diff options
author | Brian <runningnak3d@gmail.com> | 2009-12-20 09:27:44 -0700 |
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committer | Brian <runningnak3d@gmail.com> | 2009-12-20 09:27:44 -0700 |
commit | ea785c9788203b4a7d57ae37f21c45ff0c7a4167 (patch) | |
tree | 96e7e85ca557e1cf96087dc6892b232683a9b3c2 /src | |
parent | 7c9f6b4bc37eec7b94aaba1cd8912bd5c0054e2a (diff) |
* Added support for GO type 6 (TRAP) to have a negative value in data6
* This will allow proper data to be used
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 1e9c139417c..358af95a9be 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -129,7 +129,7 @@ struct GameObjectInfo uint32 spellId; //3 uint32 charges; //4 need respawn (if > 0) uint32 cooldown; //5 time in secs - uint32 autoCloseTime; //6 + int32 autoCloseTime; //6 uint32 startDelay; //7 uint32 serverOnly; //8 uint32 stealthed; //9 |