diff options
author | Ovah <dreadkiller@gmx.de> | 2021-02-27 20:55:59 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-02-27 20:55:59 +0100 |
commit | ee2ebfe87db6e43fc0ee2e27d760d656eadf9526 (patch) | |
tree | c0dc3b8f72dc562296e93a1fc760d9bd43b0cb98 /src | |
parent | e972f84e7b29fbd3597a3850fb4751002c9eceee (diff) |
Core/Auras: implemented SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH (#26176)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 |
3 files changed, 8 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index db9c5d5eacb..ffd44153cd0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7264,6 +7264,12 @@ float Unit::SpellHealingPctDone(Unit* victim, SpellInfo const* spellProto) const // Healing done percent DoneTotalMod *= GetTotalAuraMultiplier(SPELL_AURA_MOD_HEALING_DONE_PERCENT); + // bonus from missing health of target + float healthPctDiff = 100.0f - victim->GetHealthPct(); + for (AuraEffect const* healingDonePctVsTargetHealth : GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH)) + if (healingDonePctVsTargetHealth->IsAffectingSpell(spellProto)) + AddPct(DoneTotalMod, CalculatePct(float(healingDonePctVsTargetHealth->GetAmount()), healthPctDiff)); + return DoneTotalMod; } diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h index 54d4ea1ce08..f9bdf8ddfcd 100644 --- a/src/server/game/Spells/Auras/SpellAuraDefines.h +++ b/src/server/game/Spells/Auras/SpellAuraDefines.h @@ -426,7 +426,7 @@ enum AuraType : uint32 SPELL_AURA_MOD_CURRENCY_CATEGORY_GAIN_PCT = 351, // NYI SPELL_AURA_352 = 352, SPELL_AURA_MOD_CAMOUFLAGE = 353, // NYI - SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH = 354, // NYI Restoration Shaman mastery - mod healing based on target's health (less = more healing) + SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH = 354, // Restoration Shaman mastery - mod healing based on target's health (less = more healing) SPELL_AURA_MOD_CASTING_SPEED = 355, // NYI SPELL_AURA_PROVIDE_TOTEM_CATEGORY = 356, SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME = 357, diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 453510f96ca..7a6ab9710b1 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -422,7 +422,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleNULL, //351 SPELL_AURA_MOD_CURRENCY_CATEGORY_GAIN_PCT &AuraEffect::HandleNULL, //352 SPELL_AURA_352 &AuraEffect::HandleNULL, //353 SPELL_AURA_MOD_CAMOUFLAGE - &AuraEffect::HandleNULL, //354 SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH + &AuraEffect::HandleNoImmediateEffect, //354 SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH implemented in Unit::SpellHealingPctDone &AuraEffect::HandleNULL, //355 SPELL_AURA_MOD_CASTING_SPEED &AuraEffect::HandleNoImmediateEffect, //356 SPELL_AURA_PROVIDE_TOTEM_CATEGORY implemented in Player::HasItemTotemCategory &AuraEffect::HandleNULL, //357 SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME |