diff options
author | SnapperRy <snapperryen@gmail.com> | 2016-07-07 21:55:52 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-07-07 21:55:52 +0200 |
commit | eb1cd4c90708309a2e3c0e6e7c3e91645f725810 (patch) | |
tree | be9225e71b6824d945d01951ac39638dc776443f /src | |
parent | 5230fed86815d421cea54d74c2400667bc794253 (diff) |
Core/Script: small improvement for quest "The Hunt is On". (#17537)
Reset emotestate when the event starts.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/zone_borean_tundra.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 2c460b28072..e4829066ef8 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -2275,6 +2275,7 @@ public: { me->StopMoving(); me->SetUInt32Value(UNIT_NPC_FLAGS, 0); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID)) me->SetFacingToObject(player); uiEventTimer = 3000; @@ -2303,7 +2304,6 @@ public: switch (me->GetEntry()) { case NPC_SALTY_JOHN_THORPE: - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); Talk(SAY_HIDDEN_CULTIST_1); uiEventTimer = 5000; uiEventPhase = 2; |