diff options
author | n0n4m3 <none@none> | 2010-01-13 15:01:39 +0300 |
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committer | n0n4m3 <none@none> | 2010-01-13 15:01:39 +0300 |
commit | edeb6bf284e9f7ab501f6c3273221dbf02d60084 (patch) | |
tree | 205edb66103fab54740ff9bfa57e2c60f68e4b10 /src | |
parent | 1d015cac28ef785a4b4b4507e643437c74797515 (diff) |
Use replace into for character saves. This prevent crash on SaveToDB cause mtmaps.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Player.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 94d4387f8e7..7ea674f7f2c 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17016,15 +17016,11 @@ void Player::SaveToDB() sLog.outDebug("The value of player %s at save: ", m_name.c_str()); outDebugValues(); - CharacterDatabase.BeginTransaction(); - - CharacterDatabase.PExecute("DELETE FROM characters WHERE guid = '%u'",GetGUIDLow()); - std::string sql_name = m_name; CharacterDatabase.escape_string(sql_name); std::ostringstream ss; - ss << "INSERT INTO characters (guid,account,name,race,class,gender,level,xp,money,playerBytes,playerBytes2,playerFlags," + ss << "REPLACE INTO characters (guid,account,name,race,class,gender,level,xp,money,playerBytes,playerBytes2,playerFlags," "map, instance_id, dungeon_difficulty, position_x, position_y, position_z, orientation, data, " "taximask, online, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, " @@ -17116,6 +17112,8 @@ void Player::SaveToDB() ss << uint32(m_activeSpec); ss << ")"; + CharacterDatabase.BeginTransaction(); + CharacterDatabase.Execute( ss.str().c_str() ); if (m_mailsUpdated) //save mails only when needed |