diff options
| author | Anubisss <none@none> | 2009-05-05 19:06:56 +0200 |
|---|---|---|
| committer | Anubisss <none@none> | 2009-05-05 19:06:56 +0200 |
| commit | ed98185d128627ab33240e51c9e8647ee5f977e6 (patch) | |
| tree | 47c5cc2d7d458caffe4821b44f7adc7c0465141a /src | |
| parent | 76740b9bcb10ce78bf4bb77fc40ca3e0a59ccfe5 (diff) | |
*Correct triggered spell for Mark of Blood. This fix the bug that Mark of Blood heal 4 instead of 4%.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 85190ed22fd..db01234757b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6431,7 +6431,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger if (dummySpell->Id == 49005) { // TODO: need more info (cooldowns/PPM) - triggered_spell_id = 50424; + triggered_spell_id = 61607; break; } // Vendetta |
