diff options
author | Anubisss <none@none> | 2009-06-19 01:48:34 +0200 |
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committer | Anubisss <none@none> | 2009-06-19 01:48:34 +0200 |
commit | ee6126dd50db4875acc9aee7b13f2215e965b084 (patch) | |
tree | 55351d5bec5aef6b5b6ee7a038fce4ea745b78e0 /src | |
parent | 46ad2e833fcd36e66aeeb0e95cbd9e6e147459fc (diff) |
*Implement command .lookup map
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Chat.cpp | 1 | ||||
-rw-r--r-- | src/game/Chat.h | 1 | ||||
-rw-r--r-- | src/game/Language.h | 13 | ||||
-rw-r--r-- | src/game/Level3.cpp | 97 |
4 files changed, 110 insertions, 2 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 416696b4369..d1e85f6baa0 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -306,6 +306,7 @@ ChatCommand * ChatHandler::getCommandTable() { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL }, { "taxinode", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupTaxiNodeCommand, "", NULL }, { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL }, + { "map", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupMapCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; diff --git a/src/game/Chat.h b/src/game/Chat.h index f5d889479c2..b970628f94f 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -256,6 +256,7 @@ class ChatHandler bool HandleLookupSpellCommand(const char* args); bool HandleLookupTaxiNodeCommand(const char * args); bool HandleLookupTeleCommand(const char * args); + bool HandleLookupMapCommand(const char* args); bool HandleModifyKnownTitlesCommand(const char* args); bool HandleModifyHPCommand(const char* args); diff --git a/src/game/Language.h b/src/game/Language.h index 2b063999951..c16393eba1c 100644 --- a/src/game/Language.h +++ b/src/game/Language.h @@ -854,7 +854,16 @@ enum TrinityStrings LANG_COMMAND_PLAYED_TO_ALL = 5009, LANG_NPCINFO_LINKGUID = 5010, LANG_TELEPORTED_TO_BY_CONSOLE = 5011, - // Room for more Trinity strings 5012-9999 + // for command lookup map + LANG_COMMAND_NOMAPFOUND = 5012, + LANG_CONTINENT = 5013, + LANG_INSTANCE = 5014, + LANG_BATTLEGROUND = 5015, + LANG_ARENA = 5016, + LANG_RAID = 5017, + LANG_HEROIC = 5018, + LANG_MOUNTABLE = 5019, + // Room for more Trinity strings 5020-9999 // Used for GM Announcements LANG_GM_BROADCAST = 6613, LANG_GM_NOTIFY = 6614, @@ -929,7 +938,7 @@ enum TrinityStrings LANG_OPVP_EP_FLIGHT_CGT = 10053, LANG_OPVP_ZM_GOSSIP_ALLIANCE = 10054, LANG_OPVP_ZM_GOSSIP_HORDE = 10055, - + // Use for custom patches 11000-11999 // NOT RESERVED IDS 12000-1999999999 diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 30a646ee4b4..849565cc030 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -3799,6 +3799,103 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args) return true; } +bool ChatHandler::HandleLookupMapCommand(const char* args) +{ + if(!*args) + return false; + + std::string namepart = args; + std::wstring wnamepart; + + // converting string that we try to find to lower case + if(!Utf8toWStr(namepart, wnamepart)) + return false; + + wstrToLower(wnamepart); + + uint32 counter = 0; + + // search in Map.dbc + for(uint32 id = 0; id < sMapStore.GetNumRows(); id++) + { + MapEntry const* MapInfo = sMapStore.LookupEntry(id); + if(MapInfo) + { + uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale(); + + std::string name = MapInfo->name[loc]; + if(name.empty()) + continue; + + if(!Utf8FitTo(name, wnamepart)) + { + loc = LOCALE_enUS; + for(; loc < MAX_LOCALE; loc++) + { + if(m_session && loc == m_session->GetSessionDbcLocale()) + continue; + + name = MapInfo->name[loc]; + if(name.empty()) + continue; + + if(Utf8FitTo(name, wnamepart)) + break; + } + } + + if(loc < MAX_LOCALE) + { + // send map in "id - [name][Continent][Instance/Battleground/Arena][Raid reset time:][Heroic reset time:][Mountable]" format + std::ostringstream ss; + + if(m_session) + ss << id << " - |cffffffff|Hmap:" << id << "|h[" << name << "]"; + else // console + ss << id << " - [" << name << "]"; + + if(MapInfo->IsContinent()) + ss << GetTrinityString(LANG_CONTINENT); + + switch(MapInfo->map_type) + { + case MAP_INSTANCE: ss << GetTrinityString(LANG_INSTANCE); break; + case MAP_BATTLEGROUND: ss << GetTrinityString(LANG_BATTLEGROUND); break; + case MAP_ARENA: ss << GetTrinityString(LANG_ARENA); break; + } + + if(MapInfo->IsRaid()) + ss << GetTrinityString(LANG_RAID); + + if(MapInfo->SupportsHeroicMode()) + ss << GetTrinityString(LANG_HEROIC); + + uint32 ResetTimeRaid = MapInfo->resetTimeRaid; + uint32 ResetTimeHeroic = MapInfo->resetTimeHeroic; + + if(MapInfo->IsMountAllowed()) + ss << GetTrinityString(LANG_MOUNTABLE); + + if(ResetTimeRaid && !ResetTimeHeroic) + PSendSysMessage(ss.str().c_str(), ResetTimeRaid); + else if(!ResetTimeRaid && ResetTimeHeroic) + PSendSysMessage(ss.str().c_str(), ResetTimeHeroic); + else if(ResetTimeRaid && ResetTimeHeroic) + PSendSysMessage(ss.str().c_str(), ResetTimeRaid, ResetTimeHeroic); + else + SendSysMessage(ss.str().c_str()); + + counter++; + } + } + } + + if(!counter) + SendSysMessage(LANG_COMMAND_NOMAPFOUND); + + return true; +} + /** \brief GM command level 3 - Create a guild. * * This command allows a GM (level 3) to create a guild. |