diff options
author | azazel <none@none> | 2010-08-06 15:50:12 +0600 |
---|---|---|
committer | azazel <none@none> | 2010-08-06 15:50:12 +0600 |
commit | eb5fb3664b8dee86b9cccb1d50404c3dae6212f0 (patch) | |
tree | bd22168912046033a536d0e9b495129f5d55039e /src | |
parent | 4fb3098d189ba62290fcc0ed33f527a3743f05d9 (diff) |
* Add NULL-pointer check to CharmInfo destructor. Closes issue #3287.
* Remove references to AuctionHouseBot files from win project.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Vehicle/Vehicle.cpp | 59 |
1 files changed, 29 insertions, 30 deletions
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 67d8b4ce92c..818cbd67904 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -61,7 +61,6 @@ Vehicle::Vehicle(Unit *unit, VehicleEntry const *vehInfo) : me(unit), m_vehicleI default: break; } - ASSERT(!m_Seats.empty()); } Vehicle::~Vehicle() @@ -72,39 +71,39 @@ Vehicle::~Vehicle() void Vehicle::Install() { - if (Creature *cre = dynamic_cast<Creature*>(me)) + if (Creature *pCreature = me->ToCreature()) { - if (m_vehicleInfo->m_powerType == POWER_STEAM) + switch (m_vehicleInfo->m_powerType) { - me->setPowerType(POWER_ENERGY); - me->SetMaxPower(POWER_ENERGY, 100); - } - else if (m_vehicleInfo->m_powerType == POWER_PYRITE) - { - me->setPowerType(POWER_ENERGY); - me->SetMaxPower(POWER_ENERGY, 50); - } - else - { - for (uint32 i = 0; i < MAX_SPELL_VEHICLE; ++i) - { - if (!cre->m_spells[i]) - continue; - - SpellEntry const *spellInfo = sSpellStore.LookupEntry(cre->m_spells[i]); - if (!spellInfo) - continue; - - if (spellInfo->powerType == POWER_MANA) - break; - - if (spellInfo->powerType == POWER_ENERGY) + case POWER_STEAM: + me->setPowerType(POWER_ENERGY); + me->SetMaxPower(POWER_ENERGY, 100); + break; + case POWER_PYRITE: + me->setPowerType(POWER_ENERGY); + me->SetMaxPower(POWER_ENERGY, 50); + break; + default: + for (uint32 i = 0; i < MAX_SPELL_VEHICLE; ++i) { - me->setPowerType(POWER_ENERGY); - me->SetMaxPower(POWER_ENERGY, 100); - break; + if (!pCreature->m_spells[i]) + continue; + + SpellEntry const *spellInfo = sSpellStore.LookupEntry(pCreature->m_spells[i]); + if (!spellInfo) + continue; + + if (spellInfo->powerType == POWER_MANA) + break; + + if (spellInfo->powerType == POWER_ENERGY) + { + me->setPowerType(POWER_ENERGY); + me->SetMaxPower(POWER_ENERGY, 100); + break; + } } - } + break; } } |