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authorVincent-Michael <Vincent_Michael@gmx.de>2014-07-31 18:01:28 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-07-31 18:01:28 +0200
commiteb8e140f7f76e1fc8927017775c86aede1af47d7 (patch)
treec41843588b532650ca8cf1ba6fa3fad285bef305 /src
parent05bd9153326f5cc793f1f8a882dbfdd1d95b63b8 (diff)
parent5e825ce9d48ff02a965919adc4f891defb579c19 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/CMakeLists.txt1
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp156
3 files changed, 0 insertions, 158 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index c9b65c3a046..29107a72a9e 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -987,7 +987,6 @@ void AddEasternKingdomsScripts()
AddSC_burning_steppes();
AddSC_duskwood();
AddSC_eastern_plaguelands();
- AddSC_eversong_woods();
AddSC_ghostlands();
AddSC_hinterlands();
AddSC_isle_of_queldanas();
diff --git a/src/server/scripts/EasternKingdoms/CMakeLists.txt b/src/server/scripts/EasternKingdoms/CMakeLists.txt
index 118d2498727..7f3ca8c6b3f 100644
--- a/src/server/scripts/EasternKingdoms/CMakeLists.txt
+++ b/src/server/scripts/EasternKingdoms/CMakeLists.txt
@@ -11,7 +11,6 @@
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
EasternKingdoms/zone_ghostlands.cpp
- EasternKingdoms/zone_eversong_woods.cpp
EasternKingdoms/AlteracValley/boss_galvangar.cpp
EasternKingdoms/AlteracValley/boss_balinda.cpp
EasternKingdoms/AlteracValley/boss_drekthar.cpp
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
deleted file mode 100644
index 9e20f6c5cb1..00000000000
--- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-SDName: Eversong_Woods
-SD%Complete: 95
-SDComment: Quest support: 8490
-SDCategory: Eversong Woods
-EndScriptData */
-
-/* ContentData
-npc_infused_crystal
-EndContentData */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "ScriptedEscortAI.h"
-#include "Player.h"
-
-
-/*######
-## npc_infused_crystal
-######*/
-
-enum InfusedCrystal
-{
- // Quest
- QUEST_POWERING_OUR_DEFENSES = 8490,
-
- // Quest Credit
- QUEST_POD_CREDIT = 16364,
-
- // Says
- EMOTE = 0,
-
- // Creatures
- NPC_ENRAGED_WRAITH = 17086
-};
-
-struct Location
-{
- float x, y, z;
-};
-
-static Location SpawnLocations[] =
-{
- {8270.68f, -7188.53f, 139.619f},
- {8284.27f, -7187.78f, 139.603f},
- {8297.43f, -7193.53f, 139.603f},
- {8303.5f, -7201.96f, 139.577f},
- {8273.22f, -7241.82f, 139.382f},
- {8254.89f, -7222.12f, 139.603f},
- {8278.51f, -7242.13f, 139.162f},
- {8267.97f, -7239.17f, 139.517f}
-};
-
-class npc_infused_crystal : public CreatureScript
-{
-public:
- npc_infused_crystal() : CreatureScript("npc_infused_crystal") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_infused_crystalAI(creature);
- }
-
- struct npc_infused_crystalAI : public ScriptedAI
- {
- npc_infused_crystalAI(Creature* creature) : ScriptedAI(creature)
- {
- SetCombatMovement(false);
- }
-
- uint32 EndTimer;
- uint32 WaveTimer;
- bool Completed;
- bool Progress;
- uint64 PlayerGUID;
-
- void Reset() override
- {
- EndTimer = 0;
- Completed = false;
- Progress = false;
- PlayerGUID = 0;
- WaveTimer = 0;
- }
-
- void MoveInLineOfSight(Unit* who) override
-
- {
- if (!Progress && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 10.0f))
- {
- if (who->ToPlayer()->GetQuestStatus(QUEST_POWERING_OUR_DEFENSES) == QUEST_STATUS_INCOMPLETE)
- {
- PlayerGUID = who->GetGUID();
- WaveTimer = 1000;
- EndTimer = 60000;
- Progress = true;
- }
- }
- }
-
- void JustSummoned(Creature* summoned) override
- {
- summoned->AI()->AttackStart(me);
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (EndTimer < diff && Progress)
- {
- Completed = true;
- if (PlayerGUID)
- if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
- {
- Talk(EMOTE, player);
- player->KilledMonsterCredit(QUEST_POD_CREDIT);
- }
- me->RemoveCorpse();
- } else EndTimer -= diff;
-
- if (WaveTimer < diff && !Completed && Progress)
- {
- uint32 ran1 = rand32() % 8;
- uint32 ran2 = rand32() % 8;
- uint32 ran3 = rand32() % 8;
- me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- WaveTimer = 30000;
- } else WaveTimer -= diff;
- }
- };
-};
-
-void AddSC_eversong_woods()
-{
- new npc_infused_crystal();
-}