HIGHASTROMANCERSOLARIANEVENT: return Encounters[1]; - case DATA_VOIDREAVEREVENT: return Encounters[2]; + case DATA_HIGHASTROMANCERSOLARIANEVENT: return m_auiEncounter[1]; + case DATA_VOIDREAVEREVENT: return m_auiEncounter[2]; case DATA_KAELTHASEVENT: return KaelthasEventPhase; } return 0; @@ -133,7 +132,7 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance { OUT_SAVE_INST_DATA; std::ostringstream stream; - stream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " " << Encounters[3]; + stream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " << m_auiEncounter[3]; char* out = new char[stream.str().length() + 1]; strcpy(out, stream.str().c_str()); if (out) @@ -153,10 +152,10 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance } OUT_LOAD_INST_DATA(in); std::istringstream stream(in); - stream >> Encounters[0] >> Encounters[1] >> Encounters[2] >> Encounters[3]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. - Encounters[i] = NOT_STARTED; + stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } }; diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp index 6a4194bbc7c..e43190620d9 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp @@ -24,25 +24,24 @@ EndScriptData */ #include "precompiled.h" #include "def_mechanar.h" -#define ENCOUNTERS 1 +#define MAX_ENCOUNTER 1 struct TRINITY_DLL_DECL instance_mechanar : public ScriptedInstance { instance_mechanar(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; void Initialize() { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; @@ -52,7 +51,7 @@ struct TRINITY_DLL_DECL instance_mechanar : public ScriptedInstance { switch(type) { - case DATA_NETHERMANCER_EVENT: return Encounters[0]; + case DATA_NETHERMANCER_EVENT: return m_auiEncounter[0]; } return false; @@ -67,7 +66,7 @@ struct TRINITY_DLL_DECL instance_mechanar : public ScriptedInstance { switch(type) { - case DATA_NETHERMANCER_EVENT: Encounters[0] = data; break; + case DATA_NETHERMANCER_EVENT: m_auiEncounter[0] = data; break; } } }; diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp index df42bbb561d..780a0c28f22 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp @@ -246,7 +246,7 @@ struct TRINITY_DLL_DECL boss_skeramAI : public ScriptedAI Group *grp = CAST_PLR(targetpl)->GetGroup(); if (grp) { - for (int ici = 0; ici < TARGETICONCOUNT; ici++) + for (int ici = 0; ici < TARGETICONCOUNT; ++ici) { //if (grp ->m_targetIcons[ici] == m_creature->GetGUID()) -- private member:( grp->SetTargetIcon(ici, 0); diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp index d176e0230a0..35882b86ac7 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp @@ -186,7 +186,7 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI ClearBudyList(); AddSentinelsNear(m_creature); int bli; - for (bli = 0; bli < 3;bli++) + for (bli = 0; bli < 3; ++bli) { if (!nearby[bli]) break; @@ -245,7 +245,7 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI void JustDied(Unit* who) { - for (int ni=0; ni<3; ni++) + for (int ni=0; ni<3; ++ni) { Creature *sent = nearby[ni]; if (!sent) diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp index 3c742c74016..f34a07c082f 100644 --- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp +++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp @@ -26,7 +26,7 @@ EndScriptData */ #include "precompiled.h" #include "def_utgarde_keep.h" -#define ENCOUNTERS 3 +#define MAX_ENCOUNTER 3 #define ENTRY_BELLOW_1 186688 #define ENTRY_BELLOW_2 186689 @@ -59,11 +59,13 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance uint64 forge_fire[3]; uint64 forge_anvil[3]; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + Keleseth = 0; Skarvald = 0; Dalronn =0; @@ -75,15 +77,12 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance forge_fire[i] = 0; forge_anvil[i] = 0; } - - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -155,21 +154,21 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance { //HandleGameObject(doorname, 0); } - Encounters[0] = data; + m_auiEncounter[0] = data; break; case DATA_SKARVALD_DALRONN_EVENT: if (data == DONE) { //HandleGameObject(doorname, 0); } - Encounters[1] = data; + m_auiEncounter[1] = data; break; case DATA_INGVAR_EVENT: if (data == DONE) { //HandleGameObject(doorname, 0); } - Encounters[2] = data; + m_auiEncounter[2] = data; break; case EVENT_FORGE_1: if (data == NOT_STARTED) @@ -223,9 +222,9 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance { switch(type) { - case DATA_PRINCEKELESETH_EVENT: return Encounters[0]; - case DATA_SKARVALD_DALRONN_EVENT: return Encounters[1]; - case DATA_INGVAR_EVENT: return Encounters[2]; + case DATA_PRINCEKELESETH_EVENT: return m_auiEncounter[0]; + case DATA_SKARVALD_DALRONN_EVENT: return m_auiEncounter[1]; + case DATA_INGVAR_EVENT: return m_auiEncounter[2]; } return 0; @@ -236,8 +235,8 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << "U K " << Encounters[0] << " " << Encounters[1] << " " - << Encounters[2]; + saveStream << "U K " << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " + << m_auiEncounter[2]; str_data = saveStream.str(); @@ -263,13 +262,13 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance if (dataHead1 == 'U' && dataHead2 == 'K') { - Encounters[0] = data0; - Encounters[1] = data1; - Encounters[2] = data2; + m_auiEncounter[0] = data0; + m_auiEncounter[1] = data1; + m_auiEncounter[2] = data2; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) - Encounters[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; }else OUT_LOAD_INST_DATA_FAIL; diff --git a/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp b/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp index c972defdd4f..6bb97e8b301 100644 --- a/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp +++ b/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp @@ -10,21 +10,20 @@ struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance std::string strInstData; uint64 Archavon; uint64 Emalon; - uint32 Encounters[NUMBER_OF_ENCOUNTERS]; + uint32 m_auiEncounter[NUMBER_OF_ENCOUNTERS]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + Archavon = 0; Emalon = 0; - - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; @@ -53,8 +52,8 @@ struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance { switch(identifier) { - case DATA_ARCHAVON_EVENT: return Encounters[0]; - case DATA_EMALON_EVENT: return Encounters[1]; + case DATA_ARCHAVON_EVENT: return m_auiEncounter[0]; + case DATA_EMALON_EVENT: return m_auiEncounter[1]; } return 0; } @@ -63,8 +62,8 @@ struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance { switch(identifier) { - case DATA_ARCHAVON_EVENT: Encounters[0] = data; break; - case DATA_EMALON_EVENT: Encounters[1] = data; break; + case DATA_ARCHAVON_EVENT: m_auiEncounter[0] = data; break; + case DATA_EMALON_EVENT: m_auiEncounter[1] = data; break; } if (data == DONE) @@ -72,7 +71,7 @@ struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounters[0] << " " << Encounters[1]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1]; strInstData = saveStream.str(); @@ -97,12 +96,12 @@ struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance OUT_LOAD_INST_DATA(chrIn); std::istringstream loadStream(chrIn); - loadStream >> Encounters[0] >> Encounters[1]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1]; for(uint8 i = 1; i < NUMBER_OF_ENCOUNTERS; ++i) { - if (Encounters[i] == IN_PROGRESS) - Encounters[i] = NOT_STARTED; + if (m_auiEncounter[i] == IN_PROGRESS) + m_auiEncounter[i] = NOT_STARTED; } OUT_LOAD_INST_DATA_COMPLETE; diff --git a/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp b/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp index 66e62fb652b..c41568f1a93 100644 --- a/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp +++ b/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp @@ -24,24 +24,23 @@ EndScriptData */ #include "precompiled.h" #include "def_wailing_caverns.h" -#define ENCOUNTERS 9 +#define MAX_ENCOUNTER 9 struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance { instance_wailing_caverns(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - uint32 Encounter[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; bool yelled; uint64 NaralexGUID; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + yelled = false; NaralexGUID = 0; - - for (uint8 i = 0; i < ENCOUNTERS; ++i) - Encounter[i] = NOT_STARTED; } void OnCreatureCreate(Creature *creature, bool add) @@ -54,15 +53,15 @@ struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance { switch (type) { - case TYPE_LORD_COBRAHN: Encounter[0] = data;break; - case TYPE_LORD_PYTHAS: Encounter[1] = data;break; - case TYPE_LADY_ANACONDRA: Encounter[2] = data;break; - case TYPE_LORD_SERPENTIS: Encounter[3] = data;break; - case TYPE_NARALEX_EVENT: Encounter[4] = data;break; - case TYPE_NARALEX_PART1: Encounter[5] = data;break; - case TYPE_NARALEX_PART2: Encounter[6] = data;break; - case TYPE_NARALEX_PART3: Encounter[7] = data;break; - case TYPE_MUTANUS_THE_DEVOURER: Encounter[8] = data;break; + case TYPE_LORD_COBRAHN: m_auiEncounter[0] = data;break; + case TYPE_LORD_PYTHAS: m_auiEncounter[1] = data;break; + case TYPE_LADY_ANACONDRA: m_auiEncounter[2] = data;break; + case TYPE_LORD_SERPENTIS: m_auiEncounter[3] = data;break; + case TYPE_NARALEX_EVENT: m_auiEncounter[4] = data;break; + case TYPE_NARALEX_PART1: m_auiEncounter[5] = data;break; + case TYPE_NARALEX_PART2: m_auiEncounter[6] = data;break; + case TYPE_NARALEX_PART3: m_auiEncounter[7] = data;break; + case TYPE_MUTANUS_THE_DEVOURER: m_auiEncounter[8] = data;break; case TYPE_NARALEX_YELLED: yelled = true; break; } if (data == DONE)SaveToDB(); @@ -72,15 +71,15 @@ struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance { switch (type) { - case TYPE_LORD_COBRAHN: return Encounter[0]; - case TYPE_LORD_PYTHAS: return Encounter[1]; - case TYPE_LADY_ANACONDRA: return Encounter[2]; - case TYPE_LORD_SERPENTIS: return Encounter[3]; - case TYPE_NARALEX_EVENT: return Encounter[4]; - case TYPE_NARALEX_PART1: return Encounter[5]; - case TYPE_NARALEX_PART2: return Encounter[6]; - case TYPE_NARALEX_PART3: return Encounter[7]; - case TYPE_MUTANUS_THE_DEVOURER: return Encounter[8]; + case TYPE_LORD_COBRAHN: return m_auiEncounter[0]; + case TYPE_LORD_PYTHAS: return m_auiEncounter[1]; + case TYPE_LADY_ANACONDRA: return m_auiEncounter[2]; + case TYPE_LORD_SERPENTIS: return m_auiEncounter[3]; + case TYPE_NARALEX_EVENT: return m_auiEncounter[4]; + case TYPE_NARALEX_PART1: return m_auiEncounter[5]; + case TYPE_NARALEX_PART2: return m_auiEncounter[6]; + case TYPE_NARALEX_PART3: return m_auiEncounter[7]; + case TYPE_MUTANUS_THE_DEVOURER: return m_auiEncounter[8]; case TYPE_NARALEX_YELLED: return yelled; } return 0; @@ -97,9 +96,9 @@ struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2] << " " - << Encounter[3] << " " << Encounter[4] << " " << Encounter[5] << " " - << Encounter[6] << " " << Encounter[7] << " " << Encounter[8]; + saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " + << m_auiEncounter[3] << " " << m_auiEncounter[4] << " " << m_auiEncounter[5] << " " + << m_auiEncounter[6] << " " << m_auiEncounter[7] << " " << m_auiEncounter[8]; OUT_SAVE_INST_DATA_COMPLETE; return saveStream.str(); @@ -116,12 +115,12 @@ struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance OUT_LOAD_INST_DATA(in); std::istringstream loadStream(in); - loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3] - >> Encounter[4] >> Encounter[5] >> Encounter[6] >> Encounter[7] >> Encounter[8]; + loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] + >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] >> m_auiEncounter[7] >> m_auiEncounter[8]; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounter[i] != DONE) - Encounter[i] = NOT_STARTED; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] != DONE) + m_auiEncounter[i] = NOT_STARTED; OUT_LOAD_INST_DATA_COMPLETE; } diff --git a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp index 670120f2ab3..e4cfa97b2f9 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp @@ -24,7 +24,7 @@ EndScriptData */ #include "precompiled.h" #include "def_zulaman.h" -#define ENCOUNTERS 6 +#define MAX_ENCOUNTER 6 #define RAND_VENDOR 2 //187021 //Harkor's Satchel @@ -69,11 +69,13 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance uint16 QuestMinute; uint16 ChestLooted; - uint32 Encounters[ENCOUNTERS]; + uint32 m_auiEncounter[MAX_ENCOUNTER]; uint32 RandVendor[RAND_VENDOR]; void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + HarkorsSatchelGUID = 0; TanzarsTrunkGUID = 0; AshlisBagGUID = 0; @@ -90,16 +92,14 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance BossKilled = 0; ChestLooted = 0; - for(uint8 i = 0; i < ENCOUNTERS; ++i) - Encounters[i] = NOT_STARTED; for(uint8 i = 0; i < RAND_VENDOR; ++i) RandVendor[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; ++i) - if (Encounters[i] == IN_PROGRESS) return true; + for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) return true; return false; } @@ -205,7 +205,7 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance switch(type) { case DATA_NALORAKKEVENT: - Encounters[0] = data; + m_auiEncounter[0] = data; if (data == DONE) { if (QuestMinute) @@ -217,7 +217,7 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance } break; case DATA_AKILZONEVENT: - Encounters[1] = data; + m_auiEncounter[1] = data; HandleGameObject(AkilzonDoorGUID, data != IN_PROGRESS); if (data == DONE) { @@ -230,23 +230,23 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance } break; case DATA_JANALAIEVENT: - Encounters[2] = data; + m_auiEncounter[2] = data; if (data == DONE) SummonHostage(2); break; case DATA_HALAZZIEVENT: - Encounters[3] = data; + m_auiEncounter[3] = data; HandleGameObject(HalazziDoorGUID, data != IN_PROGRESS); if (data == DONE) SummonHostage(3); break; case DATA_HEXLORDEVENT: - Encounters[4] = data; + m_auiEncounter[4] = data; if (data == IN_PROGRESS) HandleGameObject(HexLordGateGUID, false); else if (data == NOT_STARTED) CheckInstanceStatus(); break; case DATA_ZULJINEVENT: - Encounters[5] = data; + m_auiEncounter[5] = data; HandleGameObject(ZulJinDoorGUID, data != IN_PROGRESS); break; case DATA_CHESTLOOTED: @@ -278,12 +278,12 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance { switch(type) { - case DATA_NALORAKKEVENT: return Encounters[0]; - case DATA_AKILZONEVENT: return Encounters[1]; - case DATA_JANALAIEVENT: return Encounters[2]; - case DATA_HALAZZIEVENT: return Encounters[3]; - case DATA_HEXLORDEVENT: return Encounters[4]; - case DATA_ZULJINEVENT: return Encounters[5]; + case DATA_NALORAKKEVENT: return m_auiEncounter[0]; + case DATA_AKILZONEVENT: return m_auiEncounter[1]; + case DATA_JANALAIEVENT: return m_auiEncounter[2]; + case DATA_HALAZZIEVENT: return m_auiEncounter[3]; + case DATA_HEXLORDEVENT: return m_auiEncounter[4]; + case DATA_ZULJINEVENT: return m_auiEncounter[5]; case DATA_CHESTLOOTED: return ChestLooted; case TYPE_RAND_VENDOR_1: return RandVendor[0]; case TYPE_RAND_VENDOR_2: return RandVendor[1]; diff --git a/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp b/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp index 1cce42d2b4c..03b3e64c5e6 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp @@ -39,13 +39,12 @@ struct TRINITY_DLL_DECL instance_zulgurub : public ScriptedInstance void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + m_uiLorKhanGUID = 0; m_uiZathGUID = 0; m_uiThekalGUID = 0; m_uiJindoGUID = 0; - - for(uint8 i = 0; i < MAX_ENCOUNTERS; ++i) - m_auiEncounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const |