diff options
| author | w1sht0l1v3 <w1sht0l1v3@gmail.com> | 2012-03-22 12:54:31 +0200 | 
|---|---|---|
| committer | w1sht0l1v3 <w1sht0l1v3@gmail.com> | 2012-03-22 12:54:31 +0200 | 
| commit | ee305cbb26d173002f4b93d992e825b1d031d317 (patch) | |
| tree | 2bb4f64b21e8c91aae8e7826a9577b3955680e76 /src | |
| parent | ac4536327f67161a54a6ed8b35408dbe3a5c7328 (diff) | |
Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.
Flame Sphere should not be visible to players(only their visual).
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp | 3 | 
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 12ef2075857..38879364d83 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -201,7 +201,8 @@ public:                          if (uiFlamesphereTimer <= diff)                          { -                            DoCast(me, SPELL_CONJURE_FLAME_SPHERE); +                            // because TARGET_UNIT_TARGET_ENEMY we need a target selected to cast +                            DoCast(me->getVictim(), SPELL_CONJURE_FLAME_SPHERE);                              Phase = CASTING_FLAME_SPHERES;                              uiPhaseTimer = 3*IN_MILLISECONDS + diff;                              uiFlamesphereTimer = 15*IN_MILLISECONDS;  | 
